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This is the second task in a series of three. It is a solo task that begins with Rejnak Coldspear (map) in Kael Drakkel: The King's Madness. He is located behind the throne room of the zone (southernmost point in the zone) - in the east back room.
- Level 85
- Completed "Deliver Us Unto Evil"
- Must have at least indifferent faction with Dragon Death Keep (kill frost giants to increase it)
You say, 'Hail, Rejnak Coldspear'
Rejnak Coldspear says 'Wevek Redforge crafts the blades that have been the scourge of Kael? This confirms Fjokar's suspicions. The Iceshard brothers have long relied upon Wevek to forge their arms. He is the best steel smith in Kael, but his loyalty is not to the city. Klaagan once defeated him in hand-to-hand combat, and instead of killing him, Klaagan demanded Wevek's fealty. His skills would be for the Iceshards' benefit whenever they commanded. Of course, this is not the only [evidence].'
You say, 'What is the other evidence?'
Rejnak Coldspear says 'Have you seen the King's throne? Mercenaries like you rarely approach it -- especially now in this time of the King's madness. The throne is the skull of Yelinak's mate, slain long ago by an ancestor of King Tormax. Its eye sockets, orbs dimmed and bereft of light, were given gems that flash with the fury the living dragon once held, reminding all of the valor required to slay her. Over time, though, the gems' luster faded. Perhaps that is why Tormax welcomed the Iceshards when they came to Dragondeath Keep bearing [gifts].'
You say, 'Gifts?'
Rejnak Coldspear says 'Vorken Iceshard presented to King Tormax two gleaming purple gems cut precisely to fit the eye sockets of the throne, and a great axe forged of the same type of gem. The gems were set into the throne, and Tormax raised the axe in honor, dedicating the gifts to the bravery his ancestor showed in overcoming Yelinak's mate. The Iceshards left the court amid cheers and praise for the generosity and honor they showed to the family of King Tormax. But the good [spirit] did not linger within Dragondeath Keep.'
You say, 'What spirit?'
Rejnak Coldspear says 'Fjokar thought it might have been the ghost of the dragon that visited the court the next night. As Tormax sat upon the throne, deliberating with his retainers, hot water fell upon his head. Then more drops splashed around him. He looked up and saw not the bones of the dragon but a roof of red flesh, dripping saliva. The retainers backed away from the throne, seeing not a skull but the living, scaly head of Yelinak's mate, its eyes darting and gleaming with hate. King Tormax had barely leapt from within its mouth before the jaws clamped around the royal chair. The King stood and brandished the [axe] that had been gifted to him.'
You say, 'What axe?'
Rejnak Coldspear says 'King Tormax swung the axe toward the dragon's head. But as the blade connected, no blood was spilled. A clang rang throughout the court; the axe had struck bone. The living dragon had disappeared, and in its place was the skull that had sat within the court for decades. It was after this incident that the [madness] consumed King Tormax.'
You say, 'Madness?'
Rejnak Coldspear says 'He rarely eats or sleeps. He clutches always the frightening axe and fears the encroachment of dragons and coldain upon Kael. He has predicted the coming of Yelinak and Dain Frostreaver, and he has fortified the city in preparation of their arrival. It is obvious to Fjokar that the Iceshards are behind the King's descent into madness, for their gifts preceded the awakening of the dragon throne. And now you tell me that Wevek has been forging the weapons being distributed around Kael, crafting them from strange gems gleaned in the Eastern Wastes. It is clear the Iceshards have devious [plans] for Kael, but I do not know yet what they are.'
You say, 'What plans?'
Rejnak Coldspear says 'The weapons given to the King and the kromzek are dismantling the order of the city. The kromzek have begun fighting the kromrif, and we are all hallucinating. We must reveal the heart of this matter, and Fjokar suspects it lies within Iceshard Manor. You have been invaluable to our cause thus far, and you are the only one I can trust with this matter. You must [prove] that the Iceshards have instigated this treachery. If you can do so, we can move against them.'
You say, 'How do I prove it?'
Rejnak Coldspear says 'You would be [willing] to do so? Then I have something to give you -- something that will frighten the Iceshards and make them regret bringing strife to Kael.'
You say, 'I am willing'
Rejnak Coldspear says 'Thank you. Ask me, and I will tell you what needs to be done.'
You have been assigned the task 'Them Bones'.
Rejnak Coldspear wants you to confront Vorken and Klaggan Iceshard and find out why they have been distributing the troublesome weapons throughout Kael.
Speak to Rejnak Coldspear. He has something to give you that will loosen Vorken and Klaggan's tongues.
Find out what Rejnak Coldspear wants to give you 0/1 (Kael Drakkel: The King's Madness)
You say, 'Hail, Rejnak Coldspear'
Rejnak Coldspear says 'Here it is: the gleaming eye I chipped from the throne of King Tormax. In his paranoid state, he will not miss it. In fact, this might ease the burden on his mind. Even holding it within this sack, the gem seems to burrow into my body and draw out the darkness within. Take it and go to the Iceshards. Let them be influenced by it. Let their minds be filled with its terror, and make them spill their secrets!'
You receive a "Dragon Eye Gem".
Your vision clouds, and a feeling of uneasiness enters your mind as you possess the Dragon Eye Gem. You feel as though your insides are about to leap out of your skin.
NOTE: While you are on this task and in possession of the "Dragon Eye Gem", it has a chance to make the apparitions in the zone (Coldains; wurms; drakes; etc.) to aggro you. This happens in a large aggro range, and you will be warned with an emote when it occurs:
The proximity to the Dragon Eye Gem attracts an apparition.
Enter Iceshard Manor 0/1 (Kael Drakkel: The King's Madness)
This is the building in the southern part of the zone. If coming from Zeixshi-Kar's Awakening, hang a left (south) after passing through the second archway.
Once you reach this area, you will be blinded and ported to the arena.
A sense of gut-wrenching dread overcomes you, and you collapse into unconsciousness.
Listen to the grievances of your skeleton 0/1 (Kael Drakkel: The King's Madness)
Task Window Says: You have been overcome by the malevolence of the Dragon Eye Gem, and you feel as though a piece of you is missing.
A mob called "a skeleton (_____'s bones)" appears before you.
a skeleton says 'Don't look at me like you don't know who I am! Don't you recognize your own skeleton? Stupid wads of flesh like you should really be more grateful for people like me! How many years have I supported you now? You wouldn't be half the adventurer you are without me!'
a skeleton says 'But when's the last time you thanked me? You're always going on about your muscles and how much stronger you want to be. It makes me sick with jealousy listening to your brain!'
a skeleton says 'I've had it with you. I'm leaving, and you're not getting me back! Good luck standing upright or holding a sword! Maybe you should have shown me a little more appreciation!'
Kill your skeleton to reclaim your bones. To make it attack, get close to it 4 times when it stops moving 0/1 (Kael Drakkel: The King's Madness)
Task Window Says: Your skeleton has run away, and you must kill it to reclaim your bones. It will not become angry enough to attack you unless you can get close to it four times when it stops running.
Follow your skeleton around to random locations throughout the zone. When it stops at a location, it will appear on your map and a mystical path will show you the way to it (just like the "Find" command). Go to it, and it will wander off again. You'll have to do this four times. The fourth time you do it, it attacks you. Kill it to update this step.
Upon the first update:
a skeleton says 'Too slow, meatbrain!'
...And then runs away. Upon the second update:
a skeleton says 'Can't catch me, fleshy!'
...And then runs away. Upon the third update:
a skeleton says 'Bite my coccyx, organsack!'
...And then runs away. Upon the fourth update:
a skeleton says 'That's it! I've had enough of you, stupid fleshbeast! I'm not going back on the inside! You'll never take me alive!'
...And it attacks you. It hits for a max ~13,000. Killing it updates the task.
You have slain a skeleton!
You hurriedly pick up your bones before they have a chance to escape again, and you feel them magically reabsorb into your body.
Speak to Klaggan Iceshard about his plans and the Dragon Eye Gem 0/1 (Kael Drakkel: The King's Madness)
Speak to Vorken Iceshard about his plans and the Dragon Eye Gem 0/1 (Kael Drakkel: The King's Madness)
Task Window Says: Now that your skeleton has been returned to your body, you can confront Vorken and Klaggan with the Dragon Eye Gem.
The Iceshard brothers (map) are found in the main area of Iceshard Manor (southern part of the zone).
You say, 'Hail, Vorken Iceshard'
Vorken Iceshard says 'You pathetic whelp of a creature! Return this at once! I want nothing to do with it, and if I see you bringing it around here again, I shall kill you myself!'
You say, 'Hail, Klaggan Iceshard'
Klaggan Iceshard says 'Where did you get that?! Thief! You have stolen from the throne of the King himself! Why would I want to hold what is not mine? If the kromzek were to see such villainy, they would remove our heads where we stand! Keep it away from me! And if you want to save your life, you will return that gem to King Tormax with haste!'
These above hails open the "Use the power..." steps below.
Use the power of the Dragon Eye Gem to discover Klaggan's plans 0/1 (Kael Drakkel: The King's Madness)
Target Klaggan and right-click the gem. Klaggan's skeleton spawns.
Use the power of the Dragon Eye Gem to discover Vorken's plans 0/1 (Kael Drakkel: The King's Madness)
Target Vorken and right-click the gem. Vorken's skeleton spawns.
Vorken Iceshard's skeleton is drawn from his body by the power of the Dragon Eye Gem.
Vorken Iceshard says 'Those who attack me in my own home will pay dearly.'
Klaggan Iceshard's skeleton is drawn from his body by the power of the Dragon Eye Gem.
Klaggan Iceshard says 'Those who attack me in my own home will pay dearly.'
Ask Klaggan's skeleton what it knows 0/1 (Kael Drakkel: The King's Madness)
Ask Vorken's skeleton what it knows 0/1 (Kael Drakkel: The King's Madness)
Kill Klaggan's Unruly Skeleton 0/1 (Kael Drakkel: The King's Madness)
Kill Vorken's Unruly Skeleton 0/1 (Kael Drakkel: The King's Madness)
Task Window Says: Since the Iceshard Brothers will not assist you with your investigation, use the Dragon Eye Gem on them. Perhaps their skeletons will be more cooperative.
Hailing their skeleton turns the mob aggro. Note that you can do these fights one at a time.
You say, 'Hail, Klaggan`s Skeleton'
Klaggan`s Skeleton says 'Ah, this feels magnificent! I've been wearing those stuffy giant clothes for way too long! You want to know what Vorken has been doing? Selling out his city for a slice of power. He wants to use those purple weapons to amplify the fears of the King and kromzek, so Vorken and his brother can sweep in and save the city from itself. It's a stupid plan, and I don't want any part of it. All you flesh sacks are all the same: always vying for power and trying to climb on top. Well you're not going to get on top of me! I'm through being used like a puppet by fleshmasters like you!'
Klaggan's Skeleton hits for a max ~13,000; is immune to stuns; and casts "Skeletal Ire":
Skeletal Ire: Single Target, Magic (-940)
1: Decrease Hitpoints by 35000 per tick (1 tick)
2: Mesmerize (1)
Kill his skeleton to update that step.
You say, 'Hail, Vorken`s Skeleton'
Vorken`s Skeleton says 'Disgusting -- all those things I've seen that giant do. You would NOT want to be his skeleton! Do you know how many baby walruses he's punched in Eastern Wastes? And now he's convinced his brethren to kill each other through fear and the lust for power. I'm not climbing back into that beast! You'll never take me alive!'
Vorken's Skeleton hits for a max ~13,000; AE rampages; is immune to stuns; and casts "Skeletal Fury":
Skeletal Fury: Unknown(32) 200', Magic (-940)
1: Decrease Hitpoints by 47000
Kill his skeleton to update that step.
Tell Rejnak Coldspear what you discovered 0/1 (Kael Drakkel: The King's Madness)
Discover the Iceshard brothers' connection to the trouble in Kael 0/1 (Kael Drakkel: The King's Madness)
This last step is automatically updated.
You say, 'Hail, Rejnak Coldspear'
Rejnak Coldspear says 'So it was indeed the plan of the Iceshards to spread discord throughout the city! Thank you for making the inquiry. Fjokar will surely move against the Iceshards now that we have proof. But there is still the matter of cleaning up the mess that they have created. The weapons and gems have already been distributed around the city. Speak to Noble Helssen and see if he needs help restoring order.'
You have discovered that Vorken and Klaggan Iceshard have been using powerful crystal-forged weapons to alter the perceptions of the citizens of Kael Drakkel. This caused madness to descend upon King Tormax and unrest to break out within the city. Noble Helssen will want to know the cause of all this strife.
Experience (3 AAs + 2-3% in Level 96)
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