An Epic Request (Enchanter)  

Status: Incomplete

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:100
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Loot
Success Lockout Timer: 20:00:00
Quest Items:
Related Zones:
Related Quests:
Era:Rain of Fear
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Sun Mar 17 06:54:26 2013
Modified: Wed Jul 31 13:01:31 2013
This task begins with Lady Carolline of Thex in Northern Felwithe. She is located at 0, -170 (on the balcony overlooking the entrance: you can use the Find Feature, CTRL+F, to get to her).



Initiating the Task

You say, 'Hail, Lady Carolline of Thex'

Lady Carolline of Thex smiles, trying to hide an obvious air of sadness, 'Greetings adventurer, such a lovely day isn't it?' The pained look on her face clearly gives away that something is [wrong].

You say, 'What's wrong?'

Lady Carolline of Thex says 'Wrong? Oh, nothing really. My beloved is off again on some [excursion] and has yet to return. I'm quite sure he will be fine though. How I miss our adventures together, the time we would spend exploring the hidden beauty of Norrath. We were especially fond of [Antonica].'

You say, 'Why were you fond of Antonica?'

Lady Carolline of Thex says 'A lovely land, despite the efforts of humans to ruin it...' The Koada`Dal's smile becomes more sincere. 'Lake Rathetear, oh the [stories] I could share of moonlit nights sitting on the docks. The noble aviaks keeping ardent guard over the sacred flame, the sunken towers and legend of the Megalodon...' She sighs and looks up to the sky.'

You say, 'What stories could you share?'

Lady Carolline of Thex blinks and looks back to you, her demeanor changing. 'Tell you what stranger, you come up with an [interesting tale] to distract me from my boredom, and I'll see if I can find something to [reward] you for your effort.'

You say, 'What reward would that be?'

Lady Carolline of Thex says 'Hmm, already pondering your riches before the effort of imagination? I suppose not many adventurers care to put any effort into their journeys these days.' The young high elf sighs. 'Anyway, what you will be rewarded with is something befitting a _____ such as yourself.'

You say, 'I have an interesting tale to tell'

Lady Carolline of Thex says, 'Something grand, truly epic and interesting! Just let me know when you've thought of a suitable story.'

You have been assigned the task 'An Epic Request'.

Be sure to carry your epic artifact with you!



Explore Locations

NOTE: There are 16 "explore" locations. Each location represents one class and, for that one class, will trigger an event. The other 15 classes only need to explore the location.

Explore the Stage of Baladric's Symphony 0/1 (Dreadlands)

Task Window Says: Baldric Slezaf's tale is the pursuance of impossible beauty -- a symphony to rival the works of Ayonae Ro.

/loc 780, 9690, 1070 (valley with the portals -- in a pyramid near Baldric Slezaf). For non-Bards, this is a simple location update. For Bards, this initiates an event (for class event details, see the next section in this writeup).

Explore the Valley of McArik's Reflection 0/1 (Lake of Ill Omen)

Task Window Says: Keras McArik stands stoic in a valley east of what was once Veksar.

/loc -225, -3535, 235 (near Keras McArik, due east of the center of the lake, near the zone boundary). For non-Berserkers, this is a simple location update. For Berserkers, this initiates an event (for class event details, see the next section in this writeup).

Explore the Depths Behind the Scaled Mystics 0/1 (East Cabilis)

Task Window Says: Beneath the Scaled Mystics' Temple lies a rather complex series of tunnels.

/loc 940, -450, -22 (in the halls under the Shadow Knight, Beastlord, and Shaman guild). For non-Enchanters, this is a simple location update. For Enchanters, this initiates an event (for class event details, see the next section in this writeup).

Explore the Outer Remnants of Torsis' Dark Mantle 0/1 (Emerald Jungle)

Task Window Says: Standing just outside the ruins of Torsis you can feel the intense spiritual void that caused the city's downfall.

/loc 295, -2000, -322 (at the entrance to City of Mist). For non-Shamans, this is a simple location update. For Shamans, this initiates an event (for class event details, see the next section in this writeup).

Explore the Oasis in a Deserted Sea 0/1 (Timorous Deep)

Task Window Says: In a sea of desolate islands stands one secluded, sacred paradise.

/loc -11550, -1710, 13 (in the walled isle where the Cleric 2.0 final battle is held and the triggered Faydedar is located). For non-Clerics, this is a simple location update. For Clerics, this initiates an event (for class event details, see the next section in this writeup).

Explore the Bloody, Forgotten Trail of Hate's First Knight 0/1 (North Ro)

Task Window Says: When Lhranc returned to Freeport to exact vengeance upon his brother, Glohnor, he took a particular trail into the city.

/loc 9625, 520, 25 (entrance to the Freeport Sewers in the very far northwest corner of the zone). For non-Shadow Knights, this is a simple location update. For Shadow Knights, this initiates an event (for class event details, see the next section in this writeup).

Explore the Orbital Children of Ro 0/1 (West Freeport)

Task Window Says: There are not many locations on Norrath where you can see Drinal, Luclin, Anbeal, Trorsmang, Cordon, and Ro all at once.

/loc -185, -940, 20 (a study hall in arcane tower, near entrance to Arcstone). For non-Wizards, this is a simple location update. For Wizards, this initiates an event (for class event details, see the next section in this writeup).

Explore the Plains of the Legendary Pegasus 0/1 (South Karana)

Task Window Says: Many people are amazed at the constructive feats of the Aviaks. How such noble but simple creatures were able to create such a majestic tower is still a mystery.

/loc -6745, 1065, 6 (Aviak's treehouse, just north of zone-in from Lake Rathetear). For non-Magicians, this is a simple location update. For Magicians, this initiates an event (for class event details, see the next section in this writeup).

Explore the Cusp of the Unkempt Border 0/1 (Jaggedpine Forest)

Task Window Says: The Hatchling River is perhaps the most recognizable boundary between the relative safety of the Jaggedpine and the forbidden jungle.

/loc 1000, -2120, -6 (near the broken zone line, east zone wall). For non-Druids, this is a simple location update. For Druids, this initiates an event (for class event details, see the next section in this writeup).

Explore the Crossroads of Taelosia and Antonica 0/1 (Nedaria's Landing)

Task Window Says: A small family of bears has taken residence in the caves where Nideno Eliagy hides.

/loc 1400, -450 (mouth of the bear caves in the northeast). For non-Rangers, this is a simple location update. For Rangers, this initiates an event (for class event details, see the next section in this writeup).

Explore the Forgotten Road of the Legendary Lich 0/1 (Everfrost Peaks)

Task Window Says: Many have searched to expose secrets of Miragul's Highway only to discover more questions than answers...

/loc 4730, -4150, -94 (underwater tunnels in the north-central part of the zone -- center room at the hidden portal, north wall). For non-Necromancers, this is a simple location update. For Necromancers, this initiates an event (for class event details, see the next section in this writeup).

Explore Fizzlethrope's Gallery 0/1 (Plane of Mischief)

Task Window Says: 'Seek the walls adorned with Fizzlethorpe's visage within a single chest sits atop a pedestal.'

/loc 20, -390, 125 (first room in the castle). For non-Rogues, this is a simple location update. For Rogues, this initiates an event (for class event details, see the next section in this writeup).

Explore the Sanctum of the Tortured God 0/1 (Acrylia Caverns)

Task Window Says: Legend has it that Khati Sha, first Vah Shir Beastlord, became the subject of a failed Ssraeshzaen experiment to bestow godhood among a mortal being.

This updates at the zone-in. For non-Beastlords, this is a simple location update. For Beastlords, this initiates an event (for class event details, see the next section in this writeup).

Explore the Site of the Ancient Games 0/1 (Butcherblock Mountains)

Task Window Says: Not far from Greater Faydark, tucked away in the hills, is an ancient stone board. Its origins remain a mystery...

/loc 700, -2350, 11 (at the chessboard north of the Greater Faydark zone). For non-Warriors, this is a simple location update. For Warriors, this initiates an event (for class event details, see the next section in this writeup).

Explore the Master's Worldly Keep 0/1 (Castle Mistmoore)

Task Window Says: Faydwer is not home to many beings called 'The Master'. So it should be no surprise that a trip to the castle of Mayong Mistmoore is in order.

This updates at the zone-in. For non-Paladins, this is a simple location update. For Paladins, this initiates an event (for class event details, see the next section in this writeup).

Explore the Ascended Home of Wun and Po 0/1 (Plane of Sky)

Task Window Says: Having ascended past their worldly existence, Wu and Po serve in the training grounds under the watchful eye of the Wyrm Queen.

This updates at the zone-in. For non-Monks, this is a simple location update. For Monks, this initiates an event (for class event details, see the next section in this writeup).

Recount your tale to Lady Carolline 0/1 (Northern Felwithe)

Hail her for the final update.



The Event

(Event details needed: Names of mobs and any items involved; emotes; mechanics; instanced zones, if any.)

Note: The event will usually require usage of your epic weapon, so have it on you at all times.



Rewards

Rewards are 1 AA, plus:

Option #1: Epic 1.0 Ornament
Option #2: Epic 1.5 Ornament
Option #3: Epic 2.0 Ornament

This task is repeatable with a 20-hour lockout.
Rewards:
Send a Correction
Post Comment
step 3
# Jun 24 2014 at 12:08 PM Rating: Decent
1 post
it seem to need a charm spell . . with charm lvl 100 np at all .
kk found out what to do- missed a step here
# May 18 2014 at 3:39 PM Rating: Decent
**
598 posts
For chanters, Klok will not talk to you at first. You have to tell him "Jeb sent me" and then his opinion of you will change drastically.
____________________________
Success comes when preparation meets opportunity -- and EQ is no exception.
Stuck
# Jul 15 2013 at 1:31 PM Rating: Good
Scholar
28 posts
After I hail the high elf, she ports me down. I cannot seem to figure out where to go from here. All I am getting is "A malicious voice laughs, 'Not that way.....'

Edited, Jul 15th 2013 3:48pm by Zenetha
Broken currently?
# Apr 01 2013 at 9:06 PM Rating: Decent
18 posts
Thanks Dark for clarifying the Insight and Replicate issue. That wasn't quite clear. "Now that you are shrouded as a Froglock the Insight and Replicate AAs are now available to you. Make sure to load and make hotkeys" Understood

I have a 93 enchanter and went through every Calm spells from the top of the tree to the bottom - nothing worked for me or another Enchanter I know /shrug
____________________________
Vanilrae Xu'Resh
Level 95 Dark Elf Rogue
Sigils - Erollisi Marr
Broken currently?
# Apr 07 2013 at 1:51 PM Rating: Decent
Targetting the mob and casting any level appropriate lull-type spell should work. I guess /petition or /bug.

/shrug
Broken currently?
# Mar 31 2013 at 6:43 PM Rating: Decent
18 posts
Step 3 - Once he's free, cast a Calm spell on him, which will cause him to ask for the letters. Give him the book and you'll be teleported again to another spot.

No calm spell is working and where do you get this replicate spell?
Broken currently?
# Apr 01 2013 at 5:10 AM Rating: Decent
Your highest spell in the Lull category should work. (See this list)

Insight and Replicate are AA abilities that are available while you're shrouded as a Froglok.
Broken currently?
# Apr 01 2013 at 5:01 AM Rating: Decent
*deleted* double post

Edited, Apr 1st 2013 7:12am by DarkryftFromCazic
Replicate
# Mar 31 2013 at 12:47 PM Rating: Decent
2 posts
What is replicate? Cannot find that spell...
Thank you
Replicate
# Apr 01 2013 at 5:12 AM Rating: Decent
Insight and Replicate are AA abilities you get when you're shrouded as a Froglok. See #11 of my post below.
Explore the Depths Behind the Scaled Mystics
# Mar 31 2013 at 8:05 AM Rating: Decent
Once you zone into East Cabilis, you'll get an emote and a Find path will appear. It will lead you to Klok Denip:

1. Hail Klok Denip and follow his text prompts. He'll want you to cast 4 different illusions upon yourself before you can continue with the quest. He will also give you a book. Right click on it and say, "Finished". Once you're done, you will want to Illusion: Iksar (invisi if KoS) and go into the SK guildhall (First building as zone in from Field of Bone). Turn right immediately and walk into the red curtain, this will port you up one level. Drop down the ladder and then go out onto the balcony. Go left and into the next room. Drop down each ladder you come to, until you're at the bottom.

2. Follow hallways to the right, until you come upon Crusader Srik (there will be an emote just before you turn the last corner). Cast an Alliance spell on him then Hail. He will ask you what your business is, and you reply, "I'm here to interrogate the prisoner on behalf of Emporer Vekin". You will be teleported to another room.

3. Once you've reached the first room, look around for a symbol on the wall. This marks a hidden doorway. Walk through and see the prisoner in a cage. Target and Hail the prisoner. Say, "Free". This will initiate the prisoner freeing himself. Once he's free, cast a Calm spell on him, which will cause him to ask for the letters. Give him the book and you'll be teleported again to another spot.

4. Go up until you come to an intersection of hallways. Each of the 3 hallways has a hole trap, ignore the Human female to the left. Turn right, there is a hidden door on the left wall before the trap, use it to bypass the drop. Follow the hallway until you see an iksar phantasm, turn right and go to next hallway. To the right you'll see a Erudite and to the left you'll see a Dwarf. Go left and turn right just before the Dwarf. Follow hallway until you come upon a distraught high elf. Hail and say, "Serol". You will then need to drop down the pit in the West hall and go east.

5. You'll come upon a room with a wooden door and some crates, with a hallway to the right. There are crates here as well. Once you've entered the room, you will trigger Trooper Kresh, there will be an emote telling you to hide. You can either step into the right hallway and crouch behind the crates, or you can cast Charm on him. If he doesn't see you, he will step through the door and disappear. You can follow him through. If you Charmed him, just go through as well.

6. Go East until you find Krog Losaf, hail and follow text. He will run off after. Go North and find the trapped floor where the Human female was standing. Drop down and run East until you find the room with Krog Losaf. Hail him and then Memory Blur. (He will weakly attack until you Blur). This will teleport you to the next spot.

7. You will be standing in front of a 2 handed Enchanter pet. Cast a Spin Stun spell on it to be pulled across the trap in the floor. Turn right and you will see a Dwarven miner. Cast Memory Blur on him to be teleported to the next spot.

8. Stand close and Hail the Iksar phantasm. Go to the West wall to be ported to another area, then move back North to the room you last saw Krog Losaf in. Once you enter you will be ported to another area.

9. There will be a blind projection in each of 3 hallways. Go past the one in the middle(if it's the wrong one, you'll be ported back to try again) to be ported into the underground river. Swim East to the end, where you will be teleported to the next area.

10. Go to Lord Korzin, Hail him and say, "Slave". You'll be teleported.

11. Go to Lavok Sref, target him and say, "Escape", then say, "Fear". You will then be shrouded as a Froglok. Make sure to load and make hotkeys for Insight and Replicate. You will then be teleported back into the water where you will be drowned until dead. You will respawn after death in the final room.

12. Walk up to and target Hergor, cast Insight, then Replicate. Go to Korg Losaf, target him and say, "Caged".

13. Walk up to Gillia Brissok, cast Insight, then Replicate. Go to Serol Galavok, target him and say, "Concealed".

14. Walk up to Crovsar Dirkbringer, cast Insight, then Replicate. Go to Asof Rogel, target him and say, "Miners".

15 Walk up to Lord Korzin, cast Insight, then Replicate. Go to Lavok Sref, target him and say, "Insane".

After some emotes and diaglogue, this will complete this task.

Explore the Depths Behind the Scaled Mystics
# May 18 2014 at 4:15 PM Rating: Decent
**
598 posts
kk i got to step 4. [quote=] 4. Go up until you come to an intersection of hallways. Each of the 3 hallways has a hole trap, ignore the Human female to the left. Turn right, there is a hidden door on the left wall before the trap, use it to bypass the drop. Follow the hallway until you see an iksar phantasm, turn right and go to next hallway. To the right you'll see a Erudite and to the left you'll see a Dwarf. Go left and turn right just before the Dwarf. Follow hallway until you come upon a distraught high elf. Hail and say, "Serol". You will then need to drop down the pit in the West hall and go east.

5. You'll come upon a room with a wooden door and some crates, with a hallway to the right. There are crates here as well. Once you've entered the room, you will trigger Trooper Kresh, there will be an emote telling you to hide. You can either step into the right hallway and crouch behind the crates, or you can cast Charm on him. If he doesn't see you, he will step through the door and disappear. You can follow him through. If you Charmed him, just go through as well. [/quote]

i illusioned as a high elf and hailed her. she thrwe me back to down stairs. so i went back to her and simply said Serol. she told me to find him and then threw me back downstairs. a mysterious voice keeps saying "not that way". Being stubborn, i found the room with the casks and immediately got thrown back downstairs. ik now i need to go on the internet to find a solution because apparently something else was skipped here.
____________________________
Success comes when preparation meets opportunity -- and EQ is no exception.
Explore the Depths Behind the Scaled Mystics
# May 18 2014 at 3:10 PM Rating: Decent
**
598 posts
DarkryftFromCazic wrote:
Once you zone into East Cabilis, you'll get an emote and a Find path will appear. It will lead you to Klok Denip:

1. Hail Klok Denip and follow his text prompts. He'll want you to cast 4 different illusions upon yourself before you can continue with the quest. He will also give you a book. Right click on it and say, "Finished". Once you're done, you will want to Illusion: Iksar (invisi if KoS) and go into the SK guildhall (First building as zone in from Field of Bone). Turn right immediately and walk into the red curtain, this will port you up one level. Drop down the ladder and then go out onto the balcony. Go left and into the next room. Drop down each ladder you come to, until you're at the bottom.


i hail him. he glares at me angrily:"Begone from my housse. I've nothing for ssale and nothing to disscuss with you"

kk now what
____________________________
Success comes when preparation meets opportunity -- and EQ is no exception.
Explore the Depths Behind the Scaled Mystics
# Jul 31 2013 at 11:36 AM Rating: Decent
7 posts
Quote:
4. Go up until you come to an intersection of hallways. Each of the 3 hallways has a hole trap, ignore the Human female to the left. Turn right, there is a hidden door on the left wall before the trap, use it to bypass the drop. Follow the hallway until you see an iksar phantasm, turn right and go to next hallway. To the right you'll see a Erudite and to the left you'll see a Dwarf. Go left and turn right just before the Dwarf. Follow hallway until you come upon a distraught high elf. Hail and say, "Serol". You will then need to drop down the pit in the West hall and go east.


Before you hail her, you need to be illusion: High Elf or she will just port you away.

Quote:
5. You'll come upon a room with a wooden door and some crates, with a hallway to the right. There are crates here as well. Once you've entered the room, you will trigger Trooper Kresh, there will be an emote telling you to hide. You can either step into the right hallway and crouch behind the crates, or you can cast Charm on him. If he doesn't see you, he will step through the door and disappear. You can follow him through. If you Charmed him, just go through as well.


I had to click the door before it triggered Trooper Kresh.

Quote:
10. Go to Lord Korzin, Hail him and say, "Slave". You'll be teleported.


You have to be in illusion: Iksar to talk to him.
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