|Quest Started By:||Description:|
Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor
About Heroic Adventures
- Heroic adventures in Call of the Forsaken scale in level: As low as Level 75 and up to current maximum level.
- Scale is based on the highest level player present in the zone and affects difficulty, loot quality, and mob levels.
- There is some variation/randomization in the task steps you'll be assigned as you progress through the task.
- Time of completion will vary by your group's makeup (anywhere from 30-90+ minutes).
- Collection items appear as ground spawns midway through tasks (you'll see an emote indicating their appearance).
- Named mobs (or their PHs) spawn midway through tasks (usually, but always, at the same time collection items appear).
- These tasks have individual 3-hour lockout timers (timer gained upon completion).
Experience in Heroic Adventures
- Mobs in these instances grant some experience, but the bulk of experience is earned upon task completion.
- As of a patch in November 2014, less difficult tasks were tuned to reward less experience and more difficult ones were tuned to reward more.
- For an added experience bonus, check out Guard Hamarn's "Daily Tasks".
This is a heroic adventure (1-6 players) that begins with Naturalist Yrelia in the Bixie Warfront. She is located at about -790, -2120, 50 (up the ramp just east of the portal to the Ethernere Tainted West Karana).
Pre-Requisites for Requesting:
- Level 75
- No tasks
- Say "embark on an adventure" to get the task and "ready" to zone in.
--- Kill update
--- "final advance" updates the task
--- dialogue update
--- In the tunnel to the east and onto the spider nest bridges, step over the small rock piles to spawn lurker spiders (kill update)
--- Destroy egg sacs (spawns spiderling adds)
--- Clear mobs from wiggling cocoons, then break them open
--- This item drops from "a poisonous spider" (found in groups of 3-6; the large ones carry 1-2 bottles venom on them)
--- DPS undying spiders and resilient egg sacs (note: these spawn spiderling adds) to 10% and click the torch you received
- At this point in the task, collectibles spawn in the zone (ground spawns) and a named (or its PH) has a chance to spawn.
--- Make your way to the top of the spider ramps, and then through the tunnel to the surface
--- Speak with Flace to trigger the mini-event; if you look at a treant face-to-face, it stops attacking and remains immobile
--- Clear the smaller treants to spawn Mosscreeper, then kill Mosscreeper
--- DPS mobs to 10% at which point Chanon kills them
- As soon as the objective for Step #6 is done, the task completes.
"Arachnox, the Dread Widow" (or her PH) has a chance to spawn after the fourth step is completed. Known loot from this named:
Bixie Summoner's Stone
Face of Dread
Spidersilk Dread Mask
Signet of the Record Master
Warlord's Unholy Pendant
TASK IN DETAIL
TRIGGERING THE TASK
You say, 'Hail, Naturalist Yrelia'
Naturalist Yrelia's antennae twitch as she stares up through the rocky tunnel. A breeze from above carries the faint scent of [mildew and blood].
You say, 'Mildew and blood?'
Naturalist Yrelia says 'There is war both above and below, _____. The [wild beasts] grow restless under the [oppressive influence] of the bixies.'
You say, 'Wild beasts?'
Naturalist Yrelia says 'Beetles, snakes, moles, and others giving into their most violent tendencies. But the biggest threat are the [spiders].'
You say, 'Oppressive influence?'
Naturalist Yrelia says 'The Stone Hive Bixies may not have been friendly to outsiders invading their land...' Naturalist Yrelia gives you a knowing look before continuing, "But they used to care for nature. Nurture it. Now they [aggravate and abuse] it.'
You say, 'What about the spiders?'
Naturalist Yrelia says 'Wise, strong, and numerous is how you want to describe your allies, _____, not your enemies. The spiders have a [large nest] near here, and I'm less certain with every passing minute that we can abide its presence.'
You say, 'How do they aggravate and abuse their nature?'
Naturalist Yrelia says 'You've seen how they're acting recently. This isn't the Stone Hive bixies we've worked alongside for generations. These are monsters. Monsters with no aim but self-[destruction] and [foolish pride]'.
You say, 'What large nest?'
Naturalist Yrelia says 'I've never seen spiders breed so quickly. I've only explored the first few caves I came across inside of the [massive underground complex], but in just those few rooms, I saw [hundreds of eggs] and hatchers tending to them.'
You say, 'What about this self-destruction?'
Naturalist Yrelia looks at you with sadness and desperation in her eyes, "Surely you've heard what their final plan is, right? To conquer Crescent Reach and slay the mighty dragons. Bixie hives are not typically known for their arrogance or stupidity. Will you [help] us stop them before they get themselves killed?
You say, 'And foolish pride?'
Naturalist Yrelia says 'Our allies in the Stone Hive have a long history of flourishing alongside nature, encouraging its growth for a shared protection. Now, they plunder it for trophies and [bragging rights].'
You say, 'Tell me abou this massive underground complex'
Naturalist Yrelia says 'It's better if you see it for yourself. Are you rested up and ready to [embark on an adventure]?'
You say, 'And the hundreds of eggs?'
Naturalist Yrelia says 'Trust me, we do not want them to hatch, if they haven't already. How are you feeling? Are you ready to [embark on an adventure]?'
You say, 'Bragging rights?'
Naturalist Yrelia says 'Hunting the massive spiders in the nearby nest has become a local sport. Returning with the corpse of a giant spider over your shoulder has become the highest sign of military prowess. Many return victorious every day, but even more are dying on the hunt and being left behind by their fellow hunters. There is no honor in a wasted death, and I fear the spiders' retaliation will be too much for the nearby bixie homesteads to bear. True strength comes from working alongside nature, not against it, _____. Will you [help]?'
You say, 'I will help'
Naturalist Yrelia says 'The time for talking is done. Action is needed now. Will you [embark on an adventure] on behalf of us and our allies?'
You say, 'Let's embark on an adventure...'
Naturalist Yrelia says 'Excellent. There's an urgent matter that suits you perfectly. Let me know when you're [ready] to confront it.'
You have been assigned the task 'The Great Hunt'.
A group of paticularly bloodthirsty bixies have broken off from the hive to hunt deadly spiders that have nested nearby. Find these hunters and ensure that their crusade is successful, so that they don't accidentally trigger a backlash from the spider nest that'd surely wipe out the hive.
You say, 'Ready!'
Naturalist Yrelia says 'May cool winds carry you and soft ground catch you. Fight well, _____.'
LOADING, PLEASE WAIT...
You have entered Bixie Warfront.
Task Window Says: You discovered a camp of savage bixies that have broken off from the hive and seem to be hunting spiders on the outskirts of the area. Prove your worth by slaying some spiders in front of them.
If You Get This Step: These mobs are located at the zone-in. They can have a lot of hitpoints and some of them AE rampage (hit for a max ~11,000).
Task Window Says: The spider hunters' camp appears to be ruled by Gralice, a particularly harsh-looking bixie hunter. Speak with her and find out what you can about their activities.
If You Get This Step: Follow through Gralice's dialogue, updating the step with "final advance".
You say, 'Hail, Gralice'
Gralice twitches towards you and grunts. She laughs cruelly and says, 'Pathetic! I could see the [fear] in your eyes.'
You say, 'Fear?'
Gralice says 'There's no point in denying it, _____ You fear me, and you should. I am terrifying. I alone have [hunted] in these caves for weeks, and lived to [reign] over this camp.'
You say, 'Hunted?'
Gralice says 'We bixies have not always been respected for our military prowess. The world saw us as gardeners, nature-lovers, and honey collectors. Down here, in the new hive, we [prove them wrong].'
You say, 'You reign?'
Gralice roars at the top of her voice and nearby spider [hunters] cautiously shift away from her cautiously as she shouts, 'I am the queen of this camp. Do any dare defy me or my claim?'
You say, 'Prove them wrong?'
Gralice says 'Have you not seen the might of the bixie military yet, fool? Then I pity you, and welcome the _____ subjugation. The military is strong, but we, the spider [hunters], we are stronger.'
You say, 'What hunters?'
Gralice says 'There is no greater predator in this region than the vicious and powerful spiders. We hunters, the strongest bixies in the entire hive, have fought our way into this area, pouring out our blood for every inch of territory gained as we [push the spiders back].'
You say, 'Push the spiders back?'
Gralice raises her weapon into the air ahd shouts, 'We have pushed them all the way to their nest! The spiders lurk within, waiting for our [final advance]. And we will not disappoint!' The rest of the hunters cheer.
You say, 'Your final advance?'
Gralice gives you a wicked smile as she grabs your arm and says very sternly, 'You will be our forward scouts in this mission. Run into the nest, and fight your way to the top. We'll watch from here to see where they wait in ambush for us.'
Task Window Says: At the center of the spider hunters' camp is a jovial barbecue chef, Charlbroiled Chanon. The other hungers seem to respect her greatly. Speak with her and find out what you can about their activities.
If You Get This Step: This is a dialogue update; follow through the dialogues with Charlbroiled Chanon.
Task Window Says: The hunters at the camp didn't seem to take you seriously, telling you to go to the nearby spider nest and simply wait for spiders to find you. You have the sneaking suspicion that they're right about the spiders finding you. Delve into the spider nest cautiously, and wait for lurking spiders to find you in the first tunnel.
If You Get This Step: As the task says, head into the east tunnel. In there, you'll see small piles of brown rocks on the ground. These signal the spawn locations of your kill targets. Run over a pile of rocks to spawn "a lurker", which attacks. Kill eight of these for the update. These mobs hit for a max ~13,000, AE rampage, and are stunnable/mezzable.
Task Window Says: The hunters claimed to have killed most of the mature spiders in the caves in their most recent raids. Some reported that they suspect a new batch of spiders will hatch soon. They prefer to wait until the spiders are dangerous enough to kill some of their hunting party before starting a new raid. Smash the spiderlings in the egg sacs before they grow.
If You Get This Step: Destroy the egg sacs (note: spawns spiderling adds).
Location of "Egg Room": -142, -1968, -35.51
Task Window Says: There are more mature spiders in this nest than hunters led you to believe. The nastiest of the bunch, the web spinners, seem to be capturing bixie hunters and preserving them for eating later. Find the web spinners, kill them, and free any captured bixie hunters that are still alive. Some of the cocoons have already been feasted on and you'll find nothing but corpses inside. Instead, look for wiggling cocoons which are much more likely to contain someone that can still be saved.
If You Get This Step: Head out of the spider tunnel and into the central nest area. On the bridges, around the caves, and inside the caves, you'll find cocoons called "a wiggling cocoon". To make these killable, you have to kill the "a web spinner" near it. With the web spinner dead, you can free the hunter trapped in the cocoon (these tend to have other spiders near them as well, but they aren't technically necessary to kill).
Task Window Says: There are more mature spiders in this nest than the hunters led you to believe. The poisonous ones seem to be particularly nasty. Take out the packs of poisonous spiders and collect samples of their poison to develop an antidote with later.
If You Get This Step: This item drops from "a poisonous spider" (found in groups of 3-6; the large ones carry 1-2 bottles venom on them).
Task Window Says: ?
If You Get This Step: With the "Bixie Fire Blower" you received in your inventory, DPS undying spiders and resilient egg sacs past 20% health, and then click the item to finish them off. Note that the egg sacs, while being DPS'd, spawn weak spiderling adds.
Task Window Says: You can see natural light coming from the top of this spider nest. Fight your way to the top and find a path that leads out to the surface.
If You Get This Step: Note that a named has a chance to spawn inside the zone at this point in the task. Make your way up to the top of the spider ramps and down the tunnel that leads to the surface.
Task Window Says: Flace Woon was incredibly relieved to find you in the forest clearing. He told you he's being attacked by angry treants. Help him kill the treants. Treants will freeze and stop attacking if you get close to them and look directly at them.
If You Get This Step: Speak with Flace Woon to trigger this mini event. Once triggered, the creaky treants surrounding the area move in and begin attacking Flace Woon. Don't worry about keeping her alive as she locks health at 10%. The treants each hit for a max ~12,500; are stunnable/mezzable; have a lot of hitpoints; and are social with each other (so if you aggro one, you aggro any nearby as well). They will initially focus their attention on Flace Woon, but you can draw their aggro from her. You can stop a treant from moving and from attacking by looking at it directly, face-to-face (you'll see an emote indicating it's become "frozen in place". As long as you keep looking at it, it will not attack back.
You say, 'Hail, Flace Woon'
Flace Woon doesn't look at you while she speaks to you, 'Thank the gods you came, _____. The treants here have been picking off our scouts one by one. I tried to help them, but they've cornered me here. We need to [kill them] once and for all.
You say, 'How do we Kill them?'
Flace Woon says 'The treants won't move while you're looking at them! Try to keep vision on as many as possible while you fight them. Are you [ready]?'
You say, 'Ready!'
Flace Woon says 'Here they come!'
a creaky treant has been slain by _____!
Flace Woon looks sad as she picks up a fallen leaf and tucks it into her pocket.
This completes the task.
Task Window Says: You encountered Gralice, a stern spider hunger, as you were climbing out of the nest. She is eager for bloodshed, no matter who it is. Treant have taken over the courtyard in front of you and Gralice is itching for a fight. Try to keep her alive as she hunts the smaller treants. If you kill enough, Mosscreeper will no doubt arrive to defend his minions.
If You Get This Step: Clear the nine smaller treants to spawn Mosscreeper, which spawns with three additional treants. Mosscreeper, itself, has ~8 million hitpoints; hits for a max ~13,000; and casts "Hold the Tree Line" and "Creeping Moss":
Hold the Tree Line: Self 0', Unresistable (0)
1: Block Melee or Spells (50), Max: 0
Creeping Moss: Single Target, Disease (0)
1: Illusion: New Treant
3: Decrease Hitpoints by 4000 per tick (3 ticks)
4: Increase AC by 1500
Keep Gralice alive or the task ends.
Task Window Says: You encountered a bixie spider hunter by the name of Charbroiled Chanon as you were climbing out of the nest. She seems obsessed with cooking everything she kills, and is eager to eat something beside spider meat. Help her hunt wild animals in the small forest clearing above the spiders nest. She'll be able to salvage top -quality inredients from anything you kill, but if you bring injured animals close to her, she'll eagerly help you finish them off.
If You Get This Step: DPS mobs to 10% at which point Charlbroiled Chanon kills them.
Charbroiled Chanon spawns on the group immediately after completing the previous step, and will follow one group member around (like a pet).
If you hail her:
Umbraeques says, 'Hail, Charbroiled Chanon'
Charbroiled Chanon says, 'Oh, I just love hunting! You bring the beasties close to me when they're weak, and I'll kill them to ensure the tastiest parts are preserved.
Any mob that's gets to 10% health near her will be killed instantly.
When she kills a mob you see this:
Charlbroiled Chanon says, 'I'll take it from here, team!'
- a varying amount of platinum
- a varying amount of experience
- a varying number of Marks of Valor (120-152 reported so far, currency used to buy group gear)
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