Beza #1: Scout Gyrospire Beza  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:80
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
Time Limit:06:00:00
Factions Raised:
Factions Lowered:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:Secrets of Faydwer
    Recommended:
    Group Size:Group
    Min. # of Players:3
    Max. # of Players:6
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Tue Jan 1 20:04:56 2008
    Modified: Thu Oct 16 23:05:33 2008
    This group task is the first in a series of five and begins with Clockwork Warmarshal, who is located near the Ak'Anon Strike Force camp at the zone-in of Fortress Mechanotus.

    You say, 'Hail, Clockwork Warmarshal'

    Clockwork Warmarshal says 'Hello there soldier. It's good to see so many Norrathians rally to help stop this menace! Since our crash and my [promotion] to leader of the Albatross' ground forces, I've been overwhelmed with necessary military action and underprovided with forces to complete those actions. I know it's unusual, especially since you are not officially enlisted for this action, but perhaps you could [accept orders] from an old clockwork and help out all of Norrath in the process? Or if you and your allies are truly brave, someone needs to make forays into those dratted [gyrospires] if we're to have much of a chance getting reinforcements up here.'

    You say, 'Gyrospires?'

    Clockwork Warmarshal says 'In addition to the Fortress Mechanotus, Meldrath made three other spires that he uses as roving tower defenses. Though he called them guard towers, and they could help intercept attacks, intelligence we have gathered indicate he also planned to use them in his attack on Ak'Anon. When Ak'Anon made it's counter attack we managed to destroy one of them before we were unable to continue to fly. Our intelligence indicates that they are called gyrospire [beza] and gyrospire [zeka].'

    You say, 'Beza?'

    Clockwork Warmarshal says 'This tower is an important part of Meldrath's plans to take over Ak'Anon. He realized that while he attacked he would need to defend his mansion from counter attacks, and additionally have a mobile platform from which to launch flanking attacks. While I constantly question Meldrath's sanity, I cannot fault his strategic planning. While I am... assured... that Tabazin Gearflinger will be able to get the Albatross flying again, I want to plan for a secondary method to get back to Ak'Anon once our mission here is complete. With that in mind I will be asking you to disrupt gyrospire beza, while doing only minimal damage to its structure. The [first] thing I would like you to do is to explore the tower a bit and disrupt their day to day operations.'

    You say, 'First?'

    You have been assigned the task 'Scout Gyrospire Beza'.
    The direction to the entry to your instanced zone(s) have been marked on your compass.

    The Clockwork Warmarshal needs you to disrupt the day to day activities within Gyrospire Beza. Go to the catapult that will launch you to Gyrospire Beza.

    Go to the Gyrospire Beza launch catapult 0/1 (Fortress Mechanotus)

    Explore some of the rooms on the lower levels and see if you can find evidence of the chamberlain. While you are exploring, kill some steamworks to make it more difficult for Meldrath to restore the gyrospire to full operation.

    Kill 35 Steamworks 0/35 (Gyrospire Beza)

    After killing your 35 Steamworks you need to explore the rooms to get task updates. One of the rooms that is rather important is what looks like a bar, and is the update you get for "find out where Meldrath meets with his commanders". Clear this room even if there are no see invis. The boss mob will spawn here.

    Find out where Meldrath meets with his commanders 0/1 (Gyrospire Beza)

    See if the steamwork Chamberlain is helping in the planning room 0/1 (Gyrospire Beza)

    See if the steamwork Chamberlain is preparing for a lecture from Meldrath 0/1 (Gyrospire Beza)

    Check if the steamwork Chamberlain is refueling in the refueling room 0/1 (Gyrospire Beza)

    Finally, check to see if the steamwork chamberlain is being repaired 0/1 (Gyrospire Beza)

    Kill 1 Chamberlain I 0/1 (Gyrospire Beza)

    Chamberlain I spawns three adds during the fight at various % of health. (The first may come at about 60%). The adds are mezzable, and hit harder than the named does. Should you wipe, the adds will remain up, kill them and re-engage Chamberlain. He will not generate the adds again as you beat him down.

    Report back to Clockwork Warmarshal 0/1 (Fortress Mechanotus)

    Return and report your progress to Clockwork Warmarshal. You can leave the gyrospire by using the catapault close to where you landed when you first came to the gyrospire.

    You say, 'Hail, Clockwork Warmarshal'

    Clockwork Warmarshal says 'Though it would seem a small thing, be destroying the Chamberlain steamwork you have upset their day to day operations. If you are interested, there is more you can do in gyrospire [beza].'

    Reward:
    Faction with Ak'Anon Strike Force V

    Ancient Aquamarine Faycite Trisection
    LORE ITEM NO TRADE QUEST ITEM
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    Once you have completed this task, you may request the next task in the series.
    Rewards:
    Send a Correction
    Post Comment
    Faction
    # Aug 23 2015 at 11:14 AM Rating: Good
    Scholar
    39 posts
    Ak'Anon Strike Force V +18
    Bugged
    # Nov 15 2009 at 10:16 AM Rating: Decent
    12 posts
    This queest is currently bugged as of 11/16/09, When you get the pop up window asking if you want to zone into the instance version of thge zone clicking yes or no does nothing but brings the pop up box again. Eventually (few minutes or so) it eventually crashes your toon.

    Happened to my group the last two times we've attempted this. We have submitted bug reports and hope it is fixed soon.
    Bugged
    # Nov 20 2009 at 7:45 AM Rating: Decent
    Scholar
    **
    309 posts
    worked fine last night. 19Nov
    level limit
    # Dec 27 2008 at 4:50 PM Rating: Decent
    Scholar
    *
    130 posts
    level limit is 70. barely got my 2 mages in to pl em on my 85 wiz
    hope this helps
    Min req?
    # Oct 24 2008 at 9:49 AM Rating: Decent
    3 posts
    What is the min level requirement to enter this place?
    Min req?
    # Oct 24 2008 at 6:29 PM Rating: Decent
    Scholar
    **
    489 posts
    A level 64 could not get in there on 10-24-08. I've been in as low as 72.
    ____________________________
    Reflection should be well timed rather than time-consuming.
    prerequisite?
    # Oct 22 2008 at 6:12 PM Rating: Decent
    5 posts
    Is there some task or faction required before you can get this task?

    All I get is text still talking about how I should go configure my MMM key.
    prerequisite?
    # Jan 03 2009 at 2:10 PM Rating: Decent
    36 posts
    Not for the first one, no...just have to know what to say to the marshal to get the task.

    Edited, Jan 3rd 2009 5:11pm by Transen
    Soloed
    # Aug 30 2008 at 11:44 PM Rating: Decent
    Scholar
    *
    217 posts
    80 necro 4000 AAs


    Was cake
    Chamberlain can spawn in several places
    # Jul 10 2008 at 11:45 PM Rating: Decent
    Scholar
    **
    647 posts
    Did it last night, and the puller, who'd tried (and failed) the same mission the night before, reported that the Chamberlain spawned in a different room from where we found him.

    Edit: For those who wonder what it's for: Ancient Faycite Resonance Barrier.

    Edited, Jul 11th 2008 9:46am by Whitman

    Edited, Jul 11th 2008 1:30pm by Whitman
    ____________________________
    Friends dont let friends do tradeskills. - Jonwin
    locations
    # Jul 10 2008 at 3:06 PM Rating: Decent
    21 posts
    Source: http://eq.knowledgepit.org/wiki/Scout_Gyrospire_Beza

    Quote:
    3 - Find out where Meldrath meets his commanders.
    Ground floor, the room west from the central room
    Location: (-240, 65, 4)
    4 - See if the steamwork chamberlain is helping in the planning room.
    Ground floor, the first room north from the central room
    Location: (-185, -15, 9)
    5 - See if the steamwork chamberlain is preparing for a lecture from Meldrath.
    Ground floor, just past the first north room (from the last objective)
    Location: (-190, 45, 4)
    6 - Check if the steamwork chamberlain is refueling in the refueling room.
    East from the main room; up the spiral ramp, up the straight ramp, then up the switchback ramp, in the room at the top
    Location: (-175, -5, 300)
    7 - Finally, check to see if the steamwork chamberlain is being repaired.
    Further up the spiral ramp from the refueling room in objective #6, in the first room on the right.
    Location: (-150, 40, 342)
    aug
    # May 21 2008 at 12:59 AM Rating: Decent
    39 posts
    Or just get task and then kill trash for random aug drop.
    Kiters can solo easy.
    Watch out for SHOCK mobs, they summon.

    Edited, May 25th 2008 2:45am by sirthomo
    Named info
    # Apr 14 2008 at 4:22 PM Rating: Decent
    9 posts
    wrapped up this mission today. I tanked Chamberlain and he was hitting me (80 warrior 3.2K AC) for max around 2K and the adds he spawned hit about the same max 2K. also mobs in this mission do not repop.
    Very Disappointed
    # Mar 13 2008 at 9:38 PM Rating: Decent
    14 posts
    Deleted post

    Edited, Mar 19th 2008 1:12am by Soulcifer
    Adds
    # Feb 26 2008 at 11:43 PM Rating: Decent
    Adds are quite easily mezzed... fyi.
    Quick Summary
    # Jan 09 2008 at 11:55 PM Rating: Decent
    After killing your 35 Steamworks you need to explore the rooms to get task updates. One of the rooms that is rather important is what looks like a bar, and is the update you get for "find out where Meldrath meets with his commanders". Clear this room even if there are no see invis. The boss mob will spawn here. After doing some clearing and updates, you will need to go back down to kill Chamberlain I. Chamberlain will spawn 3 adds during the fight at various % of health. the first came at about 60 I believe, I missed the other two as things got kinda crazy as I was 3 boxing this just to play around with it. The adds hit harder than the named does, and should be dispatched as they pop. Should you wipe, the adds will remain up, kill them and re-engage Chamberlain. He will not generate the adds again as you beat him down. Chamberlain droped no loot =/

    Edited, Jan 10th 2008 2:56am by Andronna
    Loc
    # Apr 09 2014 at 11:54 AM Rating: Decent
    Scholar
    **
    633 posts
    Chamberlin I - Loc @ -220 x 105 x 5
    Scout Gyrospire Beza
    # Jan 04 2008 at 9:04 PM Rating: Decent
    *
    155 posts
    Tasks are:

    1. Go to the Gryospire Beza launch Catapult
    2. Kill 35 Steamworks
    3. Find out where Meldrath meets with his commanders
    4. See if the steamwork Chamberlain is helping in the planning room
    5. See if the steamwork Chamberlain is preparing for a lecture from Meldrath
    6. Check if the steamwork Chamberlain is refueling in the refueling room
    7. Finally, check to see if the steamwork chamberlain is being repaired
    8. Kill 1 Chamberlain I
    ____________________________
    Mezofiz, Enchanter of Sol Invictus
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