Raid Expedition: Dispelling the Shadows  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:100
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Loot
Related Zones:
Related Creatures:
Related Quests:
Era:Rain of Fear
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Apr 18 11:30:10 2013
Modified: Tue Mar 18 21:38:25 2014
Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This raid expedition begins with Kela Lor Telaris (findable with CTRL+F) who is found in the far southeastern part of the palace (head up inside tree - she is in the first room).

For a visual of how to safely get to this area, see the image on this NPC entry.

Pre-Requisites for Requesting:
- Level 85
- Completion of "The Goddess, the Shard, and the Diabo"
- Completion of "Aten's Wrath"
- Completion of "Dial L for Luclin"
- Completion of "Breaking the Seal" (mission)
- Completed all three Valley of King Xorbb events:
--- "Guardian of the Gate"
--- "Yymp the Infernal"
--- "The Return of King Xorbb"
- Completed Chelsith Reborn raid ("Champions of the People")

Pre-Requisites for Particpating:
- Completed all three Valley of King Xorbb events:
--- "Guardian of the Gate"
--- "Yymp the Infernal"
--- "The Return of King Xorbb"
- Completed Chelsith Reborn raid ("Champions of the People")

Say "large" to request the expedition.



Summary

- Speak with Kela Lor Telaris to spawn the event (can bypass intro by saying "attack now").

- After lore plays out, Luclin attacks.

- Luclin's spells...
--- From 100%-30%, casts "Dark Hemisphere" and "Light Hemisphere".
------ Every 35 seconds, these two spells are cast simultaneously. One will AE 180 degrees to her left; the other will AE 180 degrees to her right. The "Dark" AE is a nuke; the "Light" AE is a focus debuff that increases spell damage taken if you are hit with the "Dark" AE. Each time these are cast, these two AEs switch sides.
--- At 30%, buffs self with "Shield of Shade".
------ This renders her undamageable as part of the script.
--- From 30% to death, casts "Disease of Shade".
------ This is a single-target emote-based viral DOT for 54,000 hp/tick for 4 ticks (viral to anyone within 30' range of the inflicted target; also, if cured, nukes the curer for 70,000 hp).
--- From 15% to death, casts "Shadow Annihilation" and "Shadow Explosion".
------ Every 30 seconds, glowing particles appear in a vertical column above the central platform, and Luclin AEs "Shadow Annihilation".
------ 15 seconds after this happens, the particles turn off and orbs appear, and shortly after this, Luclin AEs "Shadow Explosion".
------ Both these two "Shadow" spells are avoidable by hiding out of line of sight (use the pillars to hide).

- The Doors...
--- Once Luclin reaches 70%, several vessels (orbs) spawn around the room. They are a mix of light (white) and dark (black). You'll need to go through three phases here; the order in which you do so is up to you.
------ Vessels can be turned the alternate type (light to dark, or dark to light) by DPS'ing them (low hps).
------ One Phase: Turn every orb dark to spawn "Bearer of Darkness".
--------- Every 30 seconds, the Bearer of Darkness AEs "Dark Pulse" (150' range nuke for 77,000).
--------- Luclin buffs herself with "Cloak of Darkness" (increase defense) and heals herself for 20%.
------ Another Phase: Turn every orb light to spawn "Bearer of Light".
--------- Every 30 seconds, the Bearer of Darkness AEs "Light Pulse" (150' range nuke for 77,000).
--------- Luclin buffs herself with "Lucent Rending" (increase attack) and heals herself for 20%.
------ A Third Phase: Turn the four southern orbs light, and the four northern orbs dark to spawn the essence of shadow adds.
--------- Luclin heals herself for 40%.
--------- At first, one add spawns. 60 seconds later, two adds spawn. 60 seconds after that, three adds spawn. Then four adds. Then five adds. These adds continue to spawn every 60 seconds (maximum per wave is five mobs) for the remainder of this phase.
------------ These adds have low hitpoints and don't hit too hard (immune to mez; immune to stun).

- The Shadow...
--- Once Luclin reaches 30%, she becomes immune to DPS and walks to her throne. The Shadow of Luclin spawns and attacks.
--- The Shadow of Luclin casts "Shade Siphon" every 40 seconds.
------ If a player has this debuff on them at a time when they are hit with another nuke, the Shadow of Luclin heals itself.
--- Shadow of Luclin has emote-based attacks:
------ If she emotes that she "raises its sword" at someone, she is 10 seconds away from casting a frontal AE "Shadow Blade" in that players direction.
------ If she emotes that she "aims a straight cut" at someone, she is 10 seconds away from casting a beam nuke ("Shadow Blade Slash") at that person.
------ If she emotes that she "glances around itself", she is 10 seconds away from AEing the 175' range "Shadow Blade Whorl".
--- Kill the Shadow of Luclin to progress the event.

- After the Shadow's Death: Luclin at 30%...
--- After the Shadow's death, Luclin attacks again.
--- Her "an essence of shadow" adds again spawn five at a time (one wave every 60 seconds).
--- She gains an emote-based viral DOT ("Disease of Shade"), warning 15 seconds ahead of time that "Spreading Shadows will consume you, _____" (where the blank is a targeted player).

- Luclin at 15%...
--- Once Luclin reaches 15% health, the essences of shadow stop spawning (and despawn, if any are still alive).
--- During this phase, an emote goes off indicating the appearance of a vertical column of particles at the center of the room. Luclin, at this time, AEs "Shadow Annihilation" (avoidable by being out of line of sight).
--- 15 seconds after this, the particles disappear and NPC orbs spawn, at which point Luclin casts "Shadow Explosion" (you'll take more damage from this if you have "Shadow Annihilation" on you.

- Kill Luclin to complete the event.



Triggering the Event

Speak with Kela Lor Telaris to trigger the event. Note that you can bypass the introductory lore by saying "attack now".

You say, 'Hail, Kela Lor Telaris'

Kela Lor Telaris shouts 'Do you feel it, your hair rising on its ends? The balance of light and darkness tilts back and forth, priming the energy in the air. We cannot wait. Any moment this chamber could [ignite].'

You say, 'Ignite?'

Kela Lor Telaris shouts 'Diabo carries the darkness within him. I can sense you bear the light. When the two meet, they shall annihilate each other, as it should be. I have seen enough to know there is no peace unless the light and the darkness come together as one and give themselves unto obliteration. Without such sacrifice, [strife] is eternal.'

You say, 'Strife?'

Kela Lor Telaris shouts 'You know the imbalance the shards brought to this realm. You see the looming destruction embodied in Diabo. Were he to ascend to the throne of Shadow and obtain the greatest shard secured within, this plane, Vex Thal, and perhaps the entire moon would be swallowed in darkness. If only [Luclin] had heard our pleas.'

You say, 'Where is Luclin?'

Kela Lor Telaris shouts 'She remains in the shadows. Where has she gone now that the spreading fear and ambition of her followers wrecks her home? Does she cower behind the door, shivering at the might of Diabo? Has she herself fallen to the madness of the shard she holds? Were you to [defeat] Diabo, perhaps Luclin would open her chamber that I might remove the shard from this plane and deliver it unto my employer, who will dispose of it. If you have no heart to confront Diabo, you should [leave] now.'

You say, 'We can defeat him'

Kela Lor Telaris glances around as the chamber begins to rumble and fill with shadows. 'Diabo must be breaching the chamber door! The time has come; light and darkness must collide!'

Kela Lor Telaris halts and quakes. 'Shadows betwixt the light and darkness...my Lady, could that be you? We plead only that you allow us to remove the defilement from your sight. My lady, hear my words and despise not my presence!

Luclin shouts 'Mortal beings who live within the shadows of guilt and secrets, what makes you think I hear not every whisper, curse, or plea you utter? Under the light of my moon you spill your secrets to a darkened room, you speak your blood oaths, you cry out in your fulfillment of base desires. I see into your hearts. I know the darkness that lies within, vying with light for supremacy. You stumble about, enshrouded by darkness or blinded by light. You know not which will next lead you, or which will become your master.'

Luclin shouts 'Diabo, darkness mastered you. Long ago light bled from your heart, pierced by the shards of fear and the blackened thorns of envy. You are but a darkened husk, a shriveled form of the creatures I created. For you there is no return to balance, only dissolution in the blackest reaches of my realm, beyond the edge of memory.'

Luclin shouts 'And you, adventurers...you stumble into my presence, led as though blindfolded to gallows built by your own hands. I see within you. Some bear light, others carry darkness, but together your shadow walks a fated path. Will you climb the scaffolding and stand beside your dark executioner? Will you lay your necks within the noose that tightens around Norrath? Know that I will not allow you what you seek. The final piece of Cazic Thule rests in my shade for eternity. If you continue your journey, to you I grant reprieve from the gallows through death.'

Luclin becomes aggro (auto-aggro and summons from 100%, so be ready for a fight).



Luclin: 100% to 70%

Luclin summons from 100% health; hits for a max ~45,000 (does not flurry or rampage). She can be pulled to any location in the entire chamber.

Every 35 seconds, she casts "Dark Hemisphere" and "Light Hemisphere". These two spells are cast simultaneously. One will AE 180 degrees to her left; the other will AE 180 degrees to her right. The "Dark" AE is a nuke; the "Light" AE is a focus debuff that increases spell damage taken if you are hit with the "Dark" AE. Each time these are cast, these two AEs switch sides.

Dark Hemisphere: Directional 400', (-150)
1: Decrease Hitpoints by 66153

Light Hemisphere: Directional 400', Chromatic (-975)
1: Add effect: Light Hemisphere Effect
2: Add effect: Light Hemisphere Effect

Once Luclin reaches 70%, you see these emotes:

Vessels of light and darkness fill the chamber.

Kela Lor Telaris shouts 'Look at the vessels! Might all of them at once be changed to match the patterns on the doors? Perhaps they channel Luclins powers of Light and Darkness!'



Luclin: 70% to 30%

During this phase, Luclin continues casting her "Hemisphere" directional AEs. She does not cast any additional spells, nor does she gain any other abilities.

When she reaches 70% and the above emotes occur, eight orbs spawn around the center of the room. These are a mix of white and black ("a light vessel" and "a dark vessel").

You'll need to go through three phases here; the order in which you do so is up to you. The order in which they are presented here is the recommended order for the least amount of difficulty.

Vessels can be turned the alternate type (light to dark, or dark to light) by DPS'ing them. They have low hps and, when killed, change to the opposite type. NOTE: Vessels are belly casters (casters must be in melee range to land spells). If any players are near a vessel when it changes type, it spawns an add ("a being of _____"; one add for each player near it). These adds hit for a max ~30,000 and are immune to mez, root, snare, and stun.

You can use rangers, pets, and/or DOTs to handle the vessels without spawning unnecessary adds.

The Dark Moon & Bearer of Darkness

One phase is the "dark" phase: Turn every orb dark to spawn a named called "Bearer of Darkness". As soon as this happens, Luclin heals herself by 20% and buffs herself with "Cloak of Darkness", a two-minute mitigation to all damage:

The constellation of orbs resonates, and the occluded moon rises in the North.
Luclin is revitalized by the activation of the dark-moon door, and she increases her defense.

Cloak of Darkness: Single Target, Unresistable (0)
1: Mitigate Spell Damage by 65%
2: Mitigate Melee Damage by 65%

The Bearer of Darkness spawns at a doorway and slowly makes its way to wherever you're fighting Luclin. Every 30 seconds, the Bearer of Darkness AEs "Dark Pulse":

Dark Pulse: PB AE 150', Corruption (-150)
1: Decrease Hitpoints by 76923

The Full Moon & Bearer of Light

A second phase is the "light" phase: Turn every orb light to spawn a named called "Bearer of Light". As soon as this happens, Luclin heals herself by 20% and buffs herself with "Lucent Rending", a two-minute increase to her attack:

The constellation of orbs resonates, and the light of the full moon shines in the South.
Luclin is revitalized by the activation of the full-moon door, and her strength increases.

Lucent Rending: Single Target, Unresistable (0)
1: Increase 1H Blunt Damage Modifier by 145%
2: Increase Attack Speed by 80%

The Bearer of Light spawns at a doorway and slowly makes its way to wherever you're fighting Luclin. Every 30 seconds, the Bearer of Light AEs "Light Pulse":

Light Pulse: PB AE 150', Prismatic (-150)
1: Decrease Hitpoints by 76923

The Half-Moon & Essences of Shadow

The third phase is the "mixed" phase: Turn the four southern orbs light, and the four northern orbs dark:

The constellation of orbs resonates, and the half moon shines in the East.
Luclin is revitalized by the activation of the half-moon door, and beings of shadow are drawn into the fray.

Kela Lor Telaris says 'With the three doors activated, Luclin's protective powers must be exhausted!'

As soon as this happens, Luclin heals herself by 40%. 60 seconds later, 1x "an essence of shadow" spawns. 60 seconds after that, 2x "an essence of shadow" spawn. 60 seconds later, 3x "an essence of shadow". 60 seconds laer, 4x "an essence of shadow". 60 seconds later, 5x "an essence of shadow". Every 60 seconds thereafter, you get another 5x "an essence of shadow". These adds have low hitpoints and hit for a max ~15,000. They are mezzable and stunnable.

Luclin at 30%

WARNING: Do not take Luclin to 30% until you have spawned all three of these phases. If she reaches 30% before you have spawned them, she regenerates to 100% health.

Once all three phases have been spawned and Luclin reaches 30%, she goes unaggro, buffs herself with "Shield of Shade" and puts the aura "Shadow Pushback" around her:

Shadow Pushback: PB AE 250', Unresistable (0)
1: Slow Push (300)

Shield of Shade: Self 0', Unresistable (0)
1: Mitigate Spell Damage by 100%
2: Mitigate Melee Damage by 100%

She makes her way back to the center of the chamber where she takes a seat on a shadowed throne. Soon after, the room rumbles and the "Shadow of Luclin" appears.

Luclin shouts 'You think your spirit shines in these dark hours, but I see the black cloud billowing about you, encroaching upon your horizon. You race into the moonless night, heedless of the coming destruction you hasten. That which you call light is only darkness. Can you even say where one ends and the other begins? Can you take a life that countless more might be saved? Though Cazic Thule was of my immortal kin, that which has been destroyed should never be repaired, lest he who stalks in shadows arises to claim both night and day. Those of you who cannot walk in the balance of light and darkness will be destroyed by shadow!'



Shadow of Luclin

The Shadow of Luclin auto-aggros (summons from 100% health). It hits for a max ~47,000; AE rampages (full damage); and can be pulled to any location in the chamber. There are no adds during this phase.

Every 40 seconds, it debuffs players with "Shade Siphon". This effect causes Luclin to be healed (up to a maximum 50%) each time any player takes 10,000 (or more) damage from a spell.

It has several emote-based attacks (note that in each case here, there is a double space after the word "Luclin"):

Shadow of Luclin raises its sword at _____ for an arcing cut.
--- 10-second warning for a frontal AE "Shadow Blade" in that player's direction.

Shadow Blade: Directional 300', Magic (-950)
1: Decrease Hitpoints by 76923

Shadow of Luclin aims a straight cut at _____.
--- 10-second warning for a beam nuke "Shadow Blade Slash" at that player.

Shadow Blade Slash: Unknown(44) 20', Magic (-950)
1: Decrease Hitpoints by 96923

Shadow of Luclin glances around itself.
--- 10-second warning to the 175' range AE "Shadow Blade Whorl".

Shadow Blade Whorl: PB AE 175', Magic (-950)
1: Decrease Hitpoints by 89230

Kill the Shadow of Luclin to progress the event.



Luclin: 30% to 15%

Luclin reactivates as soon as the Shadow of Luclin dies (again, auto-aggro and instant summon). She no longer does he "Hemisphere" directional AEs, but she gains an emote-based viral spell attack:

Luclin says 'The spreading shadows will consume you, _____'
--- 15-second warning to "Disease of Shade" being cast on the targeted player.

Disease of Shade: Single Target, Disease (-975)
1: Decrease Hitpoints by 53846 per tick (4 ticks)
2: Increase Disease Counter by 80
3: Cast on Curer: Flash of Shade (nuke + 0.1-second stun for 69,000 dmg)

Also from 30% to 15% health, 5x "an essence of shadow" spawn every 60 seconds.

Every 50 seconds during this phase, you'll see this emote:

Luclin targets a lesser being for sacrifice.

At this time, one of the "an essence of shadow" mobs gains a subtitle: "(targeted for sacrifice)". 20 seconds later, if this mob is still alive, Luclin AEs "Dark Explosion" around it:

Dark Explosion: Targeted AE 75', Unresistable (0)
1: Decrease Hitpoints by 61538

DPS Luclin to 15% to progress the event. Once at 15%, you see this emote:

Luclin says 'Those who reject equilibrium and seek to overthrow balance will find nothing but annihilation!'

Any essences of shadow alive at this time despawn.



Luclin: 15% to Defeat

Luclin no longer casts the viral spell, but gains a debuff ("Shadow Annihilation", 1200' PBAE avoidable by being out of line of sight) + explosion AE ("Shadow Explosion", 1200' PBAE nuke for 22,000). The "Shadow Annihilation" effect is a focus that makes you take additional damage from the explosion AE.

Kill Luclin (or rather, the Shadow of Luclin, as she tricked you into doing) to complete the event:

Luclin's laughter echoes throughout the chamber, and her undefeated form rises from the shadows. 'You still do not understand? The hand of darkness guided you here, stretched you out like mindless digits to grasp for itself that which should never be taken. Kela Lor Telaris, stand before your goddess!'

Kela Lor Telaris and Luclin have a stand-off in the center of the chamber...

Luclin shouts 'You are the palm of your master, the black hand of many names. You reach for coin but grab hold of Norrath's destruction. Do you even know whom you serve? Long ago it ceased to be I.'

Kela Lor Telaris is then destroyed...

Luclin shouts 'Now your death will serve Norrath as a reminder of the cost of allegiance to Xaric!'

Luclin makes her way to her throne...

Luclin shouts 'Adventurers, your courage and strength may be useful to me. But no more will I trifle with you while you remain cloaked in ignorance. If you seek to lift the veil, I await you in my chambers.'

A chest spawns next to the throne.

Luclin shouts 'In another age, before even your races crawled upon the surface of Norrath, I heard the Alarans praying in their strange tongues under the light of my moon. They cowered beneath this silver eye in the black sky, and they dreaded the glimpse of winged forms flitting across its face. In this strange land, fear lurked beneath every rock and within every shadow. Even as their gods lay dead and buried, the Alarans' fear lived, growing stronger just beyond their vision.'

Luclin shouts 'Though they could not speak its name, I knew it. Even in the darkest twilight recesses of thought I am there. I have seen where it lives, behind the brave countenance or facile smile. Lupex, the Unspoken -- it has been called many things, but its true name is Xaric, the Phantasm of unspeakable fear, the fear without name.'

Luclin shouts 'It waits in the heart of Cazic's crystal, drawing facets of fear unto itself, becoming a god more powerful than Cazic ever was. It ends here. This piece of Cazic Thule will never leave this chamber. If you trek further upon your dark path, I offer you no leniency. You forfeit your life as Kela Lor did when he made a pact with Xaric. But there is yet a chance to atone for your misdeeds.'

Luclin shouts 'In due time I shall open the way into the heart of fear. [Leave] here and return to your lands below. Concern yourself not with my realm, for my servants and I shall return it to equilibrium. Await the time to confront Xaric. Prepare your minds: Be not fooled by the path of light or darkness, for one is often the other. Instead, walk upon the path of shadows, and know that I hear your thoughts and am with you in the gray.'

As you open the chest:

Luclin has revealed that Xaric, the Phantasm of Fear, has been using you to gather the fallen shards of Cazic Thule. When the time is right, the way shall be opened for you to confront this unspoken evil that has been spreading its grasp over Norrath.

You say, 'Hail, Luclin'

Luclin says 'You should [leave] from here. If you [fight] on in your quest to bring about Xaric's darkness, you will die.'

Say "leave" to zone out (or "fight" for a quick zone to your bind location).

You say, 'Let me leave!'

Luclin says 'Be ready when I call upon you to walk the path of shadow!'

LOADING, PLEASE WAIT...
You have entered Plane of Shadow.



Loot

NOTE: In addition to regular chest loot, everyone in the zone receives 10x "Shadowstone" (used as an alternative way obtain raid drops, from Serroth Dantor in the Harbinger camp of Shard's Landing.

This also spawns an extra chest in which you will find 3-5 "Brell's Shadow" (end item for the Coldain Shawl 3.0 series) + 0-1 "Burden of Truth" (very rare).

Loot consists of 4 armor pieces (first list) + 4-5 other items (second list) + 3-5 weapons (third list) + 4 spell runes (fourth list) + 0-1 Primed Fragment of Fearlinked Zeal (cultural aug):

Dread Washed Armguards
Dread Washed Boots
Dread Washed Bracer
Dread Washed Gloves
Dread Washed Helm
Dread Washed Leggings
Dread Washed Tunic (see this guide for information about putting together ROF armor)

Belt of Living Rage
Cerulean Cloak
Choker of Moonlit Tranquility
Cincture of the Hidden Moon
Cord of the Unseen
Droplet of Light
Earring of Shattered Light
Earring of Watchful Shadows
Earring of Wrathful Shade
Flowing Blacklight Sash
Light-Touched Necklace
Locket of Dancing Shadow
Locket of the Darkwalker
Lone Walker's Cloak
Loop of Infinite Shadow
Luclinite Stud
Moon-Phase Piercing
Moonbeam Clasp
Moonfire Sash
Moonstone Choker
Netherborn Sash
Nightguard Girdle
Nightsong Ornament
Pale Blue Ribbon
Pale Luclinite Torq
Pearl of the Diabo
Pendant of Darkened Frenzy
Quintessence of Shadow
Rod of Dark Rites (very rare)
Rough Jute Cloak
Shade-Wreathed Earring
Shadow-Splinted Cloak
Shadowborne Cloak
Shadowrent Cloak
Shadowtone Cloak
Shimmering Hoop of Light
Sorrowsong Sash
Umbral-Hooded Shawl
Woven Shawl of Rage

Crys Dator, Wand of Indentured
Eom Draues, Longbow of Torment
Pli Teka, Lance of Pure Pain
Thox Tatrua, Ulak of the Quick Death
Umbralforge Shield
Vius Xiall, Hammer of Dawn
Vol Tekar, Edge of Light
Xau Kaas, Blade of Souls
Xau Tekar, Blade of Night
Xenu Xakra, Staff of Unlife
Xin Xakreum, Baton of the War Spirit

Lesser Terrormote
Median Terrormote
Greater Terrormote
Glowing Terrormote
Rewards:
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Burden
# Mar 08 2014 at 1:19 AM Rating: Decent
49 posts
the burden of truth can also pop in the chest where the Brell's Shadows are

http://everquest.allakhazam.com/db/item.html?item=108602
Raid Treasure Chest Items
# Apr 18 2013 at 11:08 AM Rating: Excellent
Guru
Avatar
***
2,391 posts
Chest had the following items:
  • Moon-Phase Piercing
  • Pearl of the Diabo
  • Choker of Moonlit Tranquility
  • Cincture of the Hidden Moon
  • Shadowtone Cloak
  • Vius Xiall, Hammer of Dawn x 2
  • Xin Xakreum, Baton of the War Spirit
  • Thox Tatrua, Ulak of the Quick Death
  • Median Terrormote
  • Lesser Terrormote
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