|Quest Started By:||Description:|
|This is the fourth task in a series of four (the end result being your 69th level spell/tome). It begins with Brovil Pallivineg in Corathus Creep (southeastern part of the zone: location -750, +375).
Once you've completed the previous three tasks in the series:
You say, 'Hail, Brovil Pallivineg'
Brovil Pallivineg says 'Cicero is alive _____! With that note you found I'm sure of it. Since it seems our efforts to find him have been discovered, finding your [way to him] will be considerably more difficult. If you would like to take [revisit] your previous findings let me know.'
You say, 'Way to him?'
Brovil Pallivineg says 'The hive cocoons are hidden away in the hive, much like the hatchery is. You'll have to fight yourway back through there in order to reach that area. Be careful when you enter there. They may have placed traps in addition to guards to thwart any rescue attempts.'
There are three versions of this task: Low level (for 67 and under), normal and hard. The only difference between them is the quality of loot and difficulty of mobs.
You have been assigned the task 'Rescue Cicero!'.
You should be able to find a way into the cocoon without much trouble, given your experience with handling the drachnids. Hopefully Cicero's return is close at hand!
LOADING, PLEASE WAIT...
You have entered The Cocoons.
(Note: "The Cocoons" and "Coven of the Skinwalkers" are the same zone. Their names are used interchangeably.)
Find your way into the cocoon mentioned in the note 0/1 (The Hive)
The entrance to the instanced zone is located off the living bridges, the smaller of the two cocoons (the larger one being Queen Sendaii's lair).
Search the cocoon for any trace of Cicero 0/1 (Coven of the Skinwalkers)
Task Window Says: There must be some evidence of Cicero nearby, or possibly Cicero himself! See what you can find, but be careful! They likely know you're there.
NOTE: If you don't aggro and kill mobs in a certain way here, you can bug the task so that it becomes unwinnable.
In a room towards the top of the zone you'll find two drachnid guardians. Pull them out of the room and kill them (don't kill them where they spawn).
This spawns "Kalyth, the Keeper". Pull him out of the room and do not kill him until this step updates (it's supposed to update upon engage, but if you kill him so fast that the task doesn't have a chance to update, it bugs the task).
Slay Kalyth, the Keeper 0/1 (Coven of the Skinwalkers)
Task Window Says: Kalyth must have something to do with Cicero! Kill him and search the room!
Kalyth, the Keeper says 'You pathetic surface dwellers have no chance here. I will send your corpses to the hatchery and then finish off this gnome!'
Kalyth hits for a max ~1,400 (on normal) and enrages. He does NOT rampage or flurry, or cast any spells (on normal).
You have slain Kalyth, the Keeper!
Your faction standing with Scions of Dreadspire got worse.
Your faction standing with Shiliskin Empire got better.
Your faction standing with Free Traders of Malgrinnor got better.
Open the cocoon Kalyth was holding 0/1 (Coven of the Skinwalkers)
Open an aged cocoon in Kalyth's room in order to spawn Cicero.
Cicero Quikwire says 'By King Ak'Anon's grace, who might you be? Have those blasted drachnids gone?' Cicero looks around and yawns. 'Oh my, have I been inside one of those cocoons? I did wonder what it would be like in one of them. I can't remember anything about what it was like. Tell me the [drachnids] don't live here!'
You say, 'The drachnids live here..'
Cicero Quikwire says 'Oh dear, I've gotten myself in a real fuzbittily mess, haven't I? I was just wanting to see where that sporali was going and what his purpose was so I could complete my research. He stopped for a few ticks and I hid in a small cave so he wouldn't see me. That's when it [happened].'
You say, 'What happened?'
Cicero Quikwire says 'Seems I made the wrong decision, doesn't it? The cave I hid in was being used by drachnid spies I think. They hadn't seen many gnomes I suppose, which is likely why I was left alive. After discovering me they spun me into one of their stasis cocoons like the ones some shiliskin were trapped in for a very long time. Thank you for helping release me though, do you mind if I [follow] you out?'
Escort Cicero out of the cocoon 0/1 (Coven of the Skinwalkers)
You say, 'Follow us'
Cicero Quikwire says 'Ah thank you, thank you. Before we go do you mind if I check on a few things in here? I know it's a lot to ask, but after all this time, I should finish my research.'
Escort Cicero the zone-in. Be advised that he WILL open cocoons (a cocooned victim) that he finds and seems is "set" to open them, going out of his way to open one if you cleared some on the way up. Be aware that the zone does repop. Cocoons that Cicero open will spawn an add.
Cicero Quikwire says 'Now if I can just get a small sample of this cocoon. . .Oops!'
a freed drachnid says 'I shall wear your skin as a prize!'
Cicero Quikwire says 'I'm very sorry for that trouble, I promise to be more careful. Let's go ahead and get out of here!'
Cicero Quikwire says 'I thought this one looked different! I promise to be more careful with this one, no more surprises from me. . . after this one. . .'
Cicero Quikwire says 'That was definitely an unexpected result, I must make a note of this!' Cicero pulls out a scrap of paper and looks around for something to write with, 'Ah well, I suppose I'll remember it well enough to write about later. Let's get to that exit!'
Cicero Quikwire looks around before delivering a quick poke to the cocoon.
Cicero Quikwire says 'That one wasn't me! I swear! Uh. . . it was the elf!'
Cicero Quikwire pulls off a bit of the silk from the cocoon and quickly hides it in a pocket.
Cicero Quikwire says 'Hey! Those cocoons on the ground could be a different type, I must get one last sample before we leave.'
Cicero Quikwire says 'I promise this is the last one. . . Really!. . . Don't you believe me?'
Cicero Quikwire says 'To the exit! I have enough samples now to keep me busy for a day or two at least and I must get caught up on what has happened while I've been away.'
Cicero Quikwire says 'Thank you for rescuing me and for your help in gathering these samples. I'm sure with these and enough time I can figure out how the stasis cocoons work. I think I can get myself out from here though. Thanks again!'
As he makes it to the entrance:
Cicero is free once again! The gnomes will undoubtably be excited to see him returned to them after so long. Return to Brovil and give him the good news.
A chest spawns with one item. As well, everyone in the task receives an automatic reward.
Possible chest loot after a win:
(hard) Crystalline Webbing of Diminishment
(hard) Crystalline Webbing of Precision
(hard) Drachnid Focusing Lens
(hard) Spun Drachnid Silk Robe
(normal) Bony Dark Web Ring
(normal) Drachnid Signet Shield
(normal) Hive Dweller Mindguard
(normal) Stone Web Boots
(lower-level) Hive Spun Greaves
Reward for priests and casters:
(hard) Band of Hive Substances
(normal) Hivegrime Stone of Nullification
(lower-level) Drachnid Collective Ring
Reward for melees and hybrids:
(hard) Drachnid Bone Ear
(normal) Hivegrime Stone of Cunning
Random/Rare possible trash drops:
(normal) Drachnid Leg
(normal) Tainted Sword of Blood
(hard) Hive Cocoon Carrier Brace
(Optional) Return to Brovil and let him know about Cicero 0/1 (Coven of the Skinwalkers)
Task Window Says: It looks like Cicero is still himself. You'll have to return to Brovil alone and let him know the good news. Hopefully Cicero can keep himself out of trouble this time.
You say, 'Hail, Brovil Pallivineg'
Brovil Pallivineg says 'That's wonderful news, though I fear for his safety wandering off like that again. I don't suppose there is anything that can be done to stop him though. He always was one to explore.'
For your 69th level spell:
You say, 'Hail, Brother Hidden Path'
Brother Hidden Path says 'Ah yes, Jarzarrad told me you were coming again Human. One of our acolytes located a scrap of parchement that radiates with dark energy. I believe it is another page of the Shadowspine tome. I have translated its arcane power for you, Jarzarrad has said that you will have need of it.'
Class - Spell/Skill
Bard - Skill: Dance of a Thousand Blades
Beastlord - Skill: Empathic Fury
Berserker - ????
Cleric - Spell: Chromastrike
Druid - Spell: Spore Spiral
Enchanter - Spell: Colored Chaos
Magician - Spell: Fickle Fire
Monk - ????
Necromancer - Spell: Corath Venom
Paladin - Spell: Silent Piety
Ranger - Skill: Warder's Wrath
Rogue - Skill: Balanced Blades
Shadowknight - Spell: Touch of Draygun
Shaman - Spell: Breath of Antraygus
Warrior - You'll get nothing and like it!
Wizard - Spell: Mana Weave
You can do any of these tasks over again by speaking with Brovil:
You say, 'Hail, Brovil Pallivineg'
Brovil Pallivineg says 'Welcome back _____! I can't tell you how much we appreciate your efforts to learn the fate of Cicero. You have the gratitude of all the gnomes here. If you ever want to go [back over] your adventures, just let me know.'
|Submitted by: Saliny Ixxsaarr, Malus Imperium, Bertoxxulous|
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