LDoN Raid: Takish-Hiz: Within the Compact  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:65
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Era:Lost Dungeons of Norrath
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Oct 26 12:03:45 2006
Modified: Sat Oct 28 17:43:38 2017
This raid expedition (6-54 players) begins with Efrelle Treiui in the North Ro Wayfarer camp.

You say, 'Hail, Efrelle Treiui'

Efrelle Treiui says 'To have seen shades of my former ancestors in the broken city of Takish-Hiz has brought a darkness to my heart that I've never known. If I knew a way to restore the sand elves to their former beauty I would. For now though, there is much to learn from them. You look to be well-versed in the ways of the sand elves and Takish-Hiz. If you can rally the call of your friends perhaps you can help us with a serious [problem].'

You say, 'A problem?'

Efrelle Treiui says 'Our presence in Takish-Hiz has given the aimless Jeweled Guard a purpose after so many years. Each day, more of them recall how to organize themselves in battle and they are forming armies with one purpose, to put an end to any intruder. That's us, friend. You will need your own army to put a stop to that growing force so it is safer for the rest of us. Are you [interested]?

You say, 'I'm interested'

Efrelle Treiui says 'Do what is necessary, _____. We cannot afford to allow the Jeweled Guard to impede our progress.

The direction to the entry to your instanced zone(s) have been marked on your compass.
Takish-Hiz: Within the Compact is now available to you.



Trash mobs in this zone hit for a max ~800. The first four nameds hit for a max ~1,400. The final named hits for a max ~2,100.

You'll need to clear your way to the circular room in the southwestern part of the zone.

In this room, you'll find five nameds:

Quintessence of Sand - is rooted until Ritana dies.
Ritana the Convoker - Casts Mana Spectrum (PBAE 400', Prismatic -200. Increase Curse Counter by 24).
After she repops she casts Curse of Takish-Hiz (PBAE 100' Prismatic -200. Decrease ATK by 300, Increase Curse Counter by 24, Decrease Hitpoints by 400 per tick)
Thosan the Manipulator - Casts Clinging Clay (PBAE 400', Disease -300. Decrease ATK by 150, Increase Disease Counter by 24)
Tweyne the Sandcaller
Unala the Avenger

The nameds are leashed to the room, so you can pull trash mobs out of there without a problem.

If you kill Thosan, Tweyne, and Unala but are out of range of the Quintessence of Sand, regardless of his health he begin summoning his current target. Its not a normal summon as it puts you right on top of him.

When you kill Thosan, Tweyne, and Unala, 2 mezzable elementals will spawn in their position. At level 70, their agro range was small enough that after killing the first two that were in the way, I was able to kill Ritana and the Quintessence without them agroing.


Then get the Quintessence of Sand down to 20% health at which point it gains a massive regeneration ability. Once the Quintessence is at 20%, you'll want to kill Ritana the Convoker. Once Ritana dies, you can kill the Quintessence.

Up to three chests spawn with loot following the death of the Quintessence.




Known raid loot from this event (Two items from each chest, can have duplicates from the same chest):

Ritanas Ornate Chest
Ledanne's Jewel of Cessation
Ritana's Refracting Prism
Ritana's Sandstone of Prowess
Unala's Stone of Enhanced Protection
Flowkeeper's Gem of Replenishment

The Gem Encrusted Chest
Geomantic Compact Chanting Stone
Quintessence Jewel of Fiery Pain
Tarnished Vambraces of Dark Magic
Tunic of Coalesced Sand
Thosan's Geomantic Compact Jewel
Quintessence Gem of Enhanced Agression

The Earthen Chest
Geomantic Compact's Healing Gem
Sparkling Bracer of the Jeweled Hero
Tweyne's Stone of Evocation
Unala's Jewel of Life
Tweyne's Condensed Tidal Sands
Rewards:
Send a Correction
Post CommentRoot Thread
question about how to obtain an LDON Raid
# Feb 07 2007 at 2:48 PM Rating: Decent
I know the requirements for an LDON Raid is-

1. Minimum level of 61 to participate
2. average level of raid 63 or higher
3. all players participating must have 2 LDON Victories.
4. Raid must consist of a minimum of 3 groups.

My question is, is there any other requirements that leader or raid must have to start an LDON raid?
question about how to obtain an LDON Raid
# Feb 07 2007 at 3:26 PM Rating: Good
*
188 posts
No longer true. LDoN raids now launchable with 1 group, and only the leader has to have his wayfarer's stone. Do not need to keep 6 people in to hold the instance, nor do the people in have to have their adventurer's stone. They do, however, have to have the expansion. No level requirement either, and players can be added after victory, making the LDoN raids twinkable.
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