Jardel's Hidden Cove  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:70
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
  • Loot
Time Limit:06:00:00
Factions Raised:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:The Buried Sea
Recommended:
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue May 22 08:59:47 2007
Modified: Sat Jun 23 22:06:07 2012
This group task begins with Farwhendle Higglespout who is located at approximately -270, -120 in the Barren Coast. You may request it after completing the task "Chataya's Staff: The Shattered Pieces".

This task involves heading to Jardel's Hook in The Buried Sea and regaining two artifacts.

Upon completing the previous task:

Farwhendle Higglespout says, 'With the shattered pieces of the staff collected, I can now combine the staff pieces. This will allow you to see the [hidden cove] in Jardel's Hook, which is where Howlan indicated where the artifacts might be found. You will need the help of other adventurers to complete this task.'

You say, 'What hidden cove?'

You have been assigned the task 'Chataya's Staff: Jardel's Hidden Cove'

Farwhendle Higglespout says, 'I believe with this staff intact, you will be able to find the Hidden Cove on Jardel's Hook. The staff's power allows you to see the invisible, and makes you invisible to other beings who would normally see you. This staff allows you to enter the magical cloak that has made the Cove hidden from people for hundreds of years. Go with caution though, for there might be sentries there awating your arrival. Return the staff to me once you have the artifacts!'

Receive Chataya's Staff.

Purchase tickets to Jardel's Hook and catch the boat 0/1 (The Buried Sea)

Buy the ticket from Harbormaster Blumble and board the Isabeau. You will zone into an instanced zone of the Buried Sea called Jardel's Hook.

Slay the Elemental Constructs along the coast 0/15 (Jardel's Hook)

You need to kill 15 of the 17 Elemental Constructs. They are level 75 to 77, have about 50k hitpoints and hit for about 1000. Some are immune to root/snare and all can summon. There are three types of Elemental constructs. None see thru invis and they have a large agro radius. Their class can be either Druid or Warrior. Upon killing the 15 Elemental Constructs, you will get an update and the emote:

The ground shakes as Chataya's two golems come awake.

Slay the Storm Convergences along the coast 0/15 (Jardel's Hook)

You need to kill 15 of the 17 Storm Convergences. They are level 75 to 77, have about 50k hitpoints and hit for about 1000. Some are immune to root/snare and all can summon. There are three types of Storm Convergences. None see thru invis and they have a large agro radius. There class can be either Druid or Warrior. Upon killing the 15 Storm Convergences, you will get an update and the emote:

The ground shakes as Chataya's two golems come awake.

Defeat Lurslag 0/1 (Jardel's Hook)

Lurslag is a Warrior-class Golem, has about 75k hitpoints, hits for about 1500, enrages and rampages and is level 78. Is immune to root/snare and will run at low hp.

Defeat Darsoot 0/1 (Jardel's Hook)

Darsoot is the same class/hp as Lurslag. Both are located just up the beach from where you zone in. Neither see thru invis. They have a small agro radius and are easy to single pull.

Recover the Stormcrasher 0/1 (Jardel's Hook)

This is one of the two artifacts to be returned to Farwhendle. It is the loot off Lurslag.

Recover the Tideshaper 0/1 (Jardel's Hook)

This is one of the two artifacts to be returned to Farwhendle. It is the loot off Darsoot. Upon looting the second artifact you will receive the emote:

Chataya's Echo shouts, "Foolish mortals, you will not leave here with those artifacts!"

Defeat Chataya's Echo 0/1 (Jardel's Hook)

Chataya's Echo is undead, level 78, Warrior class with 150k hp, enrages. Hits for about 3k. Upon her death:

Chataya's Echo's corpse says "Noooo, I have failed to protect the artifacts from the likes of you!"

Return to Farwhendle with Tideshaper 0/1 (Jardel's Hook)

Return to Farwhendle with Stormcrasher 0/1 (Jardel's Hook)

Deliver Chataya's Staff to Farwhendle after you have acquired Tideshaper and Stormcrasher 0/1 (Jardel's Hook)

There is a short cut to zone out of Jardel's Hook directly to the dock in Barren Coast next to Farwhendle. You can do so by clicking on the rowboat that is near where you arrived in Jardel's Hook. The location is neg 690, pos 4880.

Now head to Farwhendle for the turn in. Your reward is a number of Doubloons and faction with the Blacksail Smugglers.

Farwhendle tells you, 'Upon inspection, I believe that the artifacts you returned have lost their magical power. It is certain that the artifacts power diminished when the two golems were destroyed. However, these artifacts have historical relevance and worth, and will be a great asset to researchers around the world. Speak with Halon Griere in the Buried Sea. He may have a few valuable items for sale that you may purchase if you are friendly with him.'

Completing this task opens up the following items to be available for purchase from the doubloon vendor, Halon Griere:
Surly Shrunken Head, 400
Sextant of Sunken Seas, 300
Map of Lost Fools, 300
Flask of Flaming Skulls, 100
Hazy Crystalline Box, 100
Submitted by: Elevon Figrin, Ranger of the 75th season, Vallis Aspectus on the Tribunal
Rewards:
Send a Correction
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Task info
# Aug 01 2009 at 9:59 PM Rating: Decent
***
1,628 posts
Purchase tickets to Jardel's Hook and catch the baot.

(you will zone in)

Slay the Elemental Constructs along the coast. 0/15
Slay the Storm Converegnces along the coats. 0/15

(They are all up/down along the coast where you zone in and up the hills there too.)

Defeat Lurslag.
Defeat Darsoot.

(2 big golems on the coast at the ruins.)

Recover the Stormcrasher.

(Looted off Lurslag)

Recover the Tideshaper.

(Looted off Darsoot)

Defeat Chataya's Echo.

(Kill her, she's on top of the pyramid.)

Return to Farwhendle with Tideshaper.
Return to Farwhendle with Stormcrasher.

(Give them to Farwhendle.)

Deliver Chataya's Staff to Farwhendle after you have acquired Tideshaper and Stormcrasher.

(Give it back to farwhendle to finish.)
____________________________
The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

http://www.bonzz.com/bonzz.htm

(please excuse my dyslexic typing skills)
Big Ouch!
# Aug 19 2007 at 3:15 PM Rating: Decent
10 posts
Our guild had visited Hidden Cove a month or so back, but didn't have the firepower for the named. So we killed some trash mobs and left. Today we came back stronger - pulled two trash mobs near zone in. Got one of each elemental type, they wiped our group each with a single hit ranging from 30k to 75k. Needless to say we dropped the mission and headed out. I'm not sure how the trash mobs went from hitting 1k to 75k, but something is fishy here!!!
Big Ouch!
# Aug 27 2007 at 11:33 AM Rating: Decent
5 posts
OMG, I actually managed to get in today and those hits are insane, lol 65907.. jeez... LOL
too dangerous
# Jul 30 2007 at 7:16 AM Rating: Decent
5 posts
Is there a reason for getting the "its too dangerous to enter" message when trying to enter this instance? I have tried getting into it 4 times now and it wont let me zone in.
reward
# Jul 11 2007 at 2:57 PM Rating: Decent
3 posts
The reward for this task is additional items on the doubloon vendor. Among other things a ds click and a hate reduction click (with charges).

These become available after completing the group mission, even if you have not done the single mission tasks.

Pretty underwhelming, and no text I saw to indicate that reward really...
reward
# Jul 22 2007 at 10:28 AM Rating: Decent
5 posts
how do you get to the instance zone..i get the tickets and keep zoning into buried sea..keeps telling me it to dangerous to enter
Another waste of time
# May 28 2007 at 11:36 AM Rating: Default
2 posts
Wow, another long quest that gives nothing as a reward. Way to go! I just can't wait to spend a week doing this for no reason whatsoever.
____________________________
Nukle Head
Monk of the 81st Fyst
<Blades of Law>
Another waste of time
# Jul 30 2007 at 6:03 AM Rating: Decent
18 posts
Task gives doubloons... doubloons buy good armour pieces plus spells plus other good items.... If you don't want the armour then yup its a crap quest but for those who do want the armour its great.

Guli
Another waste of time
# Jul 03 2007 at 3:36 AM Rating: Default
*
142 posts
Im so sick and tired of reading posts like this.

No offense to your opinion, im sure you have your reasons. But just because there hasnt been a bounty of Treasure or explanations listed for this quest, dosent mean its worthless. The only way youll ever Find "A Good quest thats worthwhile" is by doing new quests, following lines, and paying attention to detail.

While i can understand your point that its seems a long task for a quest that does not have any good listed rewards (except faction and dubloons) you also got to know that theres a possibility that there are still unknown things linked to the quest line or rewards that do drop that arent listed. And even if this isnt the case, its still somthing to do if your Bored.
____________________________
Whitman wrote:
Quote:
What's more fun than defeating opponents in your game and picking up Legends of Norrath booster packs, starter decks, and combo packs


Ummm.... Playing EQ?

PURE GOLD
not that hard
# May 24 2007 at 4:45 PM Rating: Decent
not as hard as it seems. group was 74 paladin alt, two 75 shaman, necro, ranger, 69 sk. most pulls are 2-4, big assist range. trash doesnt hit hard, on me (75 shm, 2.0/tbs and anguish geared, 18% shielding) max hit by trash was 1004, low hit was 200, most are around 475-650 against 2500 ac even. mobs summon. at end of task there are 2 named golems to kill, they were tanked by the ranger (13.5k hp 2600ish ac). The echo at end was a tad harder, ranger burnt ws, pally used loh and I used union of spirits. flees at 5% health. GL!
LOL
# May 24 2007 at 4:35 PM Rating: Default
*
80 posts
HAHAHAHAHHA!
rewards
# May 24 2007 at 1:21 PM Rating: Decent
Scholar
22 posts
This whole quest is for doubloons and faction????

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