Gribble #3: Disrupting the Ritual  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:75
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Adventure
Quest Goal:
  • Advancement
  • Experience
  • Loot
  • Money
Time Limit:06:00:00
Success Lockout Timer: 03:00:00
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Call of the Forsaken
Recommended:
Group Size:Group
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Oct 8 06:23:38 2013
Modified: Mon May 4 04:23:34 2015


Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor

About Heroic Adventures

- Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level.
- Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels.
- There is some variation/randomization in the task steps you'll be assigned as you progress through the task.
- Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes).
- Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance).
- Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear).
- These tasks have individual 3-hour lockout timers (timer gained upon completion).

Experience in Heroic Adventures

- Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion.
- As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more.
- For an added experience bonus, check out Guard Hamarn's "Daily Tasks".



This is a heroic adventure (1-6 players) that begins with Gribble Grobblenobber (click for map) in the Dead Hills. He is located outside a tent in the dock camp just west of the zone-in point.

Pre-Requisites for Requesting:
- Level 75
- Completed "Into the Hills" (heroic adventure)
- Completed "Scouting Ahead" (heroic adventure)



TASK SUMMARY

- Say "stop" to request the task and "go" to zone in.

Step #1:
- Use ooze to extinguish the ceremonial fires 0/6
--- Loot "Liquid Ooze" from living oozes and click them over "a ceremonial fire"
- Destroy ritual tomes by tossing them in the fires 0/6
--- Kill ritualist mobs, the ritual tomes, and hand the tomes to the fires
- Dig up graves and kill the undead that rest within 0/12
--- Kill update

Step #2:
- Kill all failed attempts 0/16
--- Kill update
- Use ritual supplies to perform a counter ritual 0/1
--- Kill xulous mobs around the graves until you've looted six ritual supplies, then right-click the items
- Stop the xulous ritualists from carrying out the resurrection ritual 0/16
--- Kill 16 ritualist mobs

Step #3:
- Free gnomes from captivity 0/4
--- Kill Xulous mobs around the gnomes to free them
- Cure the test subjects using healing salves from xulous warpriests 0/4
--- Kill xulous warpriests, loot "Healing Salve", right-click them on gnome test subjects
- Taint the bloody supply boxes with diseased blood 0/4
--- Kill diseased puslings until you've collected 4 bloods, then hand the blood to the supply boxes

- The task locks upon completion of Step #3.

Step #4:
- Defeat a risen construct 0/1
--- Kill update
- Kill Ritualist Zurous 0/1
--- Kill update
- Defeat Deathcaller Vyzol 0/1
--- Kill update

- At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn.

Step #5:
- Speak to Gribble Grobblenobber to return to camp 0/1
--- Hail update to complete the task

- As soon as the objective for Step #5 is done, the task completes.



NAMED MOBS

Warpriest Poxxil (or its PH, "a xulous elite") has a chance to spawn after the third step is completed. You'll see this emote if Warpriest Poxxil spawns:

The ground trembles as Poxxil appears.

Known loot from this named:

Level 100
Mantle of Change
Spellbinder's Scarf

Level 95
Clampgrit's Pronged Spear
Irebound Band
Kelkos' Beaded Girdle
Poleaxe of Order

Level 90
???

Level 85
???







TASK IN DETAIL

========================================================================
TRIGGERING THE TASK
========================================================================

You say, 'Hail, Gribble Grobblenobber'

Gribble Grobblenobber says 'So the descendants of Bertoxxulous have made a home in the Dead Hills? I guess it makes sense. This place seems alive with filth and decay, allowing the xulous to thrive while they capture innocent adventures to use in their ritual sacrifices. We can't let them raise their behemoths. Can you imagine the amount of destruction an undead golem the size of a mountain could do? Ak`Anon would be obliterated with one step! We need to [stop] the ritual.'

You say, 'How do we stop it?'

Gribble Grobblenobber says 'I think this plan of you going ahead and me sticking behind has been working out pretty well. Why mess up a good thing? Just say when you're ready to [go], and I'll be right behind you.'

You have been assigned the task 'Disrupting the Ritual'.

Gribble Grobblenobber would like your help with discovering what lies within the northwestern hills.

You say, 'Let's go'

LOADING, PLEASE WAIT...
You have entered The Dead Hills.

========================================================================
STEP #1
========================================================================

Use ooze to extinguish the ceremonial fires 0/6 (Dead Hills)

Task Window Says: Use ooze on the ceremonial fires to extinguish them.

If You Get This Step: Loot "Liquid Ooze" from living oozes and right-click them over "a ceremonial fire".

=====================

Destroy ritual tomes by tossing them in the fires 0/6 (Dead Hills)

Task Window Says: ?

If You Get This Step: Kill xulous elders and loot 6x "Xulous Ritual Tome". After acquiring the necessary books, simply "give" (trade action) them to the ritual campfires to complete the step.

=====================

Dig up graves and kill the undead that rest within 0/12 (Dead Hills)

Task Window Says: Click on graves to dig them up.

If You Get This Step: Around the ruins just ahead of the zone-in are clickable gravesites. Clicking on a grave spawns 2x "an undead adventurer" (these don't auto-aggro, but they do see invis). These mobs hit for a max ~12,000 (stunnable/mezzable/rootable).

========================================================================
STEP #2
========================================================================

Kill all failed attempts 0/16 (Dead Hills)

Task Window Says: Slaughter all failed attempts that linger within the xulous ruins.

If You Get This Step: These are kill updates found in the clearing ahead. They hit for a max ~13,800 (stunnable/mezzable/rootable).

=====================

Use ritual supplies to perform a counter ritual 0/1 (Dead Hills)

Task Window Says: Once you have enough supplies, right-click them to perform a counter ritual.

If You Get This Step: Kill xulous mobs around the graves until you've looted 6x "Ritual Supplies", then right-click the supplies to update the step.

=====================

Stop the xulous ritualists from carrying out the resurrection ritual 0/16 (Dead Hills)

Task Window Says: Kill the ritualists before they being their behemoths back to life!

If You Get This Step: Kill 16 ritualist mobs.

========================================================================
STEP #3
========================================================================

Free gnomes from captivity 0/4 (Dead Hills)

Task Window Says: Defeat the xulous surrounding captive gnomes in order to free them.

If You Get This Step: Kill "a Xulous guard" around each of the gnomes. These mobs hit for a max ~12,500 and are mezzable/stunneable.

=====================

Cure the test subjects using healing salves from xulous warpriests 0/4 (Dead Hills)

Task Window Says: ?

If You Get This Step: Kill xulous warpriests, loot "Healing Salve", and right-click them on the gnome test subjects.

=====================

Taint the bloody supply boxes with diseased blood 0/4 (Dead Hills)

Task Window Says: Place diseased blood within the bloody supply boxes to ruin the ritual blood supply. Diseased blood can be found from diseased creatures.

If You Get This Step: Kill and loot "a diseased pusling" until you've gathered four "Diseased Blood" items, then give them to the supply boxes.

========================================================================
STEP #4
========================================================================

Defeat a risen construct 0/1 (Dead Hills)

Task Window Says: A risen construct has appeared within the ruins.

If You Get This Step: Kill "a risen construct". This mob has a few more hitpoints than standard mobs in the zone, doesn't cast any AEs, and doesn't appear to do much more DPS than an average mob.

=====================

Defeat Ritualist Zurous 0/1 (Dead Hills)

Task Window Says: Ritualist Zurous has appeared within the ruins.

If You Get This Step: This appears to be a straight melee fight.

=====================

Defeat Deathcaller Vyzol 0/1

Task Window Says: Deathcaller Vyzol has appeared within the ruins.

If You Get This Step: There isn't anything special about Deathcaller Vyzol. He is a necromancer, and has a few more hitpoints than a typical mob.

========================================================================
STEP #5
========================================================================

Speak to Gribble Grobblenobber to return to camp 0/1 (Dead Hills)

Task Window Says: Speak to Gribble Grobblenobber at the start of the path to return to camp.

If You Get This Step: Hail update for task completion.

You say, 'Hail, Gribble Grobblenobber'

Gribble Grobblenobber says 'Interesting discoveries, _____. Let's talk [back] at the camp where it's safe.'

After having completed his task arc, he responds to hails as such:

Gribble Grobblenobber says 'We may have stopped the xulous for now, but we can't let up! They still linger in the northwest, snatching up adventurers to use in their cruel experiments. We should continue to pummel their forces, so they don't have a chance to rebuild and continue the ritual. Are you [willing] to fight?'




TASK REWARDS

- a varying amount of platinum
- a varying amount of experience
- a varying number of Marks of Valor (currency used to buy group gear)
Rewards:
Send a Correction
Post Comment
85 reward
# Jan 06 2019 at 6:58 PM Rating: Decent
1 post
I got Armethys' Guardian Ring as an 85 reward for taking out Warpriest Poxxil

http://everquest.allakhazam.com/db/item.html?item=88972
Bugged
# Jul 02 2016 at 12:47 PM Rating: Good
Scholar
33 posts
If you have trouble with a step that requires a turn in, and you can't find the campfire or w/e to turn in, use track to get right on top of where it ought to be, and look down, and try to trade with the ground. It should work eventually, try moving around a bit.

Make sure you don't have fast drop turned on or anything.
notes
# Sep 02 2015 at 7:14 AM Rating: Good
Sage
***
2,551 posts
Level 105 group, with LotD running at the final step, earned 37 AA's each.
____________________________
Sippin 110 DRU *** (formerly) Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 110 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
mission
# Oct 16 2014 at 6:32 AM Rating: Decent
3 posts
I got
  • gloves of Latent Ether
  • last night
    ____________________________
    Treat others as you would want to be treated. :)
    loot (
    # Aug 31 2014 at 9:11 AM Rating: Default
    I got no loot from named
    double xp ment 12 aas that was ok but loot always nice (
    Bugged?
    # Feb 16 2014 at 4:26 AM Rating: Decent
    38 posts
    Guess I am bugged? I looted the 4 disease bloods, but Supply Boxes are nowhere to be seen. And by nowhere to be seen, I mean they appear to be occasionally falling from sky and poof within a split second, virtually untargettable.

    Just dropped the Task and got a new one... and even this version of this HA is bugged too. The fires I am to extinguish, got 5/6 and the 6th is stuck in a rock, and /tar doesnt work. Unbelievable. 2 hours trying to find a trick to fixing this.

    Edited, Feb 16th 2014 6:30am by dllrock
    Bugged?
    # Sep 27 2015 at 9:36 AM Rating: Decent
    *
    72 posts
    This just happened to me too. Blood supply boxes totally missing. Waste of 30 minutes :(

    locks
    # Dec 05 2013 at 1:54 PM Rating: Good
    Sage
    Avatar
    **
    756 posts
    Task locks on Step 3 update.
    Different step 2
    # Nov 03 2013 at 7:13 PM Rating: Good
    *
    111 posts
    Use ritual supplies to perform a counter ritual 0/1
    description window says...Once you have enough supplies, right-click them to perform a counter ritual
    Killing the Xulous mobs around the graves to loot ritual supplies. I collected 6 then right clicked the stack and the step was done


    Kayrsoc
    100 gnomish enchanter
    Final Assault
    Pocar
    Named/PH
    # Oct 25 2013 at 9:23 PM Rating: Good
    Avatar
    **
    617 posts
    At step four "At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn. "

    PH I got was "a xulous elite"
    New Steps
    # Oct 19 2013 at 1:52 PM Rating: Decent
    *
    57 posts
    Sometimes a named also spawns on the 4th step.
    New Steps
    # Oct 19 2013 at 1:41 PM Rating: Decent
    *
    57 posts
    1. Dig up graves and kill the undead that rest within 0/12
    2. Kill all failed attempts 0/16
    3. Cure the test subjects using healing salves from xulous warpriests 0/4
    4. Defeat Deathcaller Vyzol 0/1
    New Steps
    # Oct 19 2013 at 1:41 PM Rating: Decent
    *
    57 posts
    1. Dig up graves and kill the undead that rest within 0/12
    2. Kill all failed attempts 0/16
    3. Cure the test subjects using healing salves from xulous warpriests 0/4
    4. Defeat Deathcaller Vyzol 0/1
    New steps.
    # Oct 16 2013 at 1:43 AM Rating: Decent
    **
    262 posts
    Step 1 - Destroy ritual tomes by tossing them in the fires 0/6
    Kill xulous ritualist mobs and loot 6 ritual tomes. After acquiring the necessary books, simply "give" (trade action) them to the ritual campfires to complete the update.

    Step 2 - Stop the xulous ritualists from carrying out the resurrection ritual 0/16
    Kill 16 ritualist mobs.

    Step 3 - Cure the test subjects using the healing salves from the xulous warpriests 0/4
    Kill xulous warpriests and loot "Healing Salve" items. The gnome test subjects can usually be found near these mobs. Right-click the Healing Salve when standing next to the gnome subjects to complete this step. Getting past this may result in a possible named mob to spawn.

    Step 4 - Defeat Ritualist Zurous 0/1
    Kill the ritualist - pure melee fight, no special abilities.

    Step 5 - Speak to Gribble Grobblenobber to return to camp 0/1
    Hail the gnome at the beginning of the mission.
    Step 4
    # Oct 16 2013 at 1:30 AM Rating: Decent
    **
    262 posts
    Step 4 - Defeat Ritualist Zorous

    Fairly straightforward tank-and-spank fight. The mob has no special abilities.
    New steps / text correction
    # Oct 15 2013 at 5:46 AM Rating: Decent
    Scholar
    *
    123 posts
    This quest log entry shows the steps I encountered when running this solo at level 100.

    In text:
    • Dig up graves and kill the undead that rest within ...... 0/12
    • Stop the xulous ritualists from carrying out the resurrection ritual ...... 0/16
    • Free gnomes from captivity...... 0/4
    • Defeat Ritualist Zorous
    • Speak to Gribble to return to camp


    What to do for each step:
    • Click a grave on the ground (you'll need to be close, but you can IVU beforehand) 2x "an undead adventurer" kill them and repeat for the other 5 gravestones
    • Kill 16x "a xulous ritualist". They tended to be in small clusters of 3 or 4 and are social, so they add. Pretty sure they summon as well, but were snareable / rootable
    • 4x "a captive gnome" are in the area surrounded by 13x "a xulous guard" (3 for each gnome and one extra). Kill the guards surrounding a gnome and he will become "a freed gnome" and run away. Repeat for all captive gnomes.
    • Kill Ritualist Zorous: He hit my pet for 4650 average while slowed, he didn't seem to cast any spells, and had about 3 million HP
    • Hail Gribble


    Nothing special here.... these quests were pretty cut-and-dry: "we'll just drop you off in front of some enemies and leave you to do your business" lol

    Edited, Oct 15th 2013 6:50am by Krosar
    ____________________________
    The Rathe / Prexus
    Krosar Shadowflame - 105 Necro
    Rasork - 105 Druid
    Imacatlol - 105 Bard
    Yaldax Toknight - 105 Rogue
    Savi Yorr - 105 Paladin
    Step 4
    # Oct 13 2013 at 1:46 AM Rating: Decent
    Scholar
    44 posts
    Step #4:

    Defeat Deathcaller Vyzol (0/1)

    Deathcaller Vyzol has appeared within the ruins.

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