|Quest Started By:||Description:|
|This task begins with Gurtrude the Spymaster who can be found at the Ak'Anon Strike Force camp near the zone-in of Fortress Mechanotus.
You say, 'Hail, Gurtrude the Spymaster'
Gurtrude the Spymaster says 'Shhh. . . A good spy knows to keep her voice low and quiet. Now, have you come here to assist me with my [work], or to [try to join] my gaggle of spies?'
You say, 'Work?'
Gurtrude the Spymaster says 'Well, it is my task to lead a fine group of spies. I can't tell you anything about them, but it is our duty to infiltrate the enemy's structures, disrupt their war effort and steal what secrets we can. Now, I readily admit that none of us on this detail were much for spying before the crash, but when it became obvious that we would not win this battle by strength of arms, I convinced many of the crew to work together as spies. They are even now infiltrating Meldrath's infrastructure. Though, we are spread a bit thin, and there is no support from the ground for our efforts. Perhaps you might be willing to do a few simple [tasks] for me?'
You say, 'I'm willing to do some tasks'
Gurtrude the Spymaster says 'Good! Obviously I'm risking the lives of my people by trusting you, but I have no choice. I won't be sending you to speak with our most important spies, however, since I really don't know you very well. Will you be handling this [alone] or with trusted [friends]?'
You say, 'Alone'
Gurtrude the Spymaster says 'Well, even these tasks are dangerous so be very careful, for our sake as well as yours.'
You are offered four tasks, one of which is 'Disrupt the Workshop'.
You have been assigned the task 'Disrupt the Workshop'.
Gurtrude has asked you to gather reports from her spies in the S.H.I.P. Workshop and report back to her.
Get a disguise from Steamwork Spy MK-I 0/1 (S.H.I.P. Workshop)
MK-I is at the zone-in.
You say, 'Hail, a steamwork spy mk-I'
a steamwork spy mk-I says 'Whirr. . . Data analysis complete. Applying disguise. Disguise will fail in 26,000 seconds. . . 25,999. . . 25,998. . .'
Get report from Steamwork Spy MK-II 0/1 (S.H.I.P. Workshop)
Take the elevator up to the first floor of the complex. Go up the ramp to the second floor and, once there, take the ramp (accessed through the central room of the second floor) to the third floor. Once on the third floor, take the north hall to a room. In that room is an elevator to a room right below it. The second spy is in that room (location 900, 600, 325).
You say, 'Hail, a steamwork spy mk-II'
a steamwork spy mk-II appears to be on the verge of breaking down. 'Buzz. . . Crackle. . . Whirr. . .' the spy passes on its report.
Get report from Steamwork Spy MK-III 0/1 (S.H.I.P. Workshop)
Go up one more floor (to the fourth). Once there, go east outside the building. The third spy is in the southern part of that area (location 350, 255, 410).
You say, 'Hail, a steamwork spy mk-III'
a steamwork spy mk-III looks to be in a bit better shape than the last one. 'Error. Error. Cannot give report while threat exists. Power Operations Manager must be elimated. Power Stabilization Notes must be destroyed. Error. Error.'
Find the Power Operations Manager 0/1 (S.H.I.P. Workshop)
Head to the southernmost room on the third floor. You'll find an elevator at location 40, 650, 350. Take the elevator to the room above. The Power Operations Manager spawns near the center of that room (triggered when you move near location 60, 610, 415).
Be sure to only allow one person at a time to run towards the center of the room to spawn him; otherwise you'll get multiple spawns on top of each other.
Kill the Power Operations Manager and take the Power Stabilization Notes 0/1 (S.H.I.P. Workshop)
Power Operations Manager says 'I will make the might of Meldrath clear to all.'
He's Level 84, hits for a max ~2,700 and is stunnable and mezzable.
Power Operations Manager has been slain by _____!
Power Operations Manager's corpse struggles to not die as it falls.
Loot the Power Stabilization Notes from his corpse.
Deliver notes to Steamwork Spy MK-III 0/1 (S.H.I.P. Workshop)
a steamwork spy mk-III says 'The spy immediately incinerates the Power Stabilization Notes, then it passes you its report.'
Report to Gurtrude 0/1 (Fortress Mechanotus)
You say, 'Hail, Gurtrude the Spymaster'
Gurtrude appeared to be pleased with the work you did for her.
Your faction standing with Ak'Anon Strike Force V got better.
Faction with Ak'Anon Strike Force V
If you have completed "Supplies for Spies," you will also receive an Azia Counterclockwise Capping Rotator.
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