Coldain Ring #3: Gold Coldain Insignia Ring  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:30
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Factions Raised:
Factions Lowered:
Quest Items:
Related Creatures:
Related Quests:
Era:Scars of Velious
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Oct 25 10:57:03 2001
Modified: Thu Jan 7 11:29:28 2010
At the end of the previous quest, Garadain mentioned hunting.

You say, 'What hunting?'

Garadain Glacierbane says 'My camp here boasts the most proficient hunters in the recorded history of the mighty Coldain empire. We alone could feed an entire clan. Things have been frustratingly [slow] lately, though.'

You say, 'How slow?'

Garadain Glacierbane says 'After years of skinning the hides of the giantmen, my hunting knife has lost its edge. The dull blade has slowed me down considerably. It has served me well, but a new [knife] would make me a much more proficient hunter.'

You say, 'What knife?'

Garadain Glacierbane says 'Hunt a wooly rhino and take his tusk, then take a flawless hide from a walrus. Combine them in a forge with a skinning rock and bring me the new knife and the silver insignia ring.'

Skinning rocks are a random ground spawn throughout the zone. The "tusk" is really a Wooly Rhino Horn (drops from A Wooly Rhino), and the hide is a High Quality Walrus Hide (rare drop from A Walrus). Smith them together in a forge to craft a Coldain Hunting Knife (trivial 41), and give this to Garadain along with your Silver Coldain Insignia Ring.

Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?'
Garadain Glacierbane says 'Hrmm, not quite the work of a Coldain. Barely functional, in fact. I'll be needing to touch this up a bit. Fetch me a Coldain [smithing hammer] and I'll be sure to tell my associates in Thurgadin of your deeds.'
Your faction standing with Coldain could not possibly get any better.
Your faction standing with Dain Frostreaver IV got better.
Your faction standing with Kromzek got worse.
Your faction standing with Kromrif could not possibly get any worse.
You gain experience!!
Submitted by: Sslak
Rewards:
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Exact faction hits
# Apr 19 2016 at 8:34 AM Rating: Decent
49 posts
Your faction standing with Coldain has been adjusted by 20.
Your faction standing with Dain Frostreaver IV has been adjusted by 5.
Your faction standing with Kromzek has been adjusted by -2.
Your faction standing with Kromrif has been adjusted by -10.
You gain experience!!
Make sure your smithing skill is high!
# Mar 27 2016 at 9:26 AM Rating: Decent
2 posts
Be careful.

I have 68 smithing and this combine (Skinning Rock + Wooly Rhino Horn + HQ walrus hide) failed twice on me.
What a waist of time....

Make sure you farm a couple of each if you don't wanna run back and forth.
Not hard to find. Looks like poop on the ground.
# Nov 17 2011 at 10:29 AM Rating: Decent
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63 posts
Thats where I found mine too. Between sleepers and Icefang. The map pack I downloaded from mapfiend shows a location in the zone for a "Shinning" rock. Its not RIGHT at that point, but just north of it.
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Skinning Rocks
# Mar 09 2006 at 8:37 AM Rating: Decent
Scholar
45 posts
I hunted all over this zone and couldnt find any rocks for a long time, then I found 4 in 2 minutes.

They may be a random spawn but all the ones I stumbled upon were between icefang and sleepers

Hope this helps
skinning rocks
# Jul 05 2005 at 1:37 AM Rating: Decent
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243 posts
Skinning rocks are random spawns around the zone...random that they spawn in the same spots each time so I got locs on them and run by them and pick some up easily. Will post locs later.
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suckage
# Jun 03 2005 at 12:08 PM Rating: Decent
I am at 265 smithing with my 15% modifier gloves, and I failed this combine on my first try. Headed back to ew for another rhino horn now /sigh
Another Erarr
# Apr 11 2005 at 7:57 PM Rating: Excellent
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387 posts
Another era error. Velious Era pls.
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Teddie Beardude
Hobbit Overlord of the 68th season of Xev (Druzzil Ro)
Defender of the Vale, Slayer of Orcs,Fighter of the Gnolls, Dessimated the Goblins, Destroyed the Vampires, Ransacked the Kobolds, Exterminated the Zombie Frogloks, Cremated the Aviaks, Crushed the Centaurs, Mangled the Eyes of Xorbb, Raided the Bandits, Bane of Nagafen, Shreded the Giants, Wrecked the Wurms, Liberated Grobb, and on an ongoing war against the dark elves!

Do not underestimate the power of a midget
Walrus Spawns
# Apr 13 2004 at 3:03 PM Rating: Decent
14 posts
Walrus's spawn around -7900, +4200 in EW.
RE: Walrus Spawns
# Oct 28 2004 at 6:02 AM Rating: Decent
32 posts
<sigh> Why didnt I read this thread BEFORE I spent days hunting for a non-existant flawless walrus hide ??? It's High Quality walrud hide that is required, easily looted from the walruses spawning south of Kael entrance. kk ty :)
The TEXT is INCORRECT !!!
# Jan 12 2004 at 11:46 AM Rating: Default
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123 posts
It says above you need a flawless walrus hide. As a result of this, i spent a considerable time farming Walrusses and never saw one flawless hide drop. Then i noticed that in the list of components on the left of this page, it says HQ pelt, not flawless. According to EQtraders, you need an hq pelt, NOT a flawless one.

Regards, Saviant, Antonius Bayle.
Skinning Rocks
# Dec 12 2002 at 10:09 AM Rating: Decent
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379 posts
The skinning rocks seem to be found around sleepers tomb and look like a little black rock on the ground. I found 2 right by each other.

-Tweedius Daseedius
56th Paladin of Marr
Midnight Council of Fate
Druzzil Ro
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#Meaelstorm, Posted: Sep 21 2002 at 8:46 PM, Rating: Sub-Default, (Expand Post) If you want your st00pid knife to be completed, i suggested you get some wis and some str. Strength = smithing. Wisdom = succeding.
RE: Wisdom is key
# Sep 22 2002 at 7:25 PM Rating: Decent
18 posts
actually you are more than quite wrong

Skill = succeeding
Wis/int = you skills ups
Strenth = your skill ups IF ONLY its higher than your wis/int , this ONLY applies to Smithing. and your wrong again about dexterity on tailoring. Tailoring has NO secondary modifier , VI has put this long time rumor down a very long ago, please stop spreading it around confusing everyone . These are secondary skill checks and only apply to fletching (dexterity) and smithing (strenth)

I already posted on the first ring correcting you, hopefully as i go gathering info on the progessive rings i dont have to stop and post on your misinformation, la k? thx ~
____________________________
Roinin Unsleep
70th Master Elementalist -Rodcet Nife
Ro Unsleep
RE: Wisdom is key
# Jun 09 2004 at 11:33 PM Rating: Default
Well Aeonig is certainly a egotistical jerk.
____________________________
- Catnip, level 57 druid on Whisperwind
#Gildorr, Posted: Mar 03 2003 at 2:30 AM, Rating: Sub-Default, (Expand Post) I never understand why some think THEY know the truth!
RE: Wisdom is key
# May 21 2003 at 11:53 PM Rating: Decent
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162 posts
aye, Dex and such do not have an impact....ive tried it out as an enchanter using boon of Garou (plus 100dex) and find no difference. Also verant (as mentioned) has said that it does not effect it...hard to argue with that
RE: Wisdom is key
# Apr 18 2003 at 4:55 PM Rating: Decent
8 posts
No, Aeoniq is correct.

Your abilities have NOTHING to do with success. They only count for skill ups, and that is it. Success is determined by the raw number of your skill level plus any modifiers you may have (such as a Geerlock).

For all tradeskills except smithing, Wis and Int determine skill ups (whichever is higher). For smithing, Str is also included on that list for skill ups. That is all your ability score does... determine skill ups.
#Enyril, Posted: Oct 10 2002 at 1:47 PM, Rating: Sub-Default, (Expand Post) I think jewelry uses dexterity as secondary... not sure tho... might wanna check it out.
10th ring
# Aug 07 2002 at 1:31 PM Rating: Default
2 posts
+5 +5 +5? hahah you dont read much do you? the biggest ring is 10 10 10... and it involves you to save all of thurg... war etcsave the dorfs etc.. pretty much just gotta gather some friends.. and your balls and go head on with like 100 giants... have fun
RE: 10th ring
# Mar 05 2003 at 1:44 AM Rating: Default
Actually, the 10th ring is 10ac/10str/10sta/100hp/10svmagic =D
#Yevun, Posted: Aug 15 2003 at 4:39 PM, Rating: Sub-Default, (Expand Post) dun ferget that sick azz worn effect on ring too
#Anonymous, Posted: Jun 07 2002 at 11:08 AM, Rating: Sub-Default, (Expand Post) ok EVERY step of ring AND shawl is MQable if u have a ******* brain smarties think about it ... try it ... make some money , im getin 10k per ring on rallos
Knife was trivial at 41
# May 22 2002 at 7:43 PM Rating: Decent
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230 posts
The knife was trivial to make at a skill of 41, however, at 41 I failed twice first. Btw, if you fail you don't get a message that its trivial. Only if you actually succeed at making it do you get it the trivial message if it is.

There is something like a 5% chance you will fail even if its far trivial(like 245 skill) on all skills. I would recommend a skill of 60-100 as the minimum to avoid redoing it like I had to 3 times.

Edited, Tue Dec 3 18:46:35 2002
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Enlightened Jhereg, 95th Monk, <Celestial Navigators>, Maelin server
Vanidor Silverbranch, 51st Wizard, <Celestial Navigators>, Maelin server
5% is still 5%
# Oct 22 2003 at 5:47 PM Rating: Decent
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666 posts
You just negated your own statement. I dont want to start another flame war, but using what you just said, and what I know of skills.... you just negated your own point.

Here is why. no matter WHAT your skill may be you always have a certain % of failure. I think it might even be a bit higher then 5%.

If the Item is trivial at 41 with a 5% chance to fail that gives me a 95% chance to create it.

If I am a 210 (or whatever) blacksmith Id still have a 100% chance to create it, taking away that 5% still only gives me a 95% chance to succeed.

So by your own statement it would not matter. Unless that % of failure lowers after skill 100?

Otherwise you just got VERY unlucky. Mind you im not some master of all. but at 41 thats nearly a 100% for THAT item. i mean assuming it uses like a random 1-41 maybe taking off the 5%....

So I personally would not bother raising my skill to 60-100 ... its only going to roll for a success within 1-41. Im no programmer but that seems to me how a trivial would be done. Id think it would not even bother checking your skill past that items trivial.

Edited, Wed Oct 22 18:33:38 2003
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RE: 5% is still 5%
# Dec 17 2003 at 12:19 PM Rating: Default
Scholar
21 posts
No, he's right. He doesn't say that the failure percentage at 41 is 5%; it's a lot more. Failures at trivial are common; as you raise skill the failure rate drops quite quickly. Until fairly recently, though, it didn't go below 5%. Now I think if you have a high skill failures are lower, but his point is still valid.

For components that are as hard to get as these (rare drop / hard to find) you should try for 20 points or so above trivial to have a good chance of succeeding on the first try.

One of the bakery combines on the third shawl trivialed at 10 points below my skill, but I failed twice in a row. That was annoying. Fortunately my souffle came out just right the first time...
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Serving Cazic-Thule in her own way
Xegony server
RE: Knife was trivial at 41
# May 21 2003 at 11:56 PM Rating: Default
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162 posts
ive noticed that even when u recieve the "trivial" message the item may not necessarily be a succesful combine 95% of the time. Actually, i have tended to notice that i need about 10 more skill ups before such a ratio is gained
skinning rock loc
# Apr 25 2002 at 1:48 PM Rating: Decent
4 posts
found 2 skinning rocks at n5769 p450
RE: skinning rock loc
# May 01 2004 at 7:15 AM Rating: Decent
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185 posts
Found one at:
-6115 / +485
-4295 / -636
Hsishi Shortfinger


Edited, Sat May 1 08:22:16 2004
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HSishi Shortfinger
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Antonius Bayle
RE: skinning rock loc
# Apr 15 2003 at 10:07 PM Rating: Excellent
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Just got mine at -6311, +546. Somewhat near ST
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RE: skinning rock loc
# Sep 02 2002 at 3:21 AM Rating: Decent
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377 posts
I found several rocks lying around near Sleeper's Tomb. Might be only luck but maybe that's a good place to look for them.
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#dlaritan, Posted: Feb 19 2002 at 12:00 PM, Rating: Sub-Default, (Expand Post) nt
Multi-Questing
# Oct 02 2001 at 1:52 PM Rating: Default
Is there any possible way to multi quest tis ring. Like if someoen where to find the knife and put it into the forge and have someone else put in supplies and combine it all. Would that work? cause my smithing is crap.
RE: Multi-Questing
# May 21 2003 at 12:22 AM Rating: Default
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162 posts
two people cant use one forge at the same time....most items (first 5 rings minus the groundspawn stone) are tradeable anyhow
RE: Multi-Questing
# Oct 18 2001 at 3:53 PM Rating: Default
No need to multiquest this. The only item that is no drop is the skinning rock. Have the smith pick up one of these rocks and give him the other ingredients. The smith combines them in the forge and hands back the knife to you. The knife is not no drop. Raising your smithing skill is really not that hard. Just follow the other tips provided.
RE: Smithing Level
# Sep 20 2001 at 10:48 PM Rating: Default
I just did this was pretty simple rock on ground warlus hides pretty common rhino horn wasnt bad either. I had a 51 skill and made it and it was trivial. I just got water and ore like someone mentioned made the bits then used bits to make toolbox took maybe 20 pp and hour at most with running was very simple i had 109 Int.
#Anonymous, Posted: Sep 08 2001 at 9:53 PM, Rating: Sub-Default, (Expand Post) I forged the stone, HQ walrus pelt and rhino horn and got a Coldain Hunting knife. It doesn't say skinning knife....just wondering if I have the right knife to turn in. Since I have to turn in the second ring with the knife...would like to know if I forged the correct knife beforehand...don't really want to redo the first two parts again. Can someone elaborate on the knife name?
#Anonymous, Posted: Sep 04 2001 at 6:51 AM, Rating: Sub-Default, (Expand Post) Why is this quest lvl to do lowwer the the lvl to do for to copper ring Hmmmm!
awww :(
# Sep 03 2001 at 11:28 PM Rating: Default
3 posts
What's with the failure rate on this thing?!
I just read a bunch of posts about people saying they succeeded with 34 skill, and that it should be trivial around 45... so I got my skill up to 105 just to be *SURE* ... and FAILED!
#Anonymous, Posted: Aug 18 2001 at 10:17 PM, Rating: Sub-Default, (Expand Post) bah its beels!
Hmm, bad luck?
# Jul 07 2001 at 4:53 PM Rating: Default
Failed with 45 skill, was not given the trivial message...

Heichimishma Hong'wong
60th Grand Master
Xev
RE: Hmm, bad luck?
# Feb 16 2002 at 12:00 AM Rating: Default
10 posts
I have a smithing of about 120 and I failed on this. Just not my day I guess *shrug*
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RE: Hmm, bad luck?
# Jul 22 2001 at 9:56 AM Rating: Decent
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You don't get trivial messages of failures
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Luthair
#Anonymous, Posted: May 30 2001 at 5:04 AM, Rating: Sub-Default, (Expand Post) I tried to smith my knife and failed with 175 skill. Hopefully just really really really crappy luck.
#Anonymous, Posted: May 18 2001 at 7:20 AM, Rating: Sub-Default, (Expand Post) go to thurg, buy about 60 water and 120 small chunks of ore. Go to forge place 1 ore 1 ore 1 water combine. Do this till 21 skill "SAVE YOUR METAL BITS" then place 1 metal bit 1 water hit combine till your at 40 skill(you can continue if you want it up higher) with the 40 skill place HQ walraus skin/pelt, rhino tusk/horn, and shiny stone hit combine. This should take about 30 mins to 45 mins to get that high also only about 15 to 20pp. FOR THE DUMB ONES!!! if you run out of metal bits to get to 40 skill just make more =P
Trivial at 41
# Apr 24 2001 at 12:40 PM Rating: Good
At 41 skill, the knife was trivial. Make metal bits till about 21 then steel boning till 41.
Not trivial at 34
# Apr 12 2001 at 5:44 AM Rating: Default
Not trivial at 34 but successful!
Trivial at 50
# Mar 29 2001 at 3:11 PM Rating: Default
I put 20pts into smithing. Worked about 100 metal bits and then moved on to making Scaler molds until about 41 skill. After that I made Lanturns till 50 skill. I combined the knife and it was trivial.

*** Took about three or four hrs to get to 50***
Knife IS tradeable
# Jan 30 2001 at 4:34 PM Rating: Default
I just forged the knife w/ my druid ... gonna be handing it over to my monk now.

/em is a happy camper.

Zusikerin 53 Disciple
RE: Knife IS tradeable
# May 22 2003 at 12:01 AM Rating: Default
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162 posts
So the knife is dropable?
RE: Knife IS tradeable
# Feb 16 2001 at 7:20 PM Rating: Default
Also, when you inspect it, it says Coldain Hunting Knife.

- Replay
#Anonymous, Posted: Jan 19 2001 at 8:54 PM, Rating: Unrated, (Expand Post) you guys are ***!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!lmao!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#Anonymous, Posted: Jan 19 2001 at 8:55 PM, Rating: Unrated, (Expand Post) lmaolmaolmaolmaolmaolmaolmaolmaolmaolmao
#Anonymous, Posted: Jan 18 2001 at 7:48 PM, Rating: Sub-Default, (Expand Post) does anyone know why you people are ***?
Trivial at 65.
# Jan 07 2001 at 3:25 PM Rating: Default
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I smithed the knife with a skill of 65, and it was trivial to me. Thank God I don't have to work my smithing up any higher! (I hate smithing)
RE: Trivial at 65.
# Feb 20 2001 at 12:44 AM Rating: Default
5 posts
Just to lower the range of skill needed in order to make this. It was trivial to me at 63 skill.
Smithing the Knife
# Dec 22 2000 at 1:36 PM Rating: Default
I just worked my smithing up to a 102 and decided to give it a try since I found a skinning rock on the first day Velious launched. I was suprised to see that not only had I made the knife but it was in fact trivial. Also, the knife is not No Drop, it's not even Lore.
Smithy Hammer quest
# Dec 15 2000 at 9:10 PM Rating: Default
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Well, I triggered Tain Hammerfrost's giants, and they killed him. I waited around for 90 minutes for Tain Frostbight to spawn, but no NPC spawned. I guess you have to do the 4th quest the hard way, by killing the giants, and giving the vial you get from the named giant to Tain to get the hammer.
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Kristi
RE: Smithy Hammer quest
# Jun 27 2002 at 9:36 PM Rating: Decent
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138 posts
No, you can be sneaky with this. If you have the vial you cant just hand it to the regular spawned Tain. He wont accept it.

What you need to do is say the key words to spawn the giants again. Hand Tain the vial (recieve the hammer in return) and run like the devil to the zone. It's the only way to make use of the vial if you failed to protect him the first time around.

Unfortunately it's a very long wait for Tain to respawn.
#Alpox, Posted: Dec 14 2000 at 7:51 AM, Rating: Sub-Default, (Expand Post) NT
RE: I found a skinning rock in Eastern Wastes (nt)
# Dec 15 2000 at 6:34 AM Rating: Default
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Yes, the skinning rocks are found on the ground in Eastern Wastes. They can be found anywhere there. It would be much easier if they spawned in a certain spot.
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Kristi
RE: I found a skinning rock in Eastern Wastes (nt)
# Mar 05 2001 at 1:50 PM Rating: Default
i have found this skinning rock twice... both times i was pulling for a group we set up just up from the valley leading down to kael... the rock was almost straight out from there once and slightly south the other time... just an area to search while you hunt
Smithing level
# Dec 14 2000 at 7:26 AM Rating: Default
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Please note that when I finally smithed the knife, I had a skill level of 106. It was NOT trivial, I actually got a skill increase. You will receive a Gold ring (AC 3, STR +3, Sv Magic +3), and another quest.

Sslak, level 52 Iksar Necro, House Arcanum, Bristlebane (aka Kristi, Gobb, et. al)
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Kristi
RE: Smithing level
# Dec 14 2000 at 4:32 PM Rating: Default
Are the knifes and rings NO DROP?

As these get up in difficulty the ring is becoming a nice tank item...I imagine we will find the plat and maybe even VELIUM ring. Possibly 5ac 5str 5vs magic. Great item for dragon raids....worth considerable effort if it goes to +5's...of course there is always diamand and jacinth items that are better for resists...But this can be worn everyday.

Also what was the next quest hehe your killing me I can't wait.

Citra 56 enchanter
Pilsburry 45 cleric
and others..
RE: Smithing level
# Jun 27 2002 at 9:30 PM Rating: Decent
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138 posts
The rings are all no drop. The Knife isnt.

For skinning stones, look to the east, directly from Kael zone. Do not go past the sleeping dragon. Every time I cross this area I see perhaps 10-15 of them on the ground.
RE: Smithing level
# Dec 15 2000 at 6:39 AM Rating: Default
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I know the skinning rock is No Drop, and I _think_ the knife was too, but don't remember for sure. The Rings are No Drop.

The next quest involves getting a smithy hammer from Tain Frostbight by giving him a note. I've only seen Tain Hammerfrost (see Ghrek's Vial quest) who you can also get a Coldain Smithy Hammer from, but doing it that way is tough. I've been told Tain Frostbight will spawn if Tain Hammerfrost dies, but haven't had a chance to check it yet. I'm hoping to have time tomorrow (12/15/00).

And to the other question, no, you do not add water when you smith the knife.

Sslak (aka Kristi, Gobb, et. al)
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Kristi
RE: Smithing
# Dec 14 2000 at 4:41 PM Rating: Default
Do we need to add water(like always when smithing) to get the knife or just the mentioned ingredients?
RE: Smithing
# Jan 07 2001 at 3:27 PM Rating: Default
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103 posts
Just those three items: skinning rock, HQ Walrus, and the Rhino horn. No water is needed.
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