|Quest Started By:||Description:|
|This group monster mission begins with Oathmir the Outcast at the zone-in of the Devastation.
You say, 'Hail, Oathmir the Outcast'
Oathmir the Outcast looks you up and down, taking in your weapons and instinctively gauging your ability. He replies in a somber tone. 'Hello. You are different than the rest of us here. You have not come here from the wall. You have somehow come straight from the world.' The outcast slowly shakes his head. 'You should leave this place before its nature becomes your own. I don't believe that you want to become part of the cycle here. Anger released upon others returns tenfold to the giver, they say. I have been in [the wall] and I will go there again, though each time it takes me longer to return, longer to fight my way back. I have been cast from the cycle. I no longer have enough rage in my heart. I [feel disconnected] from Her and without my rage and my desire I have nothing.'
You say, 'What is the wall?'
Oathmir the Outcast says 'The wall is, well, it is what it is. Those that die here or in the world with enough anger in their hearts, or those that kill with that anger, come here when they die. We are drawn here, to Her. The wall is where we go. There we fight with each other to be reborn, pushing our way forward to the boundary. [She] only calls those near the edge to do battle unless, of course, [her rage] is so great that she calls one of her most powerful servants from deep in the wall.'
You say, 'Who is she?'
Oathmir the Outcast says 'She? Well, you wouldn't know, you don't really belong here. She is Sullon Zek. She rules here. This is her plane. We call it the Devastation, though I suppose it might be more properly called the Plane of Rage. Each of us that belong here is drawn to her. We know that those that are worthy, with enough rage, will and strength, may become her servants and be summoned into the tower. Look out over the fields here and know that each of the creatures here serves Sullon Zek and they all fight to be by her side. Legends tell of those that have become Vessels of Rage, such as Belfon the Vile, and have entered the tower. We all wish that. Or, we all did wish that when we arrived. I have [seen things] that have changed me, and I no longer feel the rage as I should.'
You say, 'Seen things?'
Oathmir the Outcast says 'Yes. This place and everything and being in it are hers, given to her in their rage or by the power of her father, Rallos. It is all touched by her and her essence is everywhere. Sometimes in the wall it is possible to remember things that are important to her. There was a time when I was near to becoming the Vessel of Rage. As I battled for position at the front of the wall so that I might be allowed a chance to return to the battle, I found a small tooth. It was the tooth of a wolf. I stopped my struggles and examined the thing as well as I could. Suddenly I knew the nature of the tooth and how it came to be there. I also experienced a memory, one of [Her memories].'
You say, 'Her memories?'
Oathmir the Outcast says 'She remembers every great battle ever fought in the world or the planes, but she does not remember them as you might. She remembers the feelings of the battles more than the form. Those emotions become the memory of the battle and, for her, are the battle. I once experienced one of those memories, a gift from her, no doubt. What I saw and felt, it turned me from the path of rage and now I am lost here, useless to Her and too worthless for the combatants to destroy. I can't shake the feeling that she sent that memory to me for a purpose, but I can not decipher the reason why. Perhaps, if She so desires, I can show a memory to you as well. I am willing to reach out to her on your behalf, if you are [ready] for such an experience.'
You say, 'I'm ready'
A window pops up with two monster missions available, one of which is "Cage Kerafyrm".
You have been assigned the task 'Cage Kerafyrm'.
The direction to the entry to your instanced zone(s) have been marked on your compass.
Someone must play Lord Yelinak. Optional characters are Hsagra, Klandicar, Zlandicar, Sontalak and Lady Nevederia.
You are feeling the memories of an ancient war rolling inside your head. You must relive them to be free of them.
Push your way into the wall 0/1 (The Devastation)
The zone-in to the instance is located nearby. Your compass will point you out to it.
LOADING, PLEASE WAIT...
You have entered Eastern Wastes.
Speak with Grendor the Iceshaper 0/1 (Eastern Wastes)
Grendor is an ice dragon found at the zone-in of the instance. He cons KOS, but will not attack.
You say, 'Hail, Grendor the Iceshaper'
Grendor the Iceshaper says 'Ah, you have arrived! Just in time, I think. Those sent to collect Velium for our needs have not gathered enough. Our assaults on the various giants and Coldain have caused them to begin to retreat into the ground, as they tend to do. There may be a chance to gather enough if you can get to the giant fortress to the northwest before they get away with the last of their Velium. As you know, if we do not have enough Velium we will have difficulty defending this place from Kerafyrm's allies once we trap him here. If the task proves to be impossible, I have the power to return you to the place you came from. Just tell me if you want to [return home].'
Your task 'Cage Kerafyrm' has been updated.
Loot 4 Huge Blocks of Velium 0/4 (Eastern Wastes)
Loot 1 Gigantic Velium Crucible 0/1 (Eastern Wastes)
Grendor must have enough velium to begin his work. If this key element is missing there is no hope of defending the Tomb even if you do manage to trap Kerafyrm. They are evacuating their outposts in the wastes, including their store of velium. Get that velium and a large crucible to start the first batch.
Numerous giants can be found at the giant fort in the northern part of the zone.
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(Need information surrounding last six steps; any further dialogues; names/levels of any other NPCs spawned in the encounter; fight information; any other quest items involved; etc.)
One chest reward is the Frostbow of the First Kings (ARTIFACT).
Frostbow of the First Kings (ARTIFACT) can transmute to: ???? (level 1-10), ???? (level 11-20), ???? (level 21-30), ???? (level 31-40), ???? (level 41-50), ???? (level 51-60), Ancient Velium Frostbow (level 61-70)
You also get 6 x Shard of Wisdom.
|Submitted by: Saraban, Darkwind|
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