Necromancer Epic 1.5: Soulwhisper  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 4 ratings)
Information:
Level:70
Maximum Level:125
Monster Mission:No
Repeatable:No
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Raid
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Fri Sep 17 18:16:40 2004
Modified: Tue Dec 5 05:21:04 2023
Checklist by hslater

[ ] Epic 1.0 or 1.5 pre-quest done

[ ] Lake Rathetear: Hail Kazen Fecae receive Note to Biddliss
[ ] Sealed Ore Satchel
   [ ] Steamfont Mtns: Hail Biddliss Sperandu
   [ ] Give him Note to Biddliss receive Gleaming Ore Satchel, four slot container
   [ ] Torgiran Mines: Loot four Gleaming Zraxthil Ores from miners
   [ ] Combine ore in satchel receive Sealed Ore Satchel
[ ] Steamfont Mtns: Give Sealed Ore Satchel to Biddliss receive Biddliss's Research Tools
[ ] Lake Rathetear: Give Biddliss's Research Tools to Kazen receive Drawing of Rune
[ ] PoK: Give Drawing of Rune to Ruandia receive Ruandia's Instructions
[ ] Sealed Intricately Carved Box
   [ ] PoK: Give Ruandia's Instructions to Tebarin receive Intricately Carved Box
   [ ] PoEarth/The Hole/Bazaar: Loot two Ball of Elemental Clay
   [ ] Combine Ball of Elemental Clay in Intricately Carved Box receive Sealed Intricately Carved Box
[ ] Protected Tome
   [ ] PoK: Give Sealed Intricately Carved Box to Tebarin receive Intricately Carved Box and Strange Smelling Oil
   [ ] The Hole/Bazaar: Kill an Old Gargoyle loot Ancient Tome of Lost Lore.
   [ ] Combine Ancient Tome of Lost Lore and Strange Smelling Oil in Intricately Carved Box receive Protected Tome
[ ] Glowing Box of Protection (required smithing skill 100 trivial < 137 (possible no fail))
   [ ] PoK: Give Protected Tome to Tebarin receive Brightly Glowing Tome
   [ ] PoK: Give Brightly Glowing Tome to Tebarin receive Rune Covered Insert
   [ ] PoN: Loot Gnarled Wood from treants
   [ ] PoI: Loot Elaborate Hinge from A Scrap Collector
   [ ] Combine Rune Covered Insert, Gnarled Wood, Elaborate Hinge in a forge receive Glowing Box of Protection
[ ] Full Paladin Headhunting Satchel
   [ ] PoK: Give Glowing Box of Protection to Tebarin receive Paladin Headhunting Satchel, six slot container
   [ ] South Karana: Kill Sir Telian loot Sir Telian's Head
   [ ] East Karana: Kill Sir Gregon loot Sir Gregon's Head
   [ ] North Karana: Kill Sir Gerwin loot Sir Gerwin's Head
   [ ] West Karana: Kill Sir Arlindo loot Sir Arlindo's Head
   [ ] Combine the four heads in Paladin Headhunting Satchel receive Full Paladin Headhunting Satchel
[ ] PoK: Give Tebarin Full Paladin Headhunting Satchel receive Orb of Deathspeaking
[ ] Natimbi: Hail Whiahdi say "The Staff" must have Orb of Deathspeaking
[ ] Barindu: Hail Taiandao say "What Muramite killed Whiahdi?" to spawn Viarglug
[ ] Hail Viarglug then kill Viarglug loot Whiahdi's Earthly Possessions
[ ] Natimbi: Give Whiahdi's Earthly Possessions to Whiahdi then say "What Power?"
[ ] Noble's Causeway: Hail Tarlang to spawn triggered Tarlang
[ ] Kill Tarlang loot Tarlang's Head
[ ] Natimbi: Give Tarlang's Head to Whiahdi receive Soulwhisper, Epic 1.5




If you have the Scythe of the Shadowed Soul or have done the pre-quest, Kazen Fecae may be found at 405, -1135 near Lake Rathetear.

You say, 'Hail, Kazen Fecae'

Kazen Fecae says 'It has been a while since we have talked. You have done well in obtaining your Scythe. The time has come however for you to perform another task for me. I do not wish to waste time, so in short, I want you to collect a most powerful staff for me. I only have a piece of it as the rest has mysteriously disappeared. I wish to research this staff piece but first I need some special research tools. Take this note and travel to Steamfont. Find a gnome named Biddliss Sperandu and give him the note. When you obtain the research tools hand them to me.'

You receive a Note to Biddliss (if you did the pre-quest, you already have the note). Travel to +403, -1137, +4 in Steamfont.

You say, 'Hail, Biddliss Sperandu'

Biddliss Sperandu says 'Go away before I sic the clockworks on ya!'

Give him the note.

Biddliss Sperandu says 'Kazen wants some research tools? That is fine. I want something from you first, however. Bring me four gleaming zraxthil ores and combine them in this satchel. Why do I want them? Why do you care? Bring them to me or you don't get your tools. Now scram!'

You receive a Gleaming Ore Satchel, a 4-slot container. Gleaming Zraxthril Ores may be found as drops in Torgiran Mines. Combine four in the satchel to craft a Sealed Ore Satchel. Bring this back to Biddliss.

Biddliss Sperandu says 'So you're not totally useless after all. Maybe there is a reason Kazen hasn't destroyed you yet. Take these tools and give my warmest regards to Master Kazen.'

Biddliss Sperandu despawns (respawn time needed). You receive Biddliss's Research Tools. Take these back to Kazen Fecae.

Kazen Fecae takes the tools from you. He opens the case and pulls out a small magnifying glass. It seems to faintly glow as he passes it over the surface of the staff piece. 'There appears to be a small rune etched in the wood.' Kazen takes out a piece of parchment and draws a picture of the rune. 'I am not familiar with this rune. Take this drawing of the rune to Ruandia in the Plane of Knowledge. She is an expert on runes and should know what it means. From here on out I will want you to handle the research of this staff through my assistant Tebarin in the Plane of Knowledge. I am busy and do not wish to be disturbed further. Tebarin will communicate to me any progress you have made with helping to recover the staff.'

You receive a Drawing of Rune. Take it to Ruandia in the Plane of Knowledge at +440, +155.

Ruandia takes the drawing from you and studies it for a moment. Her face turns pale as a look of fear overcomes her. 'You must stop your quest for whatever this rune deals with. It will only lead to your demise. This rune has many meanings; the main meaning essentially being 'discord'. I am hesitant to tell you more about it, but I am sure Kazen would not be pleased.' Ruandia writes some directions onto the drawing. 'I am not responsible for the outcome of your quest. Keep that in mind.'

You receive Ruandia's Instructions. Take them to Tebarin in the necromancers guild at /loc -801.72, 1060.68, -155.28 in Plane of Knowledge That places him in Building between the Paineel and Overthere Portal Stones.

Tebarin says 'Kazen informed me that you would be coming. Ruandia deciphered the rune for you? Good. That witch better be accurate or Kazen will have her head. I need you to find two balls of elemental clay and combine them in this box. Return them to me when you have them.'

You receive an Intricately Carved Box, a 4-slot container. Balls of Elemental Clay have been reported as dropping in the Ruins of Old Paineel (The Hole) and Vegarlson, the Earthen Badlands. Combine two in the box to craft a Sealed Intricately Carved Box. Give this to Tebarin.

Tebarin takes the clay from you and combines them into a large ball. He then flattens it out into a thin sheet and carefully carves a likeness of the rune into the clay sheet with a sharp stick. 'The directions say we will require an ancient tome of lost lore. I believe you can find one somewhere in The Hole. When you find the tome, combine it in the intricately carved box with the oil and then hand it to me. The oil will protect the tome for the ritual ahead.'

You receive the Intricately Carved Box again and some Strange Smelling Oil. The Ancient Tome of Lost Lore drops from An Old Gargoyle in the Ruins of Old Paineel (The Hole). Combine the tome and the oil in the box to craft A Protected Tome. Bring it back to Tebarin.

Tebarin presses the sheet of clay into the tome and closes it. A red glow begins to engulf the tome. Tebarin opens the tome and you can see words slowly start to appear on the pages as if a ghost were writing on the pages. Tebarin studies the words within for several minutes. 'There is an explanation of the history of the staff. I have decided that our best bet of obtaining the staff is for me to attempt to summon it from its home plane of existence. I would advise you to prepare for the worst. This could end up being very dangerous. Hold the tome for a moment and try to attune yourself to its magics. Hand it to me when you are ready for me to begin the summoning.'

You receive a Brightly Glowing Tome. When you are ready, give it back.

Tebarin holds up the book with both hands and begins to chant. After several minutes, a sudden flash blinds you. When you regain your vision a few seconds later, you are amazed to see the staff floating in the air before you. Before you or Tebarin are able to take the staff as your own, a booming voice echoes throughout the room, 'All who seek my staff will be destroyed!' An explosion of bright magic stuns you as a magical portal opens. Five heavily armored paladins step through the portal and grab the staff. 'Not if we destroy the staff first!' one of the paladins shouts. The paladins rush back into the portal with the staff. Tebarin tries to follow them into the portal but it disappears. 'This cannot be!' cries Tebarin. 'We must ensure this tome does not also fall into the hands of the paladins. The tome is our only hope of recovering the staff before the paladins destroy it. We must build a [special box] that will protect the tome. Take this rune-covered insert. You will use it to construct the box.'

You receive a Rune Covered Insert.

You say, 'What special box?'

Tebarin says 'I must have a box made to protect the tome from these thieves! In addition to the rune-covered insert I have given you, you will also need one piece of gnarled wood, and one elaborate hinge. Find those items and combine them in a forge to make the box. If you fail, Kazen and I will not be pleased. Now go!'

The Gnarled Wood drops from a gnarled treant in the Plane of Nightmare. The Elaborate Hinge is an uncommon drop from the uncommon A Scrap Collector in the Plane of Innovation. Combine the Gnarled Wood, Elaborate Hinge, and Rune Covered Insert in a forge to craft a Glowing Box of Protection. The combine is no-fail, but you must have Blacksmithing skill >= 100 to attempt it. Give the Glowing Box of Protection to Tebarin in the Plane of Knowledge.

Tebarin says 'This should do nicely. At least I hope so, for your sake. Now that the box is secure, I want revenge on the paladins who took the staff! Find all four of the paladins and take their heads! Once you have their heads, combine them in this sack and hand it to me. I will make sure they are reanimated and suffer for many, many years for what they have done. Now leave me. I must ponder the turn of events that have taken place here.'

(Note: If Tebarin asks for "five" paladin heads, it is a bug in the text. Only four are needed.)

You receive a Paladin Headhunting Satchel. Go to each of the four Karana zones and bring a tracker. All four of the paladins (Sir Arlindo Goldheart, Sir Gerwin Thunderblade, Sir Telian Mottsworth, and Sir Gregon Sulltor) are level 70, very magic-resistant (tash or malo will help greatly). They are snarable and do not summon. However, kiting is difficult because they have a single-target stun and single-target mana tap. They can triple-hit for 1600 a pop, and will flee at low health. Loot their heads: Sir Arlindo's Head, Sir Gerwin's Head, Sir Telian's Head, and Sir Gregon's Head. Combine the heads in the satchel to craft a Full Paladin Headhunting Satchel. Give this to Tebarin.

Tebarin says, 'Your donation will please my masters greatly. I have a special reanimation spell reserved just for these do-gooders. Now you are to travel to Natimbi and find the paladin who has the staff. You might want to talk to the dead you come across as they often have valuable information. Take this orb to help enhance your natural abilities to communicate with the dead.'

You receive an Orb of Deathspeaking.

Head to Natimbi and find Whiahdi near the undead camp, at +385, -935. She will ignore you unless you have the Orb of Deathspeaking.


You say, 'Hail, Whiahdi'

Whiahdi says 'You speak to the dead? Not many have that talent. What is it you want from me, mortal?'

You say, 'I want the staff.'

Whiahdi says 'Yes. I did see a paladin with a staff. Before I give you any more information however. I wish for you to perform a task for me. I need you to travel to Barindu and find my most precious possessions from when I was once alive. A muramite in Barindu killed me and took all I owned. If you can get my earthly possessions back, I will help you in regards to the location of the paladin. Find my brother, Taiandao in Barindu. He is still among the living, but is a slave of the vile muramites. Ask him if he knows of the muramite that killed me.'

Bring a solid group to Barindu. Taiandao is found at +350, -130, inside a hut in the northwest part of the zone, directly north of the Ferubi zoneline.

You say, 'Hail, Taiandao'

Taiandao says 'What is it you want? I will be beaten if I am seen talking to you.'

You say, 'What muramite killed Whiahdi?'

Taiandao says 'Yes I know the one who took her life. His name is Viarglug. I hate him with every fiber of my being. If you kill him, I will forever be in debt to you. He should be somewhere nearby making life miserable for a slave.'

Viarglug spawns at -310, -35 in a cornfield near a tower northeast of the Ferubi zoneline. He is KoS but will not attack unless attacked or hailed. He has a mana drain/DoT AE that will overwrite Lich and KEI/VoQ. Once he's dead, loot Whiahdi's Earthly Possessions. A chest can spawn with additional loot. Give Whiahdi's Earthly Possessions back to her.

Whiahdi says 'You found my possessions! I am most greatful. The paladin you seek did walk by here some time ago. I believe he was on his way to Qinimi. He had a curious staff with him that seemed to whisper dark tidings. That staf seemed to have a very evil presence about it. I would advise you to let the paladin destroy it. I have in my possession another staff of great [power]. I can tell you about if you give up your quest for the paladin and the dark staff. However if you with to [locate the paladin] I will help you since you did help me.'

You say, 'What power?'

Whiahdi says 'I have come to know many spirits from other realms. they speak of a being known as Tarlang who resides in the Realm of Discord in a area known as the Nobles Causeway. He has wronged many of my kin and I wish to see him pay for what he has done. If you bring me his head. I will reward you with a weapon of great power. He believes himself to be indestructible, but he is not. In fact I think you have what it takes to destroy him.'

Head to Nobles Causeway to find Tarlang, along the left path at the end of the tunnel. He is a blue /con. If you have completed the previous steps, hailing him will cause him to respawn as a red /con (to level 70). The red-con can quad for 3200, can rampage, and has an AE melee/casting slow and DoT. This definitely requires a few groups, but probably not a full raid (depending on your gear, of course). He will AE immediately when you hail him.

He stays up for 25 minutes after being hailed. If you fail to kill him or he despawns, you must go back to Whiahdi and say "What power" again, or else Tarlang will ignore you while in the blue-con form.

Once he's dead, loot Tarlang's Head. A chest can spawn with additional loot. Bring the head back to Whiahdi.


Whiahdi says, 'Take this weapon for helping me. I regret giving away a weapon of such power, but having it near me was most unsettling. Do not ask how I obtained it.'

You receive Soulwhisper, a.k.a. necromancer epic 1.5. You also receive a new title, "Deathspeaker," and 5 AAs.
Submitted by: Halyanth Bloodseer
Rewards:
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WK Werewolves
# Sep 22 2004 at 12:37 AM Rating: Decent
In regards to the Werewolves in WK, you only need to kill the main wolf. 4 will con yellow to a lv 66, and 1 will con red. If you can split the 4 from the red con, you can just kill the red con and then go find Shady Bandit. As far as melee not being able to hit the mobs, that is not fully true. Strikethrough works, and I was able to land Neurotoxin in addition to the fire based spells. 1 good tank, 1 great healer, and some DPS will get the job done. The red con seems to have some decent HP, but he is pretty easy for those used to grouping in KT and MPG type zones. It is not really that hard.

-Teiamat
-Necromancer
-7th Hammer
Tarlang
# Sep 21 2004 at 4:37 AM Rating: Decent
Anyone able to tell me Whether Tarlang in Causeway hits 3190 per hit or hig Quads equals up to 3190?

i'm guessing 3190 per hit max but, not sure.

Any info would be appreciated
____________________________
Daleerin
60 Hunter
Garona server (WoW)

Ainr Exik (retired)
70th Necro
Tunare (EQ)
RE: Tarlang
# Sep 22 2004 at 5:18 AM Rating: Decent
Yes hits for 3190 each hit and quad hits. plus has mana drain AE and has a TON of Hps, took him down with 23 Time/GoD equipped people, spams and chain , ended up zerg at the end cause of eventual loss of mana, even with necro pumps, won fight with 6 people left.
RE: Tarlang
# Sep 22 2004 at 5:20 AM Rating: Decent
Also Epic 1.5 effect is broken with range of 0 but theres fix on test I guess. I am first Epic on Saryrn and i cant use the effect hehe. oh well soon enuf.
RE: Tarlang
# Sep 22 2004 at 7:24 AM Rating: Good
http://members.cox.net/dstarbuck/Epic%201_5.JPG

http://members.cox.net/dstarbuck/Soulwhisper.JPG

http://members.cox.net/dstarbuck/SoulwhisperSS.JPG

These are some links to some of my SS's
1.5 i think?
# Sep 20 2004 at 11:43 PM Rating: Decent
not sure, but ive been hearing that this is the necro epic 1.5
Necro epic 1.5?
1.0, 1.5 and 2.0
# Sep 20 2004 at 7:21 PM Rating: Decent
*
52 posts
What is the difference between the 3 of these? 1.0 is the scythe obviously. But what is the Soulwhisper? Is it 1.5 or 2.0? Also I plan to attempt these werewolves tonight without any fighting so I'll post how that goes.
RE: 1.0, 1.5 and 2.0
# Sep 20 2004 at 10:59 PM Rating: Decent
*
52 posts
Well i handed in the note, as I started to run. Werewolves didn't agro, tried to pull one with debuff, all agro'd so i took off. FD'd till they forgot, cast embracing darkness on it, which stuck but they all agro'd again. Once the 4 forgot, I ran back to the one, reapplied snare, then funeral pyre, got him to 97%, then as I was casting blood of thule, got summoned. Had force shield up which went down quick, hit me for 310, 340, 240, 440, 340, 460 and 520. Got FD off in time with about 38% health. They don't move after being pulled so he's on top of me.

After my attempt, gated back to PoK and hailed Geboron again, gave me the note again, werewolves have to be killed it seems...

Edited, Tue Sep 21 00:04:03 2004
Yuanda
# Sep 20 2004 at 11:57 AM Rating: Decent
Yuanda spawns at 1334.57, -12568.28, 89.18, next to a tree, north east part of the zone. After handing in the note, 5 "a snarling werewolf" spawn. Four of the five were yellow at 66, the fifth was red. I only attacked the red con wolf, and I can confirm it does summon. It has about 110k hp (just a guess, I did an FP for 3223 and two life taps for 850 which lowered its health 4% and got me summoned). They all seem to hit for about 200-400 with a rare hit for 900+. Very resistant to everything except fire.

To avoid being killed by the werewolves when handing in the note. have everyone stay away from Yuanda when you do the turn in. One you have the trade window up, move away from her to the south west some, and start running just before you accept the trade. She will say something about how the werewolves killed the paladin carrying the staff, and that one of them took it (possible the red con one?).
RE: Yuanda
# Oct 04 2004 at 1:36 PM Rating: Decent
A Snarling Werewolf are 68th level (or both times we did this step they were) with 1 A Snarling Werewolf being "red con" to a 68th level.

We used a bard to kite them around a bit and we just pulled the "named" guy from the pack to our groups and killed it.

The other time I used Bliss of Nihil (GoD AoE mez to 68th level) to mez the pack down -- something about pop of wolves = dead bard instantly...

They have "fair" MR on 'em -- on a refresh of bliss, 1 resisted a few times but that was OK -- tash and we had a ranger snare the adds before I got around to membluring them (Enchanter).

Once you have the "named" pulled from the rest you can memblur the rest at range from your fight and go back to the fighting safely.

This step can also be done back-to-back. We got 2 guild necromancers this part in 1 sitting. Do it for 1, go do the bandit by beach, go back and wait for Yuanda to repop (it's somewhere around half an hour between pops on her and the "add" wolves depop when she repops).

We had a little over 2 groups for this encounter -- 2 Enchanters, 2 Necromancers, 2 Warriors, 2 Rangers, a bard, a Wizard, 2 Clerics, a Magician, a shaman. "raid" being ~68th level and all elemental+ geared.

Way overkill for this but the "named" guy didn't last long in fight. You need a good solid MT, a CC/kite person, good healer(s) and some DPS. It could probably be done with 1 group but it would be a longer fight.

All the wolves are about even on HP. We killed one while waiting for Yuanda to repop. If there's a diff on hp between the red con and the other wolves, it's fractional maybe 10%...
RE: Yuanda
# Sep 20 2004 at 12:09 PM Rating: Decent
Oh yeah, they despawn after 35 minutes I believe, and will not path back to their spawn spot. Yuanda will respawn right after they despawn. Although I have not tested it yet, it maybe be possible to seperate the higher level one from the rest of the group by having one person agro them all, then run to the North Karana zone, while a necro gets agro from the higher level one and pull it away (resist debuffs should work fine for agro) then FD.
RE: Yuanda
# Sep 20 2004 at 5:57 PM Rating: Decent
anyluck finding out if we have to kill the wolves or what ??
RE: Yuanda
# Sep 21 2004 at 10:40 AM Rating: Decent
Ok, these guys are not fun to kill. I went at them with a mini raid of 9 people. We split off the the big guy by rooting the other 4 zoneing and comeing back. He is hugely magic resitant, and immune to melee, with 360 degree auto parry, and he partially mitigates slow. Fire landed good, and poison landed ok.

After you kill him, you get a message that says you are too late and the staff has been stolen by bandits. After the kill or allow to despawn the other 4 A shady bandit will spawn at one of the southern bandit camps in the zone. He is not immune to changes in run speed, nor does he summon. He does not auto parry, and should be soloable. I just hauled my mini-raid down and blasted him. He drops a contract of sale. It says the ink is smudged but it seems he sold the staff to someone near a lake.
RE: Yuanda
# Sep 20 2004 at 11:12 PM Rating: Decent
Im not in a guild, nor do I have many friends, so I'll probably not get beyond this point for a while. However, I have a feeling that only the high con werewolf needs to be killed (just a guess by what Yuanda says).
non 1.0 start
# Sep 19 2004 at 10:34 PM Rating: Decent
Begining non-1.0 is in PoK, the new NPC near the Necromancer GM. He will send you to Yuanda in WK, loc 1331 -12569. If you do the turn in be prepared for a major fight as it spawns some snarling werewolfs. You will then be directed ( already be directed) to seek Egonis in Lake Rath ... dont know where he is yet.

Good luck fello Necro's.
RE: non 1.0 start
# Sep 20 2004 at 5:16 AM Rating: Good
27 posts
Did you kill the werewolfs, Spawned 5 of them on me, hardest I got hit was 1060, 4 yellows and one red con to a 66. Snared all but the yellow, never got summoned, but never killed one either.
RE: non 1.0 start
# Sep 20 2004 at 7:18 AM Rating: Decent
No, I was alone and they handed me my free ticket to PoK, did not even get a con so your info is a bonus =)
For those of us without the first epic
# Sep 19 2004 at 7:23 PM Rating: Decent
I don't suppose that anyone has found the start point if you don't have the first epic yet?
Hinge
# Sep 19 2004 at 5:03 PM Rating: Decent
The hinge drops off of scrap collectors, I have submitted more of the walkthrough up to where I am which is killing the mob in Barnidu. I know there is one person that has completed it on the Drinal server. As of right now the combine is NOT flagged a no-fail combine. I succeded with a 212(not trival) smithing whereas someone with a 252(trivial) failed. I would hold off combining for now. It is supposed to made No Fail.
66 Necro - Tunare
# Sep 19 2004 at 2:54 PM Rating: Decent
Anyone know how to start it if you do not have the first epic? I know it can be done just not sure how.
Soulwhisper
# Sep 19 2004 at 1:25 AM Rating: Excellent
24 posts
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 27
DMG: 29 AC: 10
Effect: Servant of Blood (Must Equip. Casting Time: 0.8)
Recast Delay: 10 Minutes, Recast Type: 6
Focus Effect: Shadow Whisper
DEX: +20 STA: +20 CHA: +20 INT: +30 HP: +190 MANA: +200
SV DISEASE: +25 SV MAGIC: +20 SV POISON: +25
Spell Shield: +2%
Required level of 65
WT: 2.9 Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS
Slot 1, type 8: Empty

Servant of Blood
Spell Effect: Summons a servant of blood that will steal the life of your enemies and grant it to your group.

Shadow Whisper
Spell Effect: Causes creatures to be less hateful of any heal or damage spell that you cast.
Hinge Drop
# Sep 18 2004 at 1:51 PM Rating: Decent
Hinge off A Scrap Collector in PoI...Just FYI

Good epic 2.0 info here as well....Necro Epic

Edited, Sat Sep 18 14:53:12 2004
Epic 1.0 ?
# Sep 18 2004 at 3:13 AM Rating: Decent
Can you start this without you Scyth, I'm missing a few pieces yet...
Hinge
# Sep 18 2004 at 1:01 AM Rating: Decent
anyone try poi for the hinge seeing as they are made of metal and whatnot
Idea for the hinge?
# Sep 18 2004 at 12:28 AM Rating: Default
Thogh not familiar with epics, I dont suppose the hing would be an as yet unknown Smithing recipe with rare materials dropped in the new lands?
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