The Mastery of Foresight (Raid)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:70
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Loot
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:54
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Dec 7 15:28:40 2004
Modified: Thu Oct 16 23:05:33 2008
Find the Projection of Tactics in the southeastern part of the Muramite Proving Grounds, at -5530, -1585.

You say, 'Hail, Projection of Tactics'

Projection of Tactics says, 'Halt, _____, and hear my words. Your background and your status are of no consequence. All are welcome to participate in the trials to prove their worth, or die trying. Whosoever approaches me has adressed the embodiment of tactics, keeper of the trials of Subversion and Foresight. The former is a small-scale test, while the latter is large-scale. My task is to explain the rules and usher hopefuls into the battle arena. Would you like to hear the rule for small-scale or large-scale trials or do you wish to enroll in Subversion or Foresight?'

You say, 'Foresight'

Projection of Tactics says, 'Perception and split-second reactions are not something you can acquire in training. It's a gift learned on the battlefield, and the penalty for being a slow learner is a quick and decisive death. Can you see the arrow as it sails towards your heart and sidestep out of the way? If you have this ability now is the opportunity to prove your worth.'

You have entered Proving Grounds: Mastery of Foresight.

You say, 'Hail, Master of Foresight'

Master of Foresight says, 'This is the Mastery of Foresight Trial. You must react quickly to deadly and unforgiving hazards. Are you ready to [begin]?'

You say, 'We are ready to begin'

Master of Foresight says, 'Very well ! Let the battle commence !"

The trial has begun. You cannot bring additional people into your expedition at this time.

As you enter the room, you see six Dragorns on the smaller platforms (Dragorn Annihilator, Adept, Flamecaster, Spellscribe, Incinerator, Acolyte, all lvl 70). Once all six are down, you win. Meanwhile you get orders to do stuff. If you don't obey you will get punished by the Kyv Sureshots.

Shell of the the Master spawns afterward with loot for the raid.

Also upon completion, you will also receive a Mastery of Tactics Rune, one of six pieces needed for Citadel of Anguish access.
Submitted by: Saraban, Darkwind
Rewards:
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Minimum # of Players
# Dec 31 2015 at 5:11 PM Rating: Excellent
You must have at least 6 characters inside the instance before the Master of Foresight will respond to [begin] and initiate the trial. That's really annoying in an era when this is completely trivial to most players.
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hazard
# May 01 2008 at 7:24 PM Rating: Default
This stuff was said below. I'm just reposting it to make it easier to access.

a hazard begins to cast a spell. <Flashfire>
a hazard begins to cast a spell. <Searing Heat>
a hazard begins to cast a spell. <Scalding Steam>
a kyv surshot begins to cast a spell. <Kyv Arrow>
a kyv surshot begins to cast a spell. <Headshot>
a Dragorn spellscribe begins to cast a spell. <Jagged Spikes>
a hazard begins to cast a spell. <crippling clamp>
a Dragorn flamecasters begins to cast a spell. <Lacerating Aura>






Edited, May 1st 2008 11:25pm by basicxp
Ring Effect
# Nov 11 2006 at 10:24 PM Rating: Decent
3 posts
If you leave rings on you get hit by an effect called Crippling Clamp. It is magic -1000 to resist and it is 25%melee/spell haste penalty with 1200dd and 60 disease counters.
Voice Triggers
# Aug 10 2006 at 8:20 PM Rating: Decent
6 posts
Cool audio triggers for this event at http://eqvoices.eqthieves.com
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emotes
# Jun 08 2006 at 5:34 PM Rating: Decent
*
229 posts
The room emotes (ie north, south, east or center looks safe) which everyone gets, do 5k base damage. The kyv arrows, which are individual, are 7500k, but the headshot if you don't duck is 10k.

They do cheat some. If you are beating on one mob and get the emote that it is about to cast a "devastating close-range spell" so you switch to another target, the new dragorn may cast the same spell (5k damage). The same holds true for the damage shields. You only see the emote for your target, but others may be putting up their shields as well. So its best to back off all of them for a bit.

Everyone needs to do their best to stay alive above all else. Because when you die, the Kyv emotes that would have gone to you go to someone else. After awhile they are just coming too fast and furious to keep up with them.
Question
# Jul 22 2005 at 11:10 AM Rating: Decent
20 posts
Do the messages apply to the raid as a whole or are they only seen by individuals?
RE: Question
# Jan 28 2006 at 10:53 PM Rating: Decent
*
102 posts
messages about the room are seen by the raid as a whole, "The room begins to heat up, the center looks safe"

messages about Kyvs are seen by individuals "Out of the corner of your eye, you see a kyv sureshot tracing your path with his bow. You should stand still"
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Cromigor
80 Cleric
<Shenanigans> Tunare
Orders
# Jun 12 2005 at 11:38 AM Rating: Decent
13 posts
Can anyone give some examples of the orders you get in this?
#DXmachina, Posted: Apr 25 2005 at 10:43 PM, Rating: Sub-Default, (Expand Post) Done this trial like 3 times. Stray arrows seem to get you 80% of the time. Sometimes you get the arrow msg, but you never see the arrow miss...then a minute later POW stray arrow o doom.
RE: Rough
# May 22 2005 at 7:02 PM Rating: Default
I find this trial to be creative and fun that could be a bug you will miss the arrows if you follow whatever you are told to do I believe.
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Trial of Foresight
# Apr 22 2005 at 12:28 PM Rating: Decent
Okay 4/21/05 on Zebuxoruk Iratus Lepus beat this trial. This is after the changes which made this quite a bit harder. We were a non anguish geared guild when doing this. All I can say is good luck on it and listening and paying attention are key. It;s simon sez gone to hell if you dont pay attention. AFK people kill the raid easily. Also considering that some emotes hit for 7350 and there can be multiple at one time. I suggest you be geared properly for this. Deaths in this are very bad.

Edited, Fri Apr 22 13:30:08 2005
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What Orders
# Mar 01 2005 at 3:06 PM Rating: Default
Anyone know what these orders are and when the happen or what order?
RE: What Orders
# Jun 15 2006 at 7:06 AM Rating: Decent
there is no specific order. it's completely random. as more people die, the faster the emotes come as well. took us three tries. first try we put dps on a couple of the of the surrounding mobs (that didn't work). 2nd try we took out surrounding mobs one at a time (last mob to 35% before we wiped). 3rd time same strategey as 2nd time and we finished and got trivial pursuit piece of pie :)

two things you can do to make sure your raid finishes this trial. Make audio triggers for each emote style and have ALL guildies install them. And/Or, make a seperate window for the emote style messages that warn you what to do. The window should be filtered "others" not emote because they aren't true emotes.
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RE: What Orders
# Jun 25 2005 at 3:51 PM Rating: Decent
Scholar
26 posts
I suggest putting emote and/or other to a seperate window during this raid (can't remember if its other or emote or both). Examples of emotes are duck, stand still, move(run to the other side of the room), move to the center of the room, move to the east side of the room, move to the north side of the room, move to the west of the room, move to the south side of the room (actually I think there are only 3 sides to the room but I can't recall the direction). A few seconds after you get the emote if you do it correctly you get the message "an arrow passes by you" if you do not complete the emote in time you get the emote "you have been struck by an arrow" and those arrows hurt lol. There are also emotes where you have to remove you rings and another for you primary weapon or take damage, we always take off our rings before the trial to avoid this one. You can remove you primary before hand unless you need it for dps in which case you just have to watch for the weapon heating up emote.
RE: What Orders
# Jul 07 2005 at 4:33 PM Rating: Excellent
Scholar
26 posts
Ok, I got my info on the emotes for you. These are logs taken from guild members in Haven's Edge.
Quote:
Okay heres what I could find in my log.
Room AE:
The room begins to heat up dramatically. The north side looks safe.
The room begins to heat up dramatically. The center looks safe.
The room begins to heat up dramatically. The south side looks safe.
The room begins to heat up dramatically. The east side looks safe.

These always give:
The room explodes with chaotic energy.

If you dodge it you also get:
You escape the blast unscathed.

These AEs did 4150 damage to me not certain on SS at the time.

Kyv aarows:
From the corner of your eye, you notice a Kyv taking aim at your position. You should move.

From the corner of your eye, you notice a Kyv taking aim near your position. He appears to be leading the target, anticipating your next movement. You should stand still.

From the corner of your eye, you notice a Kyv taking aim at your head. You should duck.

If you dodge you these you get:
An arrow narrowly misses you.

If you fail to dodge them you get:
You are struck by a stray arrow!

Failing to move was 5645 damage, failing to standstill was 6225 and I didn't see a spot I missed a duck, but I think it is noticable higher damage. Again not sure on SS. I always remove both rings and primary and didn't recieve emote for either of them.


Quote:
The Dragorn before you is developing an anti-magic aura.
-Dragorn flamecasters begins to cast a spell. <Lacerating Aura>
@- Purell's mind burn's

*dont cast spells on mob at this time*


You notice that the Dragorn before you is preparing to cast a devastating close-range spell.
-Dragorn Flamcaster begins to cast a spell. <Flashfire>

*move outta melee range, its the same aoe as the room heating*

You notice that the Dragorn before you is preparing to cast a devastaing spell. Doing enough damage to him might interupt the process.
-The dragorn shivers about to explode-
-The dragorn shivers about to explode-
-Dragorn flamecaster explodes in a ball of fire.-
-Dragorn Flamecaster begins to cast a spell. <Flashfire>
@-Tanok has been saved by Divine Intervention


A haze of unnatural steam billows near your feet. You should find higher ground.
-a hazard begins to cast a spell. <Scalding Steam>


The Dragorn before you is sprouting sharp spikes.
-Dragorn spellscribe begins to cast a spell. <Jagged Spikes>


The Weapon in your right hand begins to heat up dramatically. You should remove it.
-you have sucessfully loaded bandolier NOweap.
-your weaponry cools down
-you have sucessfully loaded bandolier Blunt.

-a hazard begins to cast a spell. <searing heat>
@-Xatrez's mind burns.


also the ring one, i dont have text of it, i had rings off. but someone had rings on.
-a hazard begins to cast a spell. <crippling clamp>
RE: What Orders
# Mar 01 2005 at 5:40 PM Rating: Good
Sage
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3,705 posts
They are random, gotta watch your chat window.
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