Deadbone Reef #1: Shipping Lanes  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:70
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
  • Loot
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:The Buried Sea
    Recommended:
    Group Size:Group
    Min. # of Players:3
    Max. # of Players:6
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Fri Feb 16 06:11:06 2007
    Modified: Fri Oct 3 02:51:09 2014
    This group mission is the first in a series of five. It begins with Gus Longear (click for map image), who is located at about 390, 3240 on the northeastern coast of Jardel's Hook in the Buried Sea.

    Pre-requisites for requesting:
    - None

    You say, 'Hail, Gus Longear'

    Gus Longear says 'Ahoy there friend. Beautiful day to be on the seas, smellin' the salt and breeze. Ah, days like this were made for a sleek vessel cuttin' through them waters. Here I am stuck on shore lookin' into a [few things] for Jardel.'

    You say, 'Few things?'

    Gus Longear says 'Yep yep. It seems some of our ships be turnin' up missin' lately. Things aren't lookin' so good so I needs to get to the [bottom] of it.'

    You say, 'Bottom?'

    Gus Longear says 'Well, Jardel's gotten it into his head that [Deadbone Reef] has got somethin' to do wit' it all. I'm startin' to think he may be right. That place gives me the willies, and the waters there sure have some nasty surprises if'n you don't watch it.'

    You say, 'Deadbone Reef?'

    Gus Longear says 'Deadbone Reef's a mighty dangerous place, but I could really use a right straight-up set of folks to go have a look-see and [report] back for me.'

    You say, 'I'll report back'

    Gus Longear says 'If you be up for the job, get to it!'

    You have been assigned the task 'Shipping Lanes'.

    Explore the island of Deadbone Reef. While there, engage and assess the threat of some of the beings about the island.



    Purchase tickets to Deadbone Reef and catch the boat 0/1 (The Buried Sea)

    Buy a "Seafarer's Ticket: Deadbone Reef" from Dockmaster Angus at the dock (nearby) and keep it in your inventory. When the ship docks, step onto it and wait for it to sail out to the Buried Sea. Upon zoning, you'll find yourself in an instanced version of the island. (Next to you is a rowboat that serves as your zone-out.)

    Dockmaster Angus says 'You look like you've been at sea on a dangerous mission for a while? Perhaps you plan to head back out, in which case you're going to need to purchase another ticket before boarding the Isabeau.'



    Go to the beach near your landing point 0/1 (Deadbone Reef)

    Explore the beach farthest from your landing point 0/1 (Deadbone Reef)

    Go to the north west part of the highlands 0/1 (Deadbone Reef)

    Explore around the sunken ships 0/1 (Deadbone Reef)

    Find the central cave 0/1 (Deadbone Reef)

    The first three location updates are straightforward, on land. For the "sunken ships", this updates in the central area of the waters. The "central cave" is a bit trickier - this is one of the underwater caves - the one on the south bend of the island at about /loc 2900, -4000.



    Kill 8 thulii to see if they have gotten more aggressive 0/8 (Deadbone Reef)

    Kill 8 gali balalaa to see if they have gotten more aggressive 0/8 (Deadbone Reef)

    Kill 8 galigaba to see if they are the cause 0/8 (Deadbone Reef)

    Kill 8 deadbone sharks, see if they are strong enough to capsize ships 0/8 (Deadbone Reef)

    Kill 8 of the drowned dead to see if their numbers have increased 0/8 (Deadbone Reef)

    Mobs in this zone tend to hit for a max ~1,250. All are stunnable and mezzable. None appear to summon. Be warned that underwater fighting can result in some warping, so if you can't handle adds, make sure to keep a bit of a distance between your fight area and other mobs.



    Return to the longboat you arrived in 0/1 (Deadbone Reef)

    Near the zone-in point is a rowboat. You don't have to use it; just have to walk near it.

    Report your findings to Gus Longear 0/1 (The Buried Sea)

    You say, 'Hail, Gus Longear'

    Gus Longear says 'Arrr. That information be useful. Would ye like to look into this a tad more?'

    You have collected information on the inhabitants of Deadbone Reef.


    Rewards:
    - Doubloons (varies)
    - Faction with Blacksail Smugglers (+25)
    Rewards:
    Send a Correction
    Post Comment
    Reward
    # Dec 17 2009 at 6:19 PM Rating: Decent
    1 post
    I just did this mission yesterday and got 25 doubloons.
    Sharks are hardest part
    # Jul 30 2009 at 11:24 PM Rating: Decent
    41 posts

    Even after doing the undead first, still got adds when doing the sharks. I hate underwater fighting.
    Pay out
    # Jul 29 2009 at 6:42 AM Rating: Decent
    Scholar
    *
    70 posts
    I did this mission with a merc healer, lvl 77 Ranger, and lvl 74 enchanter. Received 150 doubloons for the mission. Took my time and had 3 hours left on it before I completed it.
    ____________________________
    May the trees offer you shelter and food.
    cave..
    # Jan 07 2008 at 6:49 PM Rating: Decent
    1 post
    theres another cave on south bend of the inner curve of the island just out in the water, loc 2913, -3971. This is the cave you need to trigger the task step.
    Can't get the central cave update
    # Oct 01 2007 at 3:02 PM Rating: Decent
    22 posts
    I also had trouble getting the central cave update. Cleared the whole area around the entrance to the cave as well inside the cave, giving me time to wander at my leisure. Nuttin'. Did this twice, the entire mission except for the cave. Seems to me it's bugged at present.
    Can't get the central cave update
    # Nov 16 2007 at 6:35 PM Rating: Decent
    Scholar
    17 posts
    I was trying to get to the sunken ships and having to slowly clear my way out to avoid the drowned sailor trains and got this flag updated without intending to. If you are on the beach and facing out towards the ship that is cut in half with that half sticking out of the water. I was clearing around the right side and got the update going back and forth to the right side of the ship. When I saw the flag I looked down in the water and saw that I was on the right side of the cave (facing towards the ship). I had to move forward and down to left and then saw the entrance to cave. Hope that helps as I do not have the exact location.

    From the beach head towards the half-ship sticking out of the water and approach the ship to the right side of the cave.
    Longear 1
    # Aug 19 2007 at 8:42 AM Rating: Decent
    2 posts
    Doing mission with four lvl 75s (Warrior, Shammy, Cleric, Druid).

    Found easiest to just clear near beach, then pull skellies up on land from around that beach, then jump in and kill sharks, then go up the hill for the humanoids. Since there is no respawn, this works for us.
    reward
    # Jun 14 2007 at 12:28 AM Rating: Default
    *
    223 posts
    Reward is 50 Doubloons and Faction.
    Two hints
    # Apr 06 2007 at 12:02 AM Rating: Decent
    7 posts
    I have the following 2 suggestions to make this mission easier:

    1> Don't save sharks to last because they're PitA water fight... you're bound to get some undead when pulling sharks.

    2> If you don't listen to '1' and save sharks for the end, the best way to pull them is 'SoE' and invis versus undead, then run on water near shark & stick a toe in... Don't let 'em hit you though or the IvU will break and you'll get several undead adds.

    Sub-note on sharks... sometimes they start warping out of water... at that point, they're difficult to hit... rangers and pets can do so just fine... rangers with bows from out of the water... quick cast spells seem to land too. The MT can usually get some swings off, but others pretty much have no luck from in the water so you might as well get out when this happens and protect yourself from the adds.

    BTW, the cleric has no problem healing the main tank from shore, so save your cleric the trouble of swimming with you.

    --
    Serevio Vujade
    75 Ranger
    Tunare Server
    "I have the strange feeling that none of this has ever happened before."
    ____________________________
    ---
    Serevio Vu`jade
    75 Ranger
    Tunare Server
    "I have the strange feeling that none of this has ever happened before."
    Objectives
    # Feb 23 2007 at 9:59 PM Rating: Decent
    Objectives
     
    Purchase tickets to Deadbone Reef and catch the boat                     0/1     The Buried Sea 
    Go to the beach near your landing point.                                 0/1     Deadbone Reef 
    Explore the beach farthest from your landing point.                      0/1     Deadbone Reef 
    Go to the north west part of the highlands.                              0/1     Deadbone Reef 
    Explore around the sunken ships.                                         0/1     Deadbone Reef 
    Find the central cave.                                                   0/1     Deadbone Reef 
    Kill 8 thuli to see if they have gotten more aggressive.                 0/8     Deadbone Reef 
    Kill 8 gali balalaa to see if they have gotten more aggressive.          0/8     Deadbone Reef 
    Kill 8 galigaba to see if they are the cause.                            0/8     Deadbone Reef 
    Kill 8 deadbone sharks, see if they are strong enough to capsize ships   0/8     Deadbone Reef 
    Kill 8 of the drowned dead to see if their numbers have increased.       0/8     Deadbone Reef 
    Return to the longboat you arrived in.                                   0/1     Deadbone Reef 
    Report your findings to Gus Longear.                                     0/1     The Buried Sea


    Edited, Feb 24th 2007 1:00am by XeraxisScaledspirit
    ____________________________
    Xeraxis ScaledSpirit
    80 Arch Animist
    Pactus Aquilus - Druzzil Ro
    Monkies?
    # Feb 17 2007 at 5:44 AM Rating: Decent
    15 posts
    When you zone in, take over the beach, kill 8 humans, skellies, sharks, snakes, and lizards, when you complete this run around to the 2 other spots on the beach and the other checkpoint spot by the broken boat, then zoneout. Mobs don't summon, and are able to be snared, and rooted. Most npc's are dark blue (70+) but range to yellow con, and give 4-5% per kill aa.
    Monkies?
    # Feb 17 2007 at 6:08 PM Rating: Decent
    8 posts
    Where is the cave you have to find to update the task?

    We swam down a tunnel at the rock that sticks up out of the water and explored the three caves down there, but couldn't get task updated.
    Monkies?
    # Feb 23 2007 at 8:29 AM Rating: Decent
    Scholar
    *
    103 posts
    between the first and second beach area just a short way into the water.
    found by kiting one of the dead back to group and up comes the yellow text.

    Edited, Feb 23rd 2007 12:00pm by stonewall
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