Kraklest #2: The Thunder Gun Escape  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:75
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Loot
  • Money
Time Limit:06:00:00
Success Lockout Timer: 03:00:00
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Call of the Forsaken
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Jan 21 21:58:52 2014
Modified: Thu Jul 2 12:59:35 2015


Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor

About Heroic Adventures

- Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level.
- Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels.
- There is some variation/randomization in the task steps you'll be assigned as you progress through the task.
- Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes).
- Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance).
- Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear).
- These tasks have individual 3-hour lockout timers (timer gained upon completion).

Experience in Heroic Adventures

- Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion.
- As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more.
- For an added experience bonus, check out Guard Hamarn's "Daily Tasks".



This is a heroic adventure (1-6 players) that begins with Battlebreaker Kraklest (click for map image) in the Bixie Warfront (found at the bottom of the ramp, at the edge of the water, /location -915, -1885, -165).

Pre-Requisites for Requesting:
- Level 75
- Completed "Endless War" (heroic adventure)



TASK SUMMARY

- Say "embark on an adventure" to request the task and "ready" to zone in.

Step #1:
Speak with Iniltrator Nallai near the bridge 0/1
--- Dialogue update.

Step #2:
- Get captured by cliknar kidnappers on the bridge 0/1
--- Location update on the bridge.

Step #3:
- Revive and speak with Engineer Friliim in the prison 0/1
--- Right-click the item received and speak with Friliim.
- Convince Engineer Friliim to attempt an escape 0/1
--- Dialogue update.

Step #4:
- Escape your curiously unguarded prison pit 0/1
--- Head out of the pit and be ready for a possible mob ambush (two mobs, if any).
- Find a rock to bash the cliknars guarding your prison pit with 0/2
--- Pick up the rock from the ground, target the distracted guards, and right-click the rock.

Step #5:
- Kill prison wardens 0/4
--- Kill the prison wardens roaming about the area (each spawns three low-difficulty adds every 20% health).
- Free bixie prisoners 0/30
--- Kill 10x "a cliknar slaver" to free prisoners (three prisoners each); prisoners are aggro-linked with cliknar until the cliknar dies.
- Kill cliknar prison guards 0/12
--- Kill 12x "a pit guard".

- At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn.

Step #6:
- Find Friliium's toolkit in one of the cliknar chests and give it to him 0/1
--- Lead Engineer Friliium to equipment crates in the prison area (he'll keep warping to players in your group, similar to a mercenary).
- Recover Friliium's toolkit from the kleptomanic cliknar and give it to him 0/1
--- Kill "a kleptomanic cliknar" (wanders the eastern edge of the zone), loot the toolkit, and hand it in to Friliim.
- Build some tools for Friliim at the nearby forge and give them to him 0/1
--- Kill Kreppo the Curious in the far southeastern part of the zone, loot it, then right-click the item at the large forge.

Step #7:
- Free 6 captured mole-mounts 0/6
--- Kill hungry cliknar around the captured moles, then hail the moles.
- Kill rageblind bixies 0/10
--- Kill update.
- Taste-test roasted moles 0/10
--- Around the area are several roasts over fires with cliknar mobs around them; kill the cliknar, then click the roast.

Step #8:
- Free Sticky Feet from the southern trenches and free it from a trap 0/1
--- Sticky Feet, found in the southwestern part of the cliknar trenches, is trapped; click on the trap to free it.
- Find Friliim's sister in the southeast cliknar trenches 0/1
--- Kill 2x "a grave digger" next to Skyrider Elena (found in the southwestern part of the cliknar trenches).
- Help Friliim heal poisoned bixies in the southeast cliknar trenches 0/3
--- In the trenches, hail "a poisoned soldier" to spawn a cliknar; loot antidote from the cliknar; turn item in to Friliim.

Step #9:
- Take explosive seeds from cliknar technicians and activate them near the bridge 0/3
--- Kill blast technicians on the bridge, loot explosive seeds, and right-click them at the eastern end of the bridge.
- Kill the stalwart cliknar guards that are fighting prisoners on the bridge 0/4
--- Kill update.
- Keep Hepons the Merciless busy while bixies escape
--- Aggro Hepons until 15 bixie prisoners get across the bridge

Step #10:
- Talk with Engineer Friliim 0/1
--- Dialogue update.

Step #11:
- Report to Infiltrator Nallai 0/1
--- Dialogue update.

- As soon as the objective for Step #11 is done, the task completes.



MAP





NAMED MOBS

"Gellwing, the Corpse Looter" (or its PH, "a frenzied cliknar") has a chance to spawn after the fifth step is completed. Known loot from this named:

Abandoned Bulwark
Silken Trillium



TASK IN DETAIL

========================================================================
TRIGGERING THE TASK
========================================================================

You say, 'Embark on an adventure?'

Battlebreaker Kraklest says 'Good. Let me know when you're [ready] to depart and I'll ensure you make it to the battlefield safely.'

You have been assigned the task 'The Thunder Gun Escape'.

You've been sent to infiltrate a cliknar prison in order to break a bixie engineer, nicknamed The Thunder Gun, out and escort him back to the hive.

You say, 'Ready'

Battlebreaker Kraklest says 'Be swift and strong, _____. But most of all, be brave. It's a dark world you're stepping into.'

LOADING, PLEASE WAIT...
You have entered Bixie Warfront.

========================================================================
STEP #1
========================================================================

Speak with Iniltrator Nallai near the bridge 0/1 (Bixie Warfront)

Task Window Says: As always, Iniltrator Nallai has a plan to solve this problem. Speak with Iniltrator Nallai near the bridge on the bixie side of the battlefield to get your instructions.

If You Get This Step: Speak with Nallai at the zone-in.

You say, 'Hail, Infiltrator Nallai'

Infiltrator Nallai smiles and says proudly, 'We're making real progress here, _____! The Stone Hive generals have agreed to accept the Wet River Hive's aid directly. No more disguises and [working from the shadows]!

You say, 'Working from the shadows?'

Infiltrator Nallai says 'Well, actually, we'll be working from the shadows this time too. But this'll be the last time! Maybe. Probably not. Hey, there's [nothing wrong] with shadows!'

You say, 'Nothing wrong?'

Infiltrator Nallai says 'There is something wrong, though. The bixie's best catapulteer, Engineer Friliim, who the troops refer to as The Thunder Gun, was captured by cliknar during their last offensive. They want us to [get him back].'

You say, 'How to we get him back?'

Infiltrator Nallai chuckles and says, 'You're not going to like this, _____. I need you to get [captured] by the cliknar.

You say, 'Captured...?'

Infiltrator Nallai says 'It's the easiest way to find out where Engineer Friliim was taken, and get yourself there! Once you find him, [convince] him to trust you.'

You say, 'How do we convince him?'

Infiltrator Nallai says 'It shouldn't be hard. He's in a cliknar prison! Break him out and [escort] him back here to me. I'll deliver him to the bixie generals and ensure we have a permanent ally here.'

You say, 'Escort him?'

Infiltrator Nallai says 'Do whatever it takes to get him back here safely, _____. You can try to rescue any others you find, but every one else is expendable.'

========================================================================
STEP #2
========================================================================

Get captured by cliknar kidnappers on the bridge 0/1 (Bixie Warfront)

Task Window Says: The bixies' most promising catapulteer, Engineer Friliim (nicknamed The Thunder Gun), was captured by cliknar and is being held in a prison behind enemy lines. Run onto the bridge and let the cliknar kidnappers capture you. They'll take you to the prison where you can meet up with Friliim and help orchestrate an escape.

If You Get This Step: This is a location update on the bridge. You'll be blinded and ported to the prison.

a cackling kidnapper says 'These ones are working with the bixies, which means they'll bring in good trade.'

a cackling kidnapper says 'Grab 'em!'

You've been kidnapped by cliknar!

The kidnappers bash you over the head!

You don't resist as the kidnappers knock you out and drag you back to a cliknar prison pit.

You awake in a cliknar prison pit.

Skruffz says 'Welcome to the prison pits, friend!'

========================================================================
STEP #3
========================================================================

Revive and speak with Engineer Friliim in the prison 0/1 (Bixie Warfront)

Task Window Says: You've been placed in the same prison pit as Engineer Friliim but he looks weak to move. Use the Wakey-Wakey Honey Rub Infiltrator Nallai apparently tucked into your backpack to revive him.

If You Get This Step: Click the item given to you on Friliim, then speak with him for the update.

Engineer Friliim is unconscious. Infiltrator Nallai slipped a salve into your backpack to help with this situation. Find the Wakey-Wakey Honey Rub in your bags and use it to revive him.

You rub some of the pungent waxy substance under Engineer Friliim's nose, and he starts to stir.

Engineer Friliim looks around groggily and says, 'Wha... Where... Ugh, that stuff smells horrible!'

You say, 'Hail, Engineer Friliim'

Engineer Friliim holds his arm gingerly, but looks grateful. 'Thanks for the help, stranger. You up for a [prison break]?'

You say, 'Prison break?'

Engineer Friliim says 'Yep, me and Skruffz were planning to break out before I, well, passed out like a wimp.'

Skruffz looks embarrased and says, 'Don't worry, Friliim. I won't tell anyone back at camp about your pathetic collapse. And maybe you could forget about that whole [pebbles incident].' He winks at you.

You say, 'What pebbles incident?'

Engineer Friliim chuckles and says, 'Don't worry, I'm sure he'll try it again soon. Come on, let's get out of here.'

=====================

Convince Engineer Friliim to attempt an escape 0/1 (Bixie Warfront)

Task Window Says: Thankfully, you were taken to the same prison as Engineer Friliim. He looks quite scared, though. Speak with Engineer Friliim and convince him to escape from the prison with you.

If You Get This Step: This is a dialogue update.

You say, 'Hail, Engineer Friliim'

Engineer Friliim says 'Welcome back to the land of the living, _____. Those cliknar gave you a good [beating].'

You say, 'A beating?'

Engineer Friliim says 'They won't beat you any more. They haven't been too rough on us in here. Have they, Scruffz?'

Skruffz says 'Nope, sometime they even throw rocks at us to eat! I [love it here]!'

You say, 'Love it here?'

Engineer Friliim says 'Well, love is probably a strong word for it, but it's bearable. We can [wait out] the war in here.'

You say, 'Wait out the war?'

Engineer Friliim says 'Look, I'm sure the generals want me back, but a jail break would be suicide without [my tools].'

You say, 'What about 'my tools'?'

Engineer Friliim thinks for a little while and says, 'Yes, if we could reaquire my tools, we might stand a chance. Are you willing to [risk] it?'

You say, 'Let's risk it'

Engineer Friliim smiles as he rolls up his sleeves. Then let's get out of here, _____.

Engineer Friliim says 'Skruffz, pack up your rocks, we'll eat them later!'

Skruffz says 'Awww...'

========================================================================
STEP #4
========================================================================

Escape your curiously unguarded prison pit 0/1 (Bixie Warfront)

Task Window Says: You can't see anyone guarding your prison pit. Cautiously try to walk out, and hope no one spots you. If they do, kill them.

If You Get This Step: Walk out of the prison. Sometimes, nothing spawns. Sometimes, you get ambushed by 2x "a prison ambusher" (hit for a max ~11,000; stunnable; mezzable; fully slowable). Sometimes, you get ambushed by 2x "a rampaging bixie" (hit for a max ~11,000; stunnable; mezzable; fully slowable; go non-aggro at 40% health). If mobs spawn, you have to deal with them for the update.

Frenzied bixie warriors run forward and start to attack you without realizing you're prisoners.

a rampaging bixie recovers from its bloodlust and realizes you're on their side, 'Sorry, Thunder Gun! I don't know what came over me. I'll go take out some cliknar to help you get out of here alive!'

Engineer Friliim shakes his head and says, 'These meatheads are more pain than they're worth!'

=====================

Find a rock to bash the cliknars guarding your prison pit with 0/1 (Bixie Warfront)

Task Window Says: Your prison pit is guarded by two cliknar guards. Find a rock in the pit and use it to bash the guards' heads in. That should buy you time to escape.

If You Get This Step: Pick up a "Surprisingly Aerodynamic Rock" from the ground, target the distracted guards, and right-click the rock.

========================================================================
STEP #5
========================================================================

Kill prison wardens 0/4 (Bixie Warfront)

Task Window Says: The cliknar prison is run by a small number of powerful wardens. Kill the cliknar wardens near the prison pit to shut down the whole system.

If You Get This Step: Pull and kill the cliknar prison wardens in the area. Each of these is a standard trash mob, except they spawn adds at 80%, 60%, 40%, and 20% health (3x "a corpse hider" - adds hit for a max ~2,100; have low hitpoints; and are mezzable and stunnable).

You have slain a prison warden!
a prison warden's corpse says 'Let the hiders take my body, please. The prisoners will do terrible things to it.'

Engineer Friliim says 'These cliknar are digusting! We may never get this stench off of us.'

=====================

Free bixie prisoners 0/30 (Bixie Warfront)

Task Window Says: The cliknar have tons of bixie prisoners trapped here. Kill the cliknar guards near the prison pits to free the prisoners trapped inside.

If You Get This Step: Kill 10x "a cliknar slaver" in the area. Each has 3x "an enslaved prisoner" aggro-linked with it (mezzable, stunnable). The adds aren't too difficult in comparison to the cliknar and will drop aggro, updating the task, once the cliknar slaver dies.

a cliknar slaver has been slain by _____!
a cliknar slaver's corpse says 'How? ... You're just... a bug.'

an enslaved prisoner says 'Thanks for everything, _____.'
an enslaved prisoner says 'They're really dead? Wow. Thanks'
an enslaved prisoner says 'I was holding back my punches.'
an enslaved prisoner says 'No hard feelings, right?'
an enslaved prisoner says 'Engineer Friliim! You're alive? Thank the honey!'
an enslaved prisoner says 'You didn't lie about leaving no one behind, Thunder Gun! You're my hero!'
an enslaved prisoner says 'Time to ditch these cliknar for good.'

=====================

Kill cliknar prison guards 0/12 (Bixie Warfront)

Task Window Says: It looks like the cliknar prison guards have been killing most of their bixie prisoners. Kill the cliknar prison guards near the prison pits to stop their cruelty.

If You Get This Step: Kill 12x "a pit guard" (found throughout the prison pits in the area). These hit for a max ~14,250 and are stunnable and mezzable.

========================================================================
STEP #6
========================================================================

Find Friliium's toolkit in one of the cliknar chests and give it to him 0/1 (Bixie Warfront)

Task Window Says: Engineer Friliim needs to recover his toolkit, which he saw the cliknar put into an equipment case when he was kidnapped. Bring Friliim to equipment cases in the prison pits in the area until he finds one with his toolkit inside.

If You Get This Step: Lead Engineer Friliim around to equipment crates in the area. He'll follow your group around like a mercenary would, occasionally warping to your location. You need to position him about right on top of the crate before he'll notice it.

Engineer Friliim spots a chest and runs to open it.

Engineer Friliim says 'The case they put my toolkit into looked just like this one!'

Engineer Friliim says 'Socks... antennae... there's nothing good in here!'

Engineer Friliim says 'This case probably has my toolkit inside!'

Engineer Friliim says 'Well, okay. I guess not. The next one probably does though!'

Engineer Friliim says 'Okay, the first two were unlucky. This third equipment case will have my stuff!'

Engineer Friliim kicks the equipment case away and grunts, 'Nothing.'

Engineer Friliim says 'Fourth try's the charm?'

Engineer Friliim says 'Eww, gross. I don't even want to touch that. It's definitely not my toolkit.'

Engineer Friliim says 'Okay, this is getting tiresome. Just give me my stuff already!'

Engineer Friliim says 'This isn't my stuff. It's not even stuff! It's just empty! Who keeps an empty equipment case?'

Engineer Friliim says 'I'm about to go Thunder Gun all over this box if my toolkit isn't in here.'

Engineer Friliim says 'You got off easy this time, box. The Thunder Gun is back in business!'

Engineer Friliim puts on his toolbelt and grabs his favorite compactible weapons from it.

Engineer Friliim says 'What do you-- wait, don't press that!'

Engineer Friliim sighs and says softly, 'Yes you are, Scruffz. You'll always be a crazy little butterfly...'

=====================

Recover Friliium's toolkit from the kleptomanic cliknar and give it to him 0/1 (Bixie Warfront)

Task Window Says: Engineer Friliim needs to recover his toolkit, which he saw a cliknar snatch from the pile when he was kidnapped. Kill the kleptomanic cliknar and return it to him. It wanders along the eastern edges of the trenches near the prison pits.

If You Get This Step: Find the mob called "a kleptomanic cliknar" (roamer along the eastern edge of the zone). Kill it, loot the "Thunder Gun Toolkit", and turn it in to Engineer Friliium. This mob has about twice the hitpoints of an average mob here, hits a bit harder, but not overly difficult. It's mezzable and stunnable.

a kleptomaniac cliknar has been slain by _____!
a kleptomaniac cliknar's corpse says 'Bury me... with... your stuff...'

--You have looted a Thunder Gun Toolkit.--

Engineer Friliim says 'Thanks, _____! I hope the cliknar didn't break anything.'

Engineer Friliim puts on his toolbelt and grabs his favorite compactible weapons from it.

=====================

Build some tools for Friliim at the nearby forge and give them to him 0/1 (Bixie Warfront)

Task Window Says: Engineer Friliim lost his toolkit when he was kidnapped. He wants you to make him some rudimentary tools at the forge in the prison pits. Kill Kreppo the Curious, the cliknar blacksmith, to get Refined Bixie Tools. Then use them at the forge to build some new tools. Then give them to Friliim once you're done.

If You Get This Step: Find Kreppo the Curious in the far southeastern part of the zone, by a large forge. Kill it (average difficulty with about double the average hitpoints; stunnable; mezzable), loot the tools from its corpse. With the tools, stand in or near the cliknar forge where Kreppo was and right-click them to create "Thunder Gun Toolkit". Give this to Engineer Friliim to update the step.

Kreppo the Curious says 'You bring me more exotic weapons to experiment with? Perfect!'

Kreppo the Curious has been slain by _____!
Kreppo the Curious's corpse says 'They're brilliant... I've never seen such brilliant weapons.'

Engineer Friliim says 'Here are the schematics for my tools. Follow them exactly!'

You heat the unrefined tools in the forge, and work them against the stone walls to shape them per Engineer Friliim's instructions.

Engineer Friliim says 'That actually looks pretty decent. Well done!'

========================================================================
STEP #7
========================================================================

Free 6 captured mole-mounts 0/6 (Bixie Warfront)

Task Window Says: The bixie army has been attempting to push the front line with mole riders. Many of the moles have been abandoned and captured by the cliknar, who plan to eat them. Kill the hungry cliknar surrounding moles in the southeast trenches, and tell the moles to flee the hive.

If You Get This Step: Kill "a hungry _____" cliknar mobs around captured moles, then hail the moles.

=====================

Kill rageblind bixies 0/10 (Bixie Warfront)

Task Window Says: The bixies in the southeast trenches nearby have gone into a blind-rage, and are killing anything that comes close, even bixie prisoners trying to escape. There's no better solution. You have to kill them.

If You Get This Step: Kill any 10 of the rageblind bixies all over the area (standard trash mobs).

a rageblind torcher has been slain by _____!
a rageblind torcher's corpse says 'I've done nothing wrong, traitor.'

a rageblind slasher has been slain by _____!
a rageblind slasher's corpse looks at you, realizing for the first time that you're not a cliknar. 'What have I done?'

Engineer Friliim says 'I wish we didn't have to kill our own, but those bixies were out of control. They shame our entire army.'

=====================

Taste-test roasted moles 0/10 (Bixie Warfront)

Task Window Says: The cliknar army has baited the southeast cliknar trenches with moles roasting over barbecue pits, some of which have been poisoned. Find roasting moles in the trenches, kill any cliknar around them, and then taste-test the meal to see if it's safe for prisoners to eat.

If You Get This Step: Around the area are several roasts over fires with cliknar mobs around them. Kill the cliknar next to the roast, then click the roast. Mobs called "a wimpy cliknar" are just that (relatively easy mobs). Mobs called "a poisoner" are regular trash mobs (hit for a max ~13,000).

Some of the meat will be safe; some of it will be poisoned. There is no way to tell which is which before clicking it, and if it's poisoned, you will be death touched. We're kidding about that, but you do receive a minor 4-tick DOT for 5,000/tick.

a wimpy cliknar says in a bored tone, 'Oh no. Whatever will we do. The hero is here. We're doomed.'

a wimpy cliknar has been slain by _____!
a wimpy cliknar's corpse says very dramatically, 'Oh no, they heroes will eat our mole meal and be completely satisfied and happy.'

a poisoner has been slain by _____!
a poisoner's corpse laughs as it coughs up blood and stutters, 'Eat... up...'

Upon clicking the meat, you'll see one of several different emotes, the first of which listed here spawns 3x "a carcass carver" (hits for a max ~1,500):

The mole bursts open and infesting cliknar pour out, ready to attack!

The meat tastes fine. You offer some to Engineer Friliim.

The meat tastes bitter. It's poisoned!
You feel violently ill.
Engineer Friliim says 'Whoa. You okay there, buddy? You're not looking so good.'

The meat seems safe. You flag down a group of escaped prisoners running by.
an escaped prisoner says 'Food, finally! Thank you, Thunder Gun!'
an escaped prisoner says 'That's enough to keep us moving. Let's get back to the hive!'

========================================================================
STEP #8
========================================================================

Free Sticky Feet from the southern trenches and free it from a trap 0/1 (Bixie Warfront)

Task Window Says: The cliknar are also catching the bixie's war mounts. Find the butterfly Sticky Feet in the southeast cliknar trenches and free it from the trap it's caught in. Speak with Friliim once it's free.

If You Get This Step: In the eastern half of the zone, you'll find Sticky Feet trapped in the southwestern part of the trenches. Just click on the trap to free it.

You've found the trapped butterfly, which Friliim seems to recognize.

Engineer Friliim says 'This is my sister's butterfly mount, _____! What's it doing down here without Elena?'

Engineer Friliim says 'We've got to cut it free! Maybe it can lead us to my sister, wherever she is.'

Engineer Friliim cuts the butterfly free of the trap's restraints.

Sticky Feet looks sadly at Friliim for a moment, and then flies off toward the hive without a sound.

Engineer Friliim says 'That's not good. Sticky Feet has never abandoned my sister out in the field like that.'

Engineer Friliim sounds worried as he says, 'I hope Elena's okay...'

=====================

Find Friliim's sister in the southeast cliknar trenches 0/1 (Bixie Warfront)

Task Window Says: Engineer Friliim heard rumors that his sister, a famous butterfly rider in the army, fell behind enemy lines. Find Skyrider Elena in the southeast cliknar trenches, and defend her.

If You Get This Step: Find Skyrider Elena in the southwestern trenches in the cliknar's half of the zone (eastern half of the zone) and kill 2x "a grave digger" (relatively simple mobs).

a grave digger has been slain by _____!
a grave digger's corpse says 'One more grave to dig.'

Skyrider Elena looks up at her brother with blood streaming down her face from a large wound on the top of her head.

Skyrider Elena coughs up blood, but tries to smile at Friliim. She says, 'Don't worry, bro. I took out 30 of those bastards before they got me.'

Skyrider Elena's voice gets weaker, 'There's nothing left to hang onto, Friliim. Take care of Sticky...'

Skyrider Elena shudders and collapses to the ground.

=====================

Help Friliim heal poisoned bixies in the southeast cliknar trenches 0/3 (Bixie Warfront)

Task Window Says: Friliim won't abandon his injured comrades. Lead Friliim to poisoned bixie soldiers in the southeast cliknar trenches, and hail them to bring them to Friliim's attention.

If You Get This Step: Find "a poisoned soldier" in the trenches, hail it to spawn "a poisonous cliknar", kill the cliknar, loot the "Cliknar Poison Antidote" from its corpse, and turn it in to Engineer Friliim for the update.

You say, 'Hail, a poisoned soldier'

Engineer Friliim runs to the injured bixie soldier and inspects its wounds.

a poisoned soldier looks at Friliim groggily and says softly, 'They sent The Thunder Gun to save me? Woooow...'

a poisonous cliknar says 'I poisoned that bixie, and I'll poison you too!'

Engineer Friliim says 'Kill that poisonous cliknar, and bring me the antidote from its corpse.'

a poisonous cliknar has been slain by _____!
a poisonous cliknar's corpse falls to the ground, still clutching the antidote.

Engineer Friliim says 'This antidote should be enough to save this soldier.'

a poisoned soldier drinks the antidote eagerly and says, 'Thanks, Thunder Gun. You're my hero!'

========================================================================
STEP #9
========================================================================

Take explosive seeds from cliknar technicians and activate them near the bridge 0/3 (Bixie Warfront)

Task Window Says: The cliknar have regained their composure and are about to chase after the bixie prisoners. Kill the cliknar blast technicians near the edge of the bridge and take their explosive seeds. Find the bridge edge and plant seeds there to protect prisoners' retreat from the incoming cliknar army.

If You Get This Step: Head to the bridge in the middle of the zone and kill cliknar blast technicians (simple mobs). These drop 2x "Explosive Seeds" each. This is a LORE item, so if you only have one looted, you'll have to plant the seeds one at a time. To plant a seed, head to the eastern end of the bridge and right-click the item.

a blast technician's corpse crumples to the ground clutching a small keg.
a blast technician has been slain by _____!

Engineer Friliim says 'The cliknar army is getting closer!'

You plant an explosive seed near the bridge that'll detonate when the cliknar army runs over it.

a rampaging cliknar died.
a rampaging cliknar died.
a rampaging cliknar died.
a rampaging cliknar died.

=====================

Kill the stalwart cliknar guards that are fighting prisoners on the bridge 0/4 (Bixie Warfront)

Task Window Says: ?

If you get this step: Head to the bridge in the middle of the zone and kill the targeted mobs.

=====================

Keep Hepons the Merciless busy while bixies escape

Task Window Says: ?

Keep Hepons aggro on you (expect to take a lot of damage) while prisoners run across the bridge (should take less than two minutes). Once 15 prisoners safely cross Hepons will run off.

========================================================================
STEP #10
========================================================================

Talk with Engineer Friliim 0/1 (Bixie Warfront)

Task Window Says: You did it. Engineer Friliim is safe and enjoying a warm reception, but he looks pretty shaken up. Talk with your new friend Engineer Friliim on the bridge to see how he's doing.

If You Get This Step: Dialogue update on the western end of the bridge.

a Thunder Gun fan throws its flowers at Engineer Friliim, while shrieking wildly.
a Thunder Gun fan grumbles, 'Thunder Gun is too perfect. How am I supposed to compete with that?'
a Thunder Gun fan says 'I would give anything to be Thunder Gun's sidekick!'
a Thunder Gun fan says 'Eat my candy, Thunder Gun!'
a Thunder Gun fan says 'I heard Thunder Gun once punted a gnome across the entire battlefield!'
a Thunder Gun fan says 'Have my babies, Thunder Gun!'
a Thunder Gun fan compliments another fan, 'That helmet is sweet. It's very Thunder Gun.'
a Thunder Gun fan says 'Thunder Gun, you're my hero!'

You say, 'Hail, Engineer Friliim'

Engineer Friliim waves to his fans gathered below and says softly to you, 'How did it [come to this]?

You say, 'How did it come to this?'

Engineer Friliim looks worried and says, 'Sticky Feet made it [back to the hive], but there's still no sign of my sister. Why are we not looking for her?

You say, 'Back to the hive?'

Engineer Friliim forces a smile and puts his arm around you, 'Don't get me wrong, _____. That was a damn fine prison break we pulled out there. I [owe] you my life.'

You say, 'Owe me?'

Engineer Friliim laughs at a shout from the crowd below and points to you, 'I couldn't have done this without _____, the [true hero] of the bixie army! A Bixie and _____ working side by side!'

You say, 'Me, a true hero?'

Engineer Friliim smiles at you and says, 'True hero and friend, _____.'

Engineer Friliim says 'Let me spend some time with this crowd, and then I'll meet you back at the hive for drinks. First round's on me!'

========================================================================
STEP #11
========================================================================

Report to Infiltrator Nallai 0/1 (Bixie Warfront)

Task Window Says: Report your success to Infiltrator Nallai on the western edge of the bridge. She can take you back to camp as well.

If You Get This Step: Hail update.

You say, 'Hail, Infiltrator Nallai'

Infiltrator Nallai says 'Well done, as always, _____! The generals will be overjoyed to have their best engineer back in the ranks, and you've earned an [honorary rank] in the bixie military!'

You say, 'Honorary rank?'

Infiltrator Nallai says 'Okay, well I made that part up. But I'd be happy to call you Honey-Private _____ if it'll make you feel better. Let me know when you're ready to [leave].'

Through, espionage, sleight of hand, and brute force, you've successfully recovered Engineer Friliim from the cliknar prisons and returned him to the bixie military. You've saved at least one life and potentially made a valuable ally today.



TASK REWARDS
- a varying amount of platinum
- a varying amount of experience
- a varying number of Marks of Valor (currency used to buy group gear)
Rewards:
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Experience in Heroic Adventures
# Dec 30 2017 at 11:06 PM Rating: Decent
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169 posts
For an added experience bonus, check out Guard Hamarn's "Daily Tasks".

I don't know if Guard Hamarn still give the bonus (haven't checked). In PoK right out front of guild lobby zone in Clayton Teek Does give the bonus missons and sometimes this one comes up. He gives 2 per day and I have had ones ranging from CoTF all the way thru EoK. Some of the missons might not be flagged for but it is a nice bonus when u can do the missons.
____________________________
Mulila Forestwarden
110th season RANGER

aaror-95th lvl cleric
tahnorma-110th lvl shammy
kutekittie 93rd lvl beastlord
darkmulila 81st lvl necromancer
and a few other classes like druid, enchanter, magician, and rogue
Torvonnilous forever =)


"never turn down a good fight and always help friends in need =)"
Beware, pet classes.
# Jun 12 2017 at 8:26 AM Rating: Decent
13 posts
The engineer behaves like an enchanter pet with no AA to command it. And he replaces your pet--if you have a summoned pet already, you can no longer cast pet spells on it or give it commands (you can cast the spells, but they do nothing), and mercenary healers will not target it with spells. If you do not have an active pet, you cannot unsuspend a suspended pet or summon a new pet, and while a healer mercenary will buff and heal the Engineer, you cannot cast pet spells on him.

Needless to say, this is very inconvenient when you are trying to molo the task with a Mage. I ended up having to do silly things with Rampaging Servant, Host of Elements, Servant of Ro, lots of running, and so on.

This is also how I learned most things don't summon.
notes
# Sep 30 2015 at 7:21 PM Rating: Good
Sage
***
2,252 posts
34 AA's earned by a level 105, with LotD running, during a +50% XP week. Found all four collectibles, which is nice as they're hard to buy cheaply in the Bazaar. None in the trenches but one was in the back of one of the caves, not easy to find.

Second time around as part of a Daily Task earned 12AA's for this plus 4 AA's bonus for doing it as part of a Daily. That's with NO XP bonus.

The collectibles COULD be hard to find here due to the size of the zone and all the potential hiding places (the trenches would be a pain to scout completely.) On our two tries I found all 8 collectibles and not one was in a trench. The key areas to check are the caves, the ramp to the General's HQ, along the water (but not IN) and then on the ground but usually quite visible and if you run around with lev.

Edited, Oct 19th 2015 4:30pm by Sippin
____________________________
Sippin 109.5 DRU *** Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 105 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
Step 9 - Hepons
# Jul 01 2015 at 6:09 AM Rating: Decent
24 posts
Missing Option for Step 9: Keep Hepons the Merciless busy while bixies escape

Basically, you take the agro from the mob while prisoners run across the bridge. Once 15 cross safely, the agro disappears, Hepons runs off, and you can finish with the final two hails.

Hepons has amazing HP (we managed to get him down to 97% while the 15 fled the scene), and will Wild Rampage. We took a lot of damage, but the 15 escapees were across the bridge in less than two minutes.
Step 9 - Hepons
# Oct 19 2015 at 2:26 PM Rating: Excellent
Sage
***
2,252 posts
We got him down to 77% and, honestly, we weren't trying too hard since we knew once the 15 NPCs escape he de-aggros and leaves. This was without burning. I wonder with full dps burn if he's killable within the 2 or so minutes it takes for the 15 NPCs to make their escape? And what peerless treasures would he drop?!?!

Probably one diamond...

Edited, Oct 19th 2015 4:26pm by Sippin
____________________________
Sippin 109.5 DRU *** Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 105 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
Engineer Frillim wanders off
# Mar 01 2015 at 11:24 PM Rating: Decent
Scholar
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121 posts
If the person Frillim is following dies, he wanders off and attacks the rageblind or other mobs. Having him in battle makes it hard to hand him the poison antidote. You might have to kill whatever he's fighting to get aggro off him so you can hand him antidote.
____________________________
Buanu Connoy
Shadowblade of Tenacity
Xegony
qq
# May 30 2014 at 2:41 PM Rating: Decent
29 posts
Augur, come baaaaaaaaaaack
Two Stepping
# Mar 30 2014 at 10:05 AM Rating: Good
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108 posts
Steps 5 and 6, and then 7 and 8 were active at the same time.

Kayrsoc
100 gnomish enchanter
Final Assault
Pocar
step 9
# Jan 30 2014 at 4:53 PM Rating: Decent
10 posts
Kill the stalwart cliknar guards that are fighting prisoners on the bridge 0/4
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