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This is the final encounter in the Asylum of Anguish raid expedition. Overlord Mata Muram becomes active once Arch Magus Vangl is dead.
Overlord Mata Muram cons KOS but will not attack until triggered. It would be a good idea to have either an FD'r or your main tank to speak with him. You say, 'Hail, Overlord Mata Muram' Overlord Mata Muram says 'So. You are the mighty god killers. I am not surprised you managed to make it this far. I did expect there to be more of you, do you really think so little of me? I have destroyed [worlds] where animals roam with power that would cause your gods to tremble.' You say, 'Worlds...?' Overlord Mata Muram says 'You would have made fine additions to my army, were you not so willful. Prepare yourself for power beyond your greatest nightmares.' Two Coerced Lieutenants spawn on either side of the room. They hit for ~3,500 and are enchanter-charmable. They respawn if killed. If you intend on getting on Mata Muram's hatelist, you should have a Mirrored Mask equipped. If you do not have a Mirrored Mask on you, you should consider remaining off Overlord Mata Muram's hatelist -- more on this in a moment. Mata Muram hits for ~7,000; single-target rampages; enrages; casts the following spells; and has a number of tricks up his sleeve. Gaze of Anguish NPC Hatelist 0', Cold (-475) 1: Decrease HP when cast by 4000 2: Decrease Hitpoints by 300 per tick 3: Decrease Mana by 250 per tick 4: Increase Disease Counter by 30 Relinquish Spirit NPC Hatelist 0', Chromatic (-375) 1: Decrease Spell Haste by 100% 2: Decrease ATK by 300 3: Decrease Stats by 100 4: Increase Curse Counter by 24 5: Limit: Combat Skills Not Allowed Torment of Body NPC Hatelist 0', Prismatic (-375) 1: Decrease HP when cast by 3000 2: Decrease Hitpoints by 300 per tick 3: Decrease Accuracy by 25% 4: Decrease Effective Casting Level by 100 5: Increase Curse Counter by 24 Void of Suppression NPC Hatelist 0', Prismatic (-325) 2: Silence 3: Increase Disease Counter by 24 Wail of Anguish NPC Hatelist 0', Disease (-475) 2: Stun(10.00 sec) In addition to those spells, he emotes on random players (hatelist-based). The targetted player will see: You feel a gaze of deadly power focusing on you. ...While the rest of the raid will see: Mata Muram fixes his gaze on one of your companions. The targetted player must click his/her Mirrored Mask within a few seconds. Overlord Mata Muram fixes his gaze on _____. Mata Muram grows weak as he is afflicted with his own magic. Mata Muram roars in anger,'You dare use my own magic against me!' Mata Muram will stop attacking for a moment and reset aggro. Shortly after, he will resume attacking. Mata Muram shakes off the effects of his affliction. If the targetted player fails to click the mask on time, he/she will be hit with "Mata Muram's Gaze" and Mata Muram will increase in strength. Mata Muram's Gaze Single Target, Magic (-600) 1: Decrease Spell Haste by 90% 2: Decrease Attack Speed by 90% 3: Decrease Stats by 300 4: Decrease HP when cast by 4000 5: Limit: Combat Skills Not Allowed Throughout the event, Frenzied Lashers will spawn and swarm the raid. Where they spawn depends on an emote. Random players will see this: You hear a strange buzzing around your head, and feel as though something is creeping toward you. ...While the rest of the raid sees this: You hear a buzzing in the distance. The ukuns spawn four at a time, hit for ~1000, and have very few hitpoints. Once Overlord Mata Muram hits ~20%, he will stop attacking. Riftseekers will spawn in the room: Vyishe shouts, 'Come! They have weakened him. Now is our chance to strike.' Tendrils of energy shoot from the fingertips of the Riftseekers, turning Mata Muram's magic inward. Anishy shouts, 'Now fools. Strike while we hold him, we cannot hold this seal for long.' Mata Muram breaks free of his bonds, killing the Riftseekers with the magic. 'You dare betray me! When I am done with them I shall see that all of your kind meet the same fate.' The world shifts around you as the riftseeker's are consumed by their magic. Your raid is ported to Ture's chamber. You can take your time and med back up here. Mata Muram will have stripped all of his debuffs and will essentially be reset, except for the fact he's at whatever health you left him. After clicking on the portover again, you must re-engage him quickly otherwise the event may reset entirely. Continue fighting Mata Muram (all the same tricks as earlier) until he dies. Your faction standing with Overlord Mata Muram could not possibly get any worse. Your faction standing with Riftseekers could not possibly get any better. Your faction standing with Children of Dranik could not possibly get any better. Your faction standing with Dranik Loyalists could not possibly get any better. You gained raid experience! The walls of Anguish tremble, you can feel the world shaking your bones. For a brief moment you think you see a smile flash across Mata Muram's face, and as the last breath escapes his lungs you hear a faint voice, "There are worlds other than these..." Once dead, he drops two Ancient Muramite Runes, a Seal: Mastery of All (backflag), a Globe of Discordant Energy (Epic 2.0), one armor-piece item (from first list), and two items (from second list). Patorav's Amulet Jayruk's Vest Chains of Anguish Earring of Dragonkin Girplan Hammer of Carnage Hammer of Rancorous Thoughts Necklace of the Steadfast Spirit Plagueborn Cape Ring of Persecution Shroud of Eternal Agony Symbol of the Overlord | ||||||||||||||||||||||||||||||||||||||||||||||||
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