|Quest Started By:||Description:|
|Veil of Alaris Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor
NOTE: This is the quest entry for the group version of "The Herald of Oratory". See this quest entry for the raid version.
This group mission begins with Zarbak in the Valley of Lunanyn, located in the vicinty of 1725, -1150, -45 (in the Rallosian camp in the northeastern part of the larger section of the zone).
Pre-requisites for requesting the task:
- Completion of "Raid and Recover"
- Completion of "The Assassination Game"
- Completion of "Uncharted Territory"
- Completion of "The Enemy of My Enemy"
- Completion of "The Memory Remains"
- Completion of "Into the Abyss"
- Minimum Skill Level in Alaran Language: 10
You say, 'Hail, Zarbak'
Zarbak says 'You, _____! Let Zarbak feels the meats of your head! Yes, yes, good and thick! Perfect for knowings of the bashings and smashings! In the [army] of Zek you want to fight? Are you ready to [go]?'
You say, 'The army?'
Zarbak says 'Army of Zek is strong! With goblins and ogres, Zarbak says no need for weakling races. But Vallon says great [battle] is coming, need to fill valley with walls of sword and shield. So, you now in army of Zek!'
You say, 'What battle?'
Zarbak says 'Rumblings low shiver air on southern horizon. Mirage of sound lingers over enemy camp and hides goings and doings. Powerful voice bellows in strange tongue. Even Rallos concerned. Zarbak sees Rallos talking with Sol Ro, alliances forming, armies meeting as one. Zarbak thinks Rallos finds what he [seeks].'
You say, 'He seeks what?'
Zarbak says 'You have not much knowings as I thought! All gods have had much talking. Cazic is dead, his plane empty! Where fled his essence? An [island] appears, and Rallos says Zarbak and army must go.'
You say, 'An island?'
Zarbak says 'Now search we do, resting not until Rallos satisfied. No army thwarts us, not with big thick heads like you to think for our front lines! Do you bring with you [many] companions, or but a [few]?'
You say, 'A few'
Zarbak says 'Much can be accomplished with little. [Go] and achieve victory!'
You have been assigned the task 'The Herald of Oratory'.
You say, 'We're ready to go'
LOADING, PLEASE WAIT...
You have entered Valley of War.
The forces of Erillion march across Arelis Valley to defeat the armies of Rallos Zek and Solusek Ro. Command the soldiers of the Norrathian gods to stop Erillion's advance.
Prevent the army of Erillion from reaching Solusek Ro and Rallos Zek. Defeat the Herald of Oratory.
Defend Rallos Zek and Solusek Ro from the forces of Erillion and kill the Herald of Oratory 0/1 (Valley of Lunanyn)
Claim your reward from the chest the gods have given you 0/1 (Valley of Lunanyn)
Buy soldiers from the Quartermaster, position both offensive and defensive soldiers around the gods and use offensive soldiers in the valley below in preparation for the named.
NOTE: The invaders and the named (to begin with) aren't killable by players. You have to use the soldiers, which will kill mobs as they wander through.
All mobs have a damage aura up which will do about 15k damage per tick as long as you're in range.
The Herald of Oratory has the same damage aura as well as a shield that prevents damage from being done to her.
In order to destroy the shield and make her killable, you have to position numerous soldiers around her. Once you get the emote saying her shield has been destroyed, you can attack and kill her by normal means. Note that even once she's live, the invading forces continue to attack the gods, so you'll have to keep them defended as well.
Zarbak gives you details about how the task works:
You say, 'Hail, Zarbak'
Zarbak says 'These streaks of light do you see? Rallos Zek and Solusek Ro light the paths of the enemy as they march from the south! If the gods stay concentrated, Zarbak thinks we can know where to place [defenses]!'
You say, 'Defenses?'
Zarbak says 'A thick, strong head have you, not like Zarbak! You must tell army where to defend. Keep enemy from reaching gods and distracting them. I will tell you [how].'
You say, 'How?'
Zarbak says 'Zek army don't trust outsider like you. They won't take orders unless you pay them. I put moneys in this chest. Take it and talk to quartermaster. He assigns you [troops] for moneys.'
You say, 'What about the troops?'
Zarbak says 'Stand where you want troops to stand, and call the ones you hired. They will hold strong at that spot. If they die, [pay] for more. [Fend off] the enemies, and kill the Herald of Oratory!'
You say, 'Pay for more?'
Zarbak says 'Rotten thieving enemies sneaked in camp at night and stole our moneys! Kill them and retrieve it! Pleased would be the quartermaster!'
You say, 'We'll fend off the enemies'
Zarbak says 'Speak with the quartermaster, and place your defenses. Once you do this, tell me you are ready to [begin]. If you believe you failed your task, you should [try again]. Don't even think to [leave] like a coward!'
Quartermaster Gelblat stands nearby:
You say, 'Hail, Quartermaster Gelblat'
Quartermaster Gelblat says 'How can I aid you in your defense?'
Quartermaster Gelblat says ' Zek soldier ..... 2 Marks of the Gods'
Quartermaster Gelblat says ' Zek archer ..... 4 Marks of the Gods'
Quartermaster Gelblat says ' Sol Ro fire lord ..... 6 Marks of the Gods'
Quartermaster Gelblat says ' Sol Ro dark smoker ..... 8 Marks of the Gods'
Quartermaster Gelblat says ' Zek bruiser ..... 7 Marks of the Gods'
Quartermaster Gelblat says ' Sol Ro soother ..... 1 Marks of the Gods'
Quartermaster Gelblat says ' Sol Ro ash breather ..... 9 Marks of the Gods'
Quartermaster Gelblat says 'Would you like [details]?'
You say, 'I'd like details'
Quartermaster Gelblat says ' a Zek soldier: HP - Medium. Damage - Low. Attack Speed - Medium. Range - Medium.'
Quartermaster Gelblat says ' a Zek archer: HP - Low. Damage - Very Low. Attack Speed - High. Range - Very High.'
Quartermaster Gelblat says ' a Sol Ro fire lord: HP - Medium. Damage - High. Attack Speed - Low. Range - High.'
Quartermaster Gelblat says ' a Sol Ro dark smoker: HP - Medium. Damage - Medium. Attack Speed - High. Range - Medium.'
Quartermaster Gelblat says ' a Zek bruiser: HP - High. Damage - Very High. Attack Speed - Low. Range - Medium.'
Quartermaster Gelblat says ' a Sol Ro soother: HP - Very Low. Healing - Medium. Healing Speed - High. Range - Very Low.'
Quartermaster Gelblat says ' a Sol Ro ash breather: HP - Low. Slowing - Low. Slowing Speed - Very Low. Range - Very Low.'
A chest called "chest of the gods" is found by the zone-in and contains numerous "Marks of the Gods". You can use the marks to purchase soldiers from the Quartermaster. Simply say the number of the soldier type you'd like to use:
You say, '7'
Quartermaster Gelblat says 'You have chosen well!'
You receive an item which you can right-click to summon that soldier type. The soldier will be permanently rooted in place and will defend its position according to the type as listed above.
You'll want to have several soldiers positioned around the two gods, as well as several attack soldiers positioned in the valley below, as this is where the Herald will position herself.
Place the soldiers as you wish and then say "begin" to Zarbak to initiate the event:
You say, 'We're ready to begin'
Zarbak shouts 'Everyone to their positions! The enemy will be upon us quickly!'
Lower your weapons and surrender! You will be taken under control of Erillion, unharmed!
Rallos Zek says 'Mortals, you must destroy the Herald! It commands these hordes. If you kill it, its army will retreat.'
Solusek Ro says 'Position our troops around the Herald. With concentrated effort, the troops can destroy the Herald's shield and render it vulnerable.'
The full power of Erillion will bear down upon those who threaten to sunder our unification!
As Erillion forces reach the gods, you'll see emotes like this:
an Erillian footsoldier reaches the gods and drops their concentration to 190 of 200.
If it reaches zero from 200, the task resets:
You have failed to defend Rallos Zek and Solusek Ro.
As the army forces kill off Erillion invaders, you'll see emotes like this:
You have defeated 10 enemy units.
Any time a soldier kills a member of the Erillion invaders, a chest spawns in its place. Loot the chest for more Marks and use those to buy and place additional soldiers.
Soon after the event has been started, the Herald of Oratory makes her way into the valley and positions herself in about the center area. Once she's positioned, you'll see this emote:
You interfere with an internal matter. What happens in our land concerns you not.
Once the soldiers have done enough collective damage to her, her shield will be destroyed:
Herald of Oratory's shield has been destroyed.
At this point, you can move in and kill her. She has about 5 million hitpoints, so if you don't have the DPS to kill it fast enough, you'll need to make sure the gods remain defended as invaders continue to attack them.
Herald of Oratory has been slain by _____!
Herald of Oratory shouts 'My body's demise is not the end. The Orator shall decimate every one of you!'
Open the chest to complete the task:
You have driven back Erillion's forces and defeated the Herald of Oratory.
You say, 'Hail, Zarbak'
Zarbak says 'Powerful was that [Herald]! What great strength must lie on this continent! Fear swells in Zarbak! We should [leave] from here and return to safer lands!'
You say, 'What about that herald?'
Zarbak says 'Zarbak hears the name of the Orator whispered on lips. He must be powerful that an entire valley trembles at his name!'
Eltarki's Diary - Life and Death
Possible Chest Loot (1 Item + 1 Cantrip + 0-1 Valiant Ornament per task)
Megaladon Tooth Fragment
Ornate Bloodstained Leather Mask
Sharris' Weapon Belt
Shield of Grievance
Sickle of Urash
Minor Alaran Cantrip
Lesser Alaran Cantrip
Median Alaran Cantrip
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