|Quest Started By:||Description:|
|You must have very high Amiable faction to request this task. You must also complete "Millik's Remains" and "Humble Petition."
You say, 'Hail, Dwerina Feystalker'
Dwerina Feystalker says 'You're causing quite the disturbance in the area, aren't you? It seems that you're a bit... [unusual]. I am grateful that you have returned. We could always use more supplies, if you can [help] out. I'm sure everyone here would appreciate it beyond [reason].'
You say, 'How am I unusual?'
Dwerina Feystalker says 'Now, I wouldn't accuse you of anything - you've proved that you are definitely here to help - but I sense that your goal may lie [elsewhere].'
You say, 'Elsewhere, eh?'
Dwerina Feystalker says 'Yes... like a certain ogre. You might have seen or heard of Murdunk in your explorations. He's been planning something in his time here, and I think it may be related to the [portal] located far to the east.'
You say, 'What portal is that?'
Dwerina Feystalker says 'I've seen it once, myself, but I dared not touch it. It radiates with a power that I have never encountered before. Many of Murdunk's troops have been seen in the area, so it must be very important to him. If you truly want to stop his plans, you will need to get [closer].'
You say, 'How much closer?'
You have been assigned the task 'Augury of Time'.
Dwerina Feystalker says 'Find Drunikk Chasm. We have an ally there, ______, who has been watching Murdink's forces for us. He will know more. Be careful, though - Murdunk almost certainly knows who you are, and he may try to stop you.'
Return to the Marketplace (0/1) Toskirakk
Dwerina Feystalker has ascertained your true origins, and is willing to help you however she can. She tells you what she knows of Murdunk's plans in the Plane of Earth, and the rumors of strange visitors who have set up an altar of some sort in one of the ogres' shrine rooms, and suggests you contact Blurik at the opening to the bridge over Drunikk Chasm.
Simply head into the city. At approximately -340, +600, 60, just before you enter the town, you will receive this task update, and two of "a goblin ambusher" will spawn.
No matter how many people in the group have this quest, they will all get the locational update at the same time and only two Ambushers will spawn here, so this quest can be done for an entire group at once (assuming they have the requisite tasks and faction).
Defend yourself from the Ambushers (0/6) Toskirakk
Explore Drunikk Chasm (0/1) Toskirakk
Return to the marketplace... An ambush! Defend yourself!
The goblins will emote:
a goblin ambusher springs from the shadows!
They are level 85, immune to changes in run speed but susceptible to mez, and seem to have more hitpoints than average creatures of their level. They will not aggro if you are invisible, but will aggro on mercenaries in the party if they get too close.
Note: They gain the ability to summon once they reach 75% health.
If left alone, the goblins will despawn. Returning to this location will respawn them, even if you have already received the update for the first step.
Your faction standing with Toskirakk Slavers got worse.
Your faction standing with Mitius, Herald of Change got better.
a goblin ambusher's corpse hisses in frustration as it falls.
a goblin ambusher has been slain by ______!
Continue into the city and take two lefts into the tunnel leading to Korascian Warrens.
Near the entrance to this tunnel, at around -700, +640, +75, you will again receive a message that your task is updated. There is no actual update to the task stages, but two more goblin ambushers will spawn. one spawns in the corner to the northeast at -670, 612, the other along the wall to the southeast at -745, +675. They are positioned far enough apart that you can fight one without getting aggro on the other, but again, if left alone too long they will despawn.
Continue toward Korascian Warrens, following the tunnel to the south. Just before the bend in the tunnel, at -1210, +600, +105, you will again receive a message saying that your task has updated. The final two goblin ambushers will spawn. One will be just to the southeast, at -1220, +572, and the other will be behind you to the northwest, at -1135, +633. Again, they are far enough apart to aggro sleparately.
Since it is possible to respawn the goblins at any of the three locations, it is also possible to use the same location for all six goblins. There is a slight delay (5 minutes?) before you can trigger a given location after it has already been triggered.
For the locational update, you'll get it at around -1250, +235, +123, in the open area before the bridge.
Speak with Blurik (0/1) Toskirakk
Follow the other passage towards Drunikk Chasm and make contact with Blurik.
Blurik the Runner is on the north side of the open area, at -1035, +55, +123.
You say, 'Hail, Blurik the Runner'
You have survived the attacks of some powerful enemies and learned much about the true nature of the forces of Rallos here. Blurik will surely have more information for you.
Faction with Mitius, Herald of Change
Miniature Rallosian Right Boot Shell
Completing this unlocks "The Cult of Lakkung."
|Submitted by: Beldhyr|
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