Remembrance (1/2 Group)  

Status: Incomplete

Quest Started By:Description:
Maximum Level:110
Monster Mission:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Era:Depths of Darkhollow
Group Size:Solo
Min. # of Players:3
Max. # of Players:3
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Fri Oct 28 18:05:35 2005
Modified: Mon Jan 30 04:22:58 2012
Find the Freemind Cipher at location -1500, -700 in Undershore (located in the southeast part of the zone near the waterfall). This group monster mission is offered after looting An Unhusked Mindspore from one of the mushrooms near him and eating it:

You stagger as a thousand memories come rushing into your mind, memories of a sporali's lifecycle, memories of floods and droughts, growth and death. Some memories surface so vividly that you feel as though you are being drawn into them.

A task window pops up offering four tasks, one of which is 'Remembrance (1/2 Group)'.

You have been assigned the task 'Remembrance'.

The Freemind Cipher wishes to show you a series of memories from the sporali collective.

Long ago, the Sporali learned to cooperate with the Pickclaw goblins to overthrow the Evil Eyes infesting Runnyeye Citadel. Sporali individuals are born with all the memories of their entire species, and so the alliance between the Pickclaw goblins and the Sporali colonies persisted throughout the generations.

The Freemind Cipher intends for you to relive this cooperative effort so that you can understand how sporali learn to form alliances, in the right situations . . .

You can choose from three monster templates: 25th level Sporali Enforcer (Paladin), Sporali Tender (Cleric), and Sporali Sporemage (Wizard.

Speak with the Sporali Freemind Cipher 0/1 (Undershore)

You say, 'Hail, Freemind Cipher'

The sporali touches your temples and stares intensely into your eyes. You slowly realize you are in a different body, awakening into a another cavern in another time. . .

You have entered The Liberation of Runnyeye.

Speak with the Moldmaster 0/1 (Clan Runnyeye)

The Moldmaster is located at the zone-in point.

You say, 'Hail, The Sporali Moldmaster'

The Moldmaster's thoughts merge with your own. Through a series of rapid mental images, you learn that the Pickclaw goblins have begun to rebel against their evil eye masters. The goblins have agreed to feed your colony the decaying bodies of their victims, if you are able to help their revolt succeed. If the memory you are living grows too intense, tell the Moldmaster when you want to [leave].

Your task 'Remembrance (1/2 Group)' has been updated.

Kill 30 Evil Eyes 0/30 (Clan Runnyeye)

Kill King Oberaxe 0/1 (Clan Runnyeye)

? ? ?

(Need missing step information. Also, where does loot come from? Named? A chest?)

The common drop is Supple Leather Boots, while the rare is a Cracked Eye Stone.

Supple Leather Boots (ARTIFACT) transforms to:
Supple Leather Boots (level 1-10)
???? (level 11-20)
Soiled Leather Boots (level 21-30)
Antique Leather Boots (level 31-40)
Goblin Warrior Boots (level 41-50)
Goblin Captain Boots (level 51-60)
Goblin Hero Boots (level 61-70)

Cracked Eye Stone (ARTIFACT) transforms to:
Cracked Eye Stone (level 1-10)
???? (level 11-20)
Scratched Eye Stone (level 21-30)
Imperfect Eye Stone (level 31-40)
Eye Stone (level 41-50)
Excellent Eye Stone (51-60)
Pristine Eye Stone (61-70)
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A few tips.
# Aug 22 2006 at 11:17 AM Rating: Decent
11 posts
Quickest way to do this mission is to use 4 people, 1 pally, 1 cleric, 2 wizzies.

At the start kill the roamers at the zone in and get the two gobboes as pets on one of the wizzies. As you look at the wall with 2 exits the 1st gobbo is to the left and the second is to the right. Once you have these 2, head down the right hand passage on the wall with 2 exits. This will lead you to a cart with a gobbo mage standing beside it.

Get the pally to hail this guy three times. Each time he will give you another spell. Be careful you dont hail too quickly as he will not chain cast and he might be busy casting damage shields on the 2 gobbo pets.

Head down the stairs into the prison. Get the pally to pull the king, two area of effect nukes will kill of the adds, and simply dot the king and keep the pally healed - easy enough. Loot the shard and boots/eye.

After this its time for a big pull to finish everything off. With the pally run out the prison and round to the left, your destination is a little tower that looks out of the water, climb to the top of this and jump off. If its all gone successful you should now have aggroed about a dozen eyes. The cleric during this time should be watching the pallies health and if it goes below 50% cast the area of effect heal. This will heal goes a long way and will put the cleric on the aggro list. The pally should try and run back to the prison but he doesnt alway make it as the eyes have stun and blind. The pally does have LoH which can help alot.

Anyway the cleric now has a huge train coming, with dodgy pathing and all you can sometimes get upto 20odd eyes at once from this pull. Two AE nukes from the wizzies should see them all dead.

Head back to the zone in and your done.
King Location
# Mar 18 2006 at 10:01 PM Rating: Decent
18 posts
The king is down on level 4. If you're looking at the eqatlas map, it's marked as 4. In other words, in the room just outside the bank, down on the 4th floor.
Mission Steps
# Feb 16 2006 at 2:29 PM Rating: Decent
7 posts
Ok here's how easy it is to do this mission. First you need 4-6 people. Target one of the mushroom clusters around the Freemind Cipher. /open one of them and loot the mushroom thats in them. eat it and hail the freemind cipher. A list of missions will pop up, pick the remembrance mission. Ive found its easiest when everyone that can picks the mage shroom subtype. anyway, after pickin classes, zone in, the Northwest passage eventually leads to the kings room. the mages make short work of anything by casting disease spores. anyways after killin 30 eye creatures, and killin the king ( he drops the crystals you need for xp and the mission loot ), talk to the shroom at the zone in and say "leave". poof mission over. hope this helps
It happens to the best of us... I know... IM the best of us.
pristine stone in CHARM slot?
# Jan 10 2006 at 9:42 AM Rating: Decent
5 posts
is that accurate that the pristine can NOT fit into CHARM slot but the rest can? that will suck before I go do this quest, since that is all i want it for, anyone verify please?
51-60 augment
# Oct 28 2005 at 10:55 PM Rating: Decent
330 posts
The augment transformed into an Excellent Eye Stone when looted by my 58 warrior. When looted by my 70 shaman it transformed into a Pristine Eye Stone.

The augments are almost identical except the Pristine Eye Stone has 45 HP whereas the Excellent Eye Stone has 30 HP.

Very nice items for the difficulty of this mission.
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