Druid Epic: Nature Walker's Scimitar  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 5 ratings)
Information:
Level:46
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
  • Experience
  • Faction
Faction Required:
Faydarks Champions (Min: Amiable)
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Era:Ruins of Kunark
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
Entered: Mon May 13 15:37:56 2002
Modified: Tue Dec 5 05:21:04 2023



Quick Guide/Checklist

[ ] Speak with Telin Darkforest in Burning Wood and receive a Worn Note. You need to be at least high amiable (259) to talk to him. You need to be at least level 46 to start the Epic.

[ ] Get the Shiny Tin Bowl from Ella Foodcrafter
    [ ] Spawn Faelin Bloodbriar in Greater Faydark and give her the Worn Note, receiving Faelin`s Ring.
    [ ] Find Giz X`Tin in Kithicor Forest and give him Faelin`s Ring, receiving a Dark Metal Coin.
    [ ] Give the Dark Metal Coin to Telin Darkforest, he gives it back.
    [ ] Find Althele in East Karana and give her the Dark Metal Coin. You receive Braided Grass Amulet. Sionae spawns nearby.
    [ ] Give Sionae the Braided Grass Amulet, Amulet is returned.
    [ ] Give Nuien the Braided Grass Amulet, Amulet is returned.
    [ ] Give Teloa the Braided Grass Amulet, spawning a Dark Elf Corruptor and two Dark Elf Reavers.
    [ ] Kill the Dark Elf Corruptor. Loot Fleshbound Tome. Prevent the two Dark Elf Reavers from killing Athele.
    [ ] Give Althele the Fleshbound Tome. She will give you an Earth Stained Note.

NOTE: The Dark Elf Corruptor and the Dark Elf Reavers will kill Athele if you don't stop them. If you kill Dark Elf Corruptor and Athele dies, the Dark Elf Corruptor corpse will vanish

    [ ] Give Ella Foodcrafter in Misty Thicket the Earth Stained Note and receive a Shiny Tin Bowl.

[ ] Craft Hardened Mixture by combining 4 foraged items in the Shiny Tin Bowl.
    [ ] Chilled Tundra Root from Everfrost.
    [ ] Ripened Heartfruit from Greater Faydark.
    [ ] Speckled Molded Mushroom from Innothule Swamp.
    [ ] Sweetened Mudroot from Misty Thicket.

[ ] Get the Ancient Pattern
    [ ] Talk to Alrik Farsight in Timorous Deep and receive a Crushed Pot.
    [ ] Give Farios Elianos in Felwithe the Crushed Pot and receive a Grocery List.
    [ ] Give Merchant Nora in Northern Felwithe the Grocery List and receive a Bag of Provisions.
    [ ] Give the Bag of Provisions to Farios Elianos and receive a Receipt.
    [ ] Give the Receipt to Alrik Farsight and receive an Ancient Pattern.

[ ] Get Platinum Speckled Powder
    [ ] Forage a Rose of Firiona from Firiona Vie.
    [ ] Hail Merdan Fleetfoot in Surefall Glade. ask him "Who is Niera?", then hand him the Rose of Firiona. Receive Wood Painting
    [ ] Track down a human skeleton in Frontier Mountains, give it the Wood Painting receiving a Silver Chained Locket.
    [ ] Give Niera Farbreeze in Surefall Glade the Silver Chained Locket receiving Platinum Speckled Powder.

[ ] Get Enchanted Clay
    [ ] Slay black reavers in City of Mist and loot a Jade Reaver.
    [ ] Speak to Kinlo Strongarm in North Kaladim and give him the Jade Reaver. Receive Clay

[ ] Combine the Ancient Pattern, Platinum Speckled Powder, and Enchanted Clay, creating a Runecrested Bowl.

[ ] Elaborate Scimitar
    [ ] Give the Hardened Mixture and Runecrested Bowl to Ella Foodcrafter, receiving a Softly Glowing Stone.
    [ ] Slay Venril Sathir in Karnor's Castle and loot a Pulsing Green Stone.
    [ ] Give Foloal Stormforest in Firiona Vie the Pulsing Green Stone and Softly Glowing Stone, receiving a Warmly Glowing Stone.
    [ ] Give Ella Foodcrafted, in Misty Thicket, the Warmly Glowing Stone. Receive: Elaborate Scimitar

[ ] Cleansed Spirit of Antonica
    [ ] Kill Tainted->Corrupted Shaman (Underwater Goblin Tower) in Lake Rathe. Loot Clean Lakewater.
    [ ] Kill Tainted->Corrupted Wooly Mammoth in Everfrost. Loot Chunk of Tundra
    [ ] Kill Tainted->Corrupted Hill Giant in Rathe Mountains. Loot An Ancient Rock
    [ ] Give the Ancient Rock, Chunk of Tundra, and Clean Lakewater to withered treant in North Karana. Receive Warm Pulsing Treant Heart.
    [ ] Give the Warm Treant Heart to Yeka Las in South Karana. Receive Cleansed Spirit of Antonica.

[ ] Cleansed Spirit of Faydwer
    [ ] Kill Tainted->Corrupted Seahorse in Kedge Keep (Patriarch Room). Loot Kedge Cave Crystals
    [ ] Kill Tainted->Corrupted Seafury Cyclops in Ocean of Tears on the Cyclops Isle. Loot Ocean of Tears Seavine.
    [ ] Kill Tainted->Corrupted Brownie in Lesser Faydark. Loot Green Heartwood Branch.
    [ ] Give the Green Heartwood Branch, Ocean of Tears Seavine, and Kedge Cave Crystals to the Pained Unicorn in Lesser Faydark. Receive Gleaming Unicorn Horn.
    [ ] Give the Gleaming Unicorn Horn to Silox Azrix in Ak-Anon. Receive: Cleansed Spirit of Faydwer

[ ] Cleansed Spirit of Kunark
    [ ] Kill Tainted->Corrupted Gorilla in Emerald Jungle. Loot Green Tree Bark
    [ ] Kill Tainted->Corrupted Barracuda in Lake of Ill Omen. Loot Pure Lake Water
    [ ] Kill Ulump Pujik in Swamp of No Hope. Loot Froglok Essence.
    [ ] (Bring small raidforce) Give the Froglok Essence to Dolgin Codslayer in Timorous Deep, he will hand it back which will spawn a weaker version of Faydedar.
        Kill the spawned or raid version of Faydedar and Loot Pod of Seawater.
    [ ] Give the Pod of Seawater, Green Tree Bark, Pure Lake Water and the Froglok Essence to Nekexin Virulence in Overthere. Receive: Cleansed Spirit of Kunark.

[ ] Nature Walker's Scimitar (EPIC)
    [ ] Give the Elaborate Scimitar, Cleansed Spirit of Antonica, Cleansed Spirit of Faydwer, and Cleansed Spirit of Kunark to Xanuusus in North Karana. Receive your Epic.




Full Walkthrough

Telin Darkforest may be found at 3240, 2862, -155.

You say, 'Hail, Telin Darkforest'

Telin Darkforest looks at you serenely. 'Hello, wanderer.'

You say, 'What are you doing here?'

Telin Darkforest says 'Mighty this place must have been, once. Now scarred by hatred and suffering. I have been sent here seeking answers to problems not yet understood.'

You say, 'What answers?'

Telin Darkforest considers you for a few moments before speaking. 'A great evil walks across the land. The hand of some demon we don't yet know is twisting and polluting forests.'

You say, 'What demon?'

Telin Darkforest says 'Mighty this place must have been, once. Now scarred by hatred and suffering. I have been sent here seeking answers to problems not yet understood.'

You say, 'What evil?'

Telin Darkforest says 'If I knew that, I wouldn't be here looking for answers. I would be elsewhere, looking for solutions. For now, I suspect much but know little.'

You say, 'What do you suspect?'

Telin Darkforest looks at you and sighs. 'The lands are changing. Beasts, large and small, have turned upon those who watched over them. Druids and rangers, worshippers of both Karana and Tunare, have reported a feeling of hatred throughout their once peaceful lands.'

You say, 'Perhaps it is Innoruuk?'

Telin Darkforest raises his eyebrow slightly and a subtle look of surprise creeps across his face. 'Innoruuk? Perhaps. Aye. It must be. Perhaps I knew and didn't want to consider the possibility. It must be this though, and some action will have to be taken.'

You say, 'What action?'

If your faction standing is too low with Faydarks Champions (high amiable required), you can build it up by doing the Muffin for Pandos quest in Freeport.

If it is high enough, you will see:


Telin Darkforest looks at you consideringly and then scribbles something quickly on a small, worn paper. 'You seem powerful enough. Perhaps you can help those who seek to protect nature's peace. Take this note. Deliver it only into the hands of Faelin Bloodbriar. Where you will find her, I cannot say. She is a friend of mine and a wanderer. She has been seen from one end of the lands to the other. Seek her out, and quickly.'

You receive a Worn Note (identifies as "Note from the hands of Telin").

Find Faelin Bloodbriar in the Greater Faydark, a rare spawn at +1500, +500, with an orc pawn as placeholder. She roams the northern part of the zone near Crushbone. Give her the note.


Faelin Bloodbriar reads the note carefully and growls to herself. 'Bad news, eh? Take this ring. There is one elf, dark elf even, who we must find in order to gain insight into Innoruuk's plans. Giz X'Tin, he goes by most commonly. Kithicor seems to be his favorite haunt and most likely you will find him there. Don't ask how I know him. Just take the ring as my sign to him and he will speak to you. We don't need to speak again, so don't seek me out, just go to Telin. I must leave to investigate these events.'

You receive Faelin's Ring (identifies as "Personal Ring of Faelin"). Faelin despawns.

Find Giz X`Tin roaming the path in Kithicor Forest, but he may be found at +1501, +940. Give him the ring.


Giz X'Tin flips you a coin after he recognizes the ring. 'It seems we have a mutual 'acquaintance.' The coin repays an old debt. You don't have to worry about what that is. Luckily, Lord Innoruuk has informed me of your coming and your desires. Fortunately, I have all the answers you require right here at the end of my friend's blade. I think I'll be paying my old 'friend' a visit.'

You receive a Dark Metal Coin (identifies as "An old coin"). A level 50 Teir`Dal Reaver spawns and attacks. You can outrun it with SoW if required, or kill it (no faction hits). Once it's dead:

Teir`Dal Reaver says 'Lord Innoruuk, I have failed you. Forgive me and spare me from service to your undead minions in this world!'

Go back to Telin Darkforest and give him the coin.

Telin Darkforest scratches the coin as he looks at it. 'Faelin sent you to Giz? Surprising. This coin speaks to the outcome of your talk. He would hardly give this bit of metal to a stranger, but that's a story for a different time. So, you say Giz did confirm Innoruuk's involvement, and something about undead minions? Here, take this coin back. Find Arch Druid Althele in the Karanas and show her that. Tell her what we have discussed. She will look kindly on an ally in this matter.'

You get a Worn Dark Metal Coin back (identifies as "An old coin, worn through handling"). Althele may be found in East Karana at -3650, -1600.

You say, 'Hail, Althele'

Althele says 'Hello, friend. Beautiful is what I would call such a day normally, but lately? I sense that something is [out of balance].'

You say, 'What is out of balance?'

Althele says 'I sense something foreboding, young one, but you should think nothing of it. The sons and daughters of nature will be able to deal with this problem.'

Give her the coin.

Althele looks at the coin and nods gravely at you as she slips it into a fold of her clothing. 'I see. The story of this coin speaks much to me as do the words you have given me. Telin sent word that you would arrive. The tidings you bring are ill indeed. Here, take this amulet and find Sionae. She is nearby. We will speak more on this matter when all are present.'

You receive a Braided Grass Amulet (identifies as "Token of Gathering").

You begin tracking Sionae.

Give her the amulet.

Sionae says 'I see that the time has come. Take the amulet and give it to the third of our kin, Nuien. I will meet you at the gathering.'

You get a Frayed Braided Grass Amulet (identifies as "Token frayed by use").

You begin tracking Nuien.

Give her the amulet.

Nuien says 'So be it. Do as you have done before and find the next. Teloa is the last.'

You get the amulet back.

You begin tracking Teloa.

Give her the amulet.

Teloa begins walking toward the gathering spot. 'Follow, friend.'

When Teloa gets to the group:

Althele says 'Great mother of life and father of sky, growth and spirit, Tunare and Karana. Innoruuk once again schemes and we have failed in our duties to protect our land. We give our powers in sacrifice for your help. Heed our call and send us your wisdom.'

Teloa begins to cast a spell.
Teloa breathes slowly as tendrils of power emanate from her body and race along the ground.
Nuien begins to cast a spell.
Nuien growls as his power seeps into the earth.
Sionae begins to cast a spell.
Sionae shivers as her power flows into the air above the gathering.
Tholris begins to cast a spell.
Tholris breathes quickly and sweats as he channels his spirit into the sky.

Althele snaps her head towards you. 'Innoruuk's brood is upon us. Go, find the spawn of hatred before they reach this point and destroy them!'

Dark Elf Corruptor shouts 'We come for you, fools. Your reign of weakness over the powers of the land comes to an end now!'

The last step is the trigger for the Dark Elf Corruptor and two Dark Elf Reavers (all about level 50) to spawn on top of the hill east of the river, at -1500, -1000. The Corruptor will despawn after 10 seconds if not attacked. The Reavers will attack and try to kill the four druids (Althele will respawn in about an hour); if they succeed, the Corruptor will despawn. Kill the Corruptor.

Your faction standing with Indigo Brotherhood got worse.
Your faction standing with Emerald Warriors got better.
Your faction standing with Steel Warriors got better.
Your faction standing with Primordial Malice got better.
You gain experience!!

--You have looted a Fleshbound Tome.--

Give the tome to Althele.

Althele hands the book to Tholris who reads through it with lines of concern etched on his face, then whispers into her ear. 'Dire news, indeed. This cannot be allowed. I must keep this book but you, ______, must not allow Innoruuk, to seed the land with his hatred and filth. You have only just begun your quest. The path you are guided upon will be difficult, if not impossible, but someone must finish it. Please, take this, read of it, follow its instructions. Tunare bless your path and Karana watch over you.'

You receive an Earth Stained Note (identifies as "Note from Althele"), which reads:

We cannot speak again. Our circle is now known and must seek sanctuary. In case this note were to fall into others' hands, I cannot tell you plainly the next steps of your task. All I can say is to seek she who walks the path of the mother, she who walks the lands in service to her kin. Give her this note and she will know.

The one you must seek is Ella Foodcrafter, who wanders Misty Thicket. Make sure to have an inventory slot free.

You say, 'Hail, Ella Foodcrafter'

Ella Foodcrafter says 'Hi, hi. I've got a lot to do, many mouths to feed, some filthy goblins to smack. If you don't need me for something, please let me go back to my work. Karana watch over you.'

Give her the Earth Stained Note.

Ella Foodcrafter says 'Hmmm. I've been waiting for someone to bring me this. I'm sorry such a young one as you has taken up this task. Maybe the sky god blesses ya though. Aye, ya have that look in your eye. Our task is to focus the blessings of the gods and cleanse the filth from the land. I have two tasks for ya.'

You say, 'What two tasks?'

Ella Foodcrafter says 'Well, ya ask before ya act. That's a good sign. What I need isn't easy to find. First, I need a mixture. Plain sounding enough but it's a special one. Cleanses the mind and focuses the earth's energies into a forest walker's mind. I don't know how to make it. I don't even know what it's called. I merely know it exists and we'll be needing it for our task. When ya do find how to make it ya can mix it in that bowl. Keep it when you're done, it's a good bowl.'

You receive a Shiny Tin Bowl.

You say, 'What is the second task?'

Ella Foodcrafter grins. 'Good, ya didn't run off without finding out what else ya need to do. Second, I need a special type of bowl. An ancient type of bowl, which strengthened the food placed inside it, once made by the elves of old. Again, I cannot tell ya how it is made for the making was lost to the ages. Seek this knowledge and these items out in the lands. Come to me when ya have found both.'

The Hardened Mixture

You must forage four items and combine them in Ella's mixing bowl:

- Chilled Tundra Root from Everfrost Peaks (identifies as "Root frozen rock hard by the tundra")

- Sweetened Mudroot from Misty Thicket (identifies as "Sweet Root from Misty Thicket")

- Speckled Molded Mushroom from Innothule Swamp (identifies as "Old molded mushroom")

- Ripened Heartfruit from Greater Faydark (identifies as "Fruit ripened perfectly")

Combine the items in the bowl to craft a Hardened Mixture (no-fail combine?).


The Runed Bowl

Go to the Chess Island in Timorous Deep (Succor will take you there once inside the zone) and seek Alrik Farsight near -5875, +2845. You must /con at least amiably to the Keepers of the Art to him for him to talk to you.

If your faction standing is too low with the Keepers of the Art you can build it up by doing the Bat Wings quest in Southern Felwithe.

You say, 'Hail, Alrik Farsight'

Alrik Farsight says 'Ah. Hello there, adventurer. Come to search for ancient artifacts with Fizzlebik and myself?'

You say, 'What ancient artifacts?'

Alrik Farsight says 'Oh. All types of things. This area is great. So many artifacts and remains of things all over. It's starting to fall into the pattern of things.'

You say, 'What ancient bowls?'

Alrik Farsight rummages through his tattered bag and throws aside a towel. 'Too many towels. Oh well, someone told me they were good to have once. Here it is, a bowl pattern. Interesting bowl. Looks almost like a magical bowl but I'm no potter. You need it, you say? Well, it is interesting. Part of my research here is for the wizard guild in Felwithe. I'm sure they'd put a high price on this one, the enchanters guild being so interested in trading for magical paraphernalia and all. Of course if you helped me out on a chore I have, I'd be happy to give it to you. I need to deliver an artifact to the guild and I'd much rather stay here exploring. If you wish, you can take the artifact and return with the receipt and I'll give you the pattern.'

You say, 'I will take the artifact.'

Alrik Farsight says 'Hah! Okay, then. Here take this to Farios Elianos in Felwithe. He will give you the receipt.'

You receive a Crushed Pot (identifies as "Ancient crushed pot"). Seek out Farios Elianos in Southern Felwithe at +380, -845. If he won't respond to you, you must build up your faction with Keepers of the Art. Give him the pot.

Farios Elianos says 'Eh? What is this? A cracked earthen pot? Why in the nine hells would I need a crushed pot? Perhaps I could use it to not hold water! Why did you even bother me with this? Are you mentally deficient? Apparently. Oh, well, you're just a servant boy. Well, then, we'll make you useful, if just a little. Take this shopping list and go get my groceries. Take it to Nora in the tavern. She'll know what I need.'

You receive a Grocery List (identifies as "List of Provisions"). Take it to Merchant Nora in Northern Felwithe at +145, -415, inside the Shop of All Holos.

Merchant Nora says 'You hardly look like the type of errand runner Farios usually sends out to fetch his groceries but here they are. I hope he chokes on them. Oh, and tell him he still owes me five gold for his last order!'

You receive a Bag of Provisions (identifies as "Bag of Groceries"). Bring it back to Farios.

Farios Elianos says 'Ah, good. Here's a few copper and a receipt for services rendered. Now be off, I'm sure citizens across the land are in dire need of broken pots at right this moment.'

You receive a Receipt (identifies as "Receipt for errand running"). Bring it back to Alrik.

Alrik Farsight grins happily. 'Excellent! Was he pleased with the artifact? Oh, that's not even worth answering. I'm sure he was. He's always happy with the things I send him. That's why he honored me with this position of esteem, searching for useful and powerful items in this newly discovered land.'

If you did the previous turn-in close enough to Xiblin Fizzlebik, you'll see:

Xiblin Fizzlebik mutters to himself. 'Yeah, not because you're a goblin headed moron or anything.'

Alrik Farsight says 'What was that, Xib?'

Xiblin Fizzlebik says 'I didn't say anything! Now get back on your side of the island, you're getting dirt and junk all over mine!'

You receive an Ancient Pattern (identifies as "Ancient Bowl Pattern"). It reads:

.........x..........w...............iea.......Pla......Sp......Powder....
Encha......lay.......
This........attern.


The pattern says that you have to combine it with a piece of Enchanted Clay and Platinum Speckled Powder in a pottery wheel (no-fail combine).

To obtain Enchanted Clay, seek out Kinlo Strongarm in Kaladim's Everhot Forge in North Kaladim at +350, -175.


You say, 'Hail, Kinlo Strongarm'

Kinlo does not respond. At random intervals, Kinlo will emote as follows:

Kinlo Strongarm says, 'Mud, rock, crystals, gems, metal. Arrrrrr!'

You say, 'What mud?'

Kinlo Strongarm says 'Eh? Oh, the clay. Arrr. Lots o' that mud round 'ere. Mostly, a good dwarf not be needin' somethin' so soft 'n squishy but the womenfolk, you know, the elves come lookin' fer it. If ye be one o' those pansy elves wantin' some mud fer workin' into fairy statues, flashy trinkets, 'n pig sticker arrers then I can get it for ye. Course I'd be lowerin' meself, a good dwarf, ta be diggin' that kinda mush outta the ground, but I can do it fer ya.'

You say, 'Do it for me.'

Kinlo Strongarm says 'Arrr. Shaddap. I ain't doin' it til ya bring me somethin'. A fee, I guess ye'd call it, fer lowerin' meself ta elf woman work. Go get me a good strong axe and I'll do it fer ye. Mebbe somethin' with a good tinted polish on it. I got plenty o' axes but no tinted ones. Har har! Colored axe. Somethin' to go with the color left on the blade after I be crackin open a gobbo head.'

The axe in question is a Jade Reaver, dropped in the City of Mist. Hand it in:

Kinlo Strongarm says 'Arrrrr. Ooooo. Arrrrrr... Yah, now that's what I be callin' a good lookin' axe. I be crackin' a few skulls with this one. Oh, here's yer block o' mud. Our priests o' Brell use the mud pit fer relievin' themselves after really hard ale blessin' ceremonies, so ya ain't got ta be enchantin' it in holy water or anythin' cause they already have. Har har!'

You receive Enchanted Clay (identifies as "Dwarven holy clay").

To obtain Platinum Speckled Powder, seek out Merdan Fleetfoot in Surefall Glades at +245, -75.


You say, 'Hail, Merdan Fleetfoot'

Merdan Fleetfoot says 'Yes Niera! Oh. Erm. Hi. I mean, uh. How are you?'

You say, 'Who is Niera?'

Merdan Fleetfoot blushes. 'She is, uh.. I don't know. I haven't been able to speak with her. She has many suitors, and I'm just another poor ranger. I spend my days here pretending to fish, to carve bows, but really I'm just waiting to catch a glimpse of her. I thought about adventuring into the world to find some kind of token to give her, to show her how I feel, but I cant tear myself away from here.'

Forage a Rose of Firiona in Firiona Vie and bring it back to him.

Merdan Fleetfoot blinks and looks at the flower. 'This is perfect. Thank you! I'm going to go over to her now. Erm, well, maybe I'll wait a week to let the uh.. beauty of the flower.. uhm.. blossom. Yes, that sounds good. Here, you take this painting. I don't need it now. I made it myself, she wouldn't like it anyways.'

You receive a Wood Painting (identifies as "Painting for Niera"). Find "a human skeleton" wandering the western side of the Frontier Mountains from the giant fort to the Burning Woods zoneline near -815, -905, on the south side of the giant fort. Give it the painting.

Any dialogues before this?

a human skeleton begins to crack and disintegrate, its body collapsing into a pile of dust that scatters into the winds. On the ground you notice a locket on a fine, thin chain which you pick up.

The locket is a Silver Chained Locket (identifies as "Niera's Locket"). Head to Niera Farbreeze in Surefall Glades at +105, -190. If you hang around long enough, you'll see:

Niera Farbreeze hums softly, a little tune that tickles the back of your mind but you can't quite recall.

You say, 'What are you humming?'

Niera Farbreeze says 'Ohh. Just a little song my mother taught me when I was young. It speaks of the earth, the sky, and the sparkling stars above, always there.'

You say, 'Always there?'

Niera Farbreeze says 'Aye, always there. Like this small bag I wear around my neck. The last gift of my dying
mother. It holds a fine dust, a dust she collected during her short life, that she believed brought her luck. It's speckled, flecked as the night sky is with stars.'

You say, 'Where can I find platinum speckled powder?'

Niera Farbreeze says 'I've had this little bit of dust, all I have of my mother, for many years now. It's the only reminder I have of her. She said it was special, magical, a warmth to help me through the nights. Even if my life were in the balance, I would have a hard time [giving it up].'

You say, 'giving it up'

Niera Farbreeze stares at you with a flame in her eye, "Did you hear everything I just told you? There is no way I will let go of this pouch. You find me another reminder and maybe I'll let it go. Not until then. Good luck doing that. Last anyone saw of my mother she was exploring the blasted wastes of the newly discovered lands."

How do you find out that the human skeleton is Niera's mother?

Give her the locket.

Niera Farbreeze says 'This, this is my mother's amulet. I cannot believe it. Please, take this powder you say you need. Perhaps it does have powers, I don't know, I don't care. Thank you, my eternal thanks for this.'

You receive Platinum Speckled Powder.

Now combine the pattern, clay and powder in any pottery wheel to make the Runecrested Bowl (identifies as "A meticulously decorated bowl").


The Stones

Head back to Misty Thicket and give Ella Foodcrafter the Hardened Mixture and the Runecrested Bowl.

Ella Foodcrafter smiles slowly as she works the mixture in the bowl and it starts to shine with power. 'This is... a piece of a lost magic item known as Nature's Gem. When restored to completeness I've heard its healing powers will be extraordinary. Take it now. I will take the bowl and hopefully do some good from my end. From here, you can go many ways but I can't guide your path step by step. The only advice I can give you is to look for ones such as yourself.'

You receive a Softly Glowing Stone (identifies as "Left Half of Natures Balance").

Seek out Foloal Stormforest in Firiona Vie at +60, -3270.


You say, 'Hail, Foloal Stormforest'

You say, 'Are you one such as myself?'

Foloal Stormforest stares at you and whispers. 'You must be the one that has been spoken of. Yes, yes I am one of the circle. There are many of us in the lands right now, all seeking answers to the ills that have befallen our homes.'

You say, 'What answers?'

Foloal Stormforest says 'I have heard whispers of new Iksar movements in the land. The name of Venril Sathir is on the scaled lips and sharp tongues of every cold blooded lizard in this place.'

You say, 'Who is Venril Sathir?'

Foloal Stormforest says 'All I've heard are whispers of connections between the undead lizards and the dark god of hate. There's some kind of history behind the two. It might be that Venril is the main focus of Innoruuk's will in the land. Then again, maybe not, but this is the best we've gotten so far. If you think you can do it, then find him and remove him from the face of this earth. Bring me the half of the stone I know you have and whatever conduit of power you find on his rotting corpse.'

Venril Sathir himself is relatively easy to kill. Once it's dead, Venril Sathirs remains [sic] will spawn. Give it a Summoned: Firefly Globe.

Venril Sathirs remains grasps the glowing sphere of fireflies from your hands. Tendrils of mystical energy begin to flow forth from the swarm of glowing insects like tiny fingers. The glowing tendrils begin to reach into the ribcage of the rotting remains of Venril Sathir, coalescing into the form of an iksar ghost.

Give it a Spell: Resurrection.

Spirit of Venril Sathir says 'I am alive! My thanks to you, ______. And now I will aid you in your quest for preserving the forests of norrath. Your carcass will help nurture the soils of the wilderness.'

It respawns as the triggered version of Venril Sathir. Kill it.

--You have looted a Pulsing Green Stone.--

Head back to Foloal and give him the Softly Glowing Stone and Pulsing Green Stone.

Foloal Stormforest blinks and carefully takes the stones from you, cautiously scratching the jagged green stone against the other. Its skin seems to shiver and flake at the contact and eventually begins to shine brightly. 'With the gem nature's balance is complete. Take the stone and walk your path. Blade or lightning caller, burning sword or the mother's walk.'

You get a Warmly Glowing Stone (identifies as "Nature's Balance Completed").

Head back to Ella Foodcrafter in Misty Thicket and give her the stone.


Ella Foodcrafter hands you a scimitar she usually wears at her side. 'Thank you, ______. With this we can hold back the corruption. We have learned something new though. Not only is this work the responsibility of the lord of hatred alone. For some reason we cannot know the lord of disease has decided it worthy of his time to work in conjunction with Innoruuk. The spirits of the three main continents, Faydwer Antonica and Kunark, have been corrupted. Look for the corrupted forces of the land and heal them. When you have found them all then take my scimitar and the spirits to Xanuusus.'

You receive an Elaborate Scimitar (identifies as "Elaborately Runed Scimitar").

The Cleansed Spirits

The Cleansed Spirit of Faydwer

Find a pained unicorn wandering in the Lesser Faydark north of 0, 0.

NOTE: the unicorn will not respond to you or take any items from you until you are at least level 46.


You say, 'Hail, pained unicorn'

pained unicorn snorts and stamps at the ground. An unusual angry glimmer enters the eyes of what should be one of Tunare's most peaceful creatures. Its coat seems slickened and filthy in places.

You say, 'What corruption?'

pained unicorn tosses its head back, drool falling from its mouth. 'The priests of the sick channel filth and sickness into the lands. Too late did we notice to stop them. You can though. Here, in the ocean, and the underwater city of the old. Go to those places and find the corruptions. Bring them to me.'

It's referring to the corrupted brownie elsewhere in Lesser Faydark, the corrupted seafury cyclops in the Ocean of Tears, and the corrupted seahorse in Kedge Keep.

To spawn the corrupted brownie, kill brownie scouts near 0, 0 to spawn the tainted brownie, which you must kill to spawn the corrupted version. Kill that to loot a Green Heartwood Branch (identifies as "Green Branch from a Heartwood Tree").

To spawn the corrupted seafury cyclops, kill seafury cyclops until you spawn a tainted seafury cyclops, which you must kill to spawn the corrupted version. Kill that to loot Ocean of Tears Seavines (identifies as "Sea Vines from Ocean of Tears").

To spawn the corrupted seahorse, kill seahorses until you spawn a tainted seahorse (found at 152.04, -401.71, -72.79), which you must kill to spawn the corrupted version. Kill that to loot Kedge Cave Crystals (identifies as "Pure Crystals from Kedge").

Map location for the seahorse:


P 401.7101, -152.0390, -75.9162, 0, 240, 0, 3, Tainted_Seahorse

Give the three items to the pained unicorn.

pained unicorn tosses its head back and whinnies as the items that were corrupted are brought near. It seems to burn and brighten as the items melt into the ground. 'Take my horn, symbol of Faydwer, now cleansed, to the gnome priest. It is anathema to him, to the corrupt forces in his soul, channeled into him by his dark god and will release the grip of corruption on the land. He is close, I can feel it.'

You receive a Gleaming Unicorn Horn (identifies as "Pure Symbol of Tunare").

Find Silox Azrix in Ak'Anon near the mines on the left side of the river, at +2000, -260. Map location:


P 261.4257, -2012.0223, -194.3498, 0, 240, 0, 2, Silox_Azrix_-_Druid_1.0

You say, 'Hail, Silox Azrix'

Silox Azrix gives you a crooked smile. 'Hello there, ______. I'm doin some important 'meditations' to my
god here. Maybe you can go somewhere else?'

Since he's a gnome cleric practicing in the Scrapyard near the evil clerics, he's eeeevvilll. Give him the horn.

Silox Azrix looks up at you with a twisted gleam in his eyes. 'Something for me then, eh?' As he looks closer his skin begins to peel and stretch, a bright hot light emanating from his hands gripped around the unicorn horn. 'NOOOO!' The pure cleansing light burns away the gnome without a trace of his existence except for a tiny ball of light which you pick up.

You receive the Cleansed Spirit of Faydwer.

The Cleansed Spirit of Antonica

Find a "withered treant" in North Karana at +1175, -1050.

You say, 'Hail, withered treant'

withered treant says 'Yes. My bark is blackened and cracked by sickness. If only I were the only one to be afflicted this way. Throughout the lands this is happening. Agents of some dark god are twisting the lands and their creatures.'

You say, 'What sickness?'

withered treant says 'I have kept in touch with friends of Tunare and Karana. It seems something is building amid the darkness. Some pact between gods to corrupt. All I know for sure is that you can stop the sickness in this land. I can feel it, vaguely. Somewhere, in the mountain and lake areas, and far north amid the cold mountains is where the land hurts most. Go, find the sources of corruption, and bring them back to me. Three should be their number.'

It's referring to the corrupted mammoth in Everfrost Peaks, the corrupted shaman in Lake Rathetear, and the corrupted hill giant in the Mountains of Rathe.

To spawn the corrupted mammoth, kill wooly mammoth (not calves) until you spawn the tainted wooly mammoth, which you must kill to spawn the corrupted wooly mammoth. Kill it to loot a Chunk of Tundra (identifies as "Tundra from Everfrost").

To spawn the corrupted shaman, kill side spawns on top of the underwater tower to spawn the tainted aquagoblin, which you must kill to spawn the corrupted shaman. You can use wolf-form to remain non-aggro to the other goblins. Kill the corrupted shaman to loot Clean Lakewater (identifies as "Water from Lake Rathe").

To spawn the corrupted hill giant, kill hill giants south of the hill with the guard tower until you spawn the tainted hill giant, which you must kill to spawn the corrupted hill giant. Kill it to loot an Ancient Rock (identifies as "Ancient piece of earth from Rathe Mountains").

Bring these items back to the withered treant.


withered treant lets out a sigh like a slow storm over the plains of Karana. Its skin begins to slough off into piles at its base. 'This step is done. Now, take my heart, pure symbol of Antonica. My heart, cleansed of corruption, can interrupt the flow of the corruption between the priest and his dark god. Force it upon him, quickly. I can feel him here in the karanas somewhere.'

You receive a Warm Pulsing Treant Heart (identifies as "Pure Symbol of Karana"). The treant despawns.

Find Yeka Ias in South Karana at 2330, -2355. Occasionally he emotes:


Yeka Ias seems oblivious to the outside world. He stares into the water, chuckling every so often, as he drops in some sort of pebble that hisses for a moment on impact. His robes seem faded, tattered, and caked in dirt. A slight green shimmer surrounds his body.

Give him the heart (how do you know to give it to him?).

Yeka Ias grabs the heart as you toss it to him before realizing what it is. As soon as it touches his hands, his body convulses, a sickly light emanating from his eyes and oozing cracks appear in his skin. As he melts into the ground, a small glowing ball floats where he once stood.

You receive the Cleansed Spirit of Antonica. It despawns.

The Cleansed Spirit of Kunark

Find Ulump Pujluk, a named froglok in the Swamp of No Hope at -110, -1760.

You say, 'Hail, Ulump Pujluk'

Ulump Pujluk croaks slowly and wipes a filthy muck from its eyes as it tries to look at you. 'Something come to talk to Ulump. Too much pain. Just go.' It goes back to scratching and wiping at its muck and filth covered body.

You say, 'What corruption?'

Ulump Pujluk says 'Corruption spread by priests of disease. It slides and moves just beneath the surface of the land. Ulump not able to hold on any more. If you stormwalker and trying to cleanse the land then you must kill Ulump. Kill him and take his essence and the three foci from the corrupted beasts to the filthy gnome who hurts the land. Ulump can feel him, far off near the large water.'

Kill him. He's a warrior that doubles for 250, has ~32k HPs, and cannot be slowed or tashed. Loot Froglok Essence (identifies as "Soul of a Cleansed Froglok").

The three corrupted mobs of Kunark are the corrupted gorilla in the Emerald Jungle, the corrupted barracuda in the Lake of Ill Omen, and the dragon Faydedar that lives in Timorous Deep.

To spawn the corrupted gorilla, kill tottering gorillas in the northern part of the plateau until you spawn a tainted gorilla. Kill non-undead tainted gorillas until you spawn the corrupted version, which you must kill to loot Green Tree Bark (identifies as ""Tree sample from Emerald Jungle"). Note that it has SoW speed.

To spawn the corrupted barracuda, kill barracudas in the lake at -900, -835 until you spawn a tainted barracuda. Kill higher-level tainted barracudas to spawn the corrupted version, which you must kill to loot Pure Lakewater (identifies as "Water from Ill Omen"). Map location:


P 831.7036, 903.6237, -1.2815, 0, 240, 0, 2, Corrupted_Barracuda_-_Druid_1.0

The triggered version of Faydedar spawns in the hidden oasis in Timorous Deep. To spawn it, find Dolgin Codslayer at -11840, -1855, on the beach in the oasis. Map location:

P 1856.4943, 11819.9971, -1.2618, 0, 240, 0, 2, Dolgin_Codslayer_-_Druid_1.0

You say, 'Hail, Dolgin Codslayer'

Dolgin Codslayer says 'ARGH! Dangit, ya scared me! Tread cautiously, friend. This here place ain't as friendly as it seems. There's a beast lurkin' in this here puddle.'

You say, 'A beast?'

Dolgin Codslayer says 'Aye lad. I seen it come from the ocean. It was fightin' a group of adventurers, not unlike yerself. The battle raged long and hard, and at the end the beast lay still among countless of the adventurers bodies. They left assuming it had been slain by their hands. But, once they left, I seen it come crawlin in this here place. They called it by the name Fayde, er, Fayred. Hrmm. What was it they called it? I can't remember.'

You say, 'Faydedar?'

Dolgin Codslayer says 'Ya! That's what they called it! A great water dragon as the legends say. Only way to find him now is to lure him out from hiding. Not that I would suggest doin such a thing. The dern thing's broken, bleedin, and cornered. That's a mighty deadly position to put a critter in if ye ask me. Course if yer wantin' to try it, there might be a way. Ya willin to risk it?'

You say, 'I will risk it.'

Dolgin Codslayer says 'Well jus' before that there beast ended up in combat, I watched him from the shores. Only reason he got into such a mess was 'cause of his belly. He swam right into those adventurers chasin' down a wandering froglok. You wanna catch a fish, use the right bait. If only we had us some frogloks essence, then mebbe he'd come out agin. But I must warn ye laddies that the bloke over by the inn already warned me to leave all the natural critters in this here oasis in peace. He might get right mad if he sees a battle brewin' here.'

Hand him the froglok essence looted from Ulump.

Dolgin Codslayer says 'What's this? Egads! It's perfect. Now all we gotta do is hope he bites.' Dolgin takes a little of the essence and smears it on a piece of bread. He places the bait into the water and watches intently.'

He will hand it back and despawn. Faydedar will now be spawned in the water in the middle of the oasis. Kill it to loot a Pod of Seawater (identifies as "Seawater from Timorous").

Find Nekexin Virulence in The Overthere at +3660, -790. Occasionally he emotes:


Nekexin Virulence chuckles to himself as he notices blades of grass disintegrate beneath his feet. He stares out over the water as if watching for some sign.

You say, 'What corruption?'

Nekexin Virulence grins wide at you. 'Corruption? I know nothing of corruption.' He goes back to staring out over the water.

Give the four items to Nekexin (Ulump Pujluk told you to hand his "essence and the three foci from the corrupted beasts to the filthy gnome who hurts the land. Ulump can feel him, far off near the large water.").

Nekexin Virulence stares at the swirling bottle of essence. His eyes open wide as he realizes what it is. As its warm bright waves wash over him his skin dissolves into a green goo that coats the ground. From his remains a floating white ball is retrieved.

It despawns. You receive the Cleansed Spirit of Kunark.

The End

Find Xanuusus the treant in North Karana at +1335, +495.

You say, 'Hail, Xanuusus'

Xanuusus says 'Greetings, small one! I am Xanuusus of the Stormreapers. You are welcome to rest beneath my mighty branches.'

Give it the scimitar and the three cleansed spirits.

Xanuusus pushes the spirits into the air, making them dance around the scimitar. With a wave of his hand they melt into the blade and hilt of the weapon. 'With this the spirits of the lands are now free from the corruption of the dark gods. Through your strength and dedication was this possible, ______. May the foul poison that once poured into the earth itself never do so again. Take this weapon that you may continue to watch over the balance of nature. Go now, with the gods' blessings.'
You gain experience!!

You receive your epic weapon, the Nature Walkers Scimitar, and access to the title "Naturewalker."

All the parts that haven't mentioned how many people you need can be done solo.
Submitted by: Haro Doomwolf
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Kedge Keep
# Apr 01 2013 at 11:51 AM Rating: Decent
Quote:
To spawn the corrupted seahorse, kill seahorses until you spawn a tainted seahorse (found at 152.04, -401.71, -72.79), which you must kill to spawn the corrupted version. Kill that to loot Kedge Cave Crystals (identifies as "Pure Crystals from Kedge").

I really didn't like Kedge. That place is really hard to navigate. I wanted to make clear that the majority of the seahorses are all in one area that is hidden behind a "planter" looking thing. It's a door. Click it and it opens and you can continue to where the Swirlshell Seahorses are. At 64 they were LB to me and I was able to actually make some AA off them. I fought them for a long time and used my melee merc but eventually we were over run on an odd spawn rate. I had to gate out. I went back the next day and the Tainted spawned... It doesn't spawn in that same room though. It spawns past where several named mermaids are. Turn back to the right and follow your tracking and you can find the tainted fairly easy enough. It will be hiding in a hole in the wall. When you take out the tainted the corrupted will spawn and then your can get the Kedge Crystals.
Kedge Keep
# Apr 01 2013 at 11:54 AM Rating: Decent
As a side note.... There is a Fabled that spawns down there as well. My first day in there I noticed two Fabled mobs on track. At 64 one was yellow and the other red. I watched a group go after the red mob and it cleaned their clock. Not sure their level but it whacked me a few times before I hit gate and it was hitting me in the 3 k range at a time. Just a little forewarning.
Lake Rathe
# Apr 01 2013 at 11:43 AM Rating: Decent
Quote:
To spawn the corrupted shaman, kill side spawns on top of the underwater tower to spawn the tainted aquagoblin, which you must kill to spawn the corrupted shaman. You can use wolf-form to remain non-aggro to the other goblins. Kill the corrupted shaman to loot Clean Lakewater (identifies as "Water from Lake Rathe").

I wanted to make a comment about this particular entry. The tower was easy enough with my merc at lv 64. I use a melee merc with my druid as it seems to do best for right now. I had Cert RK II, Unity, and VOP RK II and used my own regen Blessing of Replenishment. I left merc suspended until my VOP was gone. At that point, The merc handled the adds quickly when I would stack a low level dot on each mob as they spawned (Creeping Crud). One thing I wanted to clarify on this that puzzled me at first when I read this is the place holders necessary. The one's you will deal with more commonly are the deep water goblins. They heal themselves and each other nearly completely when they get to about 20% if they have time to cast it. Second are the aqua goblins on the outside of the tower and in the base of the tower. Last, there are very few aqua goblin shaman. They are all really easy with a tank or melee merc though. Deep is another spawn that is down there. I just went ahead and took Deep out up front. This made the job a lot easier and was not necessary to wolf form to do it. It took about an hour to an hour and a half to get the tainted to spawn and then the corrupted spawned up near the top of the cavern well above the tower. Trust your tracking and it's not a problem to find them regardless. I used my tracking to watch for respawns the whole time.
Epic 1.0
# Mar 27 2013 at 12:31 PM Rating: Decent
I wanted to make quick statement about the part pertaining to VSR. As you may be aware, until VS is killed VSR won't spawn for approx. 24 hours. There is now a Fabled VS. Keep in mind... This VS is serious business. We took an 80 Cleric, 75 Mage, 55 Ranger, and I myself was 64 Druid to do this task and nearly got beat down to a pulp... quick. We brought in the assistance of a guild member, a 98 SK fully loaded out on buffs fresh from the GL. It took us 10 min to take the Fabled VS down and we still lost one person in the process. All of the mercs died, the ranger died.... I am back there stacking 5 dots at a time on VS and when they weren't on him he was really slowly coming down. Just something to keep in mind if you run across it. I have my Elaborate Scimitar now and preparing to go after the cleansed spirits portion of the epic.
Great Walkthrough
# Jan 11 2013 at 6:46 PM Rating: Decent
This walkthrough was great. Except for a few annoying spawns it wasn't that bad. At 71 I finished it in just a few days completely solo (with a tank merc only).

A few tips...the barracuda section I just kept making a big circle around the lake and killed all the barracudas I could see around the outside of the lake (mostly in the deep parts, a few in the shallow sections). A few fake tainted spawned and it took a little while so I camped partway through and when I logged back in the real tainted spawned fairly quickly follow immediately by the corrupted.

The seahorses, I kept running back and forth from the far northeast section of the zone to a room just outside Phingal Atropos (or however you spell his name). Seahorses spawn in those two places. Just keep killing them and it will spawn. It took me a while to find the northeast section and that is where the tainted and corrupted finally spawned.
fubar
# Jun 24 2012 at 4:37 AM Rating: Decent
11 posts
in east K..give athele the coin..your turn in mobs pop, if you dont complete this part you start over cuz the turn in mobs poof or get killed or whatever....start over..thanx for not posting that part in the walkthrough..everything on this part MUST be done at once or you start over...love it /dance

Edited, Jun 24th 2012 6:40am by chimchimnie
Kinlo Strongarm'
# Apr 06 2012 at 10:09 PM Rating: Decent
Scholar
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107 posts
if Kinlo Strongarm' doesn't respond just say what mud and he starts yacking
tainted seahorse loc
# Mar 11 2012 at 1:51 PM Rating: Decent
20 posts
The guide makes it sound like the tainted spawns at a certain loc, but I don't think that is true. I believe it can spawn in any seahorse ph loc, mine spawned at 273.88, -267.88, -47.73
more info
# Nov 25 2010 at 7:22 AM Rating: Decent
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2,308 posts
Quote:
If your faction standing is too low (with which faction), you can build it up by doing the Muffin for Pandos quest in Freeport.


Faydarks Champions, the Kelethin Ranger guild.

High Amiable faction needed.

Edited, Nov 25th 2010 8:01am by fcoty

Edited, Nov 25th 2010 8:30am by fcoty
Telin Darkforest
# Sep 05 2010 at 10:09 PM Rating: Decent
I started my epic today and hailed Telin Darkforest.
He game me the message: "You need to prove your deadication to our cause before I can discuss such matters with you"
He cons indifferent to me. Is my faction messed up?
The gnome Nekexin Virulence...
# Jun 23 2010 at 5:56 PM Rating: Decent
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71 posts
If you target this guy and ask what corruption he gives the following response:

Nekexin Virulence grins wide at you. 'Corruption? I know nothing of corruption.' He goes back to staring out over the water.

Trying to see if he gives another response for something else.


On another note, I dont know if its in here as there are a lot of posts, but the pained unicorn won't respond to you nor will it take your items from the corrupted animals of faydwer until you're level 46.

Edited, Jun 23rd 2010 8:02pm by Adrenoline
DE Corruptor
# Jun 01 2010 at 3:54 PM Rating: Decent
I did the corruptor part of the quest at lvl 50 with only a tank merc. Thank you to all the people who wrote of their experiences on this website. I didn't think I would do it on the first try, but I succeeded.

After reading through the posts here, I decided to try the bind/gate method. Went to the spawn point noted in the posts here and bound myself. Did all the turn ins, gated after Teloa. Thought something was wrong cause it SEEMED to take forever. When I saw the mobs begin to spawn, I aggro'd them but running next to them and merc started wailing em. Saw corruptor spawn and hit him with Starfire. Merc tanked while I spammed the Starfire key. After he died, I looted immediately and then helped my tank.

Also, I got lucky I guess because I didn't the the gnome everyone talks about.
7 years
# May 17 2010 at 2:09 PM Rating: Decent
Avatar
45 posts
Finished today finally, handed in and got my Nature Walkers Scimitar.
I started doing this quest back around 2003-2004 and started when my druid was in its 40's. I stopped playing i think around 2006 and only played a bit now and then till recently. In the last couple of weeks finished it off but had a lot of the stuff in the bank already from early on.
Great to finally get it as EQ is such a great game. Druid is now level 63 and like already said its a lot easier now. I found the underwater areas so much easier as the head pieces now (elaborate defiant gear) already have under water breathing etc.

Good luck to all on this quest. Thanks to the people that worked this out in the first place.
On to 1.5 I guess...
Complete
# May 13 2010 at 6:45 PM Rating: Decent
After endless hours foraging... killing PHs for tainted and corrupted... and taking down classic raid mobs who love to resist my spells... A level 64 Druid 0AAs of the Tribunal and mule gear grabs THE NATURE WALKER SCIMITAR! This walkthrough is extremely helpful and all the other information you will need is found on posts of the Mobs and Items. Patience and Perseverance. Good Luck to you others searching for a Leaf Blower!
New Epic Wielder
# Mar 08 2010 at 3:04 AM Rating: Decent
I am pleased to report that the forces of nature have prevailed over corruption on The Rathe server, as today I was awarded my Nature Walkers Scimitar!

I did the ENTIRE epic quest solo with merc only, at level 55 (24AAs). I don't see anyone else claiming this so far. It CAN be done. It took me a total of about 20 hours of playing time over a 3-day period. I probably could have done it WITHOUT the merc, except for VSR, Faydedar, and the froglok in SONH, but I wanted to save time.

The walkthough here is VERY helpful, and I don't have much to add. You can save yourself a little time by combining tasks - like the forage in Everfrost - also kill the corrupted mammoth while you're there. Also, skip going to the NPC for the dialogs where you're being told what to kill next. Just collect what you need, THEN do he dialog parts and hand-ins. Saves time.

To be honest none of the fights were hard, not even Faydedar, which I saved to the end. I only died once and that was carelessly causing a train in Karnors going for VSR. The game has gotten so much easier now with Spider's Bite, skinspikes, clickies, defiant, spoilers, and all the rest.

I don't deserve much credit for the epic or even the way I did it, as I walked in the footsteps of so many that have gone before me. The credit goes to them, along with my thanks!

That's all, so good luck fellow Druids!

Oakenheart
Dark Redeemers
The Rathe
New Epic Wielder
# May 09 2010 at 7:52 PM Rating: Decent
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130 posts
Well said, Oakenheart! It's much more simpler today with all the little luxuries that we didn't possess back in the day. But, no one can take away the awesome memories of the raid battles it took to get a 1.0 back then. This game has come such a long way in so little time...makes me wish for those challenges again. /em wipes a tear from her eye
Notes based solely on above text att
# Jun 07 2009 at 4:59 PM Rating: Decent
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633 posts
a) If you are doing this solo do not follow Teola, as she asks. Go directly to kill the Corruptor. Then run down the reavers. [note: nowdays there is a gnome that can become an add over near Althele]
b) Ella gives the Shiny Tin Bowl for the note (before you ask "what second task....
c) Hardened mixture IS a no-fail combine (no emote: "you can not increase your...@ 300).
d) No dialogues before the one listed for "a human skeleton" (Does not respond to hails). {Back in the day this being the "first" major expansion. We knew the mobs in each zone or quickly heard about any new ones, and of course we were looking for any odd ones. For someone like SoBe & company, that Niera's mother was in all likelyhood a human and dead would be plenty enough tip-off. Today the confounding subtlety, I am afraid, would be akin to water-boarding a typical modern day player. [Also, the skelly roamed and usually got stuck part way up the SW corner wall. It's very convenient to find it placed right next to the giant fort now]. Once a silver locket - now a silver platter}.
e) The wording for Farios can be taken as a bit confusing (IMO - particularly sentence formation & the use of the word "respond"). Misleading many to believe that he will "respond" to a Hail when you have achieved the appropriate faction level for the hand in - which is not the case. The ONLY "response" you need from him is for him to take your pot and give you back your list -- no dialogue on your part is necessary. (you should already be at amiable due to Alrik)
f) Foloal is a her - not a "him".
g) DO NOT stick to just the one spawn point listed. Kill the ph's at 3 points (listed under the mob "corrupted barracuda" in Illia's). You will get the Lakewater much much faster.
h) You can skip Dolgin Codslayer altogether if you already have the Seawater from Faydedar (Dolgin was added after a time from inception of the Epic quest to alleviate problems with camping/killing Fay IIRC).



Edited, Jun 11th 2009 6:23am by KathleenF
Notes based solely on above text att
# Oct 04 2009 at 9:45 PM Rating: Decent
What do you do if you dont get to the spot in time, and Athele and all them poof or whatever? I ran around and couldnt find it, next thing I know they are all gone...

Please don't tell me I have to start over from the beginning??
Notes based solely on above text att
# Dec 20 2009 at 8:32 AM Rating: Decent
38 posts
if you killed the corruptor, wait for the respawn of Athele and continue. I have done the epic solo/ duo'd with merc at 60, camping the Seafury now. Only help I had was directions: In Karnors and Kedge.
wrong gender
# May 16 2009 at 4:54 PM Rating: Decent
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811 posts
Quote:
Head back to Foloal and give him the Softly Glowing Stone and Pulsing Green Stone

Foloal is a she
Faction for telin
# Apr 08 2009 at 9:08 PM Rating: Decent
You need at least Kindly faction.. took 520 muffins for me as a Drakkin Druid to Pandos
more updates
# Mar 28 2009 at 7:39 AM Rating: Good
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2,308 posts
Quote:
Teloa begins walking toward the gathering spot. 'Follow, friend.'

The last step is the trigger for the Dark Elf Corruptor and two Dark Elf Reavers (all about level 50) to spawn on top of the hill east of the river, at -1500, -1000. The Corruptor will despawn after 10 seconds if not attacked. The Reavers will attack and try to kill the four druids (Althele will respawn in about an hour); if they succeed, the Corruptor will despawn. Kill the Corruptor.


When Teloa gets to the group:

Althele says 'Great mother of life and father of sky, growth and spirit, Tunare and Karana. Innoruuk once again schemes and we have failed in our duties to protect our land. We give our powers in sacrifice for your help. Heed our call and send us your wisdom.'

Teloa begins to cast a spell.
Teloa breathes slowly as tendrils of power emanate from her body and race along the ground.
Nuien begins to cast a spell.
Nuien growls as his power seeps into the earth.
Sionae begins to cast a spell.
Sionae shivers as her power flows into the air above the gathering.
Tholris begins to cast a spell.
Tholris breathes quickly and sweats as he channels his spirit into the sky.

Althele snaps her head towards you. 'Innoruuk's brood is upon us. Go, find the spawn of hatred before they reach this point and destroy them!'

Dark Elf Corruptor shouts 'We come for you, fools. Your reign of weakness over the powers of the land comes to an end now!'

Now you can track them, for they are running to the group.
more updates
# Nov 16 2010 at 9:30 PM Rating: Decent
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2,308 posts
bump for update :D
Farios Elianos in S. Felwithe is Still Broken
# Mar 13 2009 at 11:20 PM Rating: Decent
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128 posts
If you hail him waiting for him to talk to you, you will be waiting for Godot. So, just hand him the crushed pot you've gotten from Timorous. He will give you the grocery list, and you can go on with your life ;)
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Bright Blessings to All!

Lady Daia Spiritlight
High Priestess of Quellious, Rathe Server
High Priestess of Quellious, Mischief Server
How to know what to say...(Part II)
# Aug 09 2008 at 10:32 AM Rating: Good
You say, 'Hail, Kinlo Strongarm'

Kinlo does not respond.

(How do you know to say this?)

You say, 'What mud?'



....Kinlo has a random emote that goes like this:

Kinlo Strongarm says, 'Mud, rock, crystals, gems, metal. Arrrrrr!'

You say, 'What mud?'

.........................
If you ask about any of the other items he lists, he just says "Aye, good stuff ta be workin' with." Except crystals. For this, he has nothing to say.
How to know what to say...(Part II)
# Jan 03 2009 at 7:50 AM Rating: Decent
*
191 posts
Quote:
....Kinlo has a random emote that goes like this:

Kinlo Strongarm says, 'Mud, rock, crystals, gems, metal. Arrrrrr!'


There are responses for most of Kinlo's list of materials. They run:

[Sat Oct 04 06:29:19 2008] Kinlo Strongarm says 'Mud, rock, crystals,
gems, metal. Arrrrrr!'
[Sat Oct 04 08:06:34 2008] You say, 'What rock?'
[Sat Oct 04 08:06:34 2008] Kinlo Strongarm says 'Aye, good stuff ta be
workin' with.'
[Sat Oct 04 08:06:50 2008] You say, 'What crystals?'
No reponse.
[Sat Oct 04 08:06:59 2008] You say, 'What gems?'
[Sat Oct 04 08:06:59 2008] Kinlo Strongarm says 'Aye, good stuff ta be
workin' with.'
[Sat Oct 04 08:07:10 2008] You say, 'What metal?'
[Sat Oct 04 08:07:10 2008] Kinlo Strongarm says 'Aye, good stuff ta be
workin' with.'
[Sat Oct 04 08:07:46 2008] You say, 'What do you mean Arrrrrr!'
[Sat Oct 04 08:07:46 2008] Kinlo Strongarm says 'Har, har! Ooooo!
Arrrrrr!'

And the last one made me smile :)
How to know what to say...(Part II)
# Nov 30 2008 at 1:31 PM Rating: Decent
***
2,308 posts
Thanks for helping to fill out this page. I enjoyed posting to fill this page when I was doing my druids. You rock!
How to know what to say...
# Aug 07 2008 at 6:19 PM Rating: Decent
Telin Darkforest looks at you and sighs. 'The lands are changing. Beasts, large and small, have turned upon those who watched over them. Druids and rangers, worshippers of both Karana and Tunare, have reported a feeling of hatred throughout their once peaceful lands.'

You say, 'Perhaps it is Innoruuk'

Telin Darkforest raises his eyebrow slightly and a subtle look of surprise creeps across his face. 'Innoruuk? Perhaps. Aye. It must be. Perhaps I knew and didn't want to consider the possibility. It must be this though, and some action will have to be taken.'

You say, 'What action should I take?'

Telin Darkforest looks at you consideringly and then scribbles something quickly on a small, worn paper. 'You seem powerful enough. Perhaps you can help those who seek to protect nature's peace. Take this note. Deliver it only into the hands of Faelin Bloodbriar. Where you will find her, I cannot say. She is a friend of mine and a wanderer. She has been seen from one end of the lands to the other. Seek her out, and quickly.'

Same as the ranger epic write up.
How to know what to say...
# Oct 16 2008 at 3:40 PM Rating: Decent
Telin Darkforest looks at you and sighs. "The lands are changing. Beasts, large and small, have turned upon those who watched over them. Druids and rangers, worshippers of both Karana and Tunare, have reported a feeling of hatred throughout their once peaceful lands."

You say, "what change?"

Telin Darkforest says "Aye, Change. Almost as if...an old rival had returned to settle a promise."
How to know what to say...
# Aug 08 2008 at 1:56 PM Rating: Decent
***
2,308 posts
Thanks, it was right in front of me all along.

Quote:
You say, 'Perhaps it is Innoruuk'

Telin Darkforest raises his eyebrow slightly and a subtle look of surprise creeps across his face. 'Innoruuk? Perhaps. Aye. It must be. Perhaps I knew and didn't want to consider the possibility. It must be this though, and some action will have to be taken.'


That was the one part of the original post I couldn't figure out heh.
Yay me!
# Jul 25 2008 at 6:58 AM Rating: Decent
Quote:
This portion went off without a hitch...NOT! Some little gnome who was a red con to my lvl 50 self chased me down and carved me up like fish bait. His name escapes me but I advise all to watch out for him. While I was waiting for my rez the mobs all despawned and I had to...you guessed it, start over.
i had same problem
Giz X'Tin Spawn Loc
# Jul 05 2008 at 10:11 AM Rating: Decent
was loc at +1501, +940 today
Title
# Apr 28 2008 at 7:01 AM Rating: Decent
You get the Title "Naturewalker" tho none of the 1.0's tell you.
Title
# Apr 28 2008 at 7:53 AM Rating: Excellent
****
6,998 posts
RazoxAR wrote:
You get the Title "Naturewalker" tho none of the 1.0's tell you.


Updated, thanks.
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