Blacksmithing

Blacksmiths have the ability to forge their own armor and weapons both for personal use and for sale to others.

What are the best strategies for developing and using the blacksmithing skill? What items are the most and least useful ones to forge? Which classes are best suited to take up this trade? Can you make a profit off of blacksmithing, and if so how? Which cities are the best places to practice your trade?

Post your strategies on how to best use and develop the blacksmithing skill, and read, rate and comment on those posted by others.
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Great source
# Jan 14 2013 at 6:21 PM Rating: Decent
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1,146 posts
A great CURRENT source for very useful info for levelling all trade skills.
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Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 100 WAR ENC CLE MAG WIZ SHD BER RNG SHM Master Alchemist 96 PAL *** 70 ROG Master Tinkerer & Poison-Maker
Blacksmithing to 250
# Jan 01 2011 at 7:32 PM Rating: Decent
13 posts
I'm a level 219 trying to get to 250 making Indium Breatplate Template. Greigs end is a great place to farm the Indium as well as pelts, jewels, powders and spell scrolls. The thing I will say to my displeasure is I have done over 600+ combines and have gone from 219 to 242. It seems to me in this case that the smithing tradeskill is more of a waste of time and money. I have been farming for about a week now and still haven't gotten to 250. I was looking to see if there are any items I could make to help my other chracters but really not much. It seems EQ has put more emphasiss on new levels to keep those getting to the top playing and forgetting what got us all here........the old days!!!
Herachilles
Blacksmithing to 250
# Jan 01 2011 at 8:33 PM Rating: Decent
13 posts
I gave incorrect information. It wasn't 600+ combos but close to 300+. Sorry about the ims-information.
Herachilles
Skill Caps
# Apr 09 2008 at 3:37 AM Rating: Decent
9 posts
I see it's been awhile since I was here...looking for answers :-) It took a year, but now have 3 toons nearing the caps of 300 on their skills: smithing, tailoring, jewlery. Have been using aa's to get the Salvage & Mastery points. Have also gotten the trophys for all the skills they do. (By the way!! Anyone doing any skills should get their trophy! Quest is given in Freeport and evolves with your skillups) But how do you raise the cap above 300?? There are receipes out there much higher than 300 and once you hit that 300 cap, how will you know what skill level you have attained if you can't raise that cap??
Smithing cap
# May 18 2007 at 3:19 AM Rating: Decent
9 posts
I have a Vahl Shir, beastlord, lvl 57 smithy. In the skills window of inventory it shows the blacksmithing cap of 200, not 300. Also for my High Elf, mag., lvl 43 who tried smithing it shows a cap of 200. All the other characters on the same account: enchanter, shaman, warrior all show caps of 300 for smithing. Can anyone tell me why only 2 of these characters have caps of 200 and how can that be raised?? I have all 13 expansions so should have all the updates.
Smithing cap
# May 18 2007 at 8:11 AM Rating: Decent
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only 1 skill can surpass 200 if you do not train the Tanaan AAs. Does the vah shir already have a tradeskill above 200? I just created a vah shir shaman and he Does see 300 as his smithing cap.

Edited, May 18th 2007 9:22am by DukeLatan
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EQ'ing since '99
Smithing cap
# May 19 2007 at 5:17 AM Rating: Decent
9 posts
She bakes also, stopped doing that awhile back, dont' remember what lvl she attained, but will check to see if that is over 200. Are you referring to the AA's you get by lvling?? I can raise her skill lvl by putting AA points into smithing?? Even if another skill is over 200 already?? I will take a look at that too! Thanks a bunch for answering :-)
Smithing cap
# May 19 2007 at 8:50 AM Rating: Decent
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only one tradeskill can surpass 200, but if you train the Tanaan AA in the general tab you can raise another skill over 200.. 1 more tradeskill for each level of the skill. It dosen't actually raise the skill though of course, you still gotta do that through combines to get skill ups, it just allows another tradeskill to be raised past 200 (only 1 can without the AAs)
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BACK on the Test Server 3 boxing or 6 boxing
75 PAL Latann / 75 CLR Onthar / 75 NEC Korrupted / 75 BER Thort / 75 ROG Trajhver / 75 SHM Herbcat
Leader of the sin of <PRIDE>
EQ'ing since '99
DoN Augment and Armor Question
# Dec 19 2006 at 6:23 PM Rating: Decent
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80 posts
I have been reading about DoN Armor and Augments and I have a question about them:

1. Once you have created your Armor as well as Slot 11 Augment how do you combine the Augment or add it to the Armor? Do you just place the augment in slot 11 of the Armor or do you have to do this in a forge. Please explain. Thank You.
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Rhodderick Hasturelhaylen
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DoN Augment and Armor Question
# Dec 19 2006 at 10:19 PM Rating: Good
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You use an augmentation sealer. They look like rectangular birdbaths, and can be found in several places. First, there is one in each ldon camp. They also can be found in 1) the bazaar, in the tradeskill area, 2) Abysmal sea, near the magus, 3) the guild hall, 4) Lavastorm, at the mercenary camp and probably somewhere else I am forgetting.

You click on the birdbath, just like a forge, and you will get a two slot container. One for the item, one for the aug.
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Xaanru's stuff
Fine Steel weapons a little extra PP
# Sep 14 2005 at 12:38 PM Rating: Decent
3 posts
Here is something I've noticed. You can sell fine steel weapons to vendors for 4-6 PP. You can also throw them in the forge with water and get 2 small bricks that you can sell to vendor for about 5 PP each. This doubles your cash for fine steel weapons. Melting down some weapons also gives you a piece of fine steel save these up and combine them into small bricks to sell for 5pp

It's not much but every bit helps
trivial above 250
# Jun 29 2005 at 11:41 PM Rating: Decent
From what I've been reading it seems that the skill cap in any tradeskill is 250. If this is the case how does anyone know what the trivial is on anything above 250?
RE: trivial above 250
# Jun 30 2005 at 11:03 AM Rating: Good
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Well, first of all, Sony raised the trivial to 300 recently. Second, when you learn a new recipe, it shows up in the tradeskill UI, which shows the trivial.
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Xaanru's stuff
RE: trivial above 250
# Jul 07 2005 at 4:57 AM Rating: Decent
thank you for the info :-)
forging
# Nov 27 2004 at 12:13 PM Rating: Decent
need to learn to forge!!!

send any info to Crazy3nski@excite.com
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#EVAQUESTMASTER, Posted: Oct 17 2004 at 11:39 AM, Rating: Sub-Default, (Expand Post) I WANT TO BE A BLACK SMITHING CUZ I WANT TO MAKE SOME SERIOUSE CAASH YOU KNOW BUT I DONT KNOW WHAT TO DOOR HOW TO MAKE ANY OF THE STUFF PLZ HELP ME I REALLY NEED SOME HELP I WAS GONNA BE A JEWLCRAFTER BUT I SAID SCREW THAT I WANT TOO MAKE ARMOR FOR MY WARRIOR AND CLERIC PLZ HELP WAAAAA
Gukta forge
# Aug 22 2004 at 12:32 AM Rating: Decent
9 posts
Does anyone know anything about the cultural forge in Gukta (not the one in the mercantile)?
making weapon's
# Jul 13 2004 at 11:13 AM Rating: Decent
1 post
just started weapon smithing today. How do find out what to combine to make things? Say I want to make a sword? Any help would be appreicated.

E-MAIL AT skeeter03@aol.com

Thanks in advance.
Beyond Tarnished weapons
# Jun 20 2004 at 7:29 PM Rating: Decent
3 posts
After you make a rusty sword into a tarnished sword, can you make it a sharpened sword? Is the best you can do to it is make it tarnished? If you can do more at what skill level and how?

Any info would help.. Thanx
smithing
# Apr 05 2004 at 6:07 PM Rating: Default
okay my skill is at 106 and was wanting to know whats the easiest way to 250.




Lanvaren 55 pali
karana server
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RE: smithing
# Apr 05 2004 at 8:12 PM Rating: Good
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3,705 posts
Go to eqtraders.com look up the guide "the economical smith". All the answers are there.
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Xaanru's stuff
RE: smithing
# Oct 06 2004 at 11:52 AM Rating: Decent
10 posts
There is no such guide at Eqtraders.com
smithing
# Apr 05 2004 at 6:05 PM Rating: Default
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Alas!
# Feb 23 2004 at 7:28 AM Rating: Excellent
6 posts
I have a 44 level dark elf, that I started with smithing years ago, before Luclin and before newbie armour quests. I only got her to about 75 trivial and started running out of cash, and playing a lot of alt characters. I just came back to smithing with her recently and got her so far up to 140 trivial only to realize: I think I'm wasting my time and money! Most of the stuff in the game that you can craft seems to be not even as good as the stuff you make now for your start-out set (newbie armour quests). What this means is unless you have the 250 skill in smithing, as well as master tailoring and brewing (or hopefully have a friend that is.. because its way too expensive to pay for materials in bazaar) your skill is essentially a money sink. No one wants to buy seafury, ornate chain, banded, or gothic ringmail anymore!! If it wasn't for the fact that I'm lucky enough to have two opal encrusted steins to shave some of my costs, I think I'd give it up! Sony/Verant should try to cut us people who are actually roleplaying a break and not make items that a level 10 can get better than what a level 65 can craft. I still love Everquest, but it's getting ridiculously unbalanced with fancier and fancier items that anything older (quested or crafted) might as well not exist.
65 Druid of tunare trying to Grandmaster
# Feb 22 2004 at 1:47 PM Rating: Decent
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Anyone know the best way to get your skill up with the least amount pp spent? Also, my skill is 118 now, but trying to get to 250, how would i go about doing this, I would love to make the stuff those Karana bastards get to make, but what can you do, A druid never gets to pick the deity. So, if I was a Wood Elf druid of tunare, how would I go about it, the best way.. PLEASE HELP.. Oh, btw if you guys have something to email me, I am at Shinradd@yahoo.com

Shinradd Oom
brick to peses back to brick
# Feb 13 2004 at 3:29 PM Rating: Decent
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73 posts
I found that if u get small brics of ore and combind them with a chisal to make 2 small peses of ore the combine 3 peses of ore and a flask u make small brick and repet u loos one but it isent that much and if u combine tarnisht wepons with water flask u dont have to by brics so

1. tarnisht wepon + flask of water = small brick of ore

2. small brick of or + chisal = 2 small paes of or

3. 3 small peases of ore + water flask = small brick of ore

4. repet steps 2 + 3

this givs u a lot of combins for low cost of two or three water flasks

? is the traver for smithing caped at sertan lvls or can i have a lvl 1 car with 250 trever curent at trever of 50 lvl 13?

sorry for spelling hehe

not sher of compind result of tarnisd wepon and flask need more reserch

good luck :)
Help
# Jan 28 2004 at 5:31 PM Rating: Default
4 posts
Hi i was wondering can anyone blacksmith? or is it specific races and classes if u can help me email me at Redcorn2201@wmconnect.com


thx
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Someone
RE: Help
# Mar 29 2004 at 12:36 AM Rating: Decent
38 posts
anyone can smith, regardless of race/class/diety/level, the only limitations are cultural smithing (different stuff for different race/diety) and how much cash ya got
and to answer a q from a earlier post, yes you could make a lvl 1 toon to use as just a tradeskiller, but why? alot of the really nice stuff you can make requires nodrop ingredients that you cant get one one toon and hand to another
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PLease
# Jan 02 2004 at 11:26 PM Rating: Default
30 posts
Please send me a guide of blacksmith.

Too maget@hotmail.com
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VIVE LA FROMAGE
please :P
PLEASE!!!
# Jan 02 2004 at 11:22 PM Rating: Default
30 posts
Please Sinuuyanea Nocturne, Heretic Mistress
send me one of your guides it will be much apreciated!
thank you!
Maget@hotmail.com
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VIVE LA FROMAGE
please :P
Smithing
# Nov 24 2003 at 7:01 PM Rating: Default
4 posts
Smithing has been both fun and tough to skill up in. I was shocked at the ease with which I skilled early and later dismayed with the difficulty. I am a Shammy with good gear and when buffed for smithing I have a 250 STR and 250 Wis, but have done as many as 150 combines to get a single level then gotten the second on the next try.
My biggest frustration has been the LDoN Temper material has become a PP boom for many players and that has made it hard to find any for under 150 PP. What a rip off, don't they know the armour we make is not even worth that much. I have already reached 192 smithing and am stuck with costs that are pushed up by players trying to make a buck.
I honestly think I am not going to make armour for anyone unless they pay me in temper materials in the future. My guild and family are the only ones getting armour cheap in the future.

Just my thought.
Rugtukk 44 Shammy
dont tell anyone
# Sep 26 2003 at 1:37 PM Rating: Decent
Huberto is at 135 in smithing and in search of
HQ ore. The economical smithing quide mentions
fine steel (FS) weapons can be found in Stonebrunt
Mountains (SBM). I went to check.

There is the little town (2 on eqatlas map) with
a wall around it and 4 buildings inside near the
north and center of the zone. Just north of the
town is a camp of Kobolds (1 on eqatlas map) who
drop FS weapons. It turns out the town has a
forge. So you can collect some FS weapons, then
go to town and convert them to HQ rings. By the
time your done converting, the Kobolds have respawned.

I like SBM because the cats there never drop
ruined pelts, and all smiths need lots of
pelts for padding. The leopards, and yellow
tigers have pelts. The white tigers never have
pelts. Between the town and the Warrens entrance
are plenty of cats.

As an aside, what is a good way to contact smiths?
I have found 2 on Karana, but they want 2k pp
for lvl 250 combines. I understand the smiths
put a lot of work into getting to 250, but I am
just a modest paladin doing the work of Mithaniel
Marr and don't have that kind of money.
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Huberto on The Rathe
DE Smithing
# Sep 24 2003 at 2:54 PM Rating: Decent
3 posts
OK, guys, I'm a Dark Elf Smith on the Zeb server. Does anyone out there know the best location to hunt shadowed men? I'm a level 35 necro, so unfortunately, I don't have any dismissed summon spells. Buying from Bazaar is out of the question, people want like 100 pp per essence of shadow, and it takes 2 for each piece. If you have any suggestion, let me know!
Thanks!
RE: DE Smithing
# Sep 26 2003 at 1:40 PM Rating: Decent
There is a shadowed men camp in the north west
corner of west commonlands. But it is often
camped for the shadow rapier for jboots quest.

There are other camp of shadowed men. Check this
link for a list
http://eqbeastiary.allakhazam.com/search.shtml?id=320
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Huberto on The Rathe
smithing under "recomended lvl" possible?
# Sep 01 2003 at 10:25 AM Rating: Decent
17 posts
I want to make a mithril alloy rod (WE cultural) and on the description (EQTC) I read "recommended lvl of 45".
Now, my druid is lvl 23. Will it be possible for me to craft the rod at my level (or to assemble the bow afterwards)???
Thx for any help !

Edited, Tue Sep 2 04:02:28 2003
RE: smithing under
# Sep 02 2003 at 2:59 PM Rating: Excellent
Greetings,

The important thing with all tradeskill recipes is the number at the right-hand side of that EQTC box - the trivial number.

It shows it as 146, so if you're around that skill level, you'll be able to craft it. You may get lucky at lower levels, but the closer you are to the trivial level, the easier it will be to succeed. Note that there is always a small chance you will fail, even once your skill has exceeded the item's trivial number.

You're obviously going to use this for fletching, as it is used in 3 combinations for the planar woods. Can't tell you if you'll be able to use the bow, as I don't fletch! (Yeah - a Wood Elf that doesn't make bows - go figure! Smiley: grin) Once again as long as your fletching skill is high enough (all three combos are over 190 trivial), you'll be able to make the beam or branch.

Level has no bearing on non-class specific tradeskills. You can advance your skill as high as you like at level 1, if you have the money and time. Hence level also has no bearing on what you can make - your skill level in the chosen trade is all that determines your success or failure.

Hope this helps!
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Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
List of Forge Locations?
# Jul 18 2003 at 1:44 PM Rating: Decent
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60 posts
I'm looking for a list of Forge locations.

Just a plain old list of /loc for the forge in each zone.

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Telana: Undead Warlock:Kargath server: World of Warcraft (also on Kargath: Gloomdoom, Ondelay, Ranti, Salura, Miragee, and Silverhammer(alliance))
RE: List of Forge Locations?
# Jul 18 2003 at 5:29 PM Rating: Good
Greetings,

Head over to:
http://www.eqtraders.com/sources/source_trade_page.php?st=Smithing&menustr=110110000000

That should be just what you're looking for! Smiley: smile

(Edited to change link now eqtraders have changed their site)

Hope this helps!

Edited, Tue Aug 26 14:30:10 2003
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Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
diety
# Jul 05 2003 at 11:43 PM Rating: Decent
hi. ok if i make a human smith is diety going to be a problem? any ideas on best 1 if it is would be great please

Edited, Sun Jul 6 08:15:19 2003
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Soern
Bard of the 23 season
Firiona Vie
RE: diety
# Jul 16 2003 at 2:45 PM Rating: Good
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3,705 posts
Doesn't really matter. Unless you are a cleric you'll be buying all your imbued gems. If you decide on a cleric, you'll get to imbue one deity's gems yourself. Still the best seller is Fierce heraldic, and NO HUMAN can imbue those (jade), so you gotta buy them, or have someone make (ogre shaman who worships Rallos Zek).

Edited, Wed Jul 16 15:37:25 2003
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Xaanru's stuff
which race for smithing?
# Jun 30 2003 at 6:08 PM Rating: Decent
1 post
just thought i would try out smithing. in everyones opinion which race would be the best to do this?

Edited, Mon Jun 30 18:25:59 2003
RE: which race for smithing?
# Jul 01 2003 at 11:29 AM Rating: Good
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3,705 posts
Any race that has cultural smithed armors.

Human - heraldic
Barbarian - Helanic Tundra
Dwarf - brellium/underfoot
High Elf - full mithril
Dark Elf - tier'dal regent
Ogre - Darkscale
Iksar - ??? forget the name

May have missed someone, but I think thats the list. Check out Eqtraders.com for more info on these armors. Iksar is probably the toughest, since cultural ingredients are so expensive, and the market for the armor is the smallest
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Xaanru's stuff
RE: which race for smithing?
# Jul 01 2003 at 4:51 PM Rating: Good
Humans have heraldic AND Seafarer's AND Field plate and Full plate. I would suggest a Human because they have so many kinds of cultural armor, and the cultural armor they make can be worn by many other races.
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RE: which race for smithing?
# Jul 16 2003 at 2:41 PM Rating: Good
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3,705 posts
Nearly all races have more than one cultural armor. However, MOST of them are not salable these days.

New cultural:

Heraldic - yes sells well, depending on imbue, profitable
Fine seafarers - hard as hech to sell, very small market, for only a couple pieces. Tae ew chain blows it away, particulalry legs and tunic

Old cultural:
Seafarers ringmail - Junk, worse than ry'gorr, which is dirt cheap. NO STATS
Field plate - Impossible to sell, so many dropped armors are better. this stuff is mediocre AC and NO STATS
Imbued field plate - can make a profit on this, but not much. Sells slow, must be aware which imbues sell best. Some just DO NOT move.
Full plate - again complete junk, no stats, waste of materials.
Enchanted full plate - a little better than imbued field plate, no deity restriction, but not as good as several cheap dropped armors. WASTE OF A ROYAL TEMPER, that can be used for heraldic.

If you want a race with SALABLE old cultural, the best is the dwarven.



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Xaanru's stuff
how much cost to skill of 100?
# Jun 12 2003 at 5:30 PM Rating: Decent
17 posts
Anybody can tell me what it would aprox. cost to raise my skill to 100, 150, 200?
I want to begin smithing with a druid with 155 wisdom following the steps like given in Eqtraders (http://www.eqtraders.com/learn/learn_smithing5.htm).
I just would like to know beforehand what it might cost. Thx for any help!
RE: how much cost to skill of 100?
# Jun 12 2003 at 8:15 PM Rating: Excellent
**
266 posts
Skill to 100 - maybe 200pp
Skill to 150 - about 1k
Skill to 188 - about 6-8k
Skill to 200 - about 60k
Skill to 250 - about 500k

This assumes you use the fastest methods, using the most storbought materials, and sell everything back to the merchants

My experience has been I have MADE money smithing, but its taken me 2 years, and I am not quite 250 yet.
RE: how much cost to skill of 100?
# Mar 26 2004 at 3:37 AM Rating: Decent
7 posts
Thanks for giveing us a hint about how much it will cost us to lvl up in Blacksmithing :)

BUT, I have read in a guid that jewelcrafting was the most expensive one to become good at and in this guid it said it will cost you about 1500pp to 2000pp to get your skill up to 191.

How can then Blacksmithing cost 3 times as much??
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RE: how much cost to skill of 100?
# Mar 29 2004 at 1:43 PM Rating: Decent
191 is probably about the time you're forced into using platinum bars. Maybe a bit earlier than that, I can't really remember. The cost begins to spike drastically when you go from 10p per gold bar to 100p per platinum bar.

All jewelcraft components for skilling are bought at the store which has a steady price. Blacksmithing prices cost to skill is based on bazaar prices or willingness to farm. So if you're willing to farm I could see Blacksmithing being cheaper, but it would take a long, long time to get there.
RE: how much cost to skill of 100?
# Nov 23 2005 at 2:41 AM Rating: Decent
Scholar
31 posts
JC is by far the cheapest skill to learn. platinum/ruby combines trivial at 285ish, cost 210p to make and sell for 200p if you enchant the platinum. unless you spend a lifetime farming shadowscream armor ( which trivials below that) you are stuck with cultural armors that require alot of farming and expensive imbued/enchanted materials or mistletoe cutting sickles that cost over 300p per combine and sell for almost nothing. they can be tributed for 1600p though so thats nice.

Don't do smithing unless you have alot of plat and time to spend, its very very expensive and time consuming, only tailoring is worse in the global trades, ive heard alchemy is worse though.

estimates of my costs are

smithing 254, 90k
jewelcrafting 261, 15k
tailoring 221, 20k
fletching 223 10k
fishing 193, 100p
brewing 224, 5k
baking 2o7, 1k
pottery 221, 10k

the cost ramps up dramaticaly for combines for all skill at about 220 except for tailoring where the cost ramps up at 180ish when you finish wu's armor. pretty much all of the skills canbe done cheaper if you farm, but most people find it easier to farm plat and buy the stuff at merchants or in bazaar
polishing looted weapons
# Jun 02 2003 at 9:26 PM Rating: Decent
1 post
I have been taking the rusty weapons that I loot from skeletons and zombies, combining them in the forge with polishing stones. The result I get is a Tarnished weapon. It sells for more money. I was wondering if anyone knew how to get the tarnished weapon to be better. In other words after changing a rusty weapon to a tarnished weapon what is the next step? I have been fighting with this for weeks and I would appreciate anyones help. My e-mail addy is notdagirlnexdoor@aol.com. thanks.
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Mia
RE: polishing looted weapons
# Jun 24 2003 at 4:44 PM Rating: Decent
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405 posts
You can't improve a tarnished weapon to make it become a better weapon (i.e. taking a tarnished broadsword and making it a regular broadsword). The best thing to do is to take the tarnished weapon + 1 flask of water and make it into a brick of ore. The ore is extremely valuable and increasing your smithing skills is MUCH cheaper when you use your own homemade ore instead of buying it from a vendor. Large bricks & blocks can be made into shields. Make shields to increase your skill level until you can make banded armour. There is always a huge market for shields.
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RE: polishing looted weapons
# Jun 13 2003 at 4:40 AM Rating: Decent
4 posts
From all the research I have come across... You can not do anything to make a Tarnished weapon any better.

Alot of smiths will use the tarnished weapons to make bits, bricks, blocks of ore.

g

geroxxhopper
10th Level Froglok Warrior
RE: polishing looted weapons
# Jun 07 2003 at 1:11 PM Rating: Good
Greetings,

I'm sorry, but that's as far as you can go improving the rusty weapons dropped by various mobs. They can be smelted down into ore to help your smithing skill along (see the link below in the post 'Weapon Smelting'), but that's about all you can do, other than sell them to a vendor.

Hope this helps!


Edited, Sat Jun 7 13:33:00 2003
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
FS weapons
# May 28 2003 at 11:57 AM Rating: Decent
8 posts
So, I'm poor, like most new players, and I have to go get HQ ore, but permafrost is too much for me (lvl 23 pally). So, when I heard you can smelt weapons down, I was very happy. The only problem, I don't know where to find them. Any help would be very helpful.

Or if you could give me some tips to get money.
RE: FS weapons
# May 29 2003 at 6:07 PM Rating: Good
Greetings,

Not too sure where you'll get FS weapons at your level. I'm trying to cast my mind back, as the ability to smelt weapons wasn't there when I was your level.

You could try duoing/grouping in SK and take on the gnolls at the Paw spires - they carry FS. The guards in Freeport also carry them - don't know if you're bothered about keeping faction there or not. Hill Giants and Sand Giants also carry them but a bit high for you, I'd imagine.

Hope this helps...
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
RE: FS weapons
# May 29 2003 at 11:47 PM Rating: Decent
8 posts
Ok, thanks. I can try those places, and when I get high enough, I'll know where to find them.
RE: FS weapons
# Aug 09 2003 at 7:39 PM Rating: Decent
11 posts
HHK is a great place to get FS weapons and u can loot the ore there also. Regret selling all that ore now that my dwarven warrior is a smith =D
____________________________
Ceabor Bloodblade 36th season Warrior
Mrnomey 22nd season Mage
Weapon Smelting
# May 20 2003 at 9:16 PM Rating: Decent
11 posts
I was reading a post on a Weapon, and i heard someone comment "Oddly This item can not be smelted into ore" is there realy a way to smelt items into raw ore, or was this person just talking trash? and if there is a way i would like to know
____________________________
*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
Weader Man`Zair
Lanys T'Vyl
http://www.magelo.com/eq_view_profile.html?num=207089
RE: Weapon Smelting
# May 21 2003 at 6:40 AM Rating: Excellent
Greetings,

There are indeed ways to smelt weapons down into usable ore. At the moment, it's limited to FS and tarnished weapons. Take a look at this link and scroll down to the bottom for the details:

http://www.eqtraders.com/secrets/smithing_conversions.htm

Hope this helps!
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
crude ore
# May 15 2003 at 1:53 PM Rating: Decent
Sage
*
78 posts
Hola,
I have collected several bricks of crude iron ore and was curious if there was any way to make these into useable ore. I've tried combining anywhere from 1 to 4 pieces with water flask to no avail. Collected enough for about 3 clowns to finish their newb armor and would like to start using my bank space, heh heh. Any help would be greatly appreciated.
____________________________
Mmmmm, cheese.
RE: crude ore
# May 16 2003 at 3:47 AM Rating: Good
Greetings,

I believe that ore is only for the starting armour quests of various sorts. To make anything, you'll have to buy the ore from one of the vendors and use that.

Hope this helps!
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
Just starting to Blacksmith
# May 07 2003 at 2:18 PM Rating: Good
I need help with blacksmithing. I'm SK gnome, whats the best way to get to skill level of 100. Also these mold things, Do you lose the mold everytime you make something? Thanks for your help.
RE: Just starting to Blacksmith
# May 07 2003 at 3:02 PM Rating: Excellent
You need to go to a place with easy access to water, ore, molds, and a forge. I did mine in Freeport, but I don't think that's a good choice considering you are an SK. Plane of Knowledge is of course fully equipped with no faction problems (kids these days have it so easy, back in MY day...) Neriak might also work for you.

Go to WWW.EQTRADERS.COM and look up the Blacksmtihing recipes. Start with the lowest trivial item and work your way up as each one trivials out. I'd suggest starting with metal bits (trivial 18), you will need tons of them later on, and you might as well make as many as you can while they give you a skill up.

I'd do bits, then files, then skewers, then scalars, pots, sewing kits, lanterns, dairy spoons, lockpicks, then I'd start on banded armor. (In that order).

And yes, molds are used up each time you make an attempt.

Good luck!
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Just starting to Blacksmith
# May 07 2003 at 11:46 PM Rating: Decent
Thanks man.
RE: Just starting to Blacksmith
# May 08 2003 at 7:30 AM Rating: Good
Greetings,

Another thing you might consider to get yourself going is to save all the rusty bladed weapons you find, then combine them in a forge with a sharpening stone. This turns it from 'Rusty' to 'Tarnished' - they are worth a bit more cash, and can get your skill into the mid-twenties.

Other than that, do as Dargadin says - go to eqtraders.com and get to know it - intimately! If you're serious about any tradeskill, you'll end up spending a LOT of time there! :O)

Hope this helps.
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:04 AM Rating: Decent
3 posts
1 tarnished weapon + 1 flask of water = ore when combined in a forge

The size of the weapon being melted down determines whether you end up with a small brick of ore or a brick of ore.
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:02 AM Rating: Decent
3 posts
1 tarnished weapon + 1 flask of water = ore
when combined in a forge

The size of the weapon determines whether you end up with a small brick of ore or a brick of ore.
RE: Just starting to Blacksmith
# Dec 28 2003 at 2:00 AM Rating: Decent
3 posts
1 tarnished weapon + 1 flask of water = ore when combined in a forge

The size of the weapon being melted down determines whether you end up with a small brick of ore or a brick of ore.
A Quck Question
# Apr 30 2003 at 10:24 AM Rating: Decent
Scholar
*
73 posts
Up to this point I've been farming acrylia in DSP for income but have decided to take up smithing. I'm curious which of the varios types of acrylia that I often farm are the most valuable for smiths. In other words, which ones should I save for myself to use, and which should I sell for income.

I'm commonly harvesting:
Small Pieces of Acrylia
Small Bricks of Acrylia
Large Bricks of Acrylia
Blocks of Acrylia

I understand that I can break the small bricks down into small pieces - is there a skill up for doing so, and can I then sell the smaller pieces for more money? Or should I save the smaller pieces? It also appears that I can break Blocks down into Large Bricks and so forth, but if Blocks are highly sought after by smiths than I'd be stupid to do so. Or do smiths need Blocks and as a result often have to combine smaller Bricks to get them?

So I guess what I'm asking is that of the 4 drops that I'm farming, can someone please rank them in "usefullness" and "marketability" for smiths ?
Which are used most commonly in recipies, etc?
Thanks a bunch,

Roos
Barb Warr 39
RE: A Quck Question
# May 01 2003 at 7:26 AM Rating: Good
Greetings,

As a tailor stuck in the area of making Acrylia Studded armour, I can tell you that the small pieces are probably the most overpriced in the Bazaar on my server (Mith Marr).

They go from anywhere between 30 and 90pp per piece - However, having some smithing skill myself, I tend to buy the other pieces, as the small and large bricks and (especially) the blocks, are far better value. Why buy one piece for 50pp when I can by a brick for the same price and split it down into 2 pieces? There is always the (very low) chance of failing, but it still works out cheaper.

Certainly on Mith Marr, and I would imagine on most other servers, there is a market for all acrylia drops. You'll probably make the most out of pieces though, with the number of folk pushing up their tailoring skill for the shawl quests.

Hope this helps!
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
RE: A Quck Question
# Apr 30 2003 at 6:56 PM Rating: Excellent
I have found that the prices for blocks, large bricks, and small bricks are much closer to being the same that I'd expect. But each size is in demand to make something different, and no one really combines the smaller ones to make the larger ones, or cuts a larger one into a smaller one it seems.

When I was doing my Acrylia Armor Project (2 suits, one for my warrior, and one for a friend), I was buying up blocks for sheets and large bricks to make rings to make the jointing. The rings are also for acrylia chain.

Small bricks are used to make arrow shafts, and pieces of acrylia are used to make bits which are used to make acrylia studs, for high end tailoring.

From what I have seen, just sell whatever you farm at the best price oyu can get, there's a market for it all, from different groups. If you "resize" what you farm you will end up losing money.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: A Quck Question
# Apr 30 2003 at 12:48 PM Rating: Excellent
Sage
***
3,705 posts
Blocks of acrylia = folded acrylia sheets (used for acrylia plate)
Large bricks = acrylia rings (acrylia chain, and chain jointings for acrylia plate)
the small bricks and pieces are used for acrylia studs, and arrow shafts, but I've never made either, so cannot say which is which.

All types of acrylia are valuable.
____________________________
Xaanru's stuff
Skill 136
# Mar 19 2003 at 3:42 PM Rating: Decent
6 posts
I have a 136 skill with my drwaf. I am trying to get her to the 225 range. What is the cheapest way to do it. I want to make Mistletoe Cutting Sickle and then the Underfoot breastPlate.

Redwind posting for her cleric Draguna
RE: Skill 136
# Mar 19 2003 at 6:50 PM Rating: Excellent
Since you are a dwarf, you can continue to progress with dwarven chain, imbued/enchanted dwarven chain, dwarven plate, enchanted dwarven plate, imbued dwarven plate, enchanter imbued dwarven plate etc.

Dwarves have one of the best cultural armor skill ladders in the game (Barbarians have one of the worst). However, there really is no CHEAP way to get smithing up. It's an expensive skill to learn.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

1hb
# Mar 13 2003 at 5:02 PM Rating: Default
4 posts
whats the best 1hb weapon that u can make by blacksmithing.
At 115... what next?
# Feb 25 2003 at 9:59 PM Rating: Decent
10 posts
I just hit 115 making banded and I'm ready to move on. What I'm wondering is if I really have to bother with ornate chain. If so, where do I get those electrum/gold bars? Would moving on to fine steel bracers be a waste of time/money?

Also, I read that you can now recycle FS weapons into HQ ore, what's the conversion rate from weapon to ore, and how's it done?

Appreciate the help,
____________________________
Heavy
________________________
Good, Bad... I'm the guy with the gun.
RE: At 115... what next?
# Mar 04 2003 at 9:23 PM Rating: Decent
11 posts
After you make banded mail you might as well start on Fine Plate, or your racial stuff until you get to about 200 or whatever.
____________________________
And I shall be a blight upon the land, and everything I touch shall wither and die...
HELP ON NAMELESS!!!
# Mar 04 2003 at 7:06 AM Rating: Decent
Dear God!! Someone please help me out! Kuron Steelfeather here, I'm a dwarf on the nameless server and I'm in great need of the services of a Troll Smithy. Unfortunately, I can't seem to find one with the level of skill at 250 that I need. Please, if you're a Troll Smithy of 250th skill level, give me a tell or simply respond to this post. I am planning on paying you a lot, thanks.
-Kuron
RE: At 115... what next?
# Feb 26 2003 at 10:40 PM Rating: Decent
10 posts
Ok, so I answered some of my own questions. To get ore out of FS weapons, you just put the weapon in the forge with one water. I performed the following combinations with the results as below.

Dagger, Morning Star, Longsword, Great Staff: All give 1 small block of high quality ore.

Warhammer, Spear, Two handed sword: All give 1 small block of high quality ore plus 1 small piece of high quality ore.

I don't know what the trivials are, but they're all under 115 as that was my skill when I tried combining these weapons.

If anyone knows where to get electrum/gold bars, I still need to know that.


Thanks,
____________________________
Heavy
________________________
Good, Bad... I'm the guy with the gun.
RE: At 115... what next?
# Feb 28 2003 at 6:00 AM Rating: Good
Greetings,

Not done any ornate chain smithing myself (I was lucky enough to get to 175 before they lowered the triv on banded!), but you should find the bars you need on any jewelcraft vendor. Check out www.eqtraders.com for a full list of them by zone.

Hope this helps.
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
Dumb question
# Feb 25 2003 at 12:16 PM Rating: Excellent
*
85 posts
Hi, I'm beginning smithing with a human, unsure which diety yet. I've got the basic ideas down, but my question is: How do the forges work? I know a human can use either human cultural, but can they use other races' forges too?

Thank you!
____________________________
Morrene Thistletoe- The Rabid Pink Druidess
59 Trees Hugged
Avital Ambereyes- The Somehow Sane Sidekick
52 broken nails
RE: Dumb question
# Feb 25 2003 at 2:04 PM Rating: Decent
14 posts
THe ONLY forges that are race restriced are the cultural forges. ONLY humans can use the Freeport and Qeynos CULTURAL forges, but anyone can use all of the other forges in Freeport and Qeynos. Similarly, a human may not use any other race's cultural forge, but may use any other normal forge in that city. So my human smith could make mistletoe cutting sickles in Kaladim, but not dwarven cultural armor.

Edited, Tue Feb 25 13:32:21 2003
bp price
# Feb 17 2003 at 11:08 AM Rating: Good
**
312 posts
How much does an Enchanted Teir'Dal Adamantite Breastplate go for?
____________________________
Duadil Adoremio
Half-Elf Imperator of the 79th Season
Erollisi Marr
tarnised weppions
# Feb 12 2003 at 9:47 PM Rating: Decent
1 post
hello:

*i need to know how u can polish tarnised weppions
ive got pritty good at sharping wepions but only
get tarnised weppions when combind.all help i can get well be aprechated.
RE: tarnised weppions
# Feb 13 2003 at 2:23 AM Rating: Good
Greetings,

Sorry - Rusty-Tarnished is as far as you can go with sharpening stones. You'll have to try another way to advance your skill. Check out www.eqtraders.com for some good guides on getting going in any skill.

Hope this helps.
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
Acrylia
# Feb 12 2003 at 5:31 PM Rating: Decent
3 posts
What's the best zone to hunt in and mobs to kill if I'm looking for Acrylia drops? Any help would be appreciated.

Tossar Tarmandewin
50 warrior
The Seventh Hammer
RE: Acrylia
# Mar 27 2003 at 4:34 PM Rating: Decent
Scholar
*
73 posts
I can say for certain that it's the best, but I've done very well picking up acrylia in DSP off of the cavemen guys near the SE and ME zones. I'm looting them for sale, not smithing but in my last group - over 5 to 6 hours I got 1 Lg Brick, 1 Sm Brick, and 3 Sm pieces. That's just my share in a 4-6 person group. Being much higher level you can do much better. I will warn you though, you can go a couple hours without getting anything and then have 3 or 4 drop in 10 minutes. It's totally random as far as I can tell.

Best of luck,

Roos
Barb Warr 32
Stuck at 199
# Jan 30 2003 at 10:02 PM Rating: Decent
10 posts
Is there some trick to getting past 199 in smithing? Ive done about 50 combines without a skill up. Main stat I'm using is Wis of about 227, Str about 170.....
RE: Stuck at 199
# Jan 31 2003 at 12:43 PM Rating: Good
Sage
***
3,705 posts
No trick, and 50 isn't bad. It took me 347 combines to go from 199 to 200.
____________________________
Xaanru's stuff
Dairy Spoons?
# Jan 21 2003 at 9:51 PM Rating: Decent
22 posts
is it true if i can make dairy spoons at 26? and the only become trivial at 74! whats the catch? is it harder at 26?
RE: Dairy Spoons?
# Jan 23 2003 at 7:01 AM Rating: Excellent
Greetings,

You can choose to make any crafted item at any skill level. However, the chance for a successful combine will increase the higher your skill goes until you reach that item's trivial level.

After that point there is still a chance of failing, but it is quite small. From my experience, you seem to get the best return on combines/skillups when an item is about 20-25 points above your current level. More than that, you'll have a lot of failures, but you can still get a skillup on a failure. However, successful combinations increase the chance of a skillup, so it might be worth your while looking at something with a slightly lower trivial level than the spoons for your next step. (scaler [41], toolbox [51]) Good luck, whichever way you approach it!

Hope this helps.
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
smithing after 65
# Jan 16 2003 at 4:43 AM Rating: Decent
7 posts
well all the guides say do skewers till over 100 well i went to start skewers after lanterns at 65 and uh what's up, skewer's are trivial, what would yuou suggest making next instead of skewer's cuase the banded stuff fails too often.
RE: smithing after 65
# Jan 16 2003 at 2:26 PM Rating: Good
Greetings,

Take a look at this updated guide:
http://www.eqtraders.com/learn/learn_smithing5.htm

Looks like dairy spoons are the way forward for you!

Hope this helps.
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
$ to grand master
# Jan 01 2003 at 6:33 PM Rating: Decent
30 posts
how much PP would it take to get to grandmaster skill of 250 or close to that?


thanks
RE: $ to grand master
# Jan 08 2003 at 11:55 AM Rating: Good
Sage
***
3,705 posts
If you are taking about trying to GM smithing the "fast" way, using mostly storebought components, and selling the finished product back to merchants, it will cost you about 300-500kpp.

If you are going to take your time, and sell everything decent you make in the bazaar, and will be making Old cultural, Acrylia plate, mistletoe sickles, black acrylia weapons, and eventually the new cultural, you should actually come out ahead by the time you hit 250. I'm at 207 smithing, and have made somewhere around 200kpp profit so far. Of course I've been smithing for over 1 and a half years. I also avoid any of the massive money sink smithing (eg. ornate chain, making sickles at too low a level <below 210 or so skill> ), and I don't have the patience for shadowscream.

Basically, you choices are, 1) drop about half a million plat, and GM smithing in a month, 2) spend every waking moment farming shadowscream components, and GM smithing free, and possibly fairly quickly, if you can devote 12 hours a day to it, or 3) make and sell the above mentioned items, smithing for profit, and let the skillups come as a side effect of making money.

Edited, Wed Jan 8 11:29:41 2003
____________________________
Xaanru's stuff
RE: $ to grand master
# Jan 08 2003 at 9:37 AM Rating: Decent
Scholar
23 posts
It costs me 3kpp (102 cha (should be better at 120) and 255 str (easy with a shammy buff for an ogre)) to go from 21 to 160...
After that the problem is not the cost it is the availability of the ingredients (specially after 180). look for spideling up to 180 (can be found in bazaar ... sometimes), but after cultural or acrylia ask for dropped things.
Missing Chain Patterns?
# Dec 12 2002 at 4:00 PM Rating: Decent
*
121 posts
Smiley: banghead Is it just me, or has anyone else noticed that there are a lot more patterns listed on the EQ Trader site for chain armor than there there are patterns in the game? For instance. Mail and leggings are listed on EQ Trader's recipe/trivial list, but I haven't been able to find either of those two on any of the pattern vendors. Maybe someone knows of a special vendor for these patterns that isn't listed on EQ Trader's Supplies List?
____________________________
Kerridwen Soulsaver
70 Cleric
RE: Missing Chain Patterns?
# Dec 22 2002 at 7:40 AM Rating: Decent
15 posts
if you go to east freeport you will find what you are looking for
RE: Missing Chain Patterns?
# Dec 12 2002 at 4:37 PM Rating: Excellent
No problems with the ones in Halas.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Missing Chain Patterns?
# Dec 18 2002 at 6:06 AM Rating: Decent
*
121 posts
Well, I went to Halas, in fact I went twice, but didn't find the chainmail patterns for leggings and mail. Just the same ones that are at all the other vendors I've been to. I looked in the PoK, Freeport, and Qeynos. So if anyone has any knowledge that those patterns actually exist, please let me know.
____________________________
Kerridwen Soulsaver
70 Cleric
RE: Missing Chain Patterns?
# Dec 18 2002 at 11:20 AM Rating: Excellent
I just went to Lynda McDobbs (McDaniel's Smokes and Spirits, 2nd floor, loc 364, -290) in Halas and checked. She has large sizes only.

The mail pattern is called a Chainmail TUNIC pattern, the leggins pattern is called a Chainmail PANTS pattern.

Hope this helps.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Missing Chain Patterns?
# Dec 22 2002 at 6:19 AM Rating: Decent
*
121 posts
I think I'll write to whomever is responsible for the EQ Trader's Corner Recipe List (that shows trivials), and let them know their terminology is wrong. Thanks Darg.

____________________________
Kerridwen Soulsaver
70 Cleric
RE: Missing Chain Patterns?
# Dec 12 2002 at 6:56 PM Rating: Decent
*
121 posts
I'll check them out. Thanks.
____________________________
Kerridwen Soulsaver
70 Cleric
Master smith needs help!
# Dec 10 2002 at 1:03 AM Rating: Decent
**
341 posts
Hail great blacksmiths!

I am a Darkelf master blacksmith with a skill of 115. I am stuck for ideas of what to smith to raise my skill with. As a Darkelf, I cannot buy or sell from the merchants in Freeport, especially now since I am kos to guards of the Freeport Milita after helping out kill Sir Lucan for the Paladin epic. But I've heard that places like Shadowhaven and Shar-val are also great places to buy smithing supplies. A fellow guild mate has to me to start making ornate chain armor, but I find it quite complexing. First of all,having to have a silver bar, (wich I don't know where to get or how to make if we can) flask of water, appropiate chainmail pattern (also not sure where to get these patterns) and high quality rings wich is the compicated part. I have checked eqtraders but still unsure of what to make with all those recipies. If anyone can give me a fast and easy way to raise my smithing skill to the next level, I'd love to hear your ideas. Thank you and good hunting!




Edited, Thu Jul 10 09:43:24 2003
RE: Master smith needs help!
# Dec 10 2002 at 3:37 AM Rating: Excellent
Greetings,

You have quite a lot of choice now to advance smithing past 115, depending on how you want to do it.

Ornate chain is the obvious progression, making various sorts of that will get your skill up to 162.

You could go straight to Fine Steel, if you have a load of leather padding available (made from any LQ wolf/cat/bear skin + 1 silk thread), and this might be more sellable than the Ornate Chain.

You might also look at your cultural options, as there are quite a few available for Dark Elves in the smithing trade.

For forge and supply locations, check this link:
http://www.eqtraders.com/location/smithing.htm

For normal weapon and other non-armour smithing combinations, have a look at these:
http://www.eqtraders.com/secrets/smithing_conversions.htm
http://www.eqtraders.com/secrets/smithing_implements.htm
http://www.eqtraders.com/secrets/smithing_weapons.htm

For armour combinations, check:
http://www.eqtraders.com/secrets/smithing_armor.htm

And for your cultural options, look here:
http://www.eqtraders.com/secrets/recipes_smithing_darkelf.htm

Basically, pick a city in which you can work which contains a good range of supplies, and pound away. I wish I could give you a definitive guide here, but I was fortunate enough to get my skill up to 175 on banded before they reduced the trivials on that.

Hope this helps anyway!
____________________________
Grukkaa, 80 Druid


"It's only the giving that makes you what you are..."
Essence of Wind
# Dec 01 2002 at 7:07 PM Rating: Decent
*
121 posts
Smiley: confused Can anyone tell me how to go about getting "Essence of Wind," which is used in "Combine Acrylia Temper," which is an ingredient in "Acrylia Plate Armor"?
____________________________
Kerridwen Soulsaver
70 Cleric
RE: Essence of Wind
# Dec 10 2002 at 10:29 AM Rating: Excellent
Sage
***
3,705 posts
I usually just buy it in the bazaar. The essence is easy to get. The windstones are harder.
____________________________
Xaanru's stuff
RE: Essence of Wind
# Dec 02 2002 at 12:39 AM Rating: Excellent
I got some off killing elementals in the Twilight Sea.
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Essence of Wind
# Dec 03 2002 at 4:54 AM Rating: Decent
*
121 posts
Thanks for the info, Darg!
____________________________
Kerridwen Soulsaver
70 Cleric
RE: Essence of Wind
# Dec 03 2002 at 11:53 AM Rating: Excellent
/bow

Glad to be of service!
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

Blacksmith profits?
# Nov 26 2002 at 4:34 PM Rating: Decent
41 posts
hey all, i currently made a blacksmith so that i can maybe one day get him high enough to make cult armor and make alittle $$..anyways,what Race/deity would make the most $$ in the high end game,was thinking either human or ogre,,,,but what do u guys think?
____________________________
(Wiping The Orc Blood OF My Sword)
RE: Blacksmith profits?
# Nov 26 2002 at 5:21 PM Rating: Excellent
Human. Most definetely human. They have the most cultural armor options, and their armor can be worn by a lot of classes.

As for religion, I don't know that it matters so much. You'll need imbued gems to do religion-specifc armor, but you don't have to be of that religion to make the armor. If you want to imbue your own gems, pick a preist class for that diety, but you'll still have to get the OTHER imbued gems from soneone else.
Smiley: twocents
____________________________
______________________________________
Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

RE: Blacksmith profits?
# Nov 26 2002 at 6:23 PM Rating: Decent
41 posts
So,as a human black smith,i can make any deity armor,,if i am a Tunare,i can make RZ armor etc?
____________________________
(Wiping The Orc Blood OF My Sword)
RE: Blacksmith profits?
# Dec 10 2002 at 10:38 AM Rating: Excellent
Sage
***
3,705 posts
Yes, you can make any deity's armor, if you are the correct race. however, note that Tunare would be a BAD choice if smithing is your main concern, because there is no Tunare human cultural, so ALL your imbued gems would have to be purchased.

However, Before you make plans on how to spend all the money you're gonna make, understand that You'll be smithing for several months before you see 243 skill (which with geerlok, gives you max possible skill).

While there are some time saving shortcuts, like skilling on ornate chain, and mistletoe sickles, these options will drive the cost of attaining Grandmaster status up into the 200 to 500 THOUSAND platinum range. If you have half a million plat, you can GM smithing quickly. If not, it's just not gonna happen. You'll have to grind through old cultural, or shadowscream armor, like the rest of us, which would take Months of steady work, IF you focus ONLY on smithing. I've been smithing for a year and a half in EQ, and have attained a skill of 205. Unfortunately, I was out of town when they nerfed fine plate trivials, so I missed the chance to skill that way.

Just to give you an idea what you face, getting from 199 skill to 200 skill, took me 347 non-trivial combines. This means, pieces of old cultural armor, acrylia plate, mistletoe cutting sickles, etc (just the FINAL combines, the others don't count). 200-205 went pretty fast, but I am now on 63 combines at 205 skill, with no skillup. This is with 255 wis, and a geerlok equipped.
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Xaanru's stuff
RE: Blacksmith profits?
# Nov 27 2002 at 1:16 AM Rating: Excellent
Yes, as long as you have Imbued Jade from a Rallos Zek worshipping Shaman or Cleric.

From EQTRADERS:

http://www.eqtraders.com/secrets/recipes_smithing_human_qeynos.htm

and

http://www.eqtraders.com/secrets/recipes_smithing_human_freeport.htm

You have to be Human to use the Human forge, but your religion doesn't matter. Therefore, Human smiths have by far the widest range of cultural and dienty armor available to them.

Edited, Wed Nov 27 01:03:25 2002
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Dargadin, Barbarian Shaman of the 61st Season
http://www.magelo.com/eq_view_profile.html?num=494767
Lost Fires
Ayonae Ro Server

new to smithing
# Nov 11 2002 at 10:36 AM Rating: Decent
I followed some of the strategy guides to smithing on eq traders and went from a skill of 5 to over 100 this weekend. I am researching the elvenchainmail and the artkeeper stuff because thats what I eventually would like to smith.:p Under the blessed art keepers tunic discussion I saw this comment;
'As with all Tunare diety cultural armor, these use imbued emeralds. To make it for a different diety simply use a different kind of imbued gems. To make this for someone worshiping Karana, use imbued plains pebbles. If you want this for yourself an arent worshipping Tunare, simply find out what your diety gem is, find a grand master high elf smith, and have him make you one'

is this true? Could I as an adherent of Solusek ro substitute my imbued jewel, what ever it is for the imbued emerald(tunare) and produce Blessed Artkeepers Tunic - Solosek Ro only?


Edited, Mon Nov 11 12:03:41 2002
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Tolwe Tintowelinto
Steel Warrior <Ancient Dark Lords>
RE: new to smithing
# Nov 11 2002 at 12:52 PM Rating: Good
Sage
***
3,705 posts
Nope, HIE only get tunare imbue. If you are aware of the EQtraders site, go to the cultural smithing page, and click on the Cultural armor stats link.

You'll see that there is unimbued, and tunare imbue, and thats it.
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Xaanru's stuff
RE: new to smithing
# Nov 11 2002 at 1:08 PM Rating: Decent
I am aware of that site , thanks, but has anyone ever tried with another imbued jewel? Or is it just a given that it will not work? Hmmmm, I'm going to get my skill close to 200 this week and I'll try to see if it works. By the way, what is the jewel for solusek ro?
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Tolwe Tintowelinto
Steel Warrior <Ancient Dark Lords>
RE: new to smithing
# Dec 10 2002 at 10:45 AM Rating: Good
Sage
***
3,705 posts
Get your skill "close to 200" and try the blue diamond cultural? You might as well try it now, as your chances of succeeding don't even BEGIN to go up until AFTER you pass 200 skill.

With 200 skill, you have the same chance of making the armor as you do with zero skill, which is either 3% or 5%, depending on who you talk to.

Now, if you get to 220, and have a geerlok equipped, you MIGHT have about a 1 in 5 (20%) chance of success.

And, yes other gems have been tried. Every posible imbued gem combination has likely been tried, with each of the new cultural armors. EQtraders.com has a very active community of tradeskillers, including hundreds of 250 skill smiths, from all servers. When new recipes come out, all these variations are tried almost immediately.
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Xaanru's stuff
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