Necromancer Epic 1.5: Soulwhisper  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 4 ratings)
Information:
Level:70
Maximum Level:110
Monster Mission:No
Repeatable:No
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Raid
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Fri Sep 17 18:16:40 2004
Modified: Tue Nov 13 03:25:01 2018
If you have the Scythe of the Shadowed Soul or have done the pre-quest, Kazen Fecae may be found at 405, -1135 near Lake Rathetear.

You say, 'Hail, Kazen Fecae'

Kazen Fecae says 'It has been a while since we have talked. You have done well in obtaining your Scythe. The time has come however for you to perform another task for me. I do not wish to waste time, so in short, I want you to collect a most powerful staff for me. I only have a piece of it as the rest has mysteriously disappeared. I wish to research this staff piece but first I need some special research tools. Take this note and travel to Steamfont. Find a gnome named Biddliss Sperandu and give him the note. When you obtain the research tools hand them to me.'

You receive a Note to Biddliss (if you did the pre-quest, you already have the note). Travel to +403, -1137, +4 in Steamfont.

You say, 'Hail, Biddliss Sperandu'

Biddliss Sperandu says 'Go away before I sic the clockworks on ya!'

Give him the note.

Biddliss Sperandu says 'Kazen wants some research tools? That is fine. I want something from you first, however. Bring me four gleaming zraxthil ores and combine them in this satchel. Why do I want them? Why do you care? Bring them to me or you don't get your tools. Now scram!'

You receive a Gleaming Ore Satchel, a 4-slot container. Gleaming Zraxthril Ores may be found as drops in Torgiran Mines. Combine four in the satchel to craft a Sealed Ore Satchel. Bring this back to Biddliss.

Biddliss Sperandu says 'So you're not totally useless after all. Maybe there is a reason Kazen hasn't destroyed you yet. Take these tools and give my warmest regards to Master Kazen.'

Biddliss Sperandu despawns (respawn time needed). You receive Biddliss's Research Tools. Take these back to Kazen Fecae.

Kazen Fecae takes the tools from you. He opens the case and pulls out a small magnifying glass. It seems to faintly glow as he passes it over the surface of the staff piece. 'There appears to be a small rune etched in the wood.' Kazen takes out a piece of parchment and draws a picture of the rune. 'I am not familiar with this rune. Take this drawing of the rune to Ruandia in the Plane of Knowledge. She is an expert on runes and should know what it means. From here on out I will want you to handle the research of this staff through my assistant Tebarin in the Plane of Knowledge. I am busy and do not wish to be disturbed further. Tebarin will communicate to me any progress you have made with helping to recover the staff.'

You receive a Drawing of Rune. Take it to Ruandia in the Plane of Knowledge at +440, +155.

Ruandia takes the drawing from you and studies it for a moment. Her face turns pale as a look of fear overcomes her. 'You must stop your quest for whatever this rune deals with. It will only lead to your demise. This rune has many meanings; the main meaning essentially being 'discord'. I am hesitant to tell you more about it, but I am sure Kazen would not be pleased.' Ruandia writes some directions onto the drawing. 'I am not responsible for the outcome of your quest. Keep that in mind.'

You receive Ruandia's Instructions. Take them to Tebarin in the necromancers guild at -805, +1065.

Tebarin says 'Kazen informed me that you would be coming. Ruandia deciphered the rune for you? Good. That witch better be accurate or Kazen will have her head. I need you to find two balls of elemental clay and combine them in this box. Return them to me when you have them.'

You receive an Intricately Carved Box, a 4-slot container. Balls of Elemental Clay have been reported as dropping in the Ruins of Old Paineel (The Hole) and Vegarlson, the Earthen Badlands. Combine two in the box to craft a Sealed Intricately Carved Box. Give this to Tebarin.

Tebarin takes the clay from you and combines them into a large ball. He then flattens it out into a thin sheet and carefully carves a likeness of the rune into the clay sheet with a sharp stick. 'The directions say we will require an ancient tome of lost lore. I believe you can find one somewhere in The Hole. When you find the tome, combine it in the intricately carved box with the oil and then hand it to me. The oil will protect the tome for the ritual ahead.'

You receive the Intricately Carved Box again and some Strange Smelling Oil. The Ancient Tome of Lost Lore drops from An Old Gargoyle in the Ruins of Old Paineel (The Hole). Combine the tome and the oil in the box to craft A Protected Tome. Bring it back to Tebarin.

Tebarin presses the sheet of clay into the tome and closes it. A red glow begins to engulf the tome. Tebarin opens the tome and you can see words slowly start to appear on the pages as if a ghost were writing on the pages. Tebarin studies the words within for several minutes. 'There is an explanation of the history of the staff. I have decided that our best bet of obtaining the staff is for me to attempt to summon it from its home plane of existence. I would advise you to prepare for the worst. This could end up being very dangerous. Hold the tome for a moment and try to attune yourself to its magics. Hand it to me when you are ready for me to begin the summoning.'

You receive a Brightly Glowing Tome. When you are ready, give it back.

Tebarin holds up the book with both hands and begins to chant. After several minutes, a sudden flash blinds you. When you regain your vision a few seconds later, you are amazed to see the staff floating in the air before you. Before you or Tebarin are able to take the staff as your own, a booming voice echoes throughout the room, 'All who seek my staff will be destroyed!' An explosion of bright magic stuns you as a magical portal opens. Five heavily armored paladins step through the portal and grab the staff. 'Not if we destroy the staff first!' one of the paladins shouts. The paladins rush back into the portal with the staff. Tebarin tries to follow them into the portal but it disappears. 'This cannot be!' cries Tebarin. 'We must ensure this tome does not also fall into the hands of the paladins. The tome is our only hope of recovering the staff before the paladins destroy it. We must build a [special box] that will protect the tome. Take this rune-covered insert. You will use it to construct the box.'

You receive a Rune Covered Insert.

You say, 'What special box?'

Tebarin says 'I must have a box made to protect the tome from these thieves! In addition to the rune-covered insert I have given you, you will also need one piece of gnarled wood, and one elaborate hinge. Find those items and combine them in a forge to make the box. If you fail, Kazen and I will not be pleased. Now go!'

The Gnarled Wood drops from a gnarled treant in the Plane of Nightmare. The Elaborate Hinge is an uncommon drop from the uncommon A Scrap Collector in the Plane of Innovation. Combine the Gnarled Wood, Elaborate Hinge, and Rune Covered Insert in a forge to craft a Glowing Box of Protection. The combine is no-fail, but you must have Blacksmithing skill >= 100 to attempt it. Give the Glowing Box of Protection to Tebarin in the Plane of Knowledge.

Tebarin says 'This should do nicely. At least I hope so, for your sake. Now that the box is secure, I want revenge on the paladins who took the staff! Find all four of the paladins and take their heads! Once you have their heads, combine them in this sack and hand it to me. I will make sure they are reanimated and suffer for many, many years for what they have done. Now leave me. I must ponder the turn of events that have taken place here.'

(Note: If Tebarin asks for "five" paladin heads, it is a bug in the text. Only four are needed.)

You receive a Paladin Headhunting Satchel. Go to each of the four Karana zones and bring a tracker. All four of the paladins (Sir Arlindo Goldheart, Sir Gerwin Thunderblade, Sir Telian Mottsworth, and Sir Gregon Sulltor) are level 70, very magic-resistant (tash or malo will help greatly). They are snarable and do not summon. However, kiting is difficult because they have a single-target stun and single-target mana tap. They can triple-hit for 1600 a pop, and will flee at low health. Loot their heads: Sir Arlindo's Head, Sir Gerwin's Head, Sir Telian's Head, and Sir Gregon's Head. Combine the heads in the satchel to craft a Full Paladin Headhunting Satchel. Give this to Tebarin.

Tebarin says, 'Your donation will please my masters greatly. I have a special reanimation spell reserved just for these do-gooders. Now you are to travel to Natimbi and find the paladin who has the staff. You might want to talk to the dead you come across as they often have valuable information. Take this orb to help enhance your natural abilities to communicate with the dead.'

You receive an Orb of Deathspeaking.

Head to Natimbi and find Whiahdi near the undead camp, at +385, -935. She will ignore you unless you have the Orb of Deathspeaking.


You say, 'Hail, Whiahdi'

Whiahdi says 'You speak to the dead? Not many have that talent. What is it you want from me, mortal?'

You say, 'I want the staff.'

Whiahdi says 'Yes. I did see a paladin with a staff. Before I give you any more information however. I wish for you to perform a task for me. I need you to travel to Barindu and find my most precious possessions from when I was once alive. A muramite in Barindu killed me and took all I owned. If you can get my earthly possessions back, I will help you in regards to the location of the paladin. Find my brother, Taiandao in Barindu. He is still among the living, but is a slave of the vile muramites. Ask him if he knows of the muramite that killed me.'

Bring a solid group to Barindu. Taiandao is found at +350, -130, inside a hut in the northwest part of the zone, directly north of the Ferubi zoneline.

You say, 'Hail, Taiandao'

Taiandao says 'What is it you want? I will be beaten if I am seen talking to you.'

You say, 'What muramite killed Whiahdi?'

Taiandao says 'Yes I know the one who took her life. His name is Viarglug. I hate him with every fiber of my being. If you kill him, I will forever be in debt to you. He should be somewhere nearby making life miserable for a slave.'

Viarglug spawns at -310, -35 in a cornfield near a tower northeast of the Ferubi zoneline. He is KoS but will not attack unless attacked or hailed. He has a mana drain/DoT AE that will overwrite Lich and KEI/VoQ. Once he's dead, loot Whiahdi's Earthly Possessions. A chest can spawn with additional loot. Give Whiahdi's Earthly Possessions back to her.

Whiahdi says 'You found my possessions! I am most greatful. The paladin you seek did walk by here some time ago. I believe he was on his way to Qinimi. He had a curious staff with him that seemed to whisper dark tidings. That staf seemed to have a very evil presence about it. I would advise you to let the paladin destroy it. I have in my possession another staff of great [power]. I can tell you about if you give up your quest for the paladin and the dark staff. However if you with to [locate the paladin] I will help you since you did help me.'

You say, 'What power?'

Whiahdi says 'I have come to know many spirits from other realms. they speak of a being known as Tarlang who resides in the Realm of Discord in a area known as the Nobles Causeway. He has wronged many of my kin and I wish to see him pay for what he has done. If you bring me his head. I will reward you with a weapon of great power. He believes himself to be indestructible, but he is not. In fact I think you have what it takes to destroy him.'

Head to Nobles Causeway to find Tarlang, along the left path at the end of the tunnel. He is a blue /con. If you have completed the previous steps, hailing him will cause him to respawn as a red /con (to level 70). The red-con can quad for 3200, can rampage, and has an AE melee/casting slow and DoT. This definitely requires a few groups, but probably not a full raid (depending on your gear, of course). He will AE immediately when you hail him.

He stays up for 25 minutes after being hailed. If you fail to kill him or he despawns, you must go back to Whiahdi and say "What power" again, or else Tarlang will ignore you while in the blue-con form.

Once he's dead, loot Tarlang's Head. A chest can spawn with additional loot. Bring the head back to Whiahdi.


Whiahdi says, 'Take this weapon for helping me. I regret giving away a weapon of such power, but having it near me was most unsettling. Do not ask how I obtained it.'

You receive Soulwhisper, a.k.a. necromancer epic 1.5. You also receive a new title, "Deathspeaker," and 5 AAs.
Submitted by: Halyanth Bloodseer
Rewards:
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Drexxell's Guide - live again
# Jan 11 2016 at 7:11 AM Rating: Excellent
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166 posts
Update January 2016...my guide to the Necro Epic 1.5 is now at my new website:

http://drexxell.net/eq/necroepic1point5.html

Probably a little out of date now, with changes in game, but hopefully still somewhat useful.

Drex
Paladins
# Feb 18 2015 at 11:32 AM Rating: Decent
12 posts
Paladins are all headshot-able, not surprisingly. Think I got 'em all taken out in 15 minutes, including running around.
Respawn on Biddliss
# Oct 18 2014 at 1:02 AM Rating: Decent
1 post
Biddliss Sperandu despawns (respawn time is 25 minutes.)
Turned in 3:30 pm Tokyo Time and respawn at 3:55 pm.
An Old Gargoyle
# Mar 31 2014 at 11:27 PM Rating: Decent
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76 posts
"An Old Gargoyle" is on top of a roof at loc -83, 39. There is a pottery shop called "The Slab" that is directly across a square pool from the rooftop spawn. The way to get "An Old Gargoyle" down is to stand on the 2nd step of the pool edge, (nearest the pottery shop), target the NPC and cast a weak snare DoT on him. This will pull him to the pool were you are and there is no need to worry about how to get to the rooftop where he is to fight...
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johnamilesjr
Biddliss Sperandu respawn timer
# Mar 31 2014 at 9:22 PM Rating: Decent
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76 posts
Biddliss Sperandu despawns (respawn time needed). You receive Biddliss's Research Tools. Take these back to Kazen Fecae.

He respawns in approxiamately 20 min after turn-in. He will only accept one person's turn-in at a time if more than one person working on quest...
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johnamilesjr
Epic 1.5
# Oct 23 2013 at 7:54 PM Rating: Decent
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67 posts
62 Necro.

This is actually the 2nd time completing this for a Necro of my own. First time was over 7 years ago. Retired, and came back with a new Necro. I don't honestly recall how long this took the first time. This time...prequest took a matter of a couple hours, with the help of a 83 Ranger to kill the werewolves and track.
Same day I finished the prequest, I began the 1.5.

With the continued help of the 83 Ranger friend (also guildmate), and some help from a 95 Shadowknight (guildmate), I was able to finish the 1.5 in less than 3 days. And yes, we work for a living, and do not play all the time.

I have to say the absolute longest part was in PoI, getting the elaborate hinge to drop. Took several hours clearing the circle many many times. Then it dropped twice, real quick--ha! I've read where some people tried getting it for weeks and even months...at this point in EQ, if you have a high level friend or alt, get 'em to clear the circle time and time again. Doesn't take long and respawns are just, what? 6-8 minutes? the entire time I was in there, not another soul zoned in. So, had the whole place to ourselves. Shadowknight helped in here :)

2nd longest was in The Hole, Ancient Tome of Lost Lore. Was funny though...it dropped off an ancient gargoyle the first time, and so my buddy didn't recognize it since he was looking for an old gargoyle. He camped out. Then several hours later, logged back in and an old gargoyle was sitting right in front of him. Killed it....of course the Tome dropped, and couldn't loot it since it's lore! I had to giggle. :) So really that wasn't bad either. It dropped twice in the entire like 20 minutes he was logged in today looking for it. Was the 2nd day though he was looking for it; he camped it for a couple hours one other day. Since he was in The Hole, he picked up the two ball of elemental clay for me too. :)

Nightmare was cake. 4th a gnarled treant I killed, dropped the piece I needed.

Did all the combines and turn ins at once after collecting the pieces from The Hole, PoN, & PoI. Saved myself some running back and forth to Tebarin in PoK.

Lastly, got to the good parts. Ranger HS'd the pallies, they went down within seconds. Took maybe 20 minutes to kill all 4 paladins, with the running to each of the Karanas.
Viarglug took maybe 30 seconds with the Ranger.
Tarlang has a ton of HP. Took a couple minutes to take him down. Ranger was boxing a Wizard and Shaman to aid. We had two mercs as well, one healer, one tank. I got Zevfeer's ToV to stick, and used Splurt and Soul Orb. Had to heal the tank merc with Soul Orb a few times during, but it wasn't so bad. I'm sure the Wizard's nukes helped a lot in taking him down.

And that was it! So now, on to level 65 so I can actually USE the EPIC! Woot!
Thanks gang!
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"I'm 4 bangin' it!"
MarMar
The Rathe- Prexus
headshot
# Aug 16 2013 at 8:02 AM Rating: Decent
Scholar
34 posts
all 4 karana paladins are headshottable
____________________________
I have seen a lion. And not one of your crap *** queen of the jungle homoerotic *****-cat lions. A real lion, with fangs and horns and wings and ****. Don't pull your ******* wierd *** african voodoo hypnosis crap on me when you don't even know wtf you're talking about.
Broken
# Sep 22 2012 at 8:26 PM Rating: Decent
20 posts
I gave Ruandia the drawing of rune, and she said the text as described above. But she did not give me the instructions. Apparently, the Soulwhisper quest is kind of buggy.

Update: I submitted a ticket, they refunded the Drawing of Rune, and on the second turn-in attempt she gave me the instructions.

Edited, Sep 25th 2012 12:44pm by Jakmagister
Epic1.5 Problem with Tebarin in PoK
# Apr 17 2011 at 4:52 PM Rating: Decent
I have the Epic 1.0. Started the quest and got all the way up to turning in the Glowing Box of Protection to Tebarin in PoK. Turned in the Glowing box of protection to Tebaring and received the flavor text telling me he gave me the Paladin Headhunting satchel and telling me to go kill the four paladins...however he DID NOT ACTUALLY GIVE ME THE PALADIN HEADHUNTING SATCHEL. I had two primary inventory slots open as well in case you're wondering. Any thoughts? I actually was stupid enough to request the items and the same thing happened again. Turned in the Glowing Box of Protection and recieved nothing except the flavor text again and the trumpet sounds indicating quest progression...but NO Satchel. Petitioned in Game,awaiting response from GM.. IS TEBARIN BUGGED? Or am I just missing something?
Epic1.5 Problem with Tebarin in PoK
# May 03 2011 at 5:49 AM Rating: Decent
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166 posts
Does sound like a bug...hope the GMs help.
Tebarin
# Apr 13 2011 at 2:15 PM Rating: Decent
8 posts
Tebarin is located at the cleric/shaman guild on the evile side not the necromancer guild
100% solo completion (except for healer merc)
# Jan 11 2010 at 4:11 PM Rating: Decent
15 posts
Over the course of 2 to 3 days I managed to completely solo the pre-quest and 1.5, only using a merc healer. Personal stats:

level 85
OMM Classics gear, including Orb of Tishan
AAs: 1100
HP: 20317
MANA: 23476
AC: 2560
Merc: Tier 5 Healer
Pet: Warrior pet with Enhanced Minion IV
Tribute: Twinge of Pain 8
Potion: Tonic of Resonant Fire XIII

As an 85 necromancer with T5 cleric, all of the steps to Viarglug are pretty trivial. The NEC Withering Decay aura spell was very useful for clearing large sections of zones for rare drops, like The Hole and Torgiran Mines and Plane of Innovation.

You don't really have to clear huge sections of The Hole, just ping a gargoyle to be summon atop the wall and wait there for various respawn. Drops in that area however seem to go for high tribute so if you get bored start the massacre. The mobs in the Mines are weak enough to pull huge trains and just withering decay them away. I actually died pulling more than I could handle in Plane of Innovation trying to get the hinge to spawn. Just walk the maze and kill everything. I found the best thing to just cast Soul Reaver's Pyre on everything, the dot should take it almost to 0 hp, pet should take care of the rest. Took maybe 4 to 5 laps of the maze to get a hinge.

Crescent Reach blacksmith quest to get skill to 52, then make lanterns, banded bracers, and banded cloaks to get to 100+. All of those combines are from merchants standing in the blacksmithy of Crescent Reach, so no tradeskill component farming.

The paladins were trivial at 85, although highly resistant. A single high level dot landing plus the pet should take them out just fine.

Viarglug was a little harder, but not by much. Encroaching Darkness AA snare him to the zoneline, FD if you have any adds (or just zone out then zone back in), and then let pet start tanking. Few dots and the pet tanking should take him out no problem.

Tarlang was the real challenge. He has a hell of a lot of hps and is highly resistant. The limiting factor is really the merc's mana. Generally I keep the Promised Recuperation and Complete Heal lines blocked from my pet (this allows the merc to spend more mana to keep the pet alive better while tanking SoD mobs, which seem to kill the pet before such long spells can trigger). I removed these blocks for this fight. Had merc set to efficient and switching to balanced at times. Pet had 1 taunt weapon, 1 dmg weapon and full Prime Plate gear. Didn't have trinkets on him.

First step is killing the single dragorn wanderer that heads past Tarlang. Thinking back, it might be worthwhile to sit at Tarlang and pull dragorns until you have corpses piled up for Army of the Dead.

Placement here is important. Take off Greater Hold and put pet taunt on so your pet auto attacks Tarlang. Place the pet so Tarlang is between you and the pet, so his back faces you. This might keep your swarm pets alive longer. Try to put some distance away as well so the merc and yourself do not get caught in his AE

Tarlang is highly resistant. Got constant resists, despite his light blue con. I used Focus of Arcanum (AA to allow spells to land more often). I also used my Orb of Tishan to land a -MR tash. I don't think I used the vet AA that does similar because it was not ready, but if you have it: use it. I used mostly fire lines (Scorching/Searing, Pyres, etc) to cause my Tonic of Resonant Fire XIII to proc which seemed to be resisted much less often (the proc only). Attempts to use Scent of X debuffs and switching to poison didn't seem to work well enough, but it might be worth a try (especially if you get a Tonic of Resonant Toxin). Once I got enough dots on I triggered 3rd Spire of Necromancy for extra DPS and all the various swarm pet AAs. If you can't get a Tonic, you can use Bestow Undeath as well, but you will have to keep recasting so the mana drain may be bad.

Have Spectral Ward memmed and recast when it's active and down on your pet. I don't recall, but I might have casted Icy Stitches a few time to heal the pet. Used Pet healing Replenish Companion and Companion's Blessing as well just when I got nervous due to pet's health dipping.

FD now and again to avoid getting summoned. Even with capped resists, his blinding dot would still hit often, and strikes to you will drain mana.

If you need to trigger Death Bloom, I would try to minimize the damage to yourself with Lifeshard and Healing Pot (these are on different timers, did you know?) so you don't drain ANY of your merc's mana. Lifetap here. Possibly consider triggering Pet Divine Aura and setting merc on passive during Blooming to ensure merc doesn't cast heals on you.

Towards the end of the fight I started chain casting lifetaps to do damage, and then triggered Lifeburn when he was at about 2% or 4%

Good luck, solo'ers. I would think adding any other level 80-85 character would pretty much make this an easy fight, but take the Solo Epic Challenge :)

Necro 1.5 Write up
# Feb 07 2009 at 8:06 PM Rating: Decent
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166 posts
Necro 1.5 finished and so is the write-up!

I hope you all find this entertaining and/or useful:

http://mysite.verizon.net/drexxell/eq/necro1point5.html

Update January 2016: http://drexxell.net/eq/necro1point5.html

Drex

Edited, Jan 11th 2016 8:10am by DrexelNecromancer
Necro 1.5 Write up
# Aug 28 2014 at 5:20 AM Rating: Decent
Thanks so much for the write up. Was an excellent walk-through
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Ryanxp, Zek server
Necro 1.5 Write up
# Jul 09 2009 at 3:41 PM Rating: Good
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55 posts
Thanks Drexxell. Saw from your site that you left. Glad you came back.
Necro 1.5 Write up
# Mar 14 2009 at 9:50 AM Rating: Default
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153 posts
very nice write up,Ive soloed my way to Viarglug,and am now awaiting help on him and Tarlang.Thanks for the info.

TF
Drexxell's new site
# Dec 09 2008 at 4:17 AM Rating: Decent
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166 posts
FYI, I've switched from Comcast to Verizon FIOS and therefore am being hosted on verizon from now on,
though I've switched my email to ymail.

Here are the relevant links:

Drexxell's general games page: http://mysite.verizon.net/drexxell/
EQ page: http://mysite.verizon.net/drexxell/eq
Plane of Sky: http://mysite.verizon.net/drexxell/eq/planeofsky.html
Necro Epic: http://mysite.verizon.net/drexxell/eq/necroepic.html
Necro 1.5: http://mysite.verizon.net/drexxell/eq/necro1point5.html

New email: drexxell@ymail.com

I am still working out a few dead links, but should be mostly up and running now
8 hours
# Nov 12 2008 at 4:47 AM Rating: Decent
I think that's a record no? Any question on epic 1.5 hit me at flawiesssphere@aol.com

Did it in 8 hours with a 80/sk's help. Used 80/enc for the prequest fight in the beginning. Then a little better geared 80/sk for the final fight. The rest was pretty simple, a lot of research involved.
8 hours
# Nov 15 2008 at 2:59 PM Rating: Default
well, it would be but i did it in about 6 hours. fun times ;) all with my paladin and merc healer. had a tracker help witht he paladin heads, chanter and mage for prequest and cleric mage necro for the final fight all the additional chars were 80 ish +, necro is 71
Elaborate Hinge and Gnarled Wood
# Nov 03 2008 at 7:39 PM Rating: Decent
40 posts
For the Elab hinge, i guess i got lucky. Got it a few weeks ago, with one kill ;P

but, of course i spent a few weeks looking for the Gnarled wood in PoN, way longer than normal
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77 Necro
70 Magician
69 Shaman

only a day
# Oct 29 2008 at 5:17 PM Rating: Default
I just finished the quest with my necro!

It was a patch day, and when I logged on after it, my Necro had only the 1.5 prequest done. Nothing towards the 1.5 at all, none of the drops, no smithing, nothing. Used my 82 paladin with a merc healer for everything apart from the last two fights, for which i enlisted the help of a cleric enchanter and mage.

I guess I was lucky it was a patch day and so mobs like an old gargoyle in the hole were up and dropped the tome.

took about 6 hours ish in total... not solid playing ;)

Fun day indeed!
Ping 5 aa's

-----------
Leraz Zarel 82 Paladin
Haydees Orcus 70 Necromancer
7th Hammer



Edited, Oct 30th 2008 9:18am by LerazHolymight
Biddliss Sperandu New Loc
# Sep 05 2008 at 6:40 PM Rating: Decent
44 posts
Since Revamp is now at 405 -1136.

____________________________
Hunt Well,
Steon Drachenfluch
85 EverQuest Magician
Master Researcher

Steon
66 WoW Warlock
Grandmaster Herbalist, Cooking, First Aid.
Sir Gerwin Thunderblade
# Aug 24 2008 at 2:44 PM Rating: Decent
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68 posts
After killing this Paladin his corpse will give you a message.

Sir Gerwin Thunderblade corpse says " You are too late. The last Paladin has fled to Natimbi with the staff and is on his way to destroy it".
last mob for 1.5
# Aug 22 2008 at 1:26 AM Rating: Decent
39 posts
Just did this......2 80 necs, 75 gimp cleric and good pally tank.
Did twice in a row ( respawn was about 20 mins )
Long fight, mob has tons of hp, but pally tank ( 23k hp 3800 ac ) was handling it well.
Did the 1st fight with no slower, 2nd time had a bard alt to slow because poor old tank was getting puffed out.
Piece of cake.
Lucky?
# Nov 28 2007 at 1:05 PM Rating: Default
21 posts
I got my Elaborate Hinge after the 4th scrap collecter kill. Hehe either they upped the drop rate or I just got lucky!
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Give a man a fish he is fed for today. Teach a man to fish he is fed for a lifetime.
Lucky?
# Jul 28 2008 at 8:00 PM Rating: Decent
1 post
You just got lucky, took me and a guildy necro 3 days each to find our hinges
PoI
# Oct 14 2007 at 5:07 PM Rating: Decent
Scholar
37 posts
It took me 1 and a half hours mass pulling in PoN for the Drop there..... took 30 mins in PoI for the drop there...... 2 hours in the Mines for the 4 ores......and here i am now waiting in the Hole for the Old Gargoyle been here 3 hours and nothing. killing All Gargoyles i see. anyone seen him reciently?
PoI
# Nov 04 2007 at 11:42 PM Rating: Decent
10 posts
I killed him last weekend for my necro, he spawns just be patient. Also, it is tradeable so you can buy it in bazaar.
10 Hours Total?
# Sep 21 2007 at 8:35 AM Rating: Decent
2 posts
I think your all full of it when u say it took u 10 hours to do all of this quest.. I have spent last 9 days in POI 7 hours a day trying to get the hindge to drop and still nothing 10 hours your funny.
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the hot one
10 Hours Total?
# Dec 21 2007 at 8:55 PM Rating: Decent
28 posts
You just have bad luck. Most of this quest is is luck on the drops.
10 Hours Total?
# Apr 22 2008 at 2:54 PM Rating: Decent
Scholar
16 posts
I did at lvl 80 and all but the last two kills only took me < day. I believe the 10 hours.
Info - Supplement
# Aug 13 2007 at 4:10 PM Rating: Decent
Scholar
40 posts
As of this message:

Hailing Tebarin yields: 'What do you want?'

He is at -800, +1063, but that is not the necro Hall anymore, its the evil cleric and shammy hall in the SW of PoK...

FYI

Edited, Aug 13th 2007 8:12pm by RoboDiver
The Paladins of Karana
# Mar 24 2007 at 9:11 AM Rating: Decent
5 posts
Just thought I would post my two cents on the paladin slaying in the Karanas. I am an above average geared, but not top of the line by far, 72 necro on the 7th. I attempted the first Pali alone. While I didnt ever take a melee hit, the stuns are annoying and I landed 4 out of 20 cast spells, even after scent of twilight debuff. Snare never landed once. I then sought the services of my bard and bst friends, (thanks Mendarin and Zirk btw). All four Pali's went down with this set up. The bard debuffed the sucker, dotting and such as the bst did his gig. After debuffing, most dots stuck, but still never once did snare land. The pets ate him up as I kept a castin' to hold agro for the group as I could. The guy in S Karana is definitely easier than the other three and the one in West Karana the hardest for sure. Same strat for all four. Fight hard Norrath! -Nibin : The Order of Loki/7th Hammer

Edited, Mar 24th 2007 1:13pm by necrobot
Fights
# Jun 07 2007 at 6:36 AM Rating: Decent
1 post
Anyone on Tunare that might be able to help out with these fights? Not in a raid guild and can't find the people to do Viarglug or Tarlang. Any help would be appreciated.
Fights
# Jun 14 2007 at 7:13 AM Rating: Decent
44 posts
Viarglug can be 2 grouped by people 72+ (single grouped if raid geared). Just round up some of your friends and you should be able to tackle it.
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Bryko Effect
100 Ranger, Tunare server
<Primal Vengeance>
Epic and Prequest
# Feb 17 2007 at 1:49 AM Rating: Decent
28 posts
Finished the Pre-Quest and whole 1.5 in 6 and a half hours. At lvl 59. Tarlang was rough lol did him with 7. The rest is rather easy.
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