Pillars #2d: The Word of Erion  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:95
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Alaran Language:81
Quest Goal:
  • Experience
Time Limit:06:00:00
Success Lockout Timer: 06:00:00
Related Quests:
Era:Veil of Alaris
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Nov 29 17:29:39 2011
Modified: Tue Aug 14 12:16:50 2012
Veil of Alaris Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This shared task (1-6 players) begins with Il`Nendale of Erion in the Pillars of Alra, located outside the northwestern pillar 630, 330, 515.

Pre-requisites for requesting the task:
- Completion of "The First Pilgrimage"
- 81 Skill Level in Alaran

You say, 'Hail, Il`Nendale of Erion'

Il`Nendale of Erion says, in Alaran, 'A plague upon the heads of the corrupted! There is only one path and it is through light! The [false teachings] of stoicism and indifference that our mortal enemies preact shall be their undoing!'

You say, 'False teachings?'

Il`Nendale of Erion says, in Alaran, 'I have no doubt you already know of the basic falsities being purported by the dark ones?' It continues without waiting for you to answer, 'We must put an end to this! Only the true [wishes of Alra] shall be known throughout the world!'

You say, 'What wishes of Alra?'

Il`Nendale of Erion says, in Alaran, 'As we have already discussed, the final wishes of Alra were many but absolute. Deviation from the great one's truth is grounds for execution. I shall speak of the truth if you will [assist] in our crusade against the corrupted ones!'

You say, 'I'll assist you'

Il`Nendale of Erion says, in Alaran, 'Very well, do away with a number of the deceptive xeretics ko that our world will be one step closer to purity and harmony!'

You have been assigned the task 'The Word of Erion'.

The creatures surrounding the tower act as conduits for the power of shade. Cleansing these creatures will make it more difficult for the Agents of the Black to expand their power beyond their walls.

The lower caste that survey and toil in the lower halls of the pillar are responsible for sustaining the dark mana pool. Shining a light of purity on these dark halls will weaken the heretics significantly.

The foyer is sparsely occupied. Residents of this hall will make it a point to hide in the shadows like cowards.

Within the dark meditation halls are a number of souls unable to escape the enthralling allure of darkness. Free them from their agony.

The Agents of the Black are ruthless in their extraction and corruption of power. Destroy the shaded ones before they are able to amass any more mana.

Perhaps the most dangerous of the Pillar's inhabitants are the spreaders of false truth. Silencing these charlatans is the most important duty you could perform for the Pillar of Light.

Il`Nendale does not believe you to be within your power to eliminate the personal guard of Fal`Kaa...



NOTE: While you have this task, you will have an effect called "Agents of Light" on you, making you kill-on-sight to mobs inside the Pillar of the Black.

Shine a light upon the dark creatures around the pillar 0/3 (Pillars of Alra)

Enter the depths of the pillar and eliminate some of the lower caste 0/4 (Pillars of Alra)

Purify the barren foyer of its heretical inhabitants 0/3 (Pillars of Alra)

Awaken some of the audience from their corrupted meditation 0/2 (Pillars of Alra)

Disrupt the dark ritualists in the shadow infusion halls 0/3 (Pillars of Alra)

Cleanse the library of its malevolent practitioners 0/4 (Pillars of Alra)

These are straight kill updates. You need to kill mobs in the different levels of the Pillar of the Black.

(Optional) Strike at the heart of Fal`Kaa and eliminate two of its Shadowwards 0/1 (Pillars of Alra)

Shadowwards are found on the very top floor of the pillar.

Report your success to Il`Nendale 0/1 (Pillars of Alra)

Task Window Says: With your honorable duties completed, return to Il`Nendale and report your success.

You say, 'Hail, Il`Nendale of Erion'

Il`Nendale of Erion begins flipping through the pages of a small tome and reciting a bit of its dogma, 'The Way of Light, Alra's Last Wishes, VIII of IX... When the final days are upon us we will be ready to enact the Plan of Finality, to rely on ourselves as the chosen keepers of Alra's wishes...'

Your faction standing with Purity of Alra got better.
Your faction standing with Shades of Alra got worse.


Rewards:
225 platinum
Elatarki's Diary - Four Cornered
Rewards:
Send a Correction
Post Comment
Optional Step
# Jan 18 2012 at 1:48 PM Rating: Excellent
Sage
*
90 posts
Additional note about the optional step in this quest:

Although there are multiple mobs on the lower floors of the pillar with "Shadowward" in their name, the proper mob to kill to update the optional step is actually "Fal`Kaa's Shadowward." As the quest description says, these are on the very top floor of the pillar. These con as raid mobs, red to level 95, and they are immune to magic unless you are within melee range. They hit somewhat harder than trash mobs and have significantly more hit points. Also despite directing you to kill two of them, the step will update after only one kill.
Notes
# Jan 16 2012 at 9:20 AM Rating: Excellent
Sage
*
90 posts
A couple things to take note of while doing this quest:

As already mentioned, once you have this quest, nearly every mob inside the Black pillar becomes KOS and see invis.

The quest named at the entrance Wrakt of Fal`Kaa is included. This mob is perma-rooted at the entrance to the Black pillar. It mostly casts necro spells and doesn't hit particularly hard, but it seems to have an absurd amount of hitpoints and I was unable to land any spells on it. Perhaps this was unintended. I had to let it kill my merc to finally lose agro and just move past it.

The entry level of the pillar (same level as Wrakt) also has a see invis mob called "an animate shade" that is COMPLETELY INVISIBLE roaming around the entire floor. It will appear once it agros you, and disappear right away if you lose agro, allowing you to keep the target ring on it to see where it is. It is basically just a yellow con trash mob and is rootable, but can cause bad surprises.
Notes
# Jan 20 2012 at 12:38 AM Rating: Good
*
154 posts
Wrak't of Fal`Kaa can be avoided if one keeps as far left as possible when entering.

i achieved successful entry to the tower by hugging left into the very first corner past Fal`Kaa, moving into the centre of the corridor and then directly in the middle between the two named shadow wards by the entrance.

nothing in here sees too well (low aggro range)

note that the shade can wander past the stairway, so might jump on you on your way there.
____________________________
you can touch the stars when you listen to your heart

virtual carbon containing molecular arrangements that have attached to starwhisp: http://www.magelo.com/eq_view_profile.html?num=762935
note:
# Jan 15 2012 at 3:24 PM Rating: Good
*
154 posts
apprently when doing any of these quests- when you have the shared task, your faction becomes "scowls, ready to attack" with the tower you will be in. i dropped the task and /conned mobs in the black tower- dubious. added char back to task and 2 seconds later, same mob scowls AND sees invisible.

all mobs on THIS particular task will SI and be scowling, just a heads up.

____________________________
you can touch the stars when you listen to your heart

virtual carbon containing molecular arrangements that have attached to starwhisp: http://www.magelo.com/eq_view_profile.html?num=762935

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