Zeka #2: To Climb a Spire  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:80
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Faction
Time Limit:06:00:00
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Quests:
    Era:Secrets of Faydwer
    Recommended:
    Group Size:Group
    Min. # of Players:3
    Max. # of Players:6
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Fri Jan 4 19:33:27 2008
    Modified: Tue Dec 5 05:21:04 2023
    This group task is the second in a series of five and begins with Clockwork Warmarshal, who is located near the Ak'Anon Strike Force camp at the zone-in of Fortress Mechanotus.

    You say, 'Hail, Clockwork Warmarshal'

    Clockwork Warmarshal says 'Hello there soldier. It's good to see so many Norrathians rally to help stop this menace! Since our crash and my [promotion] to leader of the Albatross' ground forces, I've been overwhelmed with necessary military action and underprovided with forces to complete those actions. I know it's unusual, especially since you are not officially enlisted for this action, but perhaps you could [accept orders] from an old clockwork and help out all of Norrath in the process? Or if you and your allies are truly brave, someone needs to make forays into those dratted [gyrospires] if we're to have much of a chance getting reinforcements up here.'

    You say, 'What Gyrospires?'

    Clockwork Warmarshal says 'In addition to the Fortress Mechanotus, Meldrath made three other spires that he uses as roving tower defenses. Though he called them guard towers, and they could help intercept attacks, intelligence we have gathered indicate he also planned to use them in his attack on Ak'Anon. When Ak'Anon made it's counter attack we managed to destroy one of them before we were unable to continue to fly. Our intelligence indicates that they are called gyrospire [beza] and gyrospire [zeka].'

    You say, 'Tell me about zeka'

    Clockwork Warmarshal says 'This tower is one of his odder creations. We have not quite figured what it is for, though it does look perhaps a bit more dangerous than the other tower. We would like you to go [explore] the tower and see what you can find.'

    You say, 'I will explore it for you.'

    You have been assigned the task 'To Climb a Spire'.

    The direction to the entry to your instanced zone(s) have been marked on your compass.



    Summary: Enter the tower and clear you're way up past the Fuel Room. The next floor up as the last of the explore updates. In the second room on the right there is a named. Also at the back of the room on the desk is a ground spawn, which looks like a book. It is called "Gyrospire Zeta Blueprints" - those are "plans" you need to deliver at the end. Protujay reports: "Picked up "Gyrospire Zeta Blueprints" at loc - 230, 76, 354. Close to the very top of the tower. Maybe 2 floors down from the top."

    Steps are:

    Go to the Gyrospire Zeka launch catapult 0/1 (Fortress Mechanotus)

    Kill 35 Steamworks 0/35 (Gyrospire Zeka)

    Explore the planning room 0/1 (Gyrospire Zeka)

    Explore the meeting room 0/1 (Gyrospire Zeka)

    Explore the lecture room 0/1 (Gyrospire Zeka)

    Explore the refueling room 0/1 (Gyrospire Zeka)

    Explore the steamwork racks 0/1 (Gyrospire Zeka)

    Explore the repair room 0/1 (Gyrospire Zeka)

    Explore the steamwork combat calibration room 0/1 (Gyrospire Zeka)

    update around location -143, 53, 341

    Kill any steamworks that resist your collection of the plans 0/1 (Gyrospire Zeka)

    Return to Clockwork Warmarshal and deliver the plans 0/1 (Fortress Mechanotus)

    On hand-in:

    Clockwork Warmarshal says 'There seems to be no living beings within this gyrospire. That is very interesting. If you are interested, there is more you can do in gyrospire [zeka].'

    Your task 'To Climb a Spire' has been updated.

    The information you gathered will help in determining the purpose of the gyrospire.



    Reward:
    Faction with Ak'Anon Strike Force V

    Ancient Sapphire Faycite Trisection
    LORE ITEM NO TRADE QUEST ITEM
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    Once you have completed this task, you may request the next task in the series, 'Intelligence Gathering'.
    Rewards:
    Send a Correction
    Post Comment
    Blueprint location
    # Jan 23 2016 at 5:28 AM Rating: Excellent
    Scholar
    31 posts
    Picked up "Gyrospire Zeta Blueprints" at loc - 230, 76, 354. Close to the very top of the tower. Maybe 2 floors down from the top.
    ____________________________
    Protujay Pantysnatcher 105 Bloodreaver; Tunare- The Seventh Hammer
    Blueprint location
    # Jan 28 2016 at 8:01 AM Rating: Excellent
    Avatar
    ****
    4,580 posts
    Protujay wrote:
    Picked up "Gyrospire Zeta Blueprints" at loc - 230, 76, 354. Close to the very top of the tower. Maybe 2 floors down from the top.


    Updated, thanks.
    Loot
    # Dec 07 2014 at 4:20 PM Rating: Decent
    Avatar
    16 posts
    Just got a https://everquest.allakhazam.com/db/item.html?item=73120" rel="external nofollow" title="https://everquest.allakhazam.com/db/item.html?item=73120">Crumblewidget's Arcano-Nullifier to drop off a random Steamwork trash mob. First try running this task, so I'm one happy druid.
    CORRECT quest information
    # Oct 26 2012 at 7:19 PM Rating: Good
    Guru
    ***
    1,028 posts
    Quote:
    You say, 'Hail, Clockwork Warmarshal'

    Clockwork Warmarshal says 'Hello there soldier. It's good to see so many Norrathians rally to help stop this menace! Since our crash and my [promotion] to leader of the Albatross' ground forces, I've been overwhelmed with necessary military action and underprovided with forces to complete those actions. I know it's unusual, especially since you are not officially enlisted for this action, but perhaps you could [accept orders] from an old clockwork and help out all of Norrath in the process? Or if you and your allies are truly brave, someone needs to make forays into those dratted [gyrospires] if we're to have much of a chance getting reinforcements up here.'

    You say, 'What Gyrospires?'

    Clockwork Warmarshal says 'In addition to the Fortress Mechanotus, Meldrath made three other spires that he uses as roving tower defenses. Though he called them guard towers, and they could help intercept attacks, intelligence we have gathered indicate he also planned to use them in his attack on Ak'Anon. When Ak'Anon made it's counter attack we managed to destroy one of them before we were unable to continue to fly. Our intelligence indicates that they are called gyrospire [beza] and gyrospire [zeka].'

    You say, 'Tell me about zeka'

    Clockwork Warmarshal says 'It seems that this tower is a weapon. The catapult at the top of the tower has incredible power and it must be stopped. This catapult is powered by the extra power room you found right under it. All of that extra power will give anything it launches incredible power. I need you to go into the gyrospire and see how much [damage] you can do.'

    You say, 'damage'

    You have been assigned the task 'To Climb a Spire'.


    The direction to the entry to your instanced zone(s) have been marked on your compass.
    Locs
    # Nov 05 2011 at 8:44 PM Rating: Decent
    ***
    1,273 posts
    ...okay I'm too lazy to go back and find the locs for each of the rooms, but just know that pretty much every room you can enter between the statr of the tower and the named will give you updates. You do not need to go into the basement, and do not need to go to the floor above the named.
    ...
    # Feb 02 2009 at 12:56 PM Rating: Good
    *
    103 posts
    Spent 3 hours doing this then picked up the book on the desk and it poofed did not go into inventory or anything.
    ...
    # Feb 02 2009 at 1:01 PM Rating: Good
    *
    103 posts
    Zoned out and went back in and book was back up. The plans are called Gyrospire Zeka Blueprints
    Can't find combat calibration room
    # Jun 14 2008 at 11:14 PM Rating: Decent
    2 posts
    After six hours on this quest, we never could find the Combat Calibration Room.
    Any suggestions?
    Can't find combat calibration room
    # May 22 2022 at 11:35 AM Rating: Good
    Scholar
    23 posts
    I got the update for the combat calibration room at around location -143, 53, 341.
    Can't find combat calibration room
    # Aug 10 2008 at 5:36 AM Rating: Decent
    It's in the room that connects to the room with the named in it. Just go through the door.
    Objectives
    # Jan 13 2008 at 12:38 AM Rating: Decent
    Objectives -

    Go to the Gyrospire Zeka launch catapult
    Kill 35 Steamworks
    Explore the planning room
    Explore the meeting room
    Explore the lecture room
    Explore the refueling room
    Explore the steamwork racks
    Explore the repair room
    Explore the steamwork combat calibration room
    Kill any steamworks that resist your collection of the plans
    Return to Clockwork Warmarshal and deliver the plans


    Enter the tower and clear you're way up past the Fuel Room. The next floor up as the last of the explore updates. In the second room on the right there is a named. Also at the back of the room on the desk is a ground spawn, which looks like a book. That's the "plans".
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