HO-HO-Help!  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:95
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Money
Related Creatures:
Era:Rain of Fear
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Nov 28 12:38:24 2012
Modified: Thu May 23 23:55:44 2013
Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This is a kill task that begins with a giant named Silnik (map) at /location -1820, 2930, 144 in Zeixshi-Kar's Awakening (outside the giant fort in the northwestern part of the zone).

You say, 'Hail, Silnik'

Silnik glances down, then suddenly turns pale and closes his eyes, and starts to clutch desperately at the banner behind him, 'Dear Brell! I'm going to [fall]!'

You say, 'Fall?'

Silnik says 'I'm not good with heights; they make me dizzy. Gnomes just aren't cut out for things like this!' He opens one eye carefully, keeping his gaze carefully skyward. After a few deep breaths he relaxes a bit and asks hopefully, in your general direction, 'I don't suppose my [companions] sent you to help me?'

You say, 'Your companions?'

Silnik says 'Baffod, Taelanie, and Tramric. Baffod somehow managed to get lost - again - and I wound up being left alone while Taelanie went to find him, and Tramric went to scout ahead. So when I saw a pair of giants approaching, I cast an illusion, to disguise myself as a giant, in the hopes of avoiding a fight. But it [backfired].'

You say, 'Backfired?'

Silnik says 'The next thing I knew, I'd been recruited to join their army. I can't even sneak away to escape; whenever I move I get dizzy. It's all because of this blasted illusion! If I could just turn back into a Gnome, I'd be fine, but I don't dare take off my disguise with so many enemies around. Won't you [help] me?'

You say, 'I will help'

Silnik says 'Thank Brell! If you could cause a distraction - maybe rid the fort here of some of its inhabitants? - that might allow me to sneak away unnoticed.'

You have been assigned the task 'HO-HO-Help!'.

Silnik has asked you to slay the inhabitants of the fort so she can finally remove her disguise and return to her friends.



Slay the inhabitants of the fort 0/8 (Zeixshi-Kar's Awakening)

Kill mobs inside the giant fort. Note: It seems this task is a little buggy in that only one player in a group can get a kill update at a time (maybe first on aggro or first to get hit or highest on aggro -- it's not clear).

Speak with Silnik 0/1 (Zeixshi-Kar's Awakening)


Reward:
112 platinum, 5 gold
Experience
Rewards:
Send a Correction
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no exp?
# Feb 01 2014 at 7:51 PM Rating: Decent
37 posts
Well this quest gave ZERO exp at level 94 and 92.

had no issues completing it, only took 8 mobs inside. But upon turning it in I only got plat, no mention of exp nor any bar movement.

Oh well.


Edited, Feb 1st 2014 8:53pm by dllrock
no exp?
# Feb 01 2014 at 8:55 PM Rating: Good
Avatar
*
166 posts
With RoF mercenary "kill" tasks, you only get regular experience :(

And very little of it, Could possibly why you did not see the bar move

Edited, Feb 1st 2014 9:56pm by Stickietoes95
____________________________
You just GNOMED THAT!.

Stickietoes 100 Paladin of Luclin
Mats 96 Magician of Luclin
Vahshir 85 Rogue of Luclin

"Man who runs infront of Car is tired, Man who runs behind Car is Exhausted"
Must fight inside the fort.
# Apr 20 2013 at 12:42 AM Rating: Decent
8 posts
I saw the same as Severos - if I pulled them outside, no credit. Kill them inside, worked fine.
Must fight inside the fort.
# Oct 26 2013 at 9:28 PM Rating: Decent
11 posts
pulled outside the fort but we were fighting along the wall of the fort and actually touching the wall and we got the updates as well
It's been fixed
# Feb 12 2013 at 4:15 PM Rating: Decent
8 posts
I just completed this quest in a 4-box setup, with one toon just invised for the entirety of the quest, and all 4 toons got updates on each kill. 8 kills and done for all.
tricky
# Jan 13 2013 at 5:25 PM Rating: Decent
9 posts
In my Setup (ENC, MAG, MAG, DRU + 2 MERC) only the one got the Update, was the one who aggrot the mob first. You can change this using memblur.

In addition, pulling mobs outside the fort didn't get any updates at all for that task.

Edited, Jan 14th 2013 1:02am by Severos
Credit Hits
# Jan 04 2013 at 7:08 PM Rating: Decent
Scholar
*
136 posts
I confirm that the puller gets the credit. I also see that the person getting the credit gets credit for kills equal to the number of real players in the group. In my case that was three.
ho-ho help update
# Jan 02 2013 at 2:48 PM Rating: Decent
1 post
i done this task a few times and didnt get a update until i pulled mob then it update so puller gets update
Solo Task that should be Group Task
# Dec 24 2012 at 2:59 AM Rating: Decent
Scholar
20 posts
Yes it seems buggy, just keep killing mobs... My tank and cleric updated on first 8 kills... I said WTF! Dumped the task on everyone else in the group and had them redo the task... Killed mobs for like 15 minutes and then two more group members updated... Then dumped task on other group members and had them get task again... onekill later they both updated to 6/8... So i say again... just keep killing... 8Xnumber in your group will get you there... Or solo it if you are Uber...
ttfn
Getting credit
# Dec 05 2012 at 10:48 AM Rating: Decent
Scholar
*
93 posts
Joshual is correct, you pull it, you get the credit no matter who kills it. So if you got 4 in group, you need to pull 32 mobs. I assume you got to both pull and be alive when it dies.
Getting Credit
# Dec 02 2012 at 8:59 PM Rating: Decent
11 posts
The only way on a consistent basic to get an update at this point is to be the 1st person to get aggro on the mob. Did this for 4 people and it worded everytime. You did not have to be in melee range.
Buggy!
# Dec 01 2012 at 7:12 AM Rating: Decent
Scholar
*
60 posts
Yes, this quest is VERY buggy. It seems that the only way to get an update is to be standing on top of the mob when its killed. Killed 10 various creatures from the fort with ranged spells...no updates. Killed 5 more and finally got 2 updates.

Oh, and dont be standing on top of them while being too high either. If you have lev, go ALL the way down to the ground or it wont update either. The kill credit range must be insanely tiny for these. And even when you are right on top of the mob, it only registers about a third of the time.

Buggy!
# Dec 02 2012 at 12:24 PM Rating: Good
**
497 posts
I'm thinking this task is not bugged, but instead needs a different tactic to get the updates.

I killed 8 mobs in a row and my tank was the only one to get an update, but got all 8 updates in a row.
The others in the group did not get any updates during this time.

When a pull went bad, the wizard snared and rooted the mobs up. As we killed them off, ONLY the wizard got the updates.

It seems there is a mechanic where the first person gets hit gets the update, or who has the most agro, or something along those lines. But essentially, you'll only get 1 update per person at a time in this task, so it's going to take a while.
Buggy?
# Nov 30 2012 at 1:11 PM Rating: Good
38 posts
This task appears buggy. My warrior completed the task 3 times and my cleric never got a single update. I don't know if it's a proximity issue or what but something's definitely amiss.
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