Alternate Access: Solusek Ro's Chamber  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:65
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
Quest Items:
Related Creatures:
Era:Omens of War
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Aug 29 22:35:58 2006
Modified: Tue Dec 5 05:21:04 2023
A pre req to do this quest, you'll need to finish this quest first. https://everquest.allakhazam.com/db/quest.html?quest=3018.

Find Neerin directly across from the zone-in in the Tower of Solusek Ro.

You say, 'Hail, Neerin'

You see before you what must be another adventurer that has fallen upon hard times. Barely able to stand from deep wounds he received in some recent fight he clumsily leans against the near wall. 'Ach, more fortune-hunters! I hope you have more luck than me and my party. Alas, I fear I am all that is left. We were foolish not to heed the warnings of our elders but our greed could not be ignored. Now here I am, forced to hide as I slowly mend, with nothing but the memories of my fallen comrades to keep me company. But by the look in your eye you're not here merely seeking fame or fortune. No, you're after something else . . . or someone else. Now I wonder, would it be [Solusek] himself?'

You say, 'Who is Solusek?'

Neerin says 'Yes, this is his tower naturally but let me warn you that to challenge the burning prince himself is pure folly. Not only can he smite you down as easily as you would swat a fly but his inner sanctum is locked to mortals such as you and I. However, we did discover a way to bypass the lock. As I have no use for the information now I gladly share it with you in the hope that you succeed where we have failed. Within these walls exists an enchanted key that can pierce the barrier he has woven. It was split into three parts by Solusek himself. One part of the key can be found on an efreeti noble. The second part can be found on a sun lord. The [third part], however, I am not exactly sure where it may be.'

You say, 'What is the third part?'

Neerin says 'My party and I found it but we were ambushed by some of his guards. Those that survived the initial attack ran. In the confusion we got separated and thus I don't know who was the last one to carry it. You must search for the bodies of my fallen comrades until you come across the last part of the key. Once you have all three parts bring them back and I can reform the key properly for you.'

A sun lord drops the First Part of Solusek's Key. You can find him before warp to Tower of Protector of Dresolik (eastern-most tower).

An efreeti baron drops the Second Part of Solusek's Key. You can find him past warp to Jiva's tower (center tower).

You can find the third part on a skeleton corpse en route to Xuzl's tower, starting from the stairs just west of where Sol Ro's chamber is, all the way to the door where you open to click up to Xuzl's area.. It spawns in random locations. Target the corpse and type /open.

Hand the three parts of Solusek's Key to Neerin.

Neerin says, 'Still alive eh? And what's this? Surely the gods must be smiling on you.' Neerin takes the 3 parts of the key and begins to chant softly to himself. A small but brilliant ball of light begins to engulf his cupped hands. When the light recedes you see the key reformed as if it had never been broken. 'Here you go. Now be off with you! Your destiny awaits.' As you walk away you notice a twinkle in his eye and a slight but mischievous smile across his face. It is not until sometime later that you realize that Neerin wasn't nearly as wounded as you remember when you first met him.'

You may now enter Solusek Ro's chamber without having to kill the five raid mini-bosses.
Rewards:
  • Access to Solusek Ro's Chamber
Send a Correction
Post Comment
Omens
# Mar 21 2023 at 10:00 PM Rating: Excellent
Scholar
33 posts
This should be flagged as Omens. The pre-quest for it wasn't added until Omens. While the NPC and the pieces are there before Omens, Neerin does not accept them before the pre-quest is done.
3rd part of key
# Aug 24 2016 at 9:11 PM Rating: Decent
Scholar
*
53 posts
I've looked for hours, but I see haven't found the skeleton.
3rd part of key
# Nov 12 2018 at 2:06 AM Rating: Decent
2 posts
I realize this is two years too late, but the skeleton can be anywhere on the wing leading to Xuzl starting from the stairs where the map turns red on Brewall maps (just W of where Sol Ro's chamber is. It spawns in multiple places so look from the first steps by where it says Solusek Ro on map in the red area all the way to after the door you open to click up to Xuzl's area. I found one right before the port in to his area, one or 2 on the steps in between there and Sol Ro's area, and 1 in Sol Ro's area. Hopefully this helps the next person
Confirm - working and not working
# Apr 01 2013 at 8:01 PM Rating: Decent
*
80 posts
very strange:

Had chars with no problem hailing and getting answers in the area of 65+ (Drakkin War, DE Shd, Druid) and on which was 66 and there was only a "I have nothing for you right now. Be gone from my sight!" (Iksar Monk). Have all three parts but I cannot get the quest done.

Any hints appreciated...

oh btw:

Druid lvl98 Woodelf gets answer by hailing -> faction: both are Indifferent to them, so does not think its faction.



Edited, Apr 2nd 2013 4:04am by beq
Need to have Sol Ro access?
# Apr 10 2009 at 11:10 AM Rating: Decent
*
166 posts
Getting some feed back that in order for this quest to work you have to be flaged for the Sol Ro zone, not just able to zone in via Level of your toon. You can do ths quest, https://everquest.allakhazam.com/db/quest.html?quest=3018 to become flagged for the actual zone. Then you should be able to click up no problems after doing the Chamber quest with-in the zone of Sol Ro's TOWER to zone up into Sol Ro's CHAMBER. Hope this helps.
Alt Access Quest
# May 01 2007 at 8:10 PM Rating: Decent
Went and solo'd this quest the other day and can confirm that is is working. Rounded up the 3 pieces, hailed the little guy in the back and handed them into him. Then headed upstairs to see if I could zone in, and presto, entered the area and was jumped by 2 big uglies and got beaten to a pulp before I could get them slowed.
Quest must be broke
# Jan 13 2007 at 10:11 PM Rating: Decent
*
90 posts
Did this quest on a group of 4 of us, and still states you do not meet the requirements to gain entry.

Either it is broke or there is another part, a hail perhaps.
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