|Quest Started By:||Description:|
|This raid task begins with Nightmoon in the Stoneroot Falls (found near Grokui). You must have at least six and no more than 54 players in your raid.
You say, 'Hail, Nightmoon'
Nightmoon says 'The Shadowmane leader [Shyra] was once a loyal and determined leader. She was my lover and everything about her was pure. Unfortunately she has changed. She has become a threat both to herself and the Shadowmane as a whole. She must be removed from power, and you seem capable of doing so. I can guarantee a handsome reward if you are successful.'
You say, 'I'll remove Shyra from power!'
Nightmoon says 'Good luck to you'
You have been assigned the task 'Matriarch Shyra'.
The direction to the entry to your instanced zone(s) have been marked on your compass.
Matriarch Shyra conducts her business as usual deep within the Lodge of the Fang. The way to her throne is guarded by many servants and protectors. Slay the weaklings between you and Shyra and find your way to her throne room.
Confront Matriarch Shyra in her throne room and remove her from power.
Gain access to the Lodge of the Fang 0/1 (Stoneroot Falls)
The entrance (marked on your compass) is in the western part of Stoneroot Falls, the doorway in the City of Xill (drachnid area).
LOADING, PLEASE WAIT...
You have entered The Lodge of the Fang.
You are suddenly aware of a presence in your mind. You realize that it has been there from the moment you stepped into this place. It is elusive and dark as it moves through your mind and manipulates the Curse of Blood. You know that this presence is also touched with the curse and knows its power completely. The only thing you can gain from this contact is that the presence is female and her name is Shyra. She leaves your body weak and slow.
You are immediately hit by an unresistable spell, Blood of the Shadowmane. It cannot be dispelled and lasts 15 minutes. The effect depends on how many bosses in the "curse set" you have encountered:
1st: Decrease Str Cap by 25, Decrease Movement by 10%
2nd: Decrease Str Cap by 50, Decrease Movement by 20%
3rd: Decrease Str Cap by 75, Decrease Movement by 30%
4th: Decrease Str Cap by 100, Decrease Movement by 40%
5th: Decrease Str Cap by 125, Decrease Movement by 50%
Note: It's possible to avoid this AE, but it's not known under what exact circumstances you can do so. It may involve flagging for Demiplane or killing events in Demiplane (up to or including Mayong Mistmoore).
Locate Matriarch Shyra 0/1 (Lodge of the Fang)
The task locks as you come upon Shyra's room.
Defeat Matriarch Shyra 0/1 (Lodge of the Fang)
Although difficult, Shyra can be split from her two guards. The guards hit for a max ~3,000. The protector casts "Shyra's Protection" while the enforcer casts "Wrath of the Mother".
Shyra's Protection: Unknown(32) 30', Magic (-1000)
1: Feign Death
2: Decrease Hitpoints by 500
Wrath of the Mother: NPC Hatelist 0', Cold (-350)
1: Decrease HP when cast by 1000
2: Decrease Hitpoints by 1000 per tick
3: Decrease Mana by 100 per tick
4: Increase Curse Counter by 54
Shyra herself hits for a max ~4,000 and casts "Silence of the Great Wuria" and "Piercing Fangs":
Silence of the Great Wuria: NPC Hatelist 0', Prismatic (0)
Piercing Fangs: Single Target, Magic (-1000)
1: Stun (1.00 sec)
2: Decrease Hitpoints by 4000
Upon her death:
Matriarch Shyra has been slain by _____!
Matriarch Shyra's corpse says 'I have failed you, oh Great Wuria!'
Your task 'Matriarch Shyra' has been updated.
With a slow enlightenment you sense that the curse given to you earlier has just grown stronger. Shyra must have had the curse as well, or something very similar, and it has now been transferred to you. You feel weaker, but you also know that the promise of power has grown. The more you lose now the more dark power you might gain later.
You have improved xxx of Blood y at a cost of 0 ability points.
Level 1: Curse of Blood
Level 2: Affliction of Blood
Level 3: Torment of Blood
Level 4: Temptation of Blood
Level 5: Invitation of Blood
Loot includes 2 runes (first list) + 2 items (second list) + 0-1 Bazu Stone:
Glowing Shadowspine Rune
Greater Shadowspine Rune
Basilisk Hide Grips
Dreadful Chain Arms of Corruption
Hallowed Bloodclaw of Shadows
Jade Water Beach Sandals
Reinforced Helmet of Cold Shadows
Tainted Undershore Rock
Thick Basilisk Hide Shield
|Submitted by: Saraban of Darkwind|
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