Raid Expedition: Zeixshi-Kar's Shard  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:100
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Loot
Related Zones:
Related Creatures:
Related Quests:
Era:Rain of Fear
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Nov 28 12:10:00 2012
Modified: Wed Feb 20 23:06:05 2013
Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This raid expedition is initiated by touching the fear shard in Zeixshi-Kar's Awakening. This is located in the south-central part of the zone at around -7700, -275, 185.

Pre-Requisites for Requesting:
- Completed "Scaring Up Some Information"
- Completed "Indoctrination"
- Completed "The Sacrifice"
- Completed "The Sweet Taste of Revenge"
- Completed "Confronting Your Fears" (group mission)
- Completed "Danela's Stand (Crystal Caverns raid)
- Completed "The Madness of King Tormax" (Kael Drakkel raid)

Pre-Requisites for Participating:
- Completed "Danela's Stand (Crystal Caverns raid)
- Completed "The Madness of King Tormax" (Kael Drakkel raid)
- Players lacking the above two flags can be zoned in via the 85% rule.



Summary

- This event plays out exactly as in the group mission, only with stronger mobs and more adds.
- Say "death" to Zeixshi-Kar to trigger the event.
- All corpses (including PC corpses) gain a 20' range damage AE which they will cast periodically as long as the corpses remain. This occurs through the entire event.
- The first waves consist of drakes which spawn all around the event area and make their way into the raid.
- The next waves consist of a mix of Coldain and giants (NPCs with "soldier" in their names can be charmed to make them attack the opposing race; note that this doesn't act as a normal charm, so you can use it multiple times with more than one "pet" per charm caster).
- Zeixshi-Kar goes live and auto-aggro's after all adds are dead or after a timer runs out (whichever occurs first). He summons from 100% health.
- Zeixshi-Kar has an AE rampage (full damage), rear AE, frontal AE, a PBAE nuke+dispell, and a PBAE knockback+nuke; and will encase random players in crystal (kill the crystal to free the player).
- Kill Zeixshi-Kar to win the event.



All raid details needed: Dialogues; any emotes; event mechanics; AE info; fight info; names of NPCs/items involved; reward info; etc.



Loot

NOTE: In addition to chest loot, everyone in the zone receives 10x "Velium Shard" (used as an alternative way obtain raid drops, from Armorer Jean Wenlaris in the Harbinger camp of Shard's Landing.

Chest loot consists of 2 armor pieces (first list) + 3-4 other items (second list) + 4 spell runes (third list) + 0-1 Primed Fragment of Fearlinked Zeal (cultural aug):

Dread Touched Armguards
Dread Touched Boots
Dread Touched Bracer
Dread Touched Gloves
Dread Touched Helm
Dread Touched Leggings
Dread Touched Tunic (see this guide for information about putting together ROF armor)

Bonebasher
Broodsworn Shield
Cape of Fear
Dragon's Tear
Dragonbone Beads
Dragonbone Mask of Zeixshi-Kar
Drape of Dragons
Eye of Frost
Feartattered Drake Fang Earring
Floe
Frostbite Orb
Galecloak
Iceblind
Kilt of the Kromrif
Snowflake
Snowreaver
Tatterdrake Totem
Trappers Spaulders
Velium Veil
Warbelt of the Coldain Lords

Minor Terrormote
Lesser Terrormote
Median Terrormote
Greater Terrormote
Rewards:
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Raid Treasure Chest Items
# Feb 20 2013 at 9:38 PM Rating: Excellent
Guru
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2,334 posts
Had the following item not listed above:
  • Dread Touched Leggings
Understanding the Adds
# Feb 20 2013 at 2:33 PM Rating: Good
Scholar
28 posts
So seems to be a lot of confusion about how the adds work, how to pull them, etceteras. So am going to lay out a few facts about them and what I have found to be the best pulling strategy.

1. They CAN summon at 100 %, but this is actually distance based, not what way you are turned or anything like that. I would say about 1/3rd of max spell cast range on detrimental spells and further out will get you summoned.

2. They have a monstrous agro assist range, it is very possible to accidentally pull all the adds in the zone from trying to get 1 mob. From part 1, this can easily turn into instant ping pong death. It is wise to not melee, shoot any arrows, or cast any detrimental spells of any kind on them while pulling, this will greatly reduce the agro linking.

3. They agro from a far distance away, in fact this distance is further away than their min range to summon. This would make them pretty impossible to pull, except for part 4...

4. They do NOT see invisible.

So as you can see they are complicated little boogers, but there is a way to pull them that should only get you 1-3 mobs a pull. I'll outline it in a step by step process here:

1. INVIS, you will get agro far too soon without.

2. Find 1 or 2 off by themselves away from the main herd of them.

3. Get to about maybe 1/4 spell cast range, being sure they are still aloneish.

4. Break invis, but do not attack them in any way, simply let them auto agro.

5. Run back to camp w/ your 1-3 mobs, rinse repeat as necessary.
Raid Treasure Chest Items
# Feb 12 2013 at 9:17 PM Rating: Excellent
Guru
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2,334 posts
Chest contained the following item not listed above:
  • Dread Touched Helm
entrance bugged
# Feb 05 2013 at 1:12 PM Rating: Decent
Scholar
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133 posts
sometimes, the entrance is bugged, i.e. the pop-up window that would ask if you want to enter the instance doesnt show, no matter how often you approach. even rezoning doesnt fix it, and it happens to fully flagged and piggies alike.
you have to wait for banner if it happens
Raid Treasure Chest Items
# Dec 28 2012 at 7:10 AM Rating: Excellent
Guru
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2,334 posts
2012-12-27 Chest had the following items not listed above:
  • Dread Touched Gloves
  • Dread Touched Bracer
to participate
# Dec 09 2012 at 6:40 PM Rating: Decent
Scholar
*
158 posts
To participate requires the CC Danela's Stand and the Kael Madness of Tormax raids. Info is listed on the Adventurer of Fear (Raid) achivement.

Adventurer of Fear (Raid) achievement is then needed to participate in the first 4 T2 raids. Completing those gets you Hero of Fear (raid) achievement which lets you participate in the last 3 T2 raids.

The 85/15 rule takes affect for those unflagged.

NToV raid is outside of all of this.

It's a pita. It's not what they said was supposed to happen when the expansion was released (only the requester was to have restrictions). It is how it is working.
Raid Treasure Chest Items
# Dec 03 2012 at 11:28 PM Rating: Excellent
Guru
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2,334 posts
Won tonight and the treasure chest had the following items:
  • 2 x Dread Touched Boots
  • Kilt of the Kromrif
  • Drape of Dragons
  • Iceblind
  • Floe
  • 2 x Minor Terrormote
  • Median Terrormote
  • Greater Terrormote
  • Primed Fragment of Fearlinked Zeal

My EQIC said it uploaded Drape of Dragons:Item(133223): Drape of Dragons [Made from the wings of Zeixshi-Kar]

But it cannot be found in Lucy or Allakhazam.

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