The Mastery of Weaponry (Group)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Time:15 Minutes
Level:70
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Expedition
Quest Goal:
  • Advancement
  • Loot
Related Zones:
Related Creatures:
Era:Omens of War
Recommended:
Group Size:Group
Min. # of Players:3
Max. # of Players:6
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Dec 7 21:21:37 2004
Modified: Tue Dec 5 05:21:04 2023
This is a single group trial.

You say, 'Hail, Projection of Body'

Projection of Body says 'Halt, Ogre, and hear my words. Your background and your status are of no consequence. All are welcome to participate in the trials to prove their worth, or die trying. Whosoever approaches me has addressed the embodiment of Body, keeper of the trials of Weaponry and Endurance. The former is a small-scale test, while the latter is large-scale. My task is to explain the rules and usher hopefuls into the battle arena. Would you like to hear the rules for [small-scale] or [large-scale] trials, or do you wish to enroll in [Weaponry] or [Endurance]?'

You say, 'Weaponry.'

Projection of Body says 'Mastery of a single armament of choice is not enough. The time will come when the flexibility gained from proficiency in multiple weapon styles will turn the tide of a battle and the alternative is failure. You must come to understand the value of weaponry. If you have this ability, now is the opportunity to prove your worth!'

The direction to the entry to your expedition has been marked on your compass.

You have entered Proving Grounds: The Mastery of Weaponry.

You say, 'Hail, Master of Weaponry'

Master of Weaponry says 'This is the Mastery of Weaponry trial. You must demonstrate your ability to be flexible in your choice of armaments, and use alternative methods when weaponry fails you. Are you ready to [begin]?'

You say, 'Begin.'

The trial has begun. You cannot bring any additional people into your expedition at this time.

In this trial, you will have to defeat four mobs in 15 minutes. Sounds easy enough, but they have massive amounts of hitpoints and require you to use certain attacks to kill in a rate quick enough to beat the timer.

The Bazu, Hulking Bazu, is weak to slashing.
The Dragorn, Hemkai the Ascendant, is weak to piercing.
The Golem, Granite Stoneguardian, is weak to blunt weapons.
The Lightning mob, Steelshock, is weak to nukes.

Finish these four mobs off in the allotted 15 minutes, and you win your trial. A Shell of the Master spawns with the loot.


Further dialogues needed.
Rewards:
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Loot
# Dec 10 2004 at 5:55 PM Rating: Decent
Signet of the Armsman
http://lucy.allakhazam.com/item.html?id=70606
Guide to MPG trails
# Dec 08 2004 at 1:31 AM Rating: Excellent
44 posts
For more information about the MPG group trails, see this link:
http://eq.crgaming.com/viewarticle.asp?Article=6974

Greetings Gukak Kluelezz

Edited, Wed Dec 8 01:31:47 2004
RE: Guide to MPG trails
# Mar 05 2006 at 7:41 PM Rating: Default
*
153 posts
Info is slightly off, unless it's been changed. I parsed all 3 melee mobs at about 675khps each, and the spell dmg mob at 175khps.
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