Reclaiming Argath  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:90
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Alaran Language:10
Quest Goal:
  • Experience
  • Loot
  • Money
Time Limit:06:00:00
Success Lockout Timer: 06:00:00
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Veil of Alaris
Recommended:
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Nov 15 20:06:55 2011
Modified: Tue Aug 14 12:29:55 2012
Veil of Alaris Information & Guides: An Overview | Group Progression & Task List | Raid Progression | Visible Armor



This group mission begins with Atleris, Council Pinnacle in Argath, inside the council building on the zone-in level.

Pre-requisites for requesting the raid:
- Completion of "This is Argath"
- Completion of "Shoring Up Defenses"
- Completion of "Protect the Arms"
- Completion of "The Riddle of Steel"
- Completion of "Breaking Ballistae"
- Completion of "Critical Mass"
- Minimum skill level in Alaran Language: 10

You say, 'Hail, Atleris, Council Pinnacle'

You say, 'I'll join you'

Atleris, Council Pinnacle says '[Go] now. Mizzenblast waits by the dock.'

You have been assigned the task 'Reclaiming Argath'.

You say, 'Ready to go!'

Atleris, Council Pinnacle says 'Speak with Mizzenblast when you arrive.'

Atleris, Council Pinnacle says 'May your actions save Argath!'

If you have completed the six pre-quest solo tasks but have not yet done this mission, you see this instead:

You say, 'Hail, Atleris, Council Pinnacle'

Atleris, Council Pinnacle says 'Bursin lives? If you speak truthfully, the Forge will consume ali. I count all of the lost lives of those in the Forge; they have [sacrificed] themselves for Argath. But this is a weighty matter. We always need [help] delivering grain. You could again [speak] with Vitesal, if you wish to solve the mystery of the Forge. Or you could [work] with Alassin and Mizzenblast to defeat our enemies.'

You say, 'Sacrificed?'

Atleris, Council Pinnacle says 'The Forge will erupt. This can be delayed, not prevented. The Mountain will have its vengeance against Erillion. The enemy, and Argath with them, will drown in [steel].'

You say, 'Steel?'

Atleris, Council Pinnacle says 'The Mountain's steel ruined the Belly, and now Erillion occupies it. I would rather the whole of Argath sink into the heart of the mountain than see Erillion conquer my people. Either the Forge will [end] the lives of the enemy in the Belly, or I will.'

You say, 'End?'

Atleris, Council Pinnacle says 'I conspired with the gnome, Mizzenblast. Alir weapons, unleashed upon the Belly, will devastate Erillion. The flying [ships] of the outsiders will swoop over the Belly and rain fire upon our enemies.'

Atleris, Council Pinnacle says 'You would know best how to pilot your own ships. [Join] Mizzenblast, and wipe Erillion from Argath before the Mountain does!'

You say, 'I will join.'

Atleris, Council Pinnacle says '[Go] now. Mizzenblast waits by the dock.'

You have been assigned the task 'Reclaiming Argath'.

You say, 'Go.'

Atleris, Council Pinnacle says 'Speak with Mizzenblast when you arrive.'
Atleris, Council Pinnacle says 'May your actions save Argath!'

LOADING, PLEASE WAIT...
You have entered Argath, Bastion of Illdaera.



Speak with Mizzenblast 0/1 (Argath)

You say, 'Hail, Mizzenblast'

Mizzenblast says 'Are you the only volunteers Atleris sent? I'm not surprised. The way he talks now, you'd think he would forfeit the lives of everyone in Argath just to defeat Erillion. And what are the lives of a few Norrathian [adventurers] compared to the lives of his own people?'

You say, 'Adventurers?'

Mizzenblast says 'I suppose risking your own life is the cost of exploring new lands and meeting new civilizations. We must choose sides when people are dying. Even though Atleris uses us for his own ends, his cause is just. I have seen enough of Argath to know I will do anything to [save] it.'

You say, 'Save?'

Mizzenblast says 'To do so, I have created my finest weapons yet: the Battle Orb and the Arm Cannon. The Battle Orb works using the same principle as my Exoblast: throw it in the midst of the enemy, and it will explode into shards of steel. The Arm Cannon functions like the LRK: aim it at your target and fire an armor-piercing projectile. With these weapons, and an [airship], you can't lose!'

You say, 'What airship?'

Mizzenblast says 'Aelsworth has been generous enough to lend us his airship for this mission -- well, generous enough to allow me to retrofit the ship with a more powerful steam engine once the [mission] is complete. There is a special feature you should know about this airship. It has a safety device that will bring you to the ship within five seconds if you fall off. There may be a situation where you need to disable this, and even go to the dock. For this, I will give you a device. If you hold the device in your dominant hand, it will keep the airship from protecting you, but only if you are at the dock. This device is powered by the airship, so will only work when it is around. The airship will also remove any corpses that are on it, and deposit them to the docks.'

You say, 'What mission?'

Mizzenblast says 'Take these Battle Orbs and Arm Cannons. I have given Arm Cannons only to those who have no magical abilities. It will allow you to attack your enemies at long range. The Battle Orbs I have given to everyone: when you are over the Belly, drop them on the Erillian troops. Now, ask Aelsworth about -- hold on! What is Magistrate Altara doing here?'

Everyone in the task receives a Battle Orb, an Arm Cannon, and an Airship Safety Suppression Device.

Speak with Magistrate Altara 0/1 (Argath)

You say, 'Hail, Magistrate Altara'

Magistrate Altara says 'Outsider, Atleris sent me. You must know: Erillion and Windsong have taken our defensive towers that float beyond the fortress walls. With their new position, the enemy fires down upon the Arms and the Crown. And even now, Windsong flies more troops toward the Pinnacle. Before you can attack the troops in the Belly, you must [remove] the enemy from the towers!'

You say, 'Remove?'

Magistrate Altara says 'You must hurry. Speak with Aelsworth and board the ship!'

Speak with Aelsworth 0/1 (Argath)

You say, 'Hail, Aelsworth'

Aelsworth says 'My ship isn't coming back in one piece, is it? I never should have made that deal with Mizzenblast...Oh, well, this is my only chance to get that new steam engine. Get on board before I change my mind!'

Board the airship 0/1 (Argath)

Everyone needs to get aboard the airship. NOTE: If you fall off at any time, you'll be ported back to its location. The ship will start moving on its own towards your first target.

Kill 6 invaders on the tower 0/6 (Argath)

Magistrate Altara emote: Kill the casters in the towers on your left!

Kill 6 invaders on the second tower 0/6 (Argath)

Kill 3 invaders that are attacking the Pinnacle 0/3 (Argath)

Magistrate Altara emote: Windsong attacks the Pinnacle!

Kill 3 invaders that are attacking the Pinnacle 0/3 (Argath)

Kill 6 blazemages on the third tower 0/6 (Argath)

For the above five steps, you need to use the Arm Cannons against the mobs (a click does 15k damage). They can also be damaged with regular ranged attacks (spells, archery, throwing).

These mobs won't just stand there and be killed, however. They'll be using ranged attacks against you as well.

Fly toward the Belly 0/1 (Argath)

Magistrate Altara emote: Erillion has broken through defenses on the Arms! Kill them before they reach the top of the Spiral!

Once the first five kill steps are updated, you'll fly over the lower area (the ship will do this itself; you don't need to control it).

Kill 8 siege runners 0/8 (Argath)

Target and attack the eight siege runners.

Enter the Belly 0/1 (Argath)

Magistrate Altara emote: Fend off the magic blasts, and use the Battle Orbs to kill everything you can in the Belly!

Again, the ship will move into position on its own.

Drop your Battle Orbs and kill the enemy below 0/15 (Argath)

Here, you need to target mobs below and click the Battle Orbs to drop bombs on them.

Kill 12 invaders on the final towers 0/12 (Argath)

Same as the first five kill steps -- Arm Cannons and ranged attacks.

Return to the dock 0/1 (Argath)

The ship will return on its own.

Aelsworth emote: No! My airship! What have you done to it?! Mizzenblast, you said everything would be fine!

Magistrate Altara emote: The Forge! It is erupting!

Speak with Magistrate Altara 0/1 (Argath)

You say, 'Hail, Magistrate Altara'

Magistrate Altara says 'You have done well, but I am afraid our actions are too late to ward off the Mountain's anger. Take this reward for your efforts. Hopefully you will live long enough to get some use from it. [Go] to Atleris as soon as possible, though. We have not much time!'

Collect your reward 0/1 (Argath)

NOTE: Make sure everyone is in range as the chest is opened. Anyone not in range won't get experience from the task.


Reward:
Well Worn Book
Experience
320 platinum

Possible Chest Loot (1 Item + 1 Cantrip Per Task):

Claws of the Bane
Flanged Argathian Mace
Husk Sharpened Axe
Moonglow
Reviler's Steelwall
Seal of the Reviler
Spinestone of the Gravemaster
Trinket of the Collector
Veil of the Moon
Velvet Drape of the Emissary

Minor Alaran Cantrip
Lesser Alaran Cantrip
Rewards:
Send a Correction
Post Comment
brain mumbingly terrible
# Aug 07 2012 at 11:20 AM Rating: Decent
2 posts
Wow not much thought put into this one. looks like they tried to differant. They succeeded thats fer sure. Realy realy stinks!!!
Soloed it again.
# Jul 11 2012 at 10:48 PM Rating: Good
***
1,308 posts
Jump on hte hump in the middle of the airship. It helps your stuff land and line of sight.
I just soloed this again with my necro. Took about an hour. I got task with chanter, war and mage, chanter was leader. Dropped a campfire at the zone in gnome. Logged mage out, logged Necro in, taskadded him. Zoned in. Same as before,, big blast of fireballs pasted war and chanter AND necro. Sent em all to lobby, buffed necro back up with self buffs.... no cleric buffs this time, heh. CAmpfired back, which puts you back on airship when you zone in, with those casters shooting fireballs at you, non stop.... LOL.

Necro just dotted and lifetapped for the win.. Logged necro back out, logged mage in, halled. Mage now flagged.

Edit... also

This task sucks. I hate this task. I don't use the term retarded very often, but this task is retarded. I do think it's soloable by a few other classes. Shaman comes to mind, since you have a source of fresh mana and hitpoints. I did it twice with just necro for my 5 toons. I did it once to get a friend flagged... .with a cleric friend who said they actually liked it, cuz they got to shoot things with a pistol.
It's a stupid roadblock that forces you to find a healer who isn't totally vomiting because it's the 48th time someone has asled for "help" on this no merc task. I tried to get interest for someone to heal for my mage. I offered 100K. for hours. Zero interest. I finally decided to just try soloing it again. It was a lot easier this time that before, with the VoA AA's done.

Once you get this task done, there is ZERO incentive to do it again.

Edited, Jul 12th 2012 1:02am by Bonesmasher
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Soloed it again.
# Sep 28 2012 at 2:01 PM Rating: Good
Scholar
46 posts
Except the regular xp for 85-90 toons is really good for basically no work. I take out the first two towers, drop mission, rinse repeat.
Last mob not in sight
# Jun 29 2012 at 10:28 PM Rating: Excellent
Had an issue running this mission where the last blazemaster wasn't in sight for long enough to do much damage to. Finally found a way around this. I went back to dock with ranger ran all the way down into the belly and over to where Bursin the Legend normally is (no mobs in the belly aggro) I then jumped on the wall right there (entrance of the forge) and plinked him with arrows until he was dead. Won't work for everyone, but gives you an idea of how to get around such a problem
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Arrowhawk Meanehsobee
Nytera Nytemare
no airship, mission dumb and completely bugged...
# Jun 05 2012 at 7:42 PM Rating: Decent
Scholar
*
85 posts
This mission seems totally bugged?!? Completely dumb quest.

1. no mercs possible
2. the most mobs are rarely reachable, even with that stupid 15k pistol
3. if you have no rezzer and healer, sorry, thats it, wasted time
4. hours of hours clicking a dumb little pistol is the most stupid waste of time
5. airship sometimes does not start, even if all chars are on the board (bug)

Sometimes I wonder, if SoE will make maximum annoyance instead of a good playing experience. Hard is ok, but not silly. Perhaps the devs are joking how long somebody plays such dumb tasks, perhaps a bet on the customers or something...

Possibly doable if you have a solid group with no mercs and a healer and battle rezzer (makes it more possible) and many many good dotters which have FAST spells. It seems SoEs complete inability to show in a graphical manner, that the ship is somehow floating up down makes spells hard to land (you dont see it, that the ship is movin, always stays on the same place but sometimes spells work, sometimes they dont get a target - ridiculous amateur programming).

- if you fall down, you appear on top of the propeller (airship) and even you have free line of sight sometimes the spells dont target - really excellent programming work. They should change to SAP, they would be highly successful.

Giving up that part now.
disregard
# Jul 11 2012 at 10:33 PM Rating: Good
***
1,308 posts
disregard

Edited, Jul 12th 2012 12:45am by Bonesmasher
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Item
# Jan 04 2012 at 5:52 AM Rating: Excellent
Scholar
*
54 posts
We recieved an attuneable Beast/Monk weapon Claws of Bane.
not sure how to upload it.
____________________________
Petts 95 Beastlord of Torvonnilous (now on Bertox)
Slapau 95 Monk of Torvonnilous (now on Bertox)
Item
# Jan 04 2012 at 12:50 PM Rating: Excellent
Ungainly Ninja
ZAM Administrator
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6,857 posts
qwkstng wrote:
We recieved an attuneable Beast/Monk weapon Claws of Bane.
not sure how to upload it.


Someone already uploaded it and I added it as a quest reward. For future reference, to upload items, download and install the Item Collector, then run it in the background as you play.
Item
# Jan 05 2012 at 10:58 AM Rating: Decent
Scholar
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54 posts
Aaaaah ... i didnt have 'the' before Bane in the search is why i didnt think it was in the system yet.

thanks
____________________________
Petts 95 Beastlord of Torvonnilous (now on Bertox)
Slapau 95 Monk of Torvonnilous (now on Bertox)
Books
# Nov 28 2011 at 7:55 PM Rating: Decent
Scholar
29 posts
Do we need to keep all these books after we click them for our language skillup?? they can fill up bags/bank really quick.
Books
# Dec 13 2011 at 1:58 PM Rating: Decent
I throw them in my house. They are placable.
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Need a Hypnotist? www.ArtTheHypnotist.com

Books
# Nov 29 2011 at 11:05 PM Rating: Good
***
1,308 posts
I destroy them the moment after I click them.
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Mission bugs
# Nov 27 2011 at 8:09 AM Rating: Good
**
512 posts
Don't let the final two mobs (out of 6) in the first tower die at the same time, like if they are dotted, because this will cause the second tower to never spawn. Until they fix this bug make sure the final mob in the first tower dies alone. Not sure if this bug affects other towers or not.

Sometimes have problems when falling off the airship of falling to my death. Corpse is unreachable, so you have to run back to return to the mission and summon corpse later for rez.

There are line-of-sight problems at each of the two pinnacles of 3 mobs each. Jumping between spell casts may help get you up high enough to cast dots/nukes.

They have fixed the bug with triple blazemage spawns on the last two towers in the November 22, 2011 patch. "- Argath - Reclaiming Argath - Corrected issues that could result in duplicate airships and tower defenders in this mission."


Edited, Nov 27th 2011 9:12am by nytmare
No Mercs
# Nov 26 2011 at 7:02 AM Rating: Decent
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40 posts
Please add the note to this mission - No Mercs
____________________________
Tobin Itharel

N.I.T.I.G. - Nuke It Till It Glows
Soloed
# Nov 26 2011 at 1:10 AM Rating: Decent
***
1,308 posts
By a necro. Heh, heh.

Zoned in, noted mercs are not allowed, which .. sucks. Took out the first/second six casters. Killing the 3 on ledge is stupid, the ship you're on changes position like, every second, so you have have click the spell cast gems about 5-10 times per spell to make it "cast" which is retarded. The guns kind of suck, so I just dotted everything to death.

Battle mages at end bombarded my group with a huge barrage of fireballs and took out chanter, dropped war to 2 percent and then he fell, and necro went to pretty much zero, but I tapped back and got to killing. You can lifetap the fireballs they shoot at you as well as the battlemages themselves. You can also lifetap any of the mobs on the ground and they can't/won't agro you. I had to do that a few times. Other than that, it was straight DoT them to death. I didn't bother to use the gun on the necro. It's kind of slow and get more damage from a DoT. I also kept the Lifetap over time running pretty much the whole time, cuz the fireballs peels off about 25-30K or something .. I'd be at 40-50 life when one popped me.

Took about an hour and 45 minutes.

Oh yeah, edit:
When mission was over, I had a campfire at Magistrate Altara and campfired the two dead guys back and told him "go" with the two that were dead and he totally did not give a damn. No response at all. So, once the air platform got back, their corpses were there, so I necro rezzed them. Chanter popped all the way up top at zone in for some reason/bug and warrior popped where his corpse was. Ran chanter back down, did the hail, got the update and skedaddled.

Edited, Nov 26th 2011 2:19am by Bonesmasher
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worst mission of all time
# Nov 25 2011 at 8:41 PM Rating: Default
4 posts
By far the worst and most annoying mission in EQ
worst mission of all time
# Jul 10 2012 at 11:33 AM Rating: Decent
Scholar
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25 posts
I have to agree: With the airship movement, mob locations, and target issues, this by far was not a mission worth the reward. Time consumming but easy:

Wait for the Airship to move away from the two sets of three invaders attacking the Pinnacle: This will save you a lil aggro headache. We used the safety device to pop back to the landing giving the airship time to move just a hair past the ledge where mobs are resting. Moving your group just out of Melee range.

Fall off the airship and you respawn directly on top of the ship motor. We had the best targeting for this location for the tower mobs. Good luck.

Oh yeah one last thing,

Grab a snickers, your not going anywhere for awhile.

Edited, Jul 10th 2012 1:36pm by warvok
Chest dropped
# Nov 23 2011 at 9:19 PM Rating: Good
14 posts
Chest Drop
# Nov 22 2011 at 12:19 AM Rating: Decent
*
70 posts
Orbs Proc
# Nov 21 2011 at 12:19 AM Rating: Decent
34 posts
Anyone have any issues with Mages multiplying thus creating orbs to proc more so and you end up taking more and more damage to the point that its nearly impossible to reenter the mission? We all wiped over and over again tonight on this mission due to this.. bug perhaps or meant to be this way due to deaths?
Chest Drop
# Nov 20 2011 at 9:48 PM Rating: Decent
*
70 posts
Claws of the Bane

Sorry, no uploader here.
Chest Drop
# Nov 19 2011 at 5:48 PM Rating: Good
*
70 posts
Chest Drop
# Nov 19 2011 at 5:10 PM Rating: Good
***
1,628 posts
Husk Sharpened Axe
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The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

http://www.bonzz.com/bonzz.htm

(please excuse my dyslexic typing skills)
Chest Loot
# Nov 19 2011 at 11:42 AM Rating: Decent
*
70 posts
Chest loots
# Nov 18 2011 at 8:48 PM Rating: Excellent
Sage
*
89 posts
Moonglow, Lesser Alaran Cantrip
Spell
# Nov 18 2011 at 3:49 AM Rating: Good
*
72 posts
http://everquest.allakhazam.com/db/item.html?item=98702

Along with the already posted priest weapon
____________________________

"Nature is Beautiful and Ugly,
Nature is Gentle and Harsh,
Nature is Life and Death." - Ree


Obisidian Ritualsacrifice

Starfiremt Thedarkrose "Retired" Stromm Druid

Loot
# Nov 17 2011 at 10:09 PM Rating: Good
13 posts
LOOT
# Nov 17 2011 at 7:53 PM Rating: Good
One of the chest loots i received tonight = http://lucy.allakhazam.com/item.html?id=127317&setcookie=1

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