Gyrospire Relocation Research  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:80
Maximum Level:100
Monster Mission:No
Repeatable:No
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Era:Secrets of Faydwer
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Nov 17 09:34:47 2009
Modified: Thu Mar 14 19:31:38 2013
This task begins with Researcher Stripcog in Fortress Mechanotus at location 195, -1520, 400 (in the third tent at the zone-in, behind Pyrotechnician Flizcog).

You say, 'Hail, Researcher Stripcog'

Researcher Stripcog says 'Oh hello. You must want work. Yes of course you do. Always need something to do. So you are [doing] this then? Good good. Well what are you standing around for go do it!'

You say, 'I'm doing it'

Researcher Stripcog says 'Did I forget to [tell] you what to do?'

You say, 'You didn't tell me...'

Researcher Stripcog says 'Oh dear. Sorry. I have unearthed a device that will allow a being to teleport to the top of each of the gyrospires. This device will not work in its current state because there used to be three gyrospires, and with only two, the calibration is very incorrect. It is so incorrect that I will have to replace many of the gyroscopes that the device uses to target the proper spot on the gyrospires. Therefore, I need you to [find] the gyroscopes.'

You say, 'Where can I find them?'

Researcher Stripcog says 'Did I leave out information again? Well this time I actually do not know. It is a needle in a haystack. It is so much of one that I used a seer. However, you know seers; they are so imprecise. If you wish to [take] this task I will happily write the information she gave me into your book.'

You say, 'I'll take this task'

You have been assigned the task 'Gyrospire Relocation Research'.

Researcher Stripcog says 'Oh goody! I have wanted this thing to work. I will not give you the device until you show me you have all of the gyroscopes. Bring them to me and then I will give you the device. Be sure you have space for a container when you bring them back. Additionally after your calibration I will need to make some final calibration steps.'



Part 1: Obtaining the Gyroscopes and Relocation Device

This gyroscope fell in a lake ring, but was eaten by a fish 0/1 (ALL)

Item: Gyrospire Zeka Gyroscope 268'119'204'

This gyroscope fell in a maze 0/1 (ALL)

Item: Gyrospire Beza Gyroscope 187'219'267'

This gyroscope fell near a dark castle with flapping eyes 0/1 (ALL)

Item: Gyrospire Beza Gyroscope 123'178'015'

This gyroscope fell behind a stone with a face 0/1 (ALL)

Item: Gyrospire Beza Gyroscope 269'231'225'

This gyroscope fell in deep water between two rocks in a sad ocean 0/1 (ALL)

Item: Gyrospire Zeka Gyroscope 197'015'102'

This gyroscope fell in a pile of huge bones near a windmill 0/1 (ALL)

Item: Gyrospire Zeka Gyroscope 331'051'233'

This gyroscope fell amongst tiny people 0/1 (ALL)

Item: Gyrospire Zeka Gyroscope 104'333'209'

This gyroscope fell within moving trees amongst dead trees near standing stones 0/1 (ALL)

Item: Gyrospire Zeka Gyroscope 203'186'022'

This gyroscope fell near a statue in the shade 0/1 (ALL)

Item: Gyrospire Beza Gyroscope 217'030'283'

Loot 1 Gyrospire Beza Gyroscope 058'142'064' from a steamsuit 0/1 (The Steam Factory)

Item: Gyrospire Beza Gyroscope 058'142'064'

Locations in the order listed above:
- Ground spawn just inside Kedge Keep, pick up the dead fish at approximately +60, +25
- Ground spawn within the eastern maze in Unrest at approximately +330, -160
- Ground spawn in Castle Mistmoore, just outside the castle proper at approximately +130, +25
- Ground spawn in Butcherblock at approximately +1300, -1550
- Ground spawn underwater in the Ocean of Tears, between Siren Islands at approximately +25, +2000
- Ground spawn within the dragon bones in Steamfont at approximately -900, -470
- Looted from "a darkvine thistle" (brownie village) in Dragonscale Hills
- Ground spawn in Loping Plains, near the Oracle tree at approximately +2450, +2900
- Ground spawn in Hills of Shade, close proximity to Scorn/statue at approximately +445, +2000
- Looted from "a steamsuit" in Steam Factory (confirmed from conveyor room and behind the doors there)

Speak with Researcher Stripcog to acquire the Broken Gyrospire Relocation Device 0/1 (Fortress Mechanotus)

You say, 'Hail, Researcher Stripcog'

Researcher Stripcog says 'Yes, those look like the correct gyroscopes. Here is the broken device. Be sure to bring it back once you have tuned it. I will have one more step to complete to make it function.'

Receive a Broken Gyrospire Relocation Device, a 10-slot container.

Place the gyrospires in the Broken Gyrospire Relocation Device and seal it 0/1 (ALL)

This produces a Gyrospire Relocation Device.



Part 2: Using the Device

Activate the Gyrospire Relocation Device on the training mat 0/1 (Gyrospire Beza)

Activate the Gyrospire Relocation Device near the standing valve in the infirmary 0/1 (Gyrospire Beza)

Activate the Gyrospire Relocation Device in the corner between the ramp and control room 0/1 (Gyrospire Beza)

Activate the Gyrospire Relocation Device in the secret room near steamwork storage 0/1 (Gyrospire Zeka)

Activate the Gyrospire Relocation Device on the dias with three pipes 0/1 (Gyrospire Zeka)

Activate the Gyrospire Relocation Device under the breech of the Zeka Launcher 0/1 (Gyrospire Zeka)

Locations for map files:
BEZA:
P -56.1415, 148.8143, 341.4290, 240, 240, 240, 2, GRD_The_Trainng_Mat
P -12.2625, 111.2563, 459.0115, 240, 240, 240, 2, GRD_Valve_in_infirmary
P -34.1197, 121.6658, 601.4378, 240, 240, 240, 2, GRD_ramp_and_control_room

ZEKA:
P 1.3529, 274.8214, 602.9586, 240, 240, 240, 2, GRD_Breech_Loc
P 9.9892, 257.4308, 464.1633, 240, 240, 240, 2, GRD_3Pipes_Loc
P 63.2175, 222.7167, 350.2408, 240, 240, 240, 2, GRD_SecRoom_Loc

If you click it anywhere other than the task locations you see purple text:

The device makes a clunking sound.

Upon clicking it in a proper location, you see:

The device whirs and clicks as the gyroscopes realign themselves within the device.

Give Researcher Stripcog the tuned Gyrospire Relocation Device 0/1 (Fortress Mechanotus)

Give the Gyrospire Relocation Device to Researcher Stripcog.

Researcher Stripcog says 'Yes. This is great. This will work out just great. I justneedtoadjustthisandpressthatandshiftthatand yes, there it goes. That should work. Thank you very much. This will be very useful in our efforts. You can keep this device as with your efforts I now know how to duplicate this. When you use the item, if you are facing north you will go to gyrospire zeka, but if you are facing south you will go to gyrospire beza. If you are at the gyrospire, and not at the landing point, you will go to the landing point, and if you are at the landing point you will go to the other gyrospire. Neat huh?!?'

She returns the item which you can now use to transport to the roofs of Beza or Zeka (to the same locations as the last updates in each gyrospire).
Rewards:
Send a Correction
Post Comment
Butcherblock spawn
# Mar 13 2013 at 12:35 PM Rating: Decent
13 posts
It is behind the big stone face near the crazed goblin camp just west of the PoK book zone in.
Map LOC
# Jan 18 2013 at 11:17 AM Rating: Decent
Ground spawn within the eastern maze in Unrest
P 166.1730, -343.4838, 1.6142, 0, 0, 240, 3, Gyrospire_Beza_Gyroscope_187'219'267

Ground spawn in Castle Mistmoore
P -40.0302, -123.0263, -194.2997, 0, 0, 240, 3, Gyrospire_Beza_Gyroscope_123'178'015

Ground spawn in Butcherblock
P 1555.7739, -1304.3573, 6.0994, 0, 0, 240, 3, Gyrospire_Beza_Gyroscope_269'231'225

Ground spawn underwater in the Ocean of Tears
P -1972.4797, -30.2030, -504.8768, 0, 0, 240, 3, Gyrospire_Zeka_Gyroscope_197'015'102

Ground spawn within the dragon bones in Steamfont at approximately -900, -470
Next to the gnome pit.

Looted from "a darkvine thistle" (brownie village) in Dragonscale Hills
bottom left side of DSH

Ground spawn in Loping Plains, near the Oracle tree
P -2884.4587, -2459.4253, 338.6771, 0, 0, 240, 3, Gyrospire Zeka Gyroscope 203'186'022

Ground spawn in Hills of Shade, close proximity to Scorn/statue
P -1999.2809, -450.0341, 2.7062, 0, 0, 240, 3, Gyrospire_Beza_Gyroscope_217'030'283
____________________________
Be Safe and Hit Hard!
Picking up fish!
# Aug 19 2012 at 10:25 AM Rating: Decent
About the dead fish piece in Kedge!

I did it but i logged out and in and then did go in to first person!
And then no pet and levie off ...

Edited, Aug 19th 2012 4:13pm by wambders
____________________________
EQ magikan
To get the stone in Steam Factory
# Aug 19 2012 at 10:21 AM Rating: Decent
Need to kill one "a steamsuit" to loot the Gyrospire Beza Gyroscope 058'142'064'
I wounder if there is a spot in there that you can safely kill one with out clearing the hole zone the aggro range is big they call out and you get a many adds


http://everquest.allakhazam.com/db/item.html?item=81601
____________________________
EQ magikan
Picking up fish!
# Aug 17 2012 at 3:18 PM Rating: Decent
8 posts
Anyone had any problems picking up the dead fish piece in Kedge?

I've done the rest but can't pick up the fish. It's there in front of me but I can't get it. Dropped all buffs, not invis or leved - even tried suspending pet but nothing goes.

I've logged out and revisited the zone twice and I'm stumped.

Picking up fish!
# Aug 18 2012 at 9:23 PM Rating: Decent
2 posts
Just picked up the fish around twenty minutes ago, so it appears to be working. Dead fish is just a couple steps to the right upon zoning into Kedge.
problems in Beza
# Apr 05 2012 at 11:43 AM Rating: Decent
I am currently at the point where you calibrate the device and seem to be running into a zone bug. There's been twice now that while fighting a mob I get a large number of adds from somewhere in the distance. Both times have happened in the winding ramps. First tome was ok because it was only about 7 but the other had to be about 15 because my T5 lvl 89 healer dropped like a sack of potatoes shortly followed by me before I could hit FD. Anyone else had this?

Edited, Apr 5th 2012 1:45pm by AvenkaShadowfur
Breech Loc
# Mar 20 2012 at 7:12 PM Rating: Decent
found breech. was neg 256 pos 1.32 605

Edited, Mar 20th 2012 9:14pm by Stonman

Edited, Mar 20th 2012 9:55pm by Stonman
having trouble finding one
# Nov 11 2011 at 3:22 PM Rating: Decent
**
445 posts
Ground spawn in Butcherblock at approximately +1300, -1550 -- I went to the stone with the face and looked all around it-- nothing. I left, got two others in other zones, came back -- nothing. I petitioned it and will let you know what i find out. Meanwhile, has anyone tried to do this lately and did you find the gyroscope? I am stumped.
____________________________
Success comes when preparation meets opportunity -- and EQ is no exception.
having trouble finding one
# Jan 26 2012 at 6:41 PM Rating: Good
Sage
**
820 posts
It's a pretty hard drop to spot, tiny dark gray orb right near the loc. given in the walk through.
having trouble finding one
# Jan 26 2012 at 6:40 PM Rating: Good
Sage
**
820 posts
(double post)

Edited, Jan 26th 2012 6:42pm by Saeel
having trouble finding one
# Nov 17 2011 at 9:51 PM Rating: Decent
Scholar
*
68 posts
i just completed this on 11/17/2011 fairly easy all in all, had some crappy maps so took me a while to find the clickie points. All the info giving is dead on the money!!
____________________________
"Insanity is doing the same thing over and over and expecting different results"
broken quest ?
# Jun 25 2011 at 2:41 AM Rating: Decent
7 posts
is this quest broken due to the revamp of unrest ?... although i know the rogue 1.5 groundspawn is still there, kinda lame to think they didn't include this quests groundspawn, i've spent over 20 full hours now searching / clicking on the ground through out the grounds of this zone, and in the mazes to no results. any help would be appreciated
broken quest ?
# Jul 06 2011 at 7:52 PM Rating: Decent
7 posts
confirmed quest was broken due to unrest revamp....while the rogue 1.5 groundspawn was included, this quests' orb ( yellow ) was not put in the revamp... please let them be aware of this...and also aware in the future if revamp should happen again.
broken quest ?
# Jul 11 2011 at 7:43 PM Rating: Decent
1 post
Unrest is back to it's original state now, and the groundspawn is available to complete this quest.
Success Message
# Jan 23 2010 at 10:24 AM Rating: Decent
Scholar
29 posts
On a proper click:

The device whirs and clicks as the gyroscopes realign themselves within the device.
preloot
# Jan 18 2010 at 10:27 PM Rating: Decent
*
50 posts
Can you pre-loot these?
preloot
# Jan 24 2010 at 3:46 AM Rating: Decent
no, these items are NOT prelootable
preloot
# Feb 06 2013 at 9:54 PM Rating: Decent
6 posts
They are now
preloot
# Feb 06 2013 at 9:54 PM Rating: Decent
6 posts
They are now
preloot
# Nov 14 2010 at 5:44 AM Rating: Good
***
1,257 posts
They are pre-lootable. Well sort off. I had pre-looted 2, one on the way from Steamfont, and one I had had for ages from the brownies. When I requested the task I got an update on the recently looted one but not the brownie kill one.



Edited, Nov 14th 2010 3:41pm by egnaro
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Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
Locations
# Nov 20 2009 at 8:17 PM Rating: Decent
29 posts
I confirm the Kedge, Unrest, Mistmoore, Butcherblock, and oot locations.

There was also some difficulty picking up the fish in kedge, one person had to log out and log back in to make it clickable.

There is about 3-4 minutes between spawns.

# Ground spawn just inside Kedge Keep, pick up the dead fish at approximately +60, +25
# Ground spawn within the eastern maze in Unrest at approximately +330, -160
# Ground spawn in Castle Mistmoore, just outside the castle proper at approximately +130, +25
# Ground spawn in Butcherblock at approximately +1300, -1550
# Ground spawn underwater in the Ocean of Tears, between Siren Islands at approximately +25, +2000

OOT is between Siren Islands but can be difficult to see.
I found approaching from the west and looking south east the spawn glittered with reflected light. At 29.43, 1971.00, 500.36

I did finally after an hour of tracking and killing "a darkvine thistle" get 2 of that one to drop, one in a tree, one on the ground.

In Loping Plains I found Dark Grey on green, at 2458.12, 2881.16, 341.41 thats north west of the oracle tree. This one seemed lighted from the West.

Hills of Shade 448.55 2010.23 10.11, again easiest to see from the west.
Is directly south of the statue and almost on top of it. Statue is on west side of the zone, my map had Erollisi's grove listed as that area.


Edited, Nov 20th 2009 11:53pm by quigly

Edited, Nov 21st 2009 2:23am by quigly

Edited, Nov 21st 2009 2:44am by quigly
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Quigly Surestab - Povar, Rogue & Rascal

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