Solteris Event #3: Stalwart Defenders  

Quest Started By:Description:
Where:
Rating:
*****
Information:
Level:75
Maximum Level:105
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Event
Quest Goal:
  • Loot
Success Lockout Timer: 108:00:00
Related Creatures:
Related Quests:
Era:The Buried Sea
Recommended:
Group Size:Raid
Min. # of Players:18
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Jun 6 11:17:31 2007
Modified: Wed Apr 15 18:25:24 2015
This is the third event in the Solteris, the Throne of Ro raid expedition.

The golem Rear Guard Captain Balreth must be killed:

Rear Guard Captain Balreth says 'All who set foot in this realm without our leave should learn from your fate.'

Rear Guard Captain Balreth says 'All invaders must die by fire!'

Take Rear Guard Captain Balreth's health down to 20%, at which point he splits in two:

Rear Guard Captain Balreth shakes violently. His face is splitting in two!

These two golems must be balanced within about 5% of one another. Take them down to 20% at which point each of them splits in two:

Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!

These four golems must be balanced within about 5% of one another. Take them down to 20% at which point each of them splits in two:

Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!

These eight golems must be balanced within about 5% of one another. Take them down to 20% at which point each of them splits in two:

Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!
Rear Guard Captain Balreth shakes violently. His face is splitting in two!

Fortunately they no longer have to be balanced at this point. Killing the 16 Balreths wins the event.

Additionally, Convergences of Ash and Flame spawn throughout the event and have to be killed. Also: Every 1:40 (one minute, 40 seconds), a DD and knockback spell is cast on everyone in the room:

Guard Captain's Strike (-520 Fire)
1: Decrease Hitpoints by 6000

If at any time the golems fall out of balance, you will lose the event in a big way:

Rear Guard Captain Balreth begins to tremble uncontrollably. You begin to see many faces emerge.

At this time, 20-25 Uncontrollable Golems spawn (max hit ~6,500) and slaughter your raid. Note: You cannot brute-force this event. It's possible to kill all of these adds, but doing so does not win the event (and it isn't known if it will even respawn without getting a new instance). The balance mechanisms MUST be adhered to in order to win it.

In the event of failure, Balreth resets after several minutes of being without aggro (note that any "Convergence of _____" adds do NOT despawn upon a reset):

Solteris shakes and trembles as the Rear Guard Captain has reemerged.



A chest spawns after successful completion. Loot includes 2 Small Phosphene Clusters (200 phosphenes each) + 2 items from this list + 0-1 Faceted Sunshard (does not always drop):

Band of Endless Fire
Blessing of Shifting Smoke
Enchanted Faceplate of Smoke
Fiery Dirk of Sacrifice
Firekissed Hoop of the Titan
Great Axe of Twin Flames
Pulsating Beacon of Fire
Shoulderpads of the Firewalker
Smoldering Faceguard of the Fallen
Smoldering Jagged Longsword
Submitted by: (Additional info submitted by Saraban)
Rewards:
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At 105
# Apr 15 2015 at 3:05 PM Rating: Decent
Scholar
17 posts
After dozens of attempts at this event with a box group of 100-105's in full raid gear I learned a few things.

-There is no way to cheese this event by burning it down, I managed to kill him before he split the first time with SK/Wiz burning him down but it bugged the event and he would not respawn, had to ditch the raid and re-request

-Phase 2, the first time he splits, is very strict with the 5% rule, however phase 3 with the 4 splits is much more relaxed, I could get 5-10% difference and it would not reset, but in Phase 3 it went straight back to being as strict as Phase 1 was. This caused me a ton of problems.

-Using current or near current raid gear makes this ridiculously easy to fail, a few lucky ripostes or procs ruin it. I changed to using an ALEX in main hand (aged left eye of xygoz) to stop riposting while using another character to do the damage, a mage's pet. The problem with that was my tank was an SK and he could not keep himself up with not attacking, being able to life leech or using taps, so I had to box a healer as well. The problem with that ended up being the adds which became a problem due to having to focus so attentively with the health balancing, the healing, the making sure SK did not get mobs behind him, etc.

-In the end the only reason I could do this was because his splits have no health regen to them, or at least none that I could see in the dozens of attempts. You will win this event by attrition, don't go into it thinking it will be quick or you will just annoy yourself to no end at the failures.

Edited, Apr 15th 2015 7:39pm by SirGoonie
At 105
# Aug 06 2017 at 2:25 PM Rating: Decent
Just tried this event with a 105 Berserker with a TBM raid weapon, TBM raid cleave, and T1 EoK gear everywhere else. DPSing Balreth (single) down to 20% was very quick. I balanced the pair of Balreths using empty hands. I had a boxed 102 shaman and the pet was sufficient to keep the adds down.

Unfortunately, when Balreth split into 4, balancing got very difficult. Eventually 2 uncontrolled golems spawned (not 20-25). I thought "what the ****" and balanced them down just in case. Nothing happened. As you said, if those spawn, then the event is failed.
raid tactic
# Oct 25 2012 at 10:33 PM Rating: Decent
15 posts
Use two tanks with shining rampart. Update shining rampart before it wears off throughout the event. Most of raid will just handle adds. Use pethold command on all pets.

When the first golem splits the tanks each drag one to opposite sides of the dome where the round circle is on the walls (to the left and right of the entrance). The raid does NOT attack the mobs. When the mobs split, NO ONE ATTACKS.

No damage shields please. Tanks don't attack unless told to, they just taunt.

One person, the raid leader, calls out to the raiders to bring the mobs down by 5%. Preferably you only have one or two people do the damage. When these split at 20% there will be 4 mobs.

Same 2 Tanks AE taunt. Should be two camps with 2 mobs each. Same as before, no one does damage until raid leader calls it. Bring it down 5% at a time. Preferably one or two pet classes do the damage....go slow. When these split, tanks AE taunt so they each have 4 mobs each. (two tanks A and B---tank A has 4 mobs and tank B has 4 mobs = 8 mobs total). Bring them down to 20% same as above.

When these 8 split, it becomes a free for all. No more balancing, just kill the remaining mobs in the room for the win.



Sucks!
# Jul 10 2009 at 1:40 AM Rating: Decent
19 posts
This event sucks so bad it made me go blind in my left eye.
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