Zeixshi-Kar #4: The Sweet Taste of Revenge  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:95
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Money
Quest Items:
Related Creatures:
Related Quests:
Era:Rain of Fear
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Nov 28 12:06:38 2012
Modified: Tue Jul 24 13:42:27 2018
Rain of Fear Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This is the fourth task in a series of four. It's a shared task that begins with Dirgen (map) in Zeixshi-Kar's Awakening. Dirgen is in the extreme northwestern part of the zone at about 230, 4900, 400.

Pre-Requisites:
- Level 85
- Completed "Scaring Up Some Information"
- Completed "Indoctrination"
- Completed "The Sacrifice"

You say, 'Hail, Dirgen'

Dirgen says 'If it's a war that Zeixshi-Kar and his army want, then they've got one. Sacrificing my poor Jorga to appease a creature from the Plane of Fear was the last straw. We will decimate Zeixshi-Kar and the pathetic turncoats that follow him. But first, we need to make sure we are [prepared] for such a battle.'

You say, 'We are prepared'

Dirgen says 'Zeixshi-Kar's main army is garrisoned at the old giant fort. We need to weaken the forces there before we take on Zeixshi-Kar himself. Go to the giant fort and kill some of Zeixshi-Kar's soldiers. While you're there, see if you can gather any information on who the army's generals are. They may hold the key to getting to Zeixshi-Kar.'

You have been assigned the task 'The Sweet Taste of Revenge'.

It's time to fight back against Zeixshi-Kar and his minions. His army will need to be weakened a bit before you can confront Zeixshi-Kar himself, however.



Defeat Zeixshi-Kar's forces 0/6 (Zeixshi-Kar's Awakening)

Any KOS Coldain, Ry`Gorr, or frost giant updates this step.

Find a clue as to who Zeixshi-Kar's generals are 0/1 (Zeixshi-Kar's Awakening)

Random drop from the above mobs.

Give the list of generals to Dirgen 0/1 (Zeixshi-Kar's Awakening)

Speak with Dirgen 0/1 (Zeixshi-Kar's Awakening)

You say, 'Hail, Dirgen'

Dirgen takes the list from you and begins to read it. 'This is just the sort of thing we need. Nice work. This document lists Zeixshi-Kar's top three generals. They are named Horlan, Fryn, and Urgund. The document also says that each of the three generals was given a piece of an amulet. When the time to meet with Zeixishi-Kar comes, each general is instructed to present their piece of the amulet and make it whole again. When the amulet is put together, Zeixshi-Kar will be summoned.' Dirgen places the list in his pocket. 'If we can recover all three pieces of this amulet, perhaps we can confront Zeixshi-Kar and [end this mess] once and for all.'

You say, 'Let's end this mess'

Dirgen says 'You have already done much for me, and I hesitate to ask you to do more, but please get the amulet pieces back. We must stop Zeixshi-Kar. If not for me, then do it for Norrath. There is no telling how far Zeixshi-Kar will spread his reign of terror.'



Kill General Horlan 0/1 (Zeixshi-Kar's Awakening)

Horlan (map) is found at /location -1200, -380, 180 (a ways north-northeast of the Ry'Gorr fort). He is accompanied by two elite bodyguards. All three are snareable/rootable and mezzable.

Note: General Horlan casts "Protection of the Tundra" (self-buff).

Protection of the Tundra: Self 0', Unresistable (0)
1: Increase Absorb Damage by 85000

Loot the First Piece of the Amulet of Zeixshi-Kar from Horlan's corpse 0/1 (Zeixshi-Kar's Awakening)

Kill General Fryn 0/1 (Zeixshi-Kar's Awakening)

Fryn (map) is found at /location -4470, -3000, 227 (due west of the bridge to Iceclad). He is accompanied by two elite bodyguards as well as a wolf pet (not aggro-linked). The giants cannot be snared or rooted.

Note: General Fryn casts "Cranial Bash" (melee silence + DD).

Cranial Bash: Single Target, (-850)
1: Decrease HP when cast by 45000
2: Amnesia (Silence vs Melee Effect)

Loot the Second Piece of the Amulet of Zeixshi-Kar from Fryn's corpse 0/1 (Zeixshi-Kar's Awakening)

Kill General Urgund 0/1 (Zeixshi-Kar's Awakening)

Urgund (map) is an orc found at /location -8300, 1300, 141 (south-central coast line). He is accompanied by two elite bodyguards. All three cannot be snared or rooted.

Note: He casts "Bestial Strength" (haste/attack buff).

Bestial Strength: Self 0', Unresistable (0)
1: Increase Attack Speed by 40%
2: Increase ATK by 250

Loot the Third Piece of the Amulet of Zeixshi-Kar from Urgund's corpse 0/1 (Zeixshi-Kar's Awakening)



Give the First Piece of the Amulet of Zeixshi-Kar to Dirgen 0/1 (Zeixshi-Kar's Awakening)

Give the Second Piece of the Amulet of Zeixshi-Kar to Dirgen 0/1 (Zeixshi-Kar's Awakening)

Give the Third Piece of the Amulet of Zeixshi-Kar to Dirgen 0/1 (Zeixshi-Kar's Awakening)

Speak with Dirgen 0/1 (Zeixshi-Kar's Awakening)

You say, 'Hail, Dirgen'

Dirgen says 'Now that we have the pieces of the amulet we can put them together to summon Zeixshi-Kar. This will be a dangerous fight however. Take some time to prepare and then let me know when you are ready.'


Rewards:
187 platinum, 5 gold
Experience
Rewards:
Send a Correction
Post Comment
Corrections
# Jul 20 2018 at 1:49 PM Rating: Good
14 posts
General Urgund: His adds can NOT be rooted/snared. I didn't test mez.

General Fryn: Has ONE giant bodyguard along with his wolf, Ulv. The bodyguard and wolf can NOT be rooted/snared. I didn't test mez, but the giants probably can't be mezzed.

All three generals could be rooted/snared. None of them summoned. I didn't test mez; didn't test whether adds summon.

--------

Overall, my strategy as a warrior + shaman + wizard merc + healer merc was to root each general and deal with the adds first. It worked very well and is particularly recommended with General Fryn due to his 45k DD ability.
general's
# Dec 30 2012 at 6:24 AM Rating: Decent
1 post
all three generals can be snared. i used roots and snares to split off the generals. pretty easy kite or tank and spank if solo. i had some issues trying to fight all 3 at once.

lvl 98 wiz
Plat received.
# Dec 14 2012 at 6:13 AM Rating: Decent
10 posts
Just completed tonight. I received 187 platinum and 5 gold.
Minimum Level
# Dec 06 2012 at 3:44 AM Rating: Decent
Scholar
21 posts
At level 97 I get the message "Your average group level is too low for this mission". He does not give the mission.
Minimum Level
# Jan 08 2013 at 2:34 AM Rating: Default
*
184 posts
if there is more than 15 lvl diff between the highest group member and the lowest group member, that might account for that msg.
Minimum Level
# Jan 05 2013 at 5:33 PM Rating: Decent
Avatar
7 posts
just finished it and all members of the party was 97
____________________________
Copen Hagen--Shadowknight 105 -- Brekt
Minimum Level
# Mar 07 2013 at 3:22 PM Rating: Decent
Avatar
**
514 posts
FWIW, If at the time you have 3 in group with 2 logged in and 1 camped (2-boxing an account)
then the effective level of the camped character is zero.

Get the task with 2 then camp/switch to the 3rd and taskadd.
It's how I give my gnome cleric a 'foot up' since he needs all the help he can get. Smiley: clown
____________________________
~ Muse Temperance the Elf
~ Lyricist of <Mystic Coercion> on Erollisi Marr
~ with a <Variety> of alts to keep me busy
Post Comment

Free account required to post

You must log in or create an account to post messages.