Supplies for Spies  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:80
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Experience
  • Faction
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:Secrets of Faydwer
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Tue Jan 1 19:42:06 2008
    Modified: Sat Jan 28 04:46:45 2017
    This task begins with Gurtrude the Spymaster who can be found at the Ak'Anon Strike Force camp near the zone-in of Fortress Mechanotus.

    You say, 'Hail, Gurtrude the Spymaster'

    Gurtrude the Spymaster says 'Shhh. . . A good spy knows to keep her voice low and quiet. Now, have you come here to assist me with my [work], or to [try to join] my gaggle of spies?'

    You say, 'Work?'

    Gurtrude the Spymaster says 'Well, it is my task to lead a fine group of spies. I can't tell you anything about them, but it is our duty to infiltrate the enemy's structures, disrupt their war effort and steal what secrets we can. Now, I readily admit that none of us on this detail were much for spying before the crash, but when it became obvious that we would not win this battle by strength of arms, I convinced many of the crew to work together as spies. They are even now infiltrating Meldrath's infrastructure. Though, we are spread a bit thin, and there is no support from the ground for our efforts. Perhaps you might be willing to do a few simple [tasks] for me?'

    You say, 'I'm willing to do some tasks'

    Gurtrude the Spymaster says 'Good! Obviously I'm risking the lives of my people by trusting you, but I have no choice. I won't be sending you to speak with our most important spies, however, since I really don't know you very well. Will you be handling this [alone] or with trusted [friends]?'

    You say, 'Alone'

    Gurtrude the Spymaster says 'Well, even these tasks are dangerous so be very careful, for our sake as well as yours.'

    You are offered four tasks, one of which is 'Supplies for Spies'.

    You have been assigned the task 'Supplies for Spies'.

    Gurtrude has asked you speak to several of her spies and to make sure they have the supplies they need.

    Speak to Steamwork Spy MK-IV 0/1 (Gyrospire Beza)

    Deliver Grease to Steamwork Spy MK-IV 0/1 (Gyrospire Beza)

    Speak to Steamwork Spy MK-V 0/1 (Gyrospire Zeka)

    Deliver Metal Twine to Steamwork Spy MK-V 0/1 (Gyrospire Zeka)

    Speak to Steamwork Spy MK-I 0/1 (S.H.I.P Workshop)

    Deliver Battery Casing 3 to Steamwork Spy MK-I 0/1 (S.H.I.P Workshop)

    Speak to Steamwork Spy MK-VI 0/1 (Fortress Mechanotus)

    Deliver Contraption Parts to Steamwork Spy MK-VI 0/1 (Fortress Mechanotus)

    Speak to Steamwork Spy MK-VII at the Central Power Station (The Steam Factory)

    The spy is missing! Find it all costs! (0/1) (The Steam Factory)

    The spy is at loc -595, 525, 140.

    You can buy all the parts from the Tinkering Merchant in Crescent Reach.

    Reward:
    Experience
    Faction with Ak'Anon Strike Force V
    If you have completed "Disrupt the Workshop," you will also receive an Azia Counterclockwise Capping Rotator.
    Rewards:
    Send a Correction
    Post CommentRoot Thread
    Jesus
    # Jun 02 2009 at 11:41 PM Rating: Decent
    *
    59 posts
    This pull would be trivial for a monk with maxed crippling strike. I however am not that monk . It took forever but I finally got it done. Just me and my merc. Once I get my last blueprint I can say I've merced my entire face aug. Even though this task took way too long it still didn't take as long as switching gears. That is a scar on my psyche I will never forget as long as I live.
    ____________________________
    Lord Taunto Lollerskates
    http://www.magelo.com/eq_view_profile.html?num=159104
    Monk of Bertoxxulous
    not really that bad
    # Nov 04 2010 at 1:56 AM Rating: Decent
    Scholar
    **
    463 posts
    I'm not that monk, either, but at level 87 with a tier 5 healer merc I was able to pull singles and pairs from the room to clear a path to where the final spy stood flanked by the two guardians. (Note: Thank goodness, they do NOT stand at the back of the northwest generator room; that's where you look for the spy, but when you get the update saying he's missing you'll find the trio between the northwest and northeast rooms.)

    Anyway, working from the safe, eastern hallway, I pulled ten of the mobs using the standard pulling tricks (lull one mob, AE mez another, see what comes; if nothing comes, tag one), and then found I could AE mez a steamsuit standing near the trio, and that aggroed both guardians. The merc and I killed them without too much trouble, and I invised and ran back for the final update.
    ____________________________
    Sukrasisx (105 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
    -- Mystic Coercion, EMarr
    Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
    Jesus
    # Jul 17 2009 at 11:23 PM Rating: Decent
    9 posts
    I am with you on that, Taunto. Switching Gears was stupid long. The amount of brain cells I lost doing that quest defies counting.
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