No Freedom in Death  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:85
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Experience
  • Faction
  • Loot
  • Money
Time Limit:06:00:00
Success Lockout Timer: 06:00:00
Factions Raised:
Factions Lowered:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:House of Thule
    Recommended:
    Group Size:Group
    Min. # of Players:3
    Max. # of Players:6
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Tue Oct 26 20:25:36 2010
    Modified: Tue Dec 19 17:37:26 2023
    This is a group progression mission (3-6 players) that begins with the Fallen Soul in the Well (located in the northern part of the large western cavern).

    You must have completed Dtaemi's three solo tasks prior to being able to request this task.

    You say, 'Hail, Fallen Soul'

    Fallen Soul says 'I have watched you, and others like you come and go. Some trying to help the boy, while others were fated to becoming one of the [lost souls] here.'

    You say, 'Lost souls?'

    Fallen Soul says 'I was like you once. Long ago, I came to help find the boy that was lost here, but was killed for my efforts. But instead of my soul moving on, I found myself trapped within the [body] of one of the creatures here in the well. At first it was a spider, but once that body perished, I found myself in the body of a scorpion. This has continued for a very long time. To make matters worse, I have noticed that I appear to lose just a little bit more of myself each time my soul is transferred.'

    You say, 'What body?'

    Fallen Soul says 'I believe that most of the creatures here entomb the soul of someone lost to the dangers of the cave. It seems that the more of us that die around the same time, the longer it takes before we are cast into another body. Why, I do not know... Perhaps, if all of us were [released] around the same time, we'd be freed permanently from this fate.'

    You say, 'You think you'd be released?'

    Fallen Soul says 'I don't know if that is the case, but it seems just as good an idea as any. I would guess that there appears to be about twenty of us here. The window to release us is fairly short though, so I would hurry. After some time, we seem to lose any control over our physical bodies and will attack almost anything before finally waking to find that we are, yet again, entombed within some creature. Will you [help] me... us! Will you help... Us...?'

    You say, 'We will help!'

    Fallen Soul says 'Thank you and good luck. Let me know when you are [ready] to proceed.'

    You have been assigned the task 'No Freedom in Death'.

    You are tasked with freeing the many souls that have been taken and entombed within the bodies of the creatures here in the well. You have only a limited amount of time to release all the souls so that they may be free from the horrible and cruel circle of pain they currently endure.

    You must find and kill the creatures in the well in order to free the captured souls within.

    You say, 'Ready'

    Fallen Soul says 'Be careful and good luck!'

    LOADING, PLEASE WAIT...
    You have entered The Well.



    Free the lost souls within the corrupted creatures 0/20 (The Well)

    Kill 20 of the corrupted mobs found throughout the zone.

    Note: As of a patch in September 2012, "a lost soul" becomes KOS 35 minutes after its spawn. (These see invis.) The task can be completed within this time frame, but if you take longer, you may have to contend with these spawns in addition to the other parts of the task.

    Speak to the Fallen Soul 0/1 (The Well)

    You say, 'Hail, Fallen Soul'

    Fallen Soul says 'You've done it! But you need to kill the warden. To do this you will need to kill the Lower and Higher Denizens. Then, and only then, will the Warden appear. When you do this, in the presence of the Warden, the souls you have released may attack you.'

    This opens up the next two steps.

    Kill the Lower Denizen 0/1 (The Well)

    The Lower Denizen is found in the mud hole. (From the zone-in, take the eastern tunnel.) It hits for a max ~7,500; single-target rampages; and casts "Power of the Low":

    Power of the Low: PB AE 100', Magic (-675)
    1: Decrease Hitpoints by 20000 per tick (3 ticks)
    2: Decrease HP when cast by 10000
    3: Slow Push (100)
    4: Increase Disease Counter by 18

    Lower Denizen has been slain by _____!
    Lower Denizen's corpse explodes in meaty chunks.

    Kill the Higher Denizen 0/1 (The Well)

    The Higher Denizen is found in the southern part of the easternmost cavern.

    It hits for a max ~7,500; flurries; and casts "Power of the High":

    Power of the High: PB AE 100', Magic (-675)
    1: Decrease Hitpoints by 38000
    2: Stun (2.00 sec)

    Higher Denizen has been slain by _____!
    Higher Denizen's corpse explodes in meaty chunks.

    Kill the Warden of the Well 0/1 (The Well)

    The Warden of the Well spawns in the center of the easternmost cavern. It hits for a max ~8,000; AE rampages; and casts "Breath of Soul Corruption":

    Breath of Soul Corruption: NPC Hatelist 0', Corruption (-25)
    1: Illusion: Unknown(608)
    2: Unknown #430
    3: Unknown #431
    4: Decrease Hitpoints by 14000 per tick (10 ticks)
    5: Decrease Movement by 50%

    Any Lost Souls that happen to be nearby will assist the Warden.

    Warden of the Well has been slain by _____!
    Warden of the Well's corpse explodes in meaty chunks.

    Speak to the Fallen Soul 0/1 (The Well)

    You say, 'Hail, Fallen Soul'

    Fallen Soul says 'We have been freed! Maybe for good this time. You have done more than I could have ever hoped. Here is what little I have to offer. Take it with my thanks. Let me know when you are ready to [go back].'

    Claim your reward from the heavy chest 0/1 (The Well)



    Task Rewards:

    Experience (about 3% regular exp at Level 86 or 1-2 AAs worth)
    315 platinum
    60 Dream Motes
    Faction with Dream Delvers

    Known chest rewards (1 item + 1 spell per task):

    Distraught Tendril
    Fantastic Gem of the Garden
    Minadra's Band of Hive-Tending
    Petrified Skull of the Unworthy
    Raze's Brainstem
    Stolen Spear of the Soothsayer
    Sword of Frozen Wind
    Thulian Linked Bracer
    Thulian Linked Breastplate
    Visage of Kijaemz

    Minor Nebulous Dream Fragment
    Lesser Nebulous Dream Fragment
    Median Nebulous Dream Fragment
    Greater Nebulous Dream Fragment
    Glowing Nebulous Dream Fragment
    Rewards:
    Send a Correction
    1 2 Next »
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    chest
    # Nov 02 2010 at 12:02 PM Rating: Excellent
    Thulian Linked Bracer
    chest
    # Oct 31 2010 at 1:27 PM Rating: Excellent
    Guru
    *
    150 posts
    Fantastic Gem of the Garden
    chest
    # Oct 29 2010 at 5:03 AM Rating: Good
    Warden immune to run speed changes
    # Oct 28 2010 at 1:24 PM Rating: Decent
    Was able to solo this mission all the way to the end. Warden of the Well was immune to run speed changes. Was able to FD but died to the DoT very quickly. Upper and Lower Denizen did not summon and were able to be root rotted. With Pestilent Paralysis i was able to knock them both out of range and didn't get hit with their AoE.

    Kinda sucks the last dude is immune to run speed changes... don't remember him summoning when i pulled aggro off the tank (had a few guildies come in and help kill the warden)... Oh well. XP didn't seem to bad either and mobs dropped a lot of diamonds when i was there. Came away with some decent cash :)
    1 2 Next »
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