Beware the Hive  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:65
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Factions Raised:
Factions Lowered:
Related Zones:
Related Quests:
Era:Depths of Darkhollow
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Mon Sep 26 00:04:36 2005
Modified: Mon May 15 13:22:09 2017
Cartographer Slipgear may be found at -285, +200.

You say, 'Hail, Cartographer Slipgear'

Cartographer Slipgear says 'Bzzt! Well hello there! It's always nice to see a new face! I get so tired of all the same faces and places, don't you? Unfortunately my left leg is jammed and all I can do right now is walk in little circles! Bzzt! This has made it pretty hard for me to finish up the maps I have started of the surrounding areas. Would you like to [help]?'

You say, 'I would like to help.'

Cartographer Slipgear says 'Great! What I need is really pretty simple. I've managed to overhear some of the new arrivals talking about some of the surrounding areas and they sure do sound really exciting! Bzzt! Since I can't go there myself right now I was hoping you could visit each one and then come back and describe them to me so I can add them to my maps. Do you [accept the mission]?'

You say, 'I accept the mission.'

You are presented with a task window with several options. Select "Beware the Hive."

You have been assigned the task 'Beware the Hive'.

Cartographer Slipgear has asked you to visit some of the locations he has been hearing so much about lately. Visit each location and return to him with notes on what you have found and he has promised to reward you for your efforts.

Recluse Canyon

An isolated canyon delves into the rock along the Hive. Drachnid warlocks gather there to hone their dark talents in seclusion.

The East Obelisk

Although drachnid are most at home in their naturally-grown chitin tunnels, they also erected two obelisks in an open canyon region within the Hive. These obelisks serve as audience chambers for non-drachnid guests, as well as the training grounds of the feared drachnid skinwalkers, spies who disguise themselves with magically enchanted skins of other races.

Warren of the Conscripts

As the Drachnids began their war against the shiliskin, Sendaii the Hive Queen soon learned that Deep Orc slaves made valuable allies once their shiliskin masters were out of the way. This chamber marks the home of the Deep Orcs that have chosen to join the drachnid ranks rather than die alongside their former shiliskin masters.

Queen Sendaii's Shrine

The drachnids erected this shrine of living chitin to pay homage to Sendaii, their leader and mistress.

The Reanimation Chamber

The shiliskin are known to reanimate the drained bodies of their victims for use as guards and servants. This chamber marks the area where the unspeakable reanimation rituals are performed.

The Living Bridges

Here, nutrient-rich fluid flows between the main drachnid colony and the dandling outer cocoons. Thick porous bridges of chitin span the cliffs, tunneling the rivers of fluid toward the Queen.

Reward(s):
100 platinum,
You gain experience!!

The locations are approximately as follows:

Recluse Canyon: -1260, +500.
The East Obelisk: -420, +480.
Warren of the Conscripts: -250, +1360.
Queen Sendaii's Shrine: -50, +1290.
The Reanimation Chamber: -670, +663, +28 its the upper left wall at the entrance to the chamber.
The Living Bridges: +175, +650.

When you have scouted them all:


Corathus Creep: Return to Cartographer Slipgear

You say, 'Hail, Cartographer Slipgear'

Your task 'Beware the Hive' has been updated.

Cartographer Slipgear says 'Wow this is fantastic! You captured a lot of details here! This will really help me flesh out my maps. Here is a little something for your troubles, friend, and I think you will find that the item I gave you before has grown slightly in power during your travels! A truly marvelous item! Bzzt!'

Your faction standing with Expedition 328 got better.
Your faction standing with Creep Reapers got worse.
You receive 100 platinum .
You gain experience!!
Submitted by: Huberto
Rewards:
  • Increased Slipgear's Gem stats
Send a Correction
Post CommentRoot Thread
Easy way for the Queen Sendaii location
# Oct 18 2005 at 7:58 AM Rating: Excellent
3 posts
Queen Sendaii's Shrine: -50, +1290

Did this one easy peasey on Sunday, no shroud, no fancy turning my skirt wearing gnomish necro ***** into a rogue. Paired with a druid with her finger poised on the evac key, here is how we did it.

You run into the temple in the western end of the main part of the zone. No see invis in the way from the zone in to there.

Go down the ramps 2 or 3 levels, until you can go North West into a tunnel which takes you into a room full of orcs. As the tunnel opens out into a big room stop and con. There is a campfire on either side of the entrance, the orcs standing around these camp fires are not see invis. Further on into the room it's loaded with see invis.

If you look to your right, you will see an upper level, with a tunnel entrance going deeper northwest. This is what you want, but the ramp to this area is by the see invis mobs. Dont go to the other side of the room to get to the ramp.

By the righthand campfire, just below the doorway to the tunnel you want, is a very narrow, flying buttress looking sort of stalactite. You can use this as a ramp to the ledge, just steer carefully and run up it. Being a gnome, I had no trouble. THe half-elf druid I was with didnt either. If large races have trouble with small spaces, just shrink at the zone in before running.

Run up the winding tunnel, conning all along the way, and you should get this stage completed about halfway along it. We then evaced out no problem.
RE: Easy way for the Queen Sendaii location
# Apr 05 2006 at 5:16 PM Rating: Decent
28 posts
There are 3 spiders in front of the doorway in the west tower basement and above the campfire that leads to tunnels. One to the left of the tunnel door, one to the right of the tunnel door, and one a little further down the ramp that leads up to the door.

The one to the right of the door saw through lvl 70 rogue shroud today but I was able to creep up to the ramp and just high tail it right by hugging left as much as I could. Done with this step.
RE: Easy way for the Queen Sendaii location
# Mar 02 2006 at 4:19 AM Rating: Decent
Scholar
46 posts
Did this part today, and the directions were great. I used a 60 goblin rogue and died once due to being seen. That was strange because I sat there for a while waiting for another spider to pass before the soldier decided to kill me. I did go down three levels to get to the big room, and in my lack of sleep, I did use the ramp that to the tunnel, instead of the way mentioned. The ramp worked fine for me. I have to say that it is a bad idea to depend on evac because in my experiences with death in this quest, death was instant. The mobs hit fast for between 400 and 1200. The second I was seen, my screen would go straight to zoning to my bind point. I had to scroll up to see what happened.
RE: Easy way for the Queen Sendaii location
# Dec 19 2005 at 8:20 PM Rating: Decent
26 posts
It looka like Sony educated the Orcs around the camp fires. One at each fire can now see invs, so you can't get past them anymore.
RE: Easy way for the Queen Sendaii location
# Dec 30 2005 at 6:25 AM Rating: Default
*
129 posts
Not when I went just today about 5 mins ago on Dec. 30, 2005 heh.

I went thru them all with a breeze on a Gobby Rogue doin Hide/Sneak with no buffs.

Edit: I'm part wrong. I conned everything, everything is indiff at the Orc Camp. Then as I go up to the Drachnids on the cliff, all the sudden orcs see invis and I die. Have died there 3 times now... >.<

Edited, Fri Dec 30 05:51:08 2005
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Fallgore Bonekrackler
RE: Easy way for the Queen Sendaii location
# Mar 08 2006 at 10:39 PM Rating: Decent
4 posts
I just did the Queen with this method and had no see invisses as it was laid out. Then I went back up one level and into Reanimation Chamber and got that too with no traps and no see invisses, so my guess is that they are pathers.

Did this whole quest except final turn in in Level 70 Gobby Shroud and my only two deaths (other than one trying to gate in front of a mob LOL) were trying to get into basement of east temple at same spot on basement stairs to see invis summoner.

Journeyamn Fisherman Arundeltempletn MorteD'coeur of Druzzil Ro
Chief televangelist of Toonare
Proud Member of Evening Reign

Edited, Wed Mar 8 21:38:25 2006
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