Macon #4: Sharpeye's Folly: A Spy Among Them  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:75
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
Factions Raised:
Quest Items:
Related Zones:
Related Quests:
Era:The Buried Sea
Recommended:
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Mar 2 15:19:24 2007
Modified: Sat Aug 18 23:22:27 2012
This group task follows the task 'Sharpeye's Folly: Reduce His Numbers' and begins with Macon Teach, who is located at approximately +200, +3085 on the island of Jardel's Hook in the Buried Sea.

Upon completion of the previous task:


Macon Teach believes that the removal of the recruits is just the first step in dealing with Sharpeye. He asks if you would like to [search] for a more direct way to deal with Sharpeye?

You say, 'I will search for a more direct way'

Macon Teach says 'Ha! Right on the money! I had ye figured fer a greedy dog. Take the ship to the island and see what ye can find.'

You have been assigned the task 'Sharpeye's Folly: A Spy Among Them'.

Sharpeye is difficult to pin down as he moves often. So to keep tabs on him, Jardel embedded a spy among his crew. Macon Teach wants you to go find the pirates. He has chosen a time when the pirates are partying and fights are expected to break out. Because of this, small altercations will not cause undue attention. The spy will be acting like he is drunk, so he should be easy to find.

Purchase tickets to Blacksail Folly and catch the boat (The Buried Sea)
Locate the key to the palisades (Blacksail Folly)
Locate the spy (Blacksail Folly)
? ? ?
? ? ?

(further task steps needed)

(closing dialogues needed)

(reward information, if any, needed)

After you complete the last task in this series, this becomes repeatable.
Submitted by: DukeLatan, The War Council, Saryrn
Rewards:
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Macon #4: Sharpeye's Folly: A Spy Among Them
# Jul 03 2010 at 5:58 PM Rating: Decent
Avatar
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599 posts
Players need to be within 10 levels of each other
____________________________
Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
Last 2 steps...
# Jul 28 2009 at 1:02 PM Rating: Decent
***
1,628 posts
are......

Return to the canoe
Report what the spy said to Macon Teach
____________________________
The truth is out there! The truth hurts! But the truth can set you free! So says Mithaniel Marr the Truthbringer! All hail the Freeport Knights of Truth!

Bonzz of the Knights of Truth, Bertoxx Server

http://www.bonzz.com/bonzz.htm

(please excuse my dyslexic typing skills)
Our way to "do" it ...
# Apr 19 2009 at 12:46 AM Rating: Decent
Okay our way :

- Get the key
- track - there where only 4 drunken pirates
- killed 30 "Pirates" outside all, means on the beach ...
- tracked again, 5 drunken up !
- go inside
- killed first drunken on right side
- killed second on the left side
- than we moved left to last hut in first area (not inner palisade)
- there stands an drunken pirate a bit far away from all other
- we tested to hail him without aggroing all other
! worked - Task update ! So you dont have to kill the other drunken
enjoy :)
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Cheers


Info
# Jun 24 2008 at 4:00 AM Rating: Decent
13 posts
Confirming that the 5th drunken pirate spawns next to the three huts left of the second gate (before entering it).

We killed about 25 random pirates before killing the fourth drunken pirate. Killing the 4th spawned the 5th. (first time we did it we started out killing the drunken and still had to kill random pirates, so more then the drunken needed)

Don't do what we first did (don't kill him!) :) Just go up to him and hail him.
Info
# Feb 04 2008 at 10:26 AM Rating: Decent
*
137 posts
I can confirm that 5th drunken pirate spawns after 20 kills for myself next to a hut on the left of the 2nd gate ( the 20 kills were : 17 sharpeye recruits and 3 blacksail hounds ).

None, necromancer, The Rathe

Edited, Feb 4th 2008 7:27pm by loosingsleep
____________________________
Nones, necromancer, AB
Kwari, necromancer, AB ... love necs ...
no luck
# Jun 15 2007 at 5:11 AM Rating: Decent
Scholar
***
1,352 posts
i killed a lot of sharpeye recruits outside the gates after killing the 4 drunken pirates but the fifth drunken pirate didnt pop inside the gates. is there some kind of trick to getting him to pop, does he have a specific mob outside that has is a trigger and has to be killed? or maybe i just didnt kill enough recruits?

i cleared the whole camp directly in front of the gate and some of the other mobs that were closer to the shore, but nothin

Edited, Jun 15th 2007 6:27am by DukeLatan
____________________________
LOTRO - Dordun (Arkenstone server)

EQ1 - RETIRED - Latan (Veeshan & Saryrn servers)
no luck
# Jan 29 2008 at 6:42 PM Rating: Decent
It seems to be a matter of number of kills before the 5th Drunken Pirate spawns; I just kept at it (maybe 20-25 kills after the 4th drunken pirate) and he spawned next to the huts just before the 2nd gate.


V.
Task
# Apr 23 2007 at 8:05 PM Rating: Decent
16 posts
Purchase tickets to Blacksail Folly and catch the boat (The Buried Sea)
Locate the key to the palisades (Blacksail Folly)
Locate the spy (Blacksail Folly)
Return to the canoe (Blacksail Folly)
Report what the spy said to Macon Teach (The Buried Sea)
____________________________
Evram
75th Necromancer of Brew Masters
A Spy Among Them
# Mar 03 2007 at 6:35 AM Rating: Decent
1 post

Kill the 4 drunken pirates inside the palisade. Then go back out onto the beach and kill the sharpeye recruits to spawn the 5th drunken pirate inside the palisade. Go back in and hail him.
A Spy Among Them
# Mar 03 2007 at 8:01 AM Rating: Decent
Scholar
***
1,352 posts
thanks
____________________________
LOTRO - Dordun (Arkenstone server)

EQ1 - RETIRED - Latan (Veeshan & Saryrn servers)
need info
# Mar 02 2007 at 4:22 PM Rating: Decent
Scholar
18 posts
Any info on step 3 locating the spy would be helpful. Did this mission a few times with no luck spawning or finding the spy. There are about 5 drunken pirates which we had no luck killing or hailing. They are kos and specifically spawn upon zoning in for this mission only.
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Novar Icewind (Cestus Dei)
85 Ranger
Luclin (veeshan)
need info
# Mar 03 2007 at 2:04 AM Rating: Decent
Scholar
***
1,352 posts
i sent a /bug report in, I'm imagining it's bugged. You might want to try doing the same
____________________________
LOTRO - Dordun (Arkenstone server)

EQ1 - RETIRED - Latan (Veeshan & Saryrn servers)

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