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You say, 'Hail, Sir Hobble'
Sir Hobble holds a cracked monocle up to his squinting eye. 'I say!! A talking bear!! Squire Fuzzmin, come and take a gander at this rare find! The wonders never cease in the land of Kunark!!' You say, 'Hail, Squire Fuzzmin' Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment. You say, 'What quest is Sir Hobble on?' Squire Fuzzmin says 'Sir Hobble is searching for [three special dragons]. For all I know, they're not even dragons. He can't see or hear very well. He still thinks I am the only troll squire around.' Sir Hobble tries to slash a drachnid webstrander, but misses! You say, 'What three special dragons?' Squire Fuzzmin says 'Apparently he is after three dragons which are supposedly named Azdalin, Gylton and Xyfl. He will not rest until he holds their scales. I wish you could [find the dragons].' You say, 'I will find the dragons' Squire Fuzzmin says 'If you bring me three scales I will be able to place them upon the next three victims of Sir Hobble. Then we can depart from this accursed isle. He would never know the difference. Do this and I will give you a warrior weapon out of the old knight's armory.' Get the first two scales from the named wurms in the Burning Woods, Azdalin and Gylton. For the third scale, you'll have some running around to do. Begin by giving two Carnelians to Tektite, a gargoyle guard in The Overthere: Tektite takes one hand and pries out one of his eyes, which he casts far into the plains. He then places the carnelian into his eye socket. He turns towards you and holds open his palm. Tektite pries out his other eye and places the second carnelian gem in its place. His eyes burn brightly with scarlet fire. He then hands you a fragment of Tektite. (In the alternative, you can kill him to get the Tektite.) Then take the Tektite to the Temple of Solusek Ro and find Lord Lyfyx of Burwood. You say, 'Hail, Lord Lyfyx of Burwood' Lord Lyfyx of Burwood bows as a courtesy. His face gleams as if tinged with red. 'Greetings, my friend. Welcome to the Temple of Ro, sanctuary to those who follow the words of the Burning Prince.' You say, 'What Burning Prince?' Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.' You say, 'Who is Doowrub fo Xyfyl Drol?' Lord Lyfyx of Burwood says 'So you can pronounce my name backwards.. Is that your lot in life? Pronouncing names backwards? Be gone with your silliness! We need no court fool.' You say, 'What is the Temple of Ro?' Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.' You say, 'What about dragon scales?' Lord Lyfyx of Burwood says 'Tektite and peridot shall get you what you desire.' Hand him the Tektite and a Peridot. Lord Lyfyx of Burwood places the gems inside an ornate metal box. He begins to tug at his skin. Your vision blurs as he performs his magic. 'This is what you seek. Now leave and bother me no further.' Your faction standing with Temple Of Sol Ro got better. Your faction standing with Shadowed Men got worse. You gain experience!! Head back to Squire Fuzzmin in Firiona Vie: You say, 'Hail, Squire Fuzzmin' Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment. I don't say anything cause I'm diggin in my bags for the scales, and he goes on to say this, twice in a row: Squire Fuzzmin says 'I need the three dragon scales of Azdalin, Gylton and Xyfyl.' Squire Fuzzmin tumbles around and stands on his hands. With his feet, he pulls a long polearm from a nearby weapons cache. 'Woohoo!! I can taste the brew in Freeport already. Here you are, my friend. A real Wurmslayer!!' Your faction standing with Inhabitants of Firiona Vie got better. Your faction standing with Emerald Warriors got better. Your faction standing with Storm Guard got better. Your faction standing with Legion of Cabilis got worse. Your faction standing with Pirates Of Gunthak got worse. You gain experience!! | ||||||||||||||||||||||||||||||||||||||||
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[Sun Apr 15 21:37:12 2007] You say, 'Hail, Sir Hobble'
[Sun Apr 15 21:37:13 2007] Sir Hobble holds a cracked monocle up to his squinting eye. 'I say!! A talking bear!! Squire Fuzzmin, come and take a gander at this rare find! The wonders never cease in the land of Kunark!!'
[Sun Apr 15 21:42:53 2007] You say, 'Hail, Squire Fuzzmin'
[Sun Apr 15 21:42:53 2007] Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment.
[Sun Apr 15 21:42:53 2007] Sir Hobble slashes a drachnid webstrander for 26 points of damage.
[Sun Apr 15 21:43:13 2007] You say, 'what quest is sir hobble on?'
[Sun Apr 15 21:43:13 2007] Squire Fuzzmin says 'Sir Hobble is searching for [three special dragons]. For all I know, they're not even dragons. He can't see or hear very well. He still thinks I am the only troll squire around.'
[Sun Apr 15 21:43:14 2007] Sir Hobble tries to slash a drachnid webstrander, but misses!
[Sun Apr 15 21:44:49 2007] You say, 'what three special dragons?'
[Sun Apr 15 21:44:49 2007] Squire Fuzzmin says 'Apparently he is after three dragons which are supposedly named Azdalin, Gylton and Xyfl. He will not rest until he holds their scales. I wish you could [find the dragons].'
This is where i notice that Squire Fuzzmin, himself, misspells Xyfyl!!
[Sun Apr 15 21:45:06 2007] You say, 'i will find the dragons'
[Sun Apr 15 21:45:06 2007] Squire Fuzzmin says 'If you bring me three scales I will be able to place them upon the next three victims of Sir Hobble. Then we can depart from this accursed isle. He would never know the difference. Do this and I will give you a warrior weapon out of the old knight's armory.'
Get the first two scales from named wurms in BW, as described above. Then go to OT and give two carnelians to Tektite, the gargoyle. When hailed, he didn't say anything.
[Fri Apr 20 03:33:33 2007] You have entered The Overthere.
I gave Tektite two carnelians, in separate slots, of course. I was apprehensive to him.
[Fri Apr 20 03:34:55 2007] Tektite takes one hand and pries out one of his eyes, which he casts far into the plains. He then places the carnelian into his eye socket. He turns towards you and holds open his palm.
[Fri Apr 20 03:34:55 2007] Tektite pries out his other eye and places the second carnelian gem in its place. His eyes burn brightly with scarlet fire. He then hands you a fragment of tektite.
I then took my fragment of tektite to Temple of Sol Ro and found Lord Lyfyx of Burwood. I tried saying all the different things to him that people have reported getting responses to, just to document it.
[Fri Apr 20 03:43:45 2007] You have entered The Temple of Solusek Ro.
[Fri Apr 20 03:45:17 2007] You say, 'Hail, Lord Lyfyx of Burwood'
[Fri Apr 20 03:45:17 2007] Lord Lyfyx of Burwood bows as a courtesy. His face gleams as if tinged with red. 'Greetings, my friend. Welcome to the Temple of Ro, sanctuary to those who follow the words of the Burning Prince.'
[Fri Apr 20 03:45:51 2007] You say, 'what Burning Prince?'
[Fri Apr 20 03:45:51 2007] Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.'
[Fri Apr 20 03:46:06 2007] You say, 'who is doowrub fo xyfyl drol?'
[Fri Apr 20 03:46:07 2007] Lord Lyfyx of Burwood says 'So you can pronounce my name backwards.. Is that your lot in life? Pronouncing names backwards? Be gone with your silliness! We need no court fool.'
[Fri Apr 20 03:46:26 2007] You say, 'what is the temple of ro?'
[Fri Apr 20 03:46:27 2007] Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.'
[Fri Apr 20 03:46:46 2007] You say, 'what about dragon scales?'
[Fri Apr 20 03:46:47 2007] Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.'
[Fri Apr 20 03:47:01 2007] Lord Lyfyx of Burwood says 'Tektite and peridot shall get you what you desire.'
So, i hand him those two items exactly.
[Fri Apr 20 03:47:01 2007] Lord Lyfyx of Burwood places the gems inside an ornate metal box. He begins to tug at his skin. Your vision blurs as he performs his magic. 'This is what you seek. Now leave and bother me no further.'
[Fri Apr 20 03:47:01 2007] Your faction standing with Temple Of Sol Ro got better.
[Fri Apr 20 03:47:01 2007] Your faction standing with Shadowed Men got worse.
[Fri Apr 20 03:47:01 2007] You gain experience!!
Having gotten the three scales, i felt like i was close to the finish line! I went to FV in just enough time to see an iksar kill Sir Hobble right at the pok book. So, i went over to Lenka Stoutheart and did that little dance, and not five mins later Sir Hobble was back at the tunnel, hailed him, got Fuzzmin to show, and voila!
[Fri Apr 20 02:23:14 2007] You say, 'Hail, Squire Fuzzmin'
[Fri Apr 20 02:23:14 2007] Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment.
I don't say anything cause I'm diggin in my bags for the scales, and he goes on to say this, twice in a row:
[Fri Apr 20 02:23:27 2007] Squire Fuzzmin says 'I need the three dragon scales of Azdalin, Gylton and Xyfyl.'
[Fri Apr 20 02:23:28 2007] Squire Fuzzmin says 'I need the three dragon scales of Azdalin, Gylton and Xyfyl.'
I hand him the scales!!!
[Fri Apr 20 02:23:28 2007] Squire Fuzzmin tumbles around and stands on his hands. With his feet, he pulls a long polearm from a nearby weapons cache. 'Woohoo!! I can taste the brew in Freeport already. Here you are, my friend. A real Wurmslayer!!'
[Fri Apr 20 02:23:28 2007] Your faction standing with Inhabitants of Firiona Vie got better.
[Fri Apr 20 02:23:28 2007] Your faction standing with Emerald Warriors got better.
[Fri Apr 20 02:23:28 2007] Your faction standing with Storm Guard got better.
[Fri Apr 20 02:23:28 2007] Your faction standing with Legion of Cabilis got worse.
[Fri Apr 20 02:23:28 2007] Your faction standing with Pirates Of Gunthak got worse.
[Fri Apr 20 02:23:28 2007] You gain experience!!
woot!!
Edited, Apr 20th 2007 6:35am by Ayekinheelya
WoW
69 Cleric
The Nameless
Everquest
I snared him and led him to a safe area, rooted him, logged out, logged back in, and hailed him. He hollered for Fuzzballs(sic), but the Sqire never showed on track or in person. Each time Hobble broke snare and wandered I repeated the process, hailing repeatedly. I never once Saw the Sqire on track, and I must have worked the technique on him for nearly an hour. I even led him into the tunnel to the PoK book, since I recall something about that being his destination. he wandered off from there and I followed, killing things to keep him alive and hailing him to call for Sqire Fuzzbin. Nuthin!!This leads me to believe that your statement is dead on accurate. I can imagine that Hobbit Squire popping right between two cliff golems and getting stepped on for the kind of damage that just leaves a greasy spot on the ground and a bit of unidentifiable goo between the Golems' toes! It would be nice if SOE could see fit to repairing this otherwise interesting, fun, and (hopefully)rewarding quest (I really want that Wurmy, but the only one i've seen for sale lately was 10k, outrageous!!!)
Any idea of what his timer or triggers are?
I have all my scales for this quest and am pulling hair out because i cannot find or spawn him, so close yet so far.
so after like 20 Glyton kills i am getting annoyed and re read the info and finally see that Guller back is Azdlains PH..... er duh! so i got smack gullerback silly for a few spawns till Azdlain spawns, kill him and try to loot his scale but "You cant loot duplicate lore items!" WTF!?!?
i have never killed Azdlain before , never bought a scale from the bazaar so i run back to the bank and grab my holgresh beads (druid identify) and find i have 2 dragon scales ( 1 each Glyton and Azdlain ) in bank and another glyton on my trader.
is it possible that glyton can drop both scales? has this happened to anyone else? i am gonna try it again killing only glyton and see if i can get both and repost my findings.
Edited, Fri Oct 15 15:01:58 2004
Neither Hobble or Fuzzmin will stop when hailed. You must either hand over the scales while moving, or pull him to the PoK stone, root him, zone out and back in, then hand him the scales. Easiest thing I found to do was once Hobble was found, to just run around protecting him till we were near FV (city). Then I hailed him to spawn Fuzzmin. Fuzzmin was then on track, so I went to defend him. Once Fuzzmin was near the cave, aggro him and pull him to the PoK stone. Root, zone, zone, give, enjoy
Started by aggressively telling that trigger phrase to Lenka several times and asked that Ogre near her about Cabby Pale Ale (Dont know if that has anything to do with the Dragon Scale Quest, but I am superstitious enough to believe it). Headed out and after some 5-10 minutes, I had Sir Hobble on track. Hailed Hobble (who is a) quick in running and b) quick in dying) and tracked Squire Fizzlemin rightafter. This time Squire started from the city (last time he came from across the shores, so that depends). I see no other way than charming (or possibly rooting and mem blurring?) him because he is really fast and does not stop when you hail him.
Apart from getting the scales (2 of which you should buy in the bazaar, the 3rd you should get with an extra char not Kos in OT), this took me less than 30 minutes this time.
Nebbiolo BRD 58
starring on Antonius Bayle
Nebbiolo ROG 24
stealing on Darkspear
So, I logged my druid back in to FV, tracked the GB, kilt him, and ran to hail Lenka and tell her I was interested in seeing something interesting. Followed all the [bracketed] text several times for insurance, then ran out to look for Sir Hoble. Shortly thereafter, he spawned. I tracked to him, hailed him once and he called out to Squire Fuzzmin.
I then tracked to Squire Fuzzmin, once he appeared on tracking, and he seemed to be coming from the direction of one of the tunnels from FV; the one that exits nearest the DL tunnel.
Then it got hairy, as he continued to run away just as I went to click the Trade button, to fight spiders. Stupid little Quest NPC. Ultimately, I did finish the quest again, and my new little SK will have his new wurmy shortly. Until I can get him a decent weapon.
Edited, Thu Feb 12 15:54:24 2004
Verically Challenged Druid on Bertox
"Can ya spare a little mana?"
Incidentally, I bought the first two scales in bazaar for 5 pp each, which when you throw in the cost of the 2 carnelians (about 1 pp each I think, maybe less) and the cost of the peridot (maybe 10-12 pp I think) to get the final scale, this sure beats paying 800 or more pp in bazaar for this.
Good luck all!
Lorgaich Fleisdear, 31 Ranger, Rodcet Nife
<House of Malice>
Of course learned the hardway he couldnt be snared at 52
So I just ran him around in circles while the chanters pet, a giant, slowly beat the life out of him........ the named wurm popped but I didnt know at the time what it was for thought it was a good wurm or something.....lol ......silly me
The first time, I (as a level 52 Druid)had just happened to have collected the first two scales (Azdalin and Gylton), so had my Necro alt get the Tektite and the final scale, then just kept popping into Firiona Vie to see if Sir Hobble was up. Third time I looked for him, saw him on track - hailed him, he summoned Squire Fuzzmin. I then ensnared him and led him back near the shoreline away from most of the mob's. The drixies and pilgrims ignored us for the most part; occasionaly a pilgrim would buff Sir Hobble. Squire Fuzzmin arrived, coming from the direction of the city, I gave him the scales and received the Wurmslayer.
The second time, I gathered the scales the same way, but when I finally tracked down Sir Hobble and hailed him, Squire Fuzzmin did not immediately appear on my tracking list like last time - we were near enough to the city for me to track most of the guards/merchants and the Soulbinder. Since I had aggro'ed Sir Hobble by ensnaring him, he wouldn't respond to my hails anymore, so I ported up to PoK then back down. I found him where I had left him and hailed him about every other minute. Finally, after about 10 minutes, Squire Fuzzmin appeared on my tracking list, running from the city - I was extremely lucky in that Sir Hobble never moved from where I had last rooted him.
Edited, Fri Jul 11 14:00:37 2003
42 Warrior- Archery and part time tanking
36 Necro- mana feeds to cleric
41 cleric- healing
41 Druid- healing and sow
41 Enchanter- Clarity and haste
39 Shadow Knight- running circles casting dots and terror of darkness to keep aggro.
2 pets
We pulled Gullerback to east of the giant fort at the end of the road. We tanked him till healers were 30 mana then kited him by aggro till they were 80m... rinse repeat...20 to 25 minutes later the warrior was the proud wearer of a tattered mantle.
Putra E`sence
39 Shadow Knight
aka
I had no problems getting Gylton to spawn, I just kept killing Entalon and after about 3 kills there was Gylton. Once Entalon dropped a star ruby, so I killed him a couple more times and sure enough Gylton spawned again.
But Azdalin was another story. Gullerback was red to me as a lvl 48 Ranger, so I enlisted the help of a 57 Druid.
Well, we pulled Gullerback and my new-found Druid bud thought "He is dark blue so I can melee him like a warrior." Big mistake. Soon my Druid pal was down to 20% health and even with my dual wielding slice and dice Gullerback had more than 50% health. Next thing you know we were making for the zone like to frightened elven fairy boys!
ok, we decide to try again and this time we enlisted the help of a healer nearby (wasn't a Cleric, I don't really remember what class, but heals were about 400 a pop). So again I pull Gullerback and again the Druid decides to tank (silly Druid, this one). With all the heals we were barely able to take Gullerback down. I let the Druid loot, it was a nice shoulder item I think.
So no Azdalin pop, but now a yellow con Gullerback is up. The Druid and healer decide to help me one more time. So I pull the yellow Gullerback and we repeat the last strategy (I wanted to kite him, but without any slowing no one else was up for it). The healer ran out of mana, and the Druid was slain so fast I was shocked, the healer evacs, and I am alone with Gullerback. I am at 100% health and Gullerback is at about 12%. I melee him and cast nukes as they become available and take him down to 6%. Why isn't he running away!!!? I am falling below 20% fast so now I run. I knew I couldn't snare or root so I just run my little SoW'd fanny as fast as I can, stopping occasionally to blast him with my 120 dmg fire spell. He is still chasing me at 5%, then 3%. I turn to finish him off, but he is hitting me so hard that he killed my overconfident butt, he had 1% health left. One more DD fire spell would have finished him. :-(
Moral: Gullerback fights to the death just as an undead... he may even be undead... big stupid ape!
Next time in zone, after retrieving my pathetic corpse, Gullerback was white and there was Azdalin... lucky me!
Best way to deal with Gullerback is:
1) a high 40's and up bard or chanter to aggro-charm or just charm kite him. Also, a druid can charm kite him if they find a high enough animal charm, may take several. Gorgul Paclock, the giant, can clean Gullerbacks clock. Or for that matter anyone who can generate enough aggro on him to aggro kite him.
2) a low 50's group
3) a low to mid 50's bard can use three debuffing chant/dots (Fufills, the magic DoT will hardly ever stick, even if you drop a magic debuff (Oclusion of Sound) on him. Works quick with another aggro kiting (druid dotting, melee class whackin on his back etc, while he chases the bard)
4)In over 50 Gullerback kills I have seen him snared maybe 3 times, rooted once, and I don't think I have ever seen a charm land. Thats after around 75 magic resist debuff.
Bards have no problem solo, I suspect any class that doesn't depend on him to be snared to solo may be able to do him.
Az, Gylt, any wurm make great charms for snuffing giants or Gullerback (but Guller may be able to take them out.)
Bhandade, 64 Templar on Faydark...and others too numerous to mention... EQ part deaux
Kreskin, Enchanter--Combine Progressive EQ Uno
Galloway Density
ranger of 42 seasons
34 Ranger
Crimson Stalkers
Kane Bayle
We set out to complete the quest with a group of: -
39 druid
39 warrior
40 cleric
40 shaman
42 warrior
Scale 1 - Azdalin
We entered Burning woods from Skyfire and moved around the zone till we could take up a position at approximately -1600, -400. Near the road through an area of burned trees. As mentioned elsewhere Azdalin seems to appear frequently - we picked him off twice (once for each warrior) in less than 10 minutes. He conned yellow and blue to a 42 warrior, was pure melee and slowed easily after malaisement. ((Edit: Have revisted for another Wurmslayer and am 99% certain that Azdalin is on a spawn cycle with Gullerback (named undead gorilla) in the same way that Gylton and Entalon (see below) also cycle. Gullerback is tougher than the worms and highly Magic resistant (low Fire Resist though)))
Scale 2 - Gylton
We moved back to the Skyfire zone area and set up our camp on the downslope at the end of the zone 'tunnel', looking out over a clear flat area with a ruined building ahead and a little to our right. Our experience over the next 90 mins leads us to conclude that Entalon is indeed Gylton's placeholder. Both Entalon and Gylton walk on an eliptical path that comes across the flat area infront of the downslope and near the ruin. They will appear from the trees on the left and disappear behind the ruin on the right as they wander. One of these two names appears every 5 - 6mins. They can spawn either anywhere along this path or in one of several places. On two occasions Entalon appeared right in front of us by the ruined building. We camped for about 90 mins, killing Entalon often before we got 2 instances of Gylton. Entalon conned blue to red to a 42 warrior (I assume a range of 41 - 45 for his level). On all occasions he malaised and slowed, was pure melee and died easily.
Gylton conned blue and yellow the two times we met him - I assume a similar level range to Entalon is possible.
Scale 3 - Lord Lyfyx of Burwood
The way to get the scale is documented elsewhere - in short, a human Innoruuk warrior was apprehensive in the outpost and turned in two carnelians to Tektite the gargoyle (appears by the main gate inside the outpost) and recieved a Tektite in return.
((Edit: Included to make the quest description complete :- Tektite is one of four gargoyles who guard the 'main' gate into the evil outpost in The Overthere. The main gate faces roughly south and the dragoons walk out through it on their nightly patrols.
Two Gargoyles guard the outside of the gate, two guard the inside - Tektite is one of the two on the inside.
Anyone who cons apprehensive or above can do the turn in - and then do the turn in in The Temple of Solusek Ro - the scale recieved in the temple is not no drop so that person can then hand it to an otherwise KoS quester)).
The Tektite was Lore No Drop. We journeyed to Temple of Sol Ro and found Lord Lyfyx of Burwood on the balcony overlooking the main area inside (left hand side as you enter the temple from Lavastorm). Handing him a Tektite and a peridot yeilded the third scale, which is Lore (as are the other two) but not no drop (neither are the other two).
Acquiring the scales was the least frustrating part of the quest. Theories and stories abound about making the elusive Sir Hobble appear and then keeping him and Fuzzmin alive long enough to do the turn in. After several hours and two different approaches to spawning him - I can only list my observations - there are few if any conclusions to be drawn on such scant evidence of the details of how to spawn him.
First - The Long Day. We had read that speaking the 'trigger' line to a barmaid in Firiona Vie would cause Hobble to appear anywhere in the zone and set off to die at the hands of the various creatures infesting the zone. We spent many hours trying to track him while speaking the trigger line to no avail. It was the hours trying this that caused us to come here and read other peoples experiences. We certainly could not locate Hobble while trying this method. We left after 7 hours of frustration.
Second - the Good Day.
We sat on the road that leads North from the Firiona Vie settlement main gate - around the point that the Drixies and Pilgrims will meet the Driders and fight. (BEWARE - Drixies and Pilgrims will aggro on evil characters - a human warrior of Innoruuk was KoS). Occasional Frogloks appear and roam the road and would aggro us, and they would neither be attacked nor assisted by Pilgrims and Drixies. Another suggestion we read was that A Goblin Battlemaster was in some way linked to Hobble. We pulled him each time he appeared (roughly once every 5 mins) and we did not speak the trigger line - just pulled and killed the Battlemaster. After just 25 mins or so Sir Hobble spawned just over the hill to the right (East) of the road as we faced away from FV with the water on our left.
I cant draw the conclusion that what we did was right or wrong from one instance. I just list what occurred - draw your own inference.
Of course spawning Hobble is just one part of the challenge - famously he then runs (and run he does) off into the wildlands to fight Driders and inevitably die (Hobble cons blue at 40). Keeping him alive long enough to Hail him so that he will summon Fuzzmin (he responds by shouting for Fuzzmin to come to him) and then keeping him alive until Fuzzmin arrives is difficult. Once Fuzzmin does arrive the two keep on running and fighting - making the turn in particularly difficult.
We opted for simplicity :-
While Hobble was still among the Drixies and away from the Driders we rooted him. He resisted one root from a 40 shaman, but the second stuck. We then hailed and he called for Fuzzmin. I dont believe it was necessary but we Atoned him (worked first time) and he stood, calmly rooted until Fuzzmin appeared from the direction of the Outpost about 60 seconds later. As Hobble was rooted, Fuzzmin stood and waited politely for us to do the turn ins and receive our Wurmslayers, then the root broke and they trotted off to die.
(To celebrate we ported and ran into Jagged Pine and our warriors dual weilded Wurmslayers and Gnollslayers (Both weapons are 25 / 40 when fighting gnolls). Much fun was had by all).
Edited, Thu May 1 11:01:05 2003
Kane Bayle
Nebbiolo BRD 58
starring on Antonius Bayle
Nebbiolo ROG 24
stealing on Darkspear
After reading your post, we came prepared with a Chanter in the group, the Ranger cast snare on Sir Hobble which slowed him and caused him to aggroe the Ranger. We lead him back to safer territory closer to town and the chanter rooted then cast memory flux to clear his hate list. The Ranger then walked and Hailed him. A short time later Fuzzmin arrived and stood calmly by Sir Hobble while the Ranger did his turn in.
We then went back to Burning Wood and got another set of scales for a Warrior in our group and did the same process again. Left the Ranger and the Chanter on the path just north of town. Had the Warrior go into town and speak the trigger, this time Sir Hobble popped right away. Ranger chased him down in Drider territory, cast snare and led him back to safer ground. Chanter then rooted and memory fluxed. By that time the Warrior showed up, hail him and waited for Fuzzmin to arrive. Warrior did his turn in and got his Wurslayer.
As a side note, we never killed the Battlemaster the on the second round so I don't believe that is necessary.
Thanks for the great info in your post, hope this one sheds a bit more light as well for all you Wurm Hunters!
The Royal Black Watch
Gladden Server
After reading your post, we came prepared with a Chanter in the group, the Ranger cast snare on Sir Hobble which slowed him and caused him to aggroe the Ranger. We lead him back to safer territory closer to town and the chanter rooted him then cast memory flux to clear his hate list. The Ranger then walked up and Hailed him. A short time later Fuzzmin arrived and stood calmly by Sir Hobble while the Ranger did his turn in.
We then went back to Burning Wood and got another set of scales for a Warrior in our group and did the same process again. Left the Ranger and the Chanter on the path just north of town. Had the Warrior go into town and speak the trigger, this time Sir Hobble popped right away. Ranger chased him down in Drider territory, cast snare and led him back to safer ground. Chanter then rooted and memory fluxed. By that time the Warrior showed up, hailed him and waited for Fuzzmin to arrive. Warrior did his turn in and got his Wurslayer.
As a side note, we never killed the Battlemaster the on the second round so I don't believe that is necessary.
Thanks for the great info in your post, hope this one sheds a bit more light as well for all you Wurm Hunters!
Edited, Sat May 31 03:19:12 2003
The Royal Black Watch
Gladden Server
Two Gargoyles guard the outside of the gate, two guard the inside - Tektite is one of the two on the inside.
Anyone who cons apprehensive or above can do the turn in - and then do the turn in in The Temple of Solusek Ro - the scale recieved in the temple is not no drop so that person can then hand it to an otherwise KoS quester.
Kane Bayle
Hamorn Shandrake
28th Warrior
Kattre
17th Bard
Findecano
10th Shaman
All in <Insidious Darkness>
Edited, Tue Mar 18 00:17:47 2003
Edited, Wed Jan 22 20:17:09 2003
candarae
ranger of karana
guild <origins> on Stormhammer
always ready
I continued to head east, looking at every high elf I could find (Sir Hobble is a high elf paladin, who just so happens to dual wield. Go figure). After about my 20th pilgrim, I spotted a path and figured, what the heck. I turned north and followed the path. Low and behold, here was Sir Hobble, minding his own business. I spotted him along this path at approximately neg900 neg1500. After hailing him, his little friend showed up about 2 mins later.
Turned in the scales on the move (tricky) and got my wurmy.
Couple things I noticed. If they encounter a mob, they switch directions. They were originally headed south, then turned north, then south again, switching with every encounter. It seems that they reach a point of getting even with FV, then head towards town. I then heard over OOC that they will then turn after reaching town and head for DL (this part is rumor AFAIK).
Use this info as you will.
Vae Victus - Suffering to the Conquered!
Darniaq
World of Warcraft
The named Dragon Scales drop from the named dragons Adzlan and Gylton. They Identify as being from them.
I got the scale from Adzlan by accident. When I looked up the quest and saw I only needed two others, I immediately looked in the Bazaar :)
They're not ID'd in someone's Trader inventory, so it's sort of a lottery, but I got lucky and for 50p got the Gylton scale.
I purchased two carnelians and went to the OT fort. I surveyed the scene for quite awhile, singing invis the whole time. The gargoyles are by the tunnel in the wall to the left of the south opening.
I sang Invis, ran into the tunnel, hit Sneak, stopped Invis (with my hand on Selos just in case :) ), saw that Sneak held, gave the two carnelians to the gargoyle and got the Tektite piece.
Bought a peridot and went to visit Lord Lyxfl in the Temple of Ro. Gave him the Tektite and the Peridot and received the third scale.
Now, almost 4 levels later I still have yet to return to FV to find Hobble, but that's another story :)
Edited, Tue Jan 7 11:17:58 2003
Darniaq
World of Warcraft
Go to the Bazaar and buy the cheapest Dragon Scale you can find. Go through the rest of the vendors (starting with the cheapest) until you find a scale that you're allowed to buy. I checked the rest of the vendors, just in case all 3 scales were available for sale.
I got the first two scales this way for 70pp. The gems for the third cost around 15pp.
Edited, Thu Apr 3 14:36:05 2003
Gnomish Chanter of Lanys T'Vyl
Proud Officer of Ceilidh
Master Tradeskiller
candarae
ranger of karana
guild <origins> on Stormhammer
always ready
Level 63
Rallos Zek
We were just camping in Burning Woods kiting skellies and Sarnaks and wurms in beween the Forest Giant Fort and the Skellie Ruins. I saw Entalon on track and I pulled him and we kited and killed him. Then someone in our guild said that he was a place holder for Gylton. Not too long later we saw Gylton on track, pulled him, kiting him and killed him...
I didnt know what the Dragon Scale was for so I looked it up on Allakhazam here and found out it was for the Wurmy. I saw what else we needed to do, and not too long after we saw Az on track, pulled him, kited him and killed him. The Dragon Scale dropped on each the first time. It is probably there every time.
We then went and bought a couple of Carnelians and headed to Overthere. As a worshiper of Bristlebane, I was not KoS to the outpost so I went and turned in the carnelians to Tektike and got the piece of Tektite.
We took the Tektite and a peridot and turned them in to Lord Lyfyx in Temple of Sol Ro and got the third Dragon Scale (They are NOT no drop so I just gave it to my wife.)
Then the fun part...
We went to Firiona Vie to find Sir Hobble. We went all around the zone, both tracking, and couldn't find him. We went to the Elf town and hailed Lenka Stouthart and then ran all around the zone and couldn't find him. We seperated and couldn't find him... We tried talking to Lenka while one of us was in the Spider Fields... We tried running seperate directions after talking to her... All to no avail. Finally, We tried one last time and I ran straight east as fast as I could (and for a 51 Bard, thats pretty fast) and when I got almost to the other side of the zone, I saw him on track and found him.
My wife then starting tracking me, as I protected Sir Hobble from the Drolvargs seeking to end his life... My wife, the Ranger, hailed him once she got there and then we began defending him once again from a Drolvarg.
About that time...
...her Lupine Dagger proced turning her into a wolf...
Sir Hobble doesn't like wolves apparently because as soon as the Drolvarg was dead he starting attacking her! She clicked the wolf form off but it was too late, he was already mad. We weren't sure what to do but we knew that we didnt want to kill him after it was so hard just to find him :)
She ran and I charmed him so we could think of what to do next...
Only a few seconds passed and I saw Squire Fuzzmin on track. Squire Fuzzy appeared only a few seconds later at Sir Hobble. About that time the charm broke and Sir Hobble began fighting me again. She turned the scales into Squire Fuzzmin and got her Wurmy, then I hit speed song, she autofollowed and we took off...
.....happily ever after
A couple of notes...
1) I have never fought in Overthere, but I was not KoS to the outpost, presumably because of my deity (Bristlebane)
2) I ran directly east from the Firiona Vie bridge and found Sir Hobble on the other side of the zone after talking to Lenka Stouthart
3) When I found Sir Hobble he was close to loc -1200, -3000
Edited, Sun Dec 15 09:06:27 2002
Cooriador, EQ
Warder of Veeshan
-Rage above the storm-
Good luck with this quest.
Vlyier 51st Season Druid
Solusek Ro
Penasi
57 Drood
Smackin, Trackin and Slackin
Upon arrival, Glyton was up. A quick root/rot finishes him. Next to spawn, almost immediately, was Gullerback. Confirmed again that snare and root won't stick on him, though DoTs will sometime and nukes were rarely resisted (but hard to get off). Switched aggro on him between two druids - one would kite him around the other, who was then free to nuke, DoT, and heal. Sit aggro worked well as a tool to switch him from one to the other.
And about two minutes after Gullerback's demise, Azdelin spawned. Perhaps just luck, but starting to show a clear pattern I think.
I have to thank the person who suggested snaring/rooting Sir Hobble for the turn-in. Helps IMMENSELY. Snare him and pull him somewhere relatively safe, after hailing him to spawn the Squire. Then root him and wait. Also helps to have someone else with tracking making sure the Squire stays out of trouble till he gets there.
We attempted to get glyton to pop by killing entalon but entalon kept popping so we finnally gave up Recently we were back and glyton was up so we pulled him and he dropped the scale so they defenently drop everytime you kill them
candarae
ranger of karana
guild <origins> on Stormhammer
always ready
51 Druid
51 Druid
If hobble dies to drolvargs and such, you have to wait till he respawns(dont give the scales if hobble is dead), try running along east-west path near the city, both of them hang around there.
hope this helps:)
I tracked Sir Hobble by accident, I've no idea how or where or when he spawns, pure luck.
I hailed him and he said the lines to get Squire Fuzzmin to spawn and run to him.
I'm walking around, keeping Sir Hobble alive and the Squire hasn't arrived, when I accidently snare Sir Hobble who then attacks me. Oops.
So I kite him a bit, then finally decide to lead him to the DLs zone and hopefully Sir Hobble he will still be in the tunnel when I zone back.
Then I found that keeping him alive is very easy when he is chasing you, you just steer him away from mobs and because he is after you, he leaves them alone. Trick one.
Then as I got near the river, Squire Fuzzmin arrived. Even though Sir Hobble was attacking me, Squire Fuzzmin wasn't. So I just stopped running from Sir Hobble, he stopped and attacked me, and the Squire stood nice and still so I could complete the trade. Trick two.
I lost about two health bubbles doing this, but very easy given a bit of luck finding Sir Hobble.
Shahlee Starflower,
54th Druid
Antonius
where does fuzzmin spwan?
i need answer i wander all around the zone with my friend a druid and we didnt find them
Trying to find tektite but with no luck, and was told I would be killed on entering the temple. Then I was told he is'nt in the temple. Can someone tell me were the ugly thing is at. PLEASE. loacation numbers would be nice.
Thanks Chippawa
Edited, Fri Jul 19 19:55:09 2002
I just love how people will do anything to hide their knowledge of how to make mobs spawn, especially because this guy may have a booming Journeyman Boots MQ business.
Take it for what its worth...
Happy hunting!
Hiyeedi Fliess 55 Preserver
Sarany Richmen 34 Warrior
Audrea Vai 36 Enchanter
Payhn Reliepher 35 Cleric
Whispher Sweetnothings 25 Monk
Rallos Zek
To speak to your point "(12 buck spawns every 45 minutes, regardless of killing him)", 9 hours is not the spawn time for the AC, 36 hours is...and yes killing the Buccaneer does make him spawn faster, however there is more. If you camp the AC you will notice there is a cycle of Cyclops, Boog Mudtoe, Pirate, and Aqua Goblin. If you go and kill all the mobs (Aqua Goblin on Sea Fury isle, Moog Mudtoe (sp), buccaneer, and of course the cyclops PH) the AC will spawn within 4 hours provided you keep them all despawned (which is where the about 4 hours comes from). And yes, there are several "out of the bag" things that guilds keep very quiet once people figure out secrets...I mean...there is a booming JBoot MQ business, and if you could make the spawn pop faster than someone who doesnt know any better, wouldnt you keep it quiet and sell it to them?
Also, you are categoricly wrong about PH's popping by 1 PH, as there are a system of checks that a spawn can include..take many quests out there that you must kill 2 mobs (or make them despawn) before you can get the mob your after.
Perhaps you have a booming Jboot MQ business your trying to protect?
Edited, Tue Sep 10 14:30:43 2002
Hiyeedi Fliess 55 Preserver
Sarany Richmen 34 Warrior
Audrea Vai 36 Enchanter
Payhn Reliepher 35 Cleric
Whispher Sweetnothings 25 Monk
Rallos Zek
And yes, he WAS at the correct camp.
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