The Bixies of War  

Quest Started By:Description:
Maximum Level:110
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Money
Quest Items:
Related Creatures:
Related Quests:
Era:Call of the Forsaken
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Oct 8 00:53:47 2013
Modified: Tue Mar 3 07:22:20 2015

Call of the Forsaken Info & Guides: Overview | Progression & Task List | Raiding | Visible Armor

This is a solo task that begins with Commander Zavrus (map image). She is a drakkin found in the Queen's Wet River bixie camp (from the Ethernere portal stone, head east up the ramp and just follow the ramp until you come to the queen's camp).

Pre-Requisites for requesting:
- Level 85
- Completed Ethernere Tainted West Karana tasks:
--- "Overcoming the Cataclysm"
--- "Not of This World"
--- "Answering the Call"

You say, 'Hail, Commander Zavrus'

Commander Zavrus says 'Greetings. I don't suppose you are for hire, are you? I'm conducting an [investigation] of the recent militarization of the Stone Hive bixies. The Wet River bixies are trying to find the source of the music and sounds causing it, and I have a few people already helping, but it is not enough. Frislo here has done what he can, but while I am sympathetic with his plight, there are more lives at stake than just his brother Jacyll's.'

You say, 'I'll help with this investigation'

Without pre-requisites, you see:

Commander Zavrus says 'I don't think you can help me at this time.'

With pre-requisites, you see:

Commander Zavrus says 'I'm grateful for the help. With everyone else preparing for war, I've been low on resources to do anything for actually preventing war. I've been working with the Wet River bixies to learn more about this sound that drives the Stone Hive. It is likely some sort of magical source, but beyond that I don't know anything.'

You have been assigned the task 'The Bixies of War'.

A strange sound is echoing through the caverns, and only the Wet River bixies' wax prevents others from succumbing to the strange effects. The Stone Hive is now on the move.

Assist Commander Zavrus from Crescent Reach with the investigation into militarization of the Stone Hive bixies.

Map points for "bixiewarfront.txt" map files:

P 440.3686, 43.4288, -80.3821, 240, 0, 0, 2, Stone_Hive_Order
P 434.5842, 300.0411, -112.2936, 240, 0, 0, 2, Stone_Hive_Order
P 1187.6378, 222.1013, -174.6282, 240, 0, 0, 2, Stone_Hive_Order
P 817.3863, 222.4731, -183.3348, 240, 0, 0, 2, Stone_Hive_Order

Speak to Scout Reneza 0/1 (Bixie Warfront)

Task Window Says: Find Scout Reneza of the Wet River bixies. Zavrus believes that she may be able to help.

Scout Reneza (map image) is found in the same camp.

You say, 'Hail, Scout Reneza'

Scout Reneza says 'Commander Zavrus has asked you to look into this? Very well. I will assist you, only because our interests coincide. The Stone Hive is no longer our ally. This music of war, rage, and fury does not affect us since we have protected ourselves with the [wax]. The wax will keep you sane as well. We'll need to find information from the Stone Hive members themselves to get any further in finding the source, however.'

You say, 'Wax?'

Scout Reneza says 'That vile sound. If we do not stop it soon, who knows what might happen next? If you'd like to help, contact the drakkin called Zavrus. She is a member of the Crescent Reach military.'

Return to Commander Zavrus 0/1 (Bixie Warfront)

Task Window Says: Inform Commander Zavrus of what you've learned.

You say, 'Hail, Commander Zavrus'

Commander Zavrus says 'Reneza was helpful, I see. She did seem the reasonable sort. I think we should start by taking out some Stone Hive bixies and seeing if we can find any useful leads. I'll see what I can find out on my end.'

Locate clues by taking out Stone Hive bixies 0/1 (Bixie Warfront)

Task Window Says: Find clues from Stone Hive bixies. Troopers, diggers, lancers, and soldiers may have information.

Kill bixies in the static (non-instanced) Bixie Warfront until you get an update. These include:

a bustling digger
a frantic harvester
a resolute trooper
a vigilant soldier
an edgy lancer

These spawn in the large clearing in the tunnel behind Naturalist Yrelia (map image of Yrelia).

a resolute trooper has been slain by _____!

a resolute trooper had some interesting information that completes part of the puzzle. Your victim has left behind a few clues: you found information that Warden Lorenz was the person who handled the prisoner Jacyll and some near-mad scribblings about a war march. It looks like you'll need to do more investigating, but first, you should let Zavrus know what you found out.

Discuss the findings with Commander Zavrus 0/1 (Bixie Warfront)

Task Window Says: Report your findings to Commander Zavrus.

You say, 'Hail, Commander Zavrus'

Commander Zavrus says 'This is a good start. I haven't been able to get much done here, but I'll keep looking. In the meantime, I'll need you to follow up on this.'

Interrogate bixies 0/1 (Bixie Warfront)

Find information by killing bixies 0/1 (Bixie Warfront)

Collect Stone Hive Orders and give them to Commander Zavrus 0/5 (Bixie Warfront)

Defeat Warden Lorenz to learn about Jacyll's fate 0/1 (Bixie Warfront)

Task Window Says: Interrogate non-hostile bixies, defeat hostile bixies, collect Stone Hive orders, and find Warden Lorenz. Hostile bixies that may have information could include guards, protectors, investigators, or honey benders. Non-hostile bixies that may be willing to talk could include vendors, tenants, friendly hunters, or frightened bixies.

The above four steps can only be completed inside instances involving heroic adventures. Speak with Naturalist Yrelia, Snazlieu the Shadow, or Ambassador Crizlyna to initiate these tasks (they are shared tasks for 1-6 players -- a list of them can be found in this progression writeup). Note: All four steps are known to be updateable inside the "Espionage Begins At Home" instance.

For the "interrogate" step, just hail non-KOS bixies until you get an update:

You say, 'Hail, a quiet tenant'

a quiet tenant says 'The song fills us all with strength and zeal. The warriors in particular have found great energy. There is a non-bixie playing it. Looks like one of the people of Crescent Reach.'

For the "find information" step, kill KOS guards, protectors, investigators, and honey benders until you get an update (these mob types are most common in heroic adventures involving the residences - see Snazlieu the Sneak to trigger these tasks):

a supply guardian has been slain by _____!

a supply guardian had notes about the "power of the drum" on one of the corpses. There are references to the "power it brings."

For the "collect" step, "Stone Hive Orders" are found as ground spawns inside bixie residences (trigger heroic adventures beginning with Snazlieu the Shadow to access their houses; this may also be possible in Ambassador Crizlyna's tasks, but this is not confirmed).

Warden Lorenz can only be reached inside Heroic Adventures involving the residential district (those triggered by speaking with Snazlieu the Shadow). It's possible to invis to his location, kill him, and leave the zone without doing anything else. Note that he casts a 50' range AE for 40,000 damage (average amount of hitpoints, average DPS).

For a map to the Warden's location, click here (he's west of the residences).

Warden Lorenz has been slain by _____!
Warden Lorenz's corpse buzzes pitifully and hits the ground.

Warden Lorenz had a list of prisoners in a small journal. It appears Jacyll is a prisoner of some importance, but the exact reasons are not revealed. He is the Queen Bixie's personal prisoner.

Upon handing in the Stone Hive Orders, you see:

Commander Zavrus says 'Now these are fascinating. Thank you.'

Discuss the revelations with Scout Reneza 0/1 (Bixie Warfront)

Task Window Says: Report the results of your foray to Scout Reneza.

You say, 'Hail, Scout Reneza'

Scout Reneza says 'So the sound of the drum, that horrible music. That which we are protecting against, is made from a Stone Hive prisoner named Jacyll? I appreciate you sharing this information with us. You should tell the soldier from Crescent Reach your findings.'

Give your final report to Commander Zavrus 0/1 (Bixie Warfront)

Task Window Says: Give your final report to Commander Zavrus.

You say, 'Hail, Commander Zavrus'

Commander Zavrus nods. 'It looks like Jacyll and this drum might be what's causing the bixie's behavior. This is incredibly serious. However, if we can stop him from playing this artifact and rescue him, we might be able to avoid a war. You've been an incredible help. Thank you.'

You've learned much. The Stone Hive bixies are being controlled by a magical drum played by Jacyll, a prisoner of the Stone Hive bixies. It will be necessary to free him to recover the drum and halt the march of war.

Experience (3-4 AAs at Level 100)
262 platinum, 5 gold

(This task is repeatable with a 6-hour lockout - lockout from the time the task was requested.)

Precursor & Lore

While not a part of this task or any progression, the Drakkin named Jeslellathina of Crescent Reach (found beneath the ladder that leads up to the new zone) has a few things to say about the Bixie Warfront:

You say, 'Hail, Jeslellathina'

[Jeslellathina] plays with a bit of flame wrapping around her knuckles as she says, 'Have you ever seen a [building burn], _____?'

You say, 'Jeslellathina...'

Jeslellathina laughs, holds her flaming hand up to her mouth and blows a kiss of flame at you. She says playfully, 'Don't mock the name, honey. It's specifically chosen for its purpose, just like you've been.'

You say, 'A building burn?'

Jeslellathina looks up at you, confused by your answer. She asks again, 'Well, have you?'

You say, 'No...'

Jeslellathina snaps her hand shut with surprising force and snuffs the flame out. 'What a pity. You're really missing out. [Honeycomb] burns quite well, too, though.'

You say, 'Honeycomb?'

Jeslellathina says 'Oh, have you not heard already? I'd assumed everyone in Crescent Reach had by now; the gossip here is quite out of control. Well, we're here on a [rescue] mission.'

You say, 'Rescue?'

Jeslellathina says 'Jacyll, one of the finest bards I've ever heard, and a personal friend of mine, was kidnapped by the Stone Hive bixies. Thus, the [ladder]!'

You say, 'What's this ladder?'

Jeslellathina looks a little irritated that you require more explanation. She begins flicking flames off of her fingers as she recites, 'Attention, all brave adventures that set foot inside Crescent Reach's borders! The esteemed and well-respected bard, Jacyll, has been kidnapped by the Stone Hive Bixies and taken to their [underground camp].'

You say, 'What underground camp?'

Jeslellathina says 'Yes, yes. I was getting to that.' Jeslellathina takes a deep breath and continues drearily, 'Their newly excavated underground tunnel network can be accessed via a subterranean pathway and one super long ladder. The authorities of Crescent Reach can guarantee safe passage into the underground fortress, but assumes no [liability] for...'

You say, 'Liability?'

Jeslellathina's head snaps up like she fell asleep, smiles, and says, 'Oh yes, it'd be a shame to miss that part. As I was saying, Crescent Reach assumes no liability for any serious injuries, BEST FRIENDS, decapitations, life-threatening predicaments, BEAUTIFUL FLOWERS, diseases, bug bites, or HEAPING PILES OF TREASURE that may be acquired within [the cavern].'

You say, 'The cavern?'

Jeslellathina shoots spark into the sky and says, 'We've taken to calling it the Bixie Warfront, but there's really no official term for the place. It's just an extension of the existing Stone Hive the bixies constructed long ago on the eastern edge of Blightfire Moors. This one's much [more dangerous], though.'

You say, 'More dangerous?'

Jeslellathina holds a finger up to her lips and puts her ear to the ground, motioning for you to do the same. She asks, 'Do you hear that subtle thumping? It's been going non-stop ever since we discovered the cavern. The entire complex is a massive military wonderland: factories, battlefields, fortresses, training camps--they've got [everything] down there.'

You say, 'Everything?'

Jeslellathina says 'Everything. Including our friend, Jacyll. If you think you're up for the challenge, head down the ladder and speak to his brother, Frislo. He'll make sure you're [put to work] finding the stolen drakkin.'

You say, 'Put to work?'

Jeslellathina says 'Oh, yes. It's definitely work. Oh, wait. Are you accepting?' Jeslellathina doesn't wait for your response, immediately reciting, 'The people of Crescent Reach, and especially the family and friends of Jacyll thank you for your contribution. You may return to Crescent Reach for refreshments and possible dancing after Jacyll is rescued.'
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unable to request with listed pre-reqs
# Jul 17 2017 at 2:16 PM Rating: Excellent
4 posts
--- "Overcoming the Cataclysm"
--- "Not of This World"
--- "Answering the Call"

have all these 3 and still can't request the task.
# Aug 29 2015 at 1:50 PM Rating: Good
2,334 posts
Annoying mission. I think I'd rather have to kill 100 yellow-con mobs than do all this running around! Most annoying step is "interrogate bixies" inside the HA. It looks like only quiet tenants count and they don't always spawn in an instance. I suggest when you acquire one of these HA's, unless it's your intent to complete it anyway, scout the instance for the existence of quiet tenants otherwise you'll have to drop it and re-start, or wait 6 hours (assuming you complete it) to get a new mission, just to get some quiet tenants to hail.

Sippin 110 DRU *** (formerly) Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 110 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
# Mar 18 2018 at 8:28 AM Rating: Default
31 posts
Really annoying. But any non-aggro bixies will do, the different variations have different non-aggro bixies. Get HA, enter, kill your way to non-aggro bixies (you need to kill for next step anyway - after you get that completed, can invis your way around) in and around residences, once you've hailed them all, drop HA, then re-get, and do it again. I had to go through 4 times to get that interrogate flag. While you're at it, snag any 'Stone Hive Orders' you find in homes for turn in on next step, plus kill Warden Lorenz.

Also, moderator: it's not "Espionage Begins At Home" - it's "Espionage Starts At Home"
# Mar 22 2018 at 12:19 PM Rating: Default
31 posts
Incidentally, if you are boxing and at stage where you are collecting Stone Hive Orders - these respawn in the homes during 'Espionage' task every few minutes (< 5 min), so just hang out after you've done your killing and collect as needed for your boxes.
# Apr 10 2016 at 7:59 PM Rating: Decent
14 posts
"a weapon vendor" also works for the hail, for the interrogate step.
Stone hive orders in
# Mar 01 2015 at 12:54 AM Rating: Decent
30 posts
The locations I found in "Espianage Starts at Home, add to "bixiewarfront_1.txt":

P 440.3686, 43.4288, -80.3821, 240, 0, 0, 2, Stone_Hive_Order
P 434.5842, 300.0411, -112.2936, 240, 0, 0, 2, Stone_Hive_Order
P 1187.6378, 222.1013, -174.6282, 240, 0, 0, 2, Stone_Hive_Order
P 817.3863, 222.4731, -183.3348, 240, 0, 0, 2, Stone_Hive_Order

They did respawn so I got all 5 from only the 4 locations.
# Feb 15 2014 at 1:13 AM Rating: Decent
38 posts
*a weapon vendor, the mob you need to hail, doesn't seem to spawn in every Espionage HA, took me like 4 tries. I might have overlooked it the first attempt, but it definately didnt spawn in the next few HAs.

Edited, Feb 15th 2014 2:40am by dllrock

Edited, Feb 15th 2014 2:40am by dllrock

Edited, Feb 15th 2014 2:41am by dllrock
Stone Hive Orders
# Feb 13 2014 at 5:05 PM Rating: Decent
26 posts
In the last house to the right hand side on the map, there is another table that spawns the orders. Saves A LOT of time 3boxing :)

Edited, Feb 13th 2014 6:06pm by Pondorra
Interrogate bixies 0/1 (Bixie Warfront)
# Dec 29 2013 at 3:17 PM Rating: Excellent
68 posts
It does not have to be a non-KOS mob. We did Espionage Starts at Home: a weapon vendor (ready to attack) was pulled, someone hailed to get the attention of the tank... ding! step update (we hailed while it was under agro from being pulled).
Thane of Tunare
Pastry Chef
# Dec 26 2013 at 1:34 PM Rating: Default
184 posts
This is a very quest; the only difficulty I found was waiting for ground spawns of the bixie orders to re-pop since I was tri-boxing and thus needed 15 of them.

I did espionage starts at home to do this quest, and found that none of the listed non-hostiles would talk to me or my alts. A vendor is listed as non-hostile but they all con'd as KOS. But while doing the ESaH step to interrogate vendors, I tried hailing one and the task updated. All 3 of my toons got the update off the same vendor, of course you have to do 3 separate hails since this is a 1 man quest (done in a group quest zone).
update to Bixbies at war: interogating the bixbies
# Oct 24 2013 at 3:57 PM Rating: Decent
41 posts
Task is repeatable as the collectables drop in them.
NOW as for the update to the bixbies at war: interrogate bixbies.
In the first room with the spiders are 4 bixbies one named and three others the others are the ones you need to hail uninvised for the update.
not anyothers that are listed anywhere else.
update to Bixbies at war: interogating the bixbies
# Oct 25 2013 at 7:56 AM Rating: Default
6 posts
1. The bixies. not bixbies. omg.
2. The task you are speaking of is The Great Hunt, and it's the best by far for the interrogate bixies part. Thanks though, your info at least stopped me from going nuts.
Note: This task is not repeatable.
# Oct 20 2013 at 12:02 PM Rating: Good
202 posts
Note: This task is not repeatable. However, I was able to get the task a second time and so far it's updating
Task steps
# Oct 13 2013 at 4:19 PM Rating: Decent
7 posts
Speak to Scout Reneza - 0/1
Return to Commander Zavrus - 0/1
Locate clues by taking out Stone Hive bixies - 0/1
Discuss the findings with Commander Zavrus - 0/1
Interrogate bixies - 0/1
Find information by killing bixies - 0/1
Collect Stone Hive Orders and give them to Commander Zavrus - 0/5
Defeat Warden Lorenz to learn about Jacyll's fate - 0/1
Discuss the revelations with Scout Reneza - 0/1
Give the final report to Commander Zavrus - 0/1
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