|Quest Started By:||Description:|
|This is a group mission which begins in Corathus Creep with Brovil Pallivineg. It is also an integral part of the Dreadspire Keep Access Quest.
Find Crim Sprinklcog and Mazil Hibbinap in Corathus Creep at -715, +385, -45.
There is a normal and a hard version of this mission.
You say, 'Hail, Crim Sprinklcog'
Mazil Hibbinap says 'He's not able to talk with you right now, though I wish he were. We could really use some [help] in figuring out what happened to the rest of his party. He's the only one with firsthand knowledge of the events. Hopefully he'll wake up soon.'
You say, 'Hail, Mazil Hibbinap'
Mazil Hibbinap says 'Welcome to our camp, Weolyen. You must be another one of the surface dwellers I've seen about down here. Truly you must be a brave person to venture so far down. We could use the [help] of one such as you.'
You say, 'What kind of help?'
Mazil Hibbinap says 'I should fill you in a bit on what's happened and what we know so far, before you commit yourself to something you might regret. When people started arriving from the surface we were visited by Crim here and his friends. They were astonished to find us down here and promised to do what they could to help us. . . just as soon as they explored a bit. They left our camp and then I guess it [happened].'
You say, 'What happened?'
Mazil Hibbinap says 'I heard a commotion and went to investigate. I found a bloody gnome stumbling about the camp with a panicked look on his face. When we realized it was Crim we rushed to aid him. He spouted gnomerish, or uhm, gibberish, and then just fell over. Most of the [information] we have is from his periodic mumbling and rants.'
You say, 'What information?'
Mazil Hibbinap says 'It seems the gnomish friends were down around the great lake somewhere when they were set upon by a large band of drachnids. Unable to hold out long, the party was shortly overcome and bound in webbing. The details are a bit foggy here, but it seems while they were binding Crim up the drachnids were attacked by a group of shiliskins. During the battle Crim was able to slip out and escape. We believe the drachnids drove off or defeated their attackers and then the friends were [taken].'
You say, 'Taken?'
Mazil Hibbinap says 'Most of my brethren believe they were taken to serve as food for the drachnids. I, however, am not quite so ready to give up on them. I would like to know their fate for certain before abandoning them. If you would be [willing] to search the Hive for me I would be most grateful.'
You say, 'I am willing'
Response if too low level:
Mazil Hibbinap says 'Now that I've had a chance to take a closer look at you, I'm afraid I don't know that you'd be able to survive the rescue attempt. Gain a bit more experience and see me again.'
What is required in order to avoid this response?
Mazil Hibbinap says 'You will likely have to search the cocoons you find in the Hive. I suspect it will be difficult to tell what is inside them otherwise. If you would like a starting point for your search, I might suggest checking the drachnid hatchery. I have heard stories too terrible to relate of prisoners being taken there.'
Head to the Hive and find the zone-in to The Hatchery (Normal) or Living Larder (Hard), both located in the same spot, in a cavern in the North West of the Hive. The safest route to the instance seems to be via the 3rd cocoon on the Living Bridges, although one has to be careful of web traps.
There are no respawns in this instance of the zone. As you kill spiders, open the cocoons, randomly a gnome will pop out of the cocoon...
You say `Hail, Sizz Kipcoil'
Sizz Kipcoil says `Thank heavens you've found me! I've been terrified of what those drachnids had in store for me. You can't believe the things I've heard through that cocoon. Please let me [follow] you out!'
You say `Follow me'
Sizz Kipcoil says `Let's get going! I'll follow right behind you. Please let me know if you need me to [stop]. I wouldn't want to cause you any trouble.
When you reach the zone-out...
Sizz Kipcoil says 'Thank you for helping me escape, I don't know what I would have done without your help!'
Sometimes the gnome won't make it...
Terrzin Wirecrimp collapses to the ground as a drachnid bursts forth from his corpse!
Whoops! No matter.. your task updates anyway. You did the best you could.
Once the forth and last gnome reaches the zone-out (or dies)...
Though you were only able to help two of the gnomes escape it was the best you could have done. Return to Mazil and let him know the fate of the gnomes.
You gain experience!!
You have been given: Gold and Platinum Twined Necklace (3rd part to the Dreadspire Keep Key).
A chest will spawn containing...
Possible Hard Rewards:
* Blood Shard Earring
* Crystalline Webbing of Absorbing
* Crystalline Webbing of Willpower
* Tiptop Chopper
* Web Chain Greaves
Possible Normal Rewards:
* Blood Choker Chain Bracelet
* Blood Rage Cloak
* Hive Caretaker Cuffs
* Spiny Cocoon Silk
* Unresting Fingerbone Necklace
Additionally, everyone in the task receives:
* Melee (Hard): Drachnid Warrior Cloak
* Caster (Hard): Hive Silk Pearl Necklace
* Melee (Normal): Hivegrime Stone of Avoidance
* Caster (Normal): Hivegrime Stone of Willpower
Trash drops (normal):
* Blood Master Mask
* Gory Belt
* Hive Warden's Choker
Need additional quest rewards, faction hits if any, all task stages and descriptions, all dialogues, /loc of quest mobs, fight info, etc.
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