|Quest Started By:||Description:|
|Cazic Thule is one of four encounters in Phase Five of the Plane of Time raid expedition. He is not aggro until his "army" has been killed. There is not much to the mobs, except that there are many of them. He is not tethered.
Cazic Thule says 'For the defeat of my daughter, I shall make sure you know fear as none have ever experienced it before!'
Cazic Thule hits for a max ~3,000; AE rampages (mitigated to ~1,000); enrages; and casts the following spells:
Aura of Fear: PB AE 300', Poison (-150)
1: Decrease HP when cast by 2000
2: Stun(0.50 sec)
3: Decrease Hitpoints by 550 per tick
Call of the Faceless: PB AE 300', Poison (-150)
1: Decrease Hitpoints by 200 per tick
2: Decrease Movement by 40%
Timeless Panic: PB AE 100', Magic (-350)
1: Fear up to level 400
2: Decrease HP when cast by 1000
There are no adds in this event.
Cazic Thule has been slain by _____!
Cazic Thule's corpse says 'Noooo. . . fear. . . shall never die. . .'
Loot from this event includes three items from this list:
Belt of Tidal Energy
Cloak of Retribution
Earring of Unseen Horrors
Greaves of Furious Might
Mask of Simplicity
Padded Tigerskin Gloves
Staff of Transcendence
Timeless Silk Robe Pattern
Timestone Adorned Ring
Wand of Impenetrable Force
Wristband of Echoed Thoughts
Zealot's Spiked Bracer
If this is the last of the four gods killed in Phase Five, you will see this exchange between the elemental gods...
Fennin Ro says, 'Impossible! How could the races of Norrath have traveled this deep into the Planes?!'
Xegony says, 'I regret that it has come to this. They leave us with little choice, however. We must fuse our powers together. Separately we are weakened, together we will halt their advances.'
Triumvirate of Water says, 'Unfortunate as it may be, I agree. We must call upon the beast we swore would never be needed.'
The Rathe says, 'Then let us begin. Let our abilities and powers meld into one. It shall be our final protector and savior. The only thing standing between us and non-existence'
Your head pounds from the amount of raw energy that begins to coalesce throughout the plane. Bright flashes of red, blue, green and brown begin to come into focus on one single point. A large towering beast begins to manifest itself. A horrible creation with all the powers from each elemental realm. Your body begins to shudder by the mere presence of this being.
With a sudden jolt the wall comes into crystal clear focus.
As the path before you opens up in a swirl of mystical energy, the faded image of an hourglass appears. You have two additional hours.
...And Phase Six, in which you encounter Quarm, will be open to you. The click-in point is not safe upon first clicking in. Quarm wanders out of range after someone clicks in.
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