Norrath's Keepers Tier 4a: Goblin Dojo  

Quest Started By:Description:
Maximum Level:105
Monster Mission:No
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Advancement
  • Faction
  • Loot
Time Limit:06:00:00
Faction Required:
Norrath's Keepers (Min: Kindly)
Related Zones:
Related Creatures:
Related Quests:
Era:Dragons of Norrath
Group Size:Raid
Min. # of Players:6
Max. # of Players:24
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Apr 20 12:10:55 2005
Modified: Thu May 21 22:06:42 2015

For an overview of the Dragons of Norrath expansion, see this wiki article.
For an overview of progression, see quest entries for Norrath's Keepers and the Dark Reign.

This raid task begins with Lieutenant Ekiltu Verlor (click for map image) in the Norrath's Keepers camp of the Lavastorm Mountains.

Pre-requisites for requesting this task:
- Minimum 6 players; maximum 24 players
- Must be kindly faction with Norrath's Keepers
- Completion of all Tier 3 tasks and flags
- This raid requires six live players present in the zone

You say, 'Hail, Lieutenant Ekiltu Verlor'

Lieutenant Ekiltu Verlor says 'Those faithful to the way of Norrath's Keepers may take on the greatest challenges and prove their worth to Firiona Vie.'

You have been assigned the task 'Goblin Dojo'.

It is peculiar that the goblins in Thundercrest Isles have issued a challenge to Norrathians. As much as we don't often bend to threats and arrogance, we are curious what the outcome of this challenge might be -- and it's better that we find out and be prepared for it, rather than the Dark Reign. Be on your guard. It could very well be a trap.

Task Steps

Touch the portal to Thundercrest Isles 0/1 (The Broodlands)

Enter the Dojo 0/1 (Thundercrest Isles)


Overcome the Stormreach Challenge 0/1 (Thundercrest Isles)


Approach the Storm Reach Sensei, who opens the doors to the Dojo and enters.

Storm Reach Sensei says 'Welcome to the Storm Reach Dojo. I am pleased that you have taken up our humble challenge. As soon as you are ready, bring at least six of your fellows into the dojo and we shall begin. Be aware that this is a contest to the death. Do not enter the dojo unless you are prepared to pay that price.'

Six players must be inside the Dojo before this event activates. Don't enter the Dojo until you're ready.

The Event: Waves of Goblins & The First Wave

In this event, you will be fighting against waves of goblins. Six people must be present in the dojo in order to activate the event.

The numbers in the waves:

- 1st wave: five goblins
- 2nd wave: four goblins
- 3rd wave: three goblins
- 4th wave: two goblins
- 5th wave: one named

Upon zoning in, you are dropped at the portal to the dojo. Enter it, and approach Storm Reach Sensei in the middle of the opposite wall. Your would-be opponents are all spawned already, but aren't attackable yet. You'll see the following:

The Storm Reach Sensei says, 'Good, you have decided to meet the challenge. I will not bore you with unworthy tales of our training methods or our meager accomplishments, certainly your own deeds far outshine our own. We are but meager servants to the Strom Mistress, Yar`Lir, and are of little consequence. We have been asked to test you and, certainly, ourselves in a battle to the death. The residents of this place are away at tasks beyond those such as we, and for a short while we have this room to ourselves. We must finish our contest before they return, and so there is little time for pleasantries.'

The Storm Reach Sensei says, 'A winner will be declared if they are the only combatants alive in this room. Your first challenge will be to defeat the Disciples of The Five Elements. Certainly they will be easily defeated by such mighty beings, but it is within their hearts to try. Your battle will begin in one minute. Prepare yourselves.'

In a clear, ringing voice, The Disciple of Metal says, 'Please forgive my poor humor, but I am very eager to test your mettle.'

The Disciple of Earth rumbles, 'When we have defeated you, I shall see that your corpses rot in the soil as is proper.'

The Disciple of Fire shouts, 'I make no apologies. I shall burn your hearts out!'

The Disciple of Water says, 'Ah, yes. You must forgive Fire, for he cares little for pleasantries. It is part of his charm. You most certainly will be worthy opponents. I am honored to face you.'

The Disciple of Wood says, 'May our efforts here earn favor with those that watch over us all.'

The first wave attacks: Five disciples:

- Disciple of Earth: hits 240-1500, average 630, ~83,000 hitpoints
- Disciple of Fire: hits 100-700, average 350, ~57,000 hitpoints
- Disciple of Metal: hits 300-1300, average 690, ~60,000 hitpoints
- Disciple of Water: hits 100-700, average 300, ~65,000 hitpoints
- Disciple of Wood: hits 170-900, average 460, ~78,000 hitpoints

Upon the death of the fifth disciple, you see:

The Storm Reach Sensei says, 'Congratulations! You have defeated the Disciples of the Five Elements. You have proven yourself worthy to face the Four Emotions. They have mastered their emotions and from them they gain strength. Each has become a conduit for the emotions of our kind, a paradigm, if you will. Certainly you shall defeat them, for you are the champions of your people and they are slaves. We shall begin again in two minutes. Rest and consult with each other, if you have need.'

The Event: The Second Wave

Two minutes after completion of the first wave, the Masters attack:

The Master of Rage shouts, 'I hate you! I will rend you into bite-sized chunks of flesh and feed them to the puma!' Rage's face darkens with blood and flecks of spittle fly from his mouth as he pants and stares at his enemies.

The Master of Deceit smiles broadly. 'You certainly will find Rage difficult to stop. I see it boiling up inside many of you. Allow it to take over, and Rage will ruin you.'

The Master of Doubt mutters, 'I. . . You. . . ' he sighs, 'I do not know what will happen next. I see the same misgiving in some of you. Could it be that you are like me? No, that seems unlikely.'

The Master of Contentment drawls, 'Ah! I am pleased to meet you all. This is a fine challenge for us, is it not? I find this sort of exercise invigorating, though rarely do I find invigoration to be a good thing.'

The four masters attack:

- Master of Contentment: hits 190-990, average 490, ~100,000 hitpoints
- Master of Deceit: hits 310-1500, average 770, ~110,000 hitpoints
- Master of Doubt: hits 240-1020, average 500, ~101,000 hitpoints, casts "Doubt" and "Mental Discord"
- Master of Rage: hits 80-1200, average 540, ~98,000 hitpoints, rampages

Upon the death of the fourth master, you see:

The Storm Reach Sensei says, 'Well done. It is rare that an opponent is able to defeat the goblin Emotions. Your next test will be greater, I fear. You must face our three Animals. These are grandmasters of our arts and have never suffered defeat against opponents outside of these grand islands of the sky. You look weary. You shall have three minutes to prepare for the next contest.'

The Event: The Third Wave

Three minutes after the previous wave, the three Grandmasters attack:

- Grandmaster Beetle: hits 150-850, average 510, ~152,000 hitpoints, casts "Whirling Beetle Strike"
- Grandmaster Puma: hits 150-800, average 400,~140,000 hitpoints
- Grandmaster Snake: hits 120-730, average 280, ~126,000 hitpoints, casts "Venomed Mist"

Upon the death of the third grandmaster, you see:

The Storm Reach Sensei says, 'Amazing, simply amazing! Never before have our grandmasters been defeated by anyone other than your next opponents. Prepare yourself, for next you must face Silk and Steel. You have four minutes to prepare, use those minutes wisely.'

The Event: The Fourth Wave

Four minutes after the third wave, "Steel" and "Silk" attack:

In a voice more fluent and soft than any you've heard a goblin use, Silk says, 'Forgive my brother. He has a keen mind but a blunt mouth. We look forward to this test of our skills. Thank you for honoring us by accepting the challenge.'

- Steel: hits 130-830, average 350, ~221,000 hitpoints, highly resistant to weapons
- Silk: hits 30-420, average 210, ~202,000 hitpoints, flurries, casts "Corporeal Torment"

The Event: The Final Wave

Upon the death of Steel and Silk, you see:

The Storm Reach Sensei says, 'Wonderful! You have defeated all of the students of the Storm Reach Dojo! Celebrate your victory. Remember this day.'

The Storm Reach Sensei says, 'You have beaten all of my students, and have only had an advantage in numbers. Experience has taught me that such advantages usually lead to disaster caused by overconfidence or reliance on the lesser skills of others. Today you have proven that my experience is not always correct, a humbling moment.'

The Storm Reach Sensei says, 'You should return to those that sent you and tell them of your success. It will be a moment of shame for me to return to my mistress and explain the defeat of my students. I offer you my humble congratulations.'

The Storm Reach Sensei says, 'However, our challenge is not over. You were to defeat all of the members of the Storm Reach Dojo to prove your worth. You have indeed defeated all of the students of my humble dojo, but you have not defeated the master of this insignificant school. To complete the challenge, you must defeat the school's master.'

Now, Storm Reach Sensei attacks.

Storm Reach Sensei hits for a max ~3,100; has ~336,000 hitpoints; casts "Whirling Smash" and "Fist of Mastery"; and single-target rampages.

Completion & Loot

Storm Reach Sensei has been slain by _____!
Storm Reach Sensei's corpse falls slowly to the floor, a small smile on his face.

You've done well. Thank you for representing us.

The Storm Reach Sensei drops 6x "Meditation Stone" (progression item) + 1 item from this loot table:

Kilt of the North Winds
Leaguewalker Leggings
Vestment of the Far Horizon

15 Radiant Crystals
1x "Norrath's Keepers Token" (faction turn-in item)

Note: If doing this raid as part of progression, you'll want to check in with some NPCs to make sure your flags are up to date. See this quest entry for more details.
Submitted by: Saraban of Darkwind
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Post Comment
so easy
# Apr 05 2014 at 12:38 PM Rating: Decent
20 posts
at level 100 this is a joke, all mobs down within 20 seconds of them activating.
6+ players need to move forward into the dojo before it begins, and then before you know it, its over.

good luck.

Edited, Apr 5th 2014 2:39pm by Fearwin
SIX inthe Zone
# May 07 2013 at 3:52 PM Rating: Default
You need SIX in the INSTANCE zone, 1. 100 Rouge 2. 100 Wizard 3. 100 Druid and 4. 100 Warrior and a 5. 100 Cleric and maybe a , humm, lets see adds a 100 RANGER for sure. wtf!

Edited, May 7th 2013 5:54pm by namdaruluclin
The Hummingbird: It stands for immortality. Or sometimes the Sun. Hummingbird is seen by some as a messenger of love and joy. It symbolises energy, wonder and swift action. It is associated with the Ghost Spirit native American religion which teaches a dance that is intended to return the natural balance of the world. thanks to wiki answers.
need 6 players, mercs wont work.
# Jan 04 2009 at 2:03 AM Rating: Decent
18 posts
Must have at least 6 players. You can request this with 6 people in a group, even if some are mercenaries, but the problem arrives when you zone in and your mercs poof. because when you walk close to storm reach sensei as he's standing outside the dojo room, he says....

Storm Reach Sensei says 'Welcome to the Storm Reach Dojo. I am pleased that you have taken up our humble challenge. As soon as you are ready, bring at least six of your fellows into the dojo and we shall begin. Be aware that this is a contest to the death. Do not enter the dojo unless you are prepared to pay that price.'

he then walks into the room, stopping at the very front. Tried entering with 3 and it would not work, he just stood there at the front of the room. Most likely need 6 as he says.

Novar (luclin)
Novar Icewind (Cestus Dei)
85 Ranger
Luclin (veeshan)
need 6 players, mercs wont work.
# Nov 06 2012 at 2:10 PM Rating: Excellent
116 posts

You must have 6 players in the Dojo for this event to begin.
# Dec 12 2008 at 7:35 AM Rating: Decent
70 posts
can you do this with 3 toons and 3 mercs?
# Mar 12 2009 at 8:58 PM Rating: Decent
226 posts
Mercs will be suspended upon entry of this event.
# Aug 06 2007 at 12:08 PM Rating: Decent
1 post
all 6 in dojo room
starting mission
# Sep 09 2006 at 2:37 PM Rating: Decent
21 posts
Went into mission with 6 people and nothing happened. Couldn't get Sensei to speak to us. However, only one entered the actual dojo room.

Does anyone know if it is bugged or if it can be done with 6? Do all 6 have to enter the dojo room?
starting mission
# Jul 05 2007 at 11:38 AM Rating: Decent
As July 5th you can do this w/ 6 people
starting mission
# Jul 05 2007 at 11:55 AM Rating: Excellent
Ungainly Ninja
6,998 posts
Mastercast wrote:
As July 5th you can do this w/ 6 people

Updated, thanks.
starting mission
# Feb 25 2007 at 3:39 PM Rating: Default
77 posts
He actually says you need at least 18 to do it.
starting mission
# May 02 2007 at 5:14 PM Rating: Decent
401 posts
Nevermind. Got this mixed up with another mission.

Edited, May 7th 2007 1:52am by Starthyas
# Jun 25 2006 at 9:12 PM Rating: Default
69 posts
He has a VERY high AC ... but he seems weak to weapons. I've seen higher damage numbers after crits for both slash and blunt weapons, didn't get any crits when I swapped to a piercer so cannot verify that weapon type. You do so little damage to him because of his AC, though.
18 min required to start
# May 26 2006 at 11:49 PM Rating: Decent
20 posts
can't even start it unless have 18 in raid
# Dec 01 2005 at 10:54 PM Rating: Excellent
66 posts
Some mezzable mobs:

Wave 1: presumably three of the five mobs -- I'll update it later when I get the info ;).

Wave 2:

Master of Rage
Master of Contentment

Wave 3:

Grandmaster Puma

Wave 4 and 5: nothing
Safe journey,
RE: Mezzables
# Jan 05 2006 at 4:10 PM Rating: Decent
3 posts
These mobs are mezzable

Wave 1:
Disciple of Water
Disciple of Earth
Disciple of Fire
New drop
# Sep 01 2005 at 4:10 PM Rating: Decent
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