Ratfink Mystery  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:65
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Creatures:
    Era:Prophecy of Ro
    Recommended:
    Group Size:Group
    Min. # of Players:3
    Max. # of Players:6
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Fri Aug 18 03:08:05 2006
    Modified: Tue Dec 5 05:21:04 2023
    This task may be available to lower levels... We need confirmation either way.

    This task begins with Plink Gemtosser, just east of the entry to the Temple of Marr. (use Find in map window to locate temple of Marr).

    Plink Gemtosser says 'Hello to you, stranger. I, I simply can't believe it! Rats! Everywhere.. Rats! I leave for the afternoon and come back to find half of my merchandise [missing]!'

    You say, 'missing'

    Plink Gemtosser says, 'What's missing? Just nic-nacs mostly, but some of them sell for quite a pretty penny! I'd certainly reward anyone that could help explain this odd rat behavior lately. I don't suppose you would [help] me look into the problem?'

    You say, 'help'

    Plink Gemtosser says, 'Oh, that would be just swell. If you take care of this problem for me, be sure to bring back some proof or you won't be seeing a penny from me!'

    You have been assigned the task 'Ratfink Mystery [68+]'.

    The direction to the entry to your instanced zone(s) have been marked on your compass.

    Locate the entrance to the sewers. 0/1 West Freeport
    The zone-in is south, close to the Acadamy of Arcane Sciences. /loc 105, -1280

    Search for clues behind the mysterious ratfink behavior. 0/1 Freeport Sewers
    There are four parts to this, though the task only states one. You must kill mobs throughout the zone.

    Looting the 1st corpse:
    A light breeze fills the tunnel.

    You have looted An Old Section of Transcript.

    As you look closely at the old section of transcript, you notice some chirography unfamiliar yo you.

    Looting the 2nd corpse:
    The scent of musty paper stings your nostrils.

    You have looted An Old Section of Transcript.

    Another section of transcript. The resembalnce to the first is uncanny.

    Looting the 3rd corpse:
    You notice something entirely out of the ordinary.

    You have looted An Old Section of Transcript.

    A third section? The begining of a trend perhaps.

    Looting the 4th corpse:
    Light breeze enters the tunnel.

    You have looted An Old Section of Transcript.

    Hrmm four sections of a transcript it seems unclear if they belong together or not. And what is that foul stench?

    Search for the source of the foul stench. 0/1 Freeport Sewers
    This leads you north by north east to the large room. There is a small square room south where you will find Drehar the Demented, a level 70 Erudite male.

    Speak with Drehar the Demented. 0/1 Freeport Swewers
    Hail him three times:

    Drehar the Demented says 'I say just who are ye, stranger?'

    Drehar the Demented says 'Who be ye, tell me now!'

    Drehar the Demented says 'Ratfinks, ye don't say? There be a stranger roaming these parts lately. I can't say fer sure the source, but perhaps if ye have something fer me I can guide you in the right direction.'

    Convince Drehar to lure the mysterious Piper to his lair 0/1 Freeport Sewers
    Hand in the four transcripts.

    Drehar the Demented says 'I can't be piecin the transcript with just one section! You best have another for me or we are gonna have words you and me.'

    Drehar the Demented says 'I already have what I need. Be gone with ye.'

    Drehar the Demented says 'Ahh, yes. This will do nicely. It be hard to find good readin down in these parts. Here, follow me crazed little ratfink - he be taking ye to where you need to go methinks. If ye see the strange man, don't be lettin him know that I send ye arright? Keep ye distance mate, and good luck.'

    Quickly, follow the crazed ratfink and stay out of sight 0/1 Freeport Sewers
    Crazed ratfink spawns and starts moving to the nort west part of zone. It is best if you clear all the mobs in that direction prior to this step.

    Confront the infamous Piper behind the Rafink infiltrations 0/1 Freeport Swewers
    Crazed ratfink opens one of 5 chests, spawning the Piper: Finalan the Piper, a red con Half Elf. He hits no harder than most of the other mobs you've been killing (trash mobs level ranging from darkblue to yellow, most likely 69-71 for level 70's).

    Return with proof of the Piper's demise to Plink Gemtosser 0/1 West Freeport
    The proof is on Piper's corpse: Alluring Flute of the Piper

    Piper also drops loot, which can be one of:
    Bracer of the Avaricious
    Chainmail Arms of the Avaricious
    Drehar's Wretched Cloak
    Leather Wristguard of the Avaricious
    Sleeves of the Avaricious

    Upon returning to Plink:

    Plink Gemtosser says, 'You've done it! This looks like the flute of a piper. Great work, I'm sure that I can expect great things from you in the near future."

    Your faction standing with Citizens of Freeport has been adjusted by 75.
    Your faction standing with The Freeport Militia has been adjusted by 75.
    Your faction standing with Coalition of Tradefolk has been adjusted by 75.
    Your faction standing with Knights of Truth has been adjusted by 75.
    Your faction standing with Priests of Marr has been adjusted by 75.
    Your faction standing with Dismal Rage has been adjusted by 75.
    Your faction standing with Steel Warriors has been adjusted by 75.
    Submitted by: Wyre
    Rewards:
    Send a Correction
    Post Comment
    Silken Gloves of the Avaricious
    # May 01 2016 at 10:08 AM Rating: Excellent
    Guru
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    286 posts
    Easy task for faction.
    # May 01 2016 at 9:21 AM Rating: Excellent
    Guru
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    286 posts
    At 105, this mission will take under 10 minutes. I'm assuming the lockout timer is 45 minutes. It's applied at completion minus any time spent on the task.

    Clear mobs until you have all 4 pages. (It's easy enough to just gather everything between the entrance and chests area and kill it all at once... mobs have a decent aggro range)
    Hail Drehar the Demented 3 times.
    Turn in the 4 pages. (This can actually be done before the hails... in case you forget to hail first)
    Follow the crazed ratfink. (He waits for you at various points, so you can't just go to the end)
    Hail Finlan the Piper to confront him. (It won't let you attack him until hail)
    Note: There seems to be a delay after you hail Finlan before the task will update. This delay is long enough that you can kill him before the update, which results in a broken task.

    The nice thing is that, since it is a group task, others can receive the faction reward without being in the zone.

    Edited, May 1st 2016 11:23am by Nniki
    Titanium Boots of the Avaricious
    # May 01 2016 at 1:16 AM Rating: Excellent
    Guru
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    286 posts
    faction hits
    # Mar 31 2016 at 7:10 PM Rating: Excellent
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    174 posts
    Your faction standing with Citizens of Freeport has been adjusted by 75.
    Your faction standing with The Freeport Militia has been adjusted by 75.
    Your faction standing with Coalition of Tradefolk has been adjusted by 75.
    Your faction standing with Knights of Truth has been adjusted by 75.
    Your faction standing with Priests of Marr has been adjusted by 75.
    Your faction standing with Dismal Rage has been adjusted by 75.
    Your faction standing with Steel Warriors has been adjusted by 75.


    Edited, Mar 31st 2016 9:11pm by DeathTemplar
    faction hits
    # Apr 09 2016 at 7:14 AM Rating: Excellent
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    4,580 posts
    DeathTemplar wrote:
    Your faction standing with Citizens of Freeport has been adjusted by 75.
    Your faction standing with The Freeport Militia has been adjusted by 75.
    Your faction standing with Coalition of Tradefolk has been adjusted by 75.
    Your faction standing with Knights of Truth has been adjusted by 75.
    Your faction standing with Priests of Marr has been adjusted by 75.
    Your faction standing with Dismal Rage has been adjusted by 75.
    Your faction standing with Steel Warriors has been adjusted by 75.


    Edited, Mar 31st 2016 9:11pm by DeathTemplar



    Updated, thanks.
    Ent update
    # Sep 05 2010 at 8:37 PM Rating: Good
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    95 posts
    Sewer Entrance is at +105.85, -1280.69

    Edited, Sep 5th 2010 9:52pm by asusazazel
    piper
    # Dec 08 2006 at 10:25 AM Rating: Decent
    the piper summons rats as his hp goes down, so he is quite hard. I was two boxing this (not recomended takes hours) and there was 6/7 rats beating on me when he was at about 10%. Fortuantly he died and I managed to loot the flute before both characters died. Whether they can be pre cleared or not, I do not know.
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