Cleric Epic 1.5: Harmony of the Soul  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 2 ratings)
Information:
Level:70
Maximum Level:100
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Fri Sep 17 12:57:01 2004
Modified: Wed Aug 6 23:12:55 2014
If you have the Water Sprinkler of Nem Ankh or have completed the pre-quest:

Tavon Vastsea may be found in Nedaria's Landing at +1025, +1525.

You say, 'Hail, Tavon Vastsea'

Tavon Vastsea says 'Greetings ______, I see you helped my brother in eradicating the Plasmatic Priests, stopping Zordak Ragefire, and saved Norrath from an eternity of flames. We need to [call] you to [duty] again.'

You say, 'Call to duty?'

Tavon Vastsea says 'This time the crisis threatens not only Norrath, but all of existence as we know it. Invaders from the Realm of Discord have transversed time and space to conquer this realm. The invaders, these Muramites, are not where the true threat lies. All of Norrath has banded together to stop these invaders, we have managed to halt their incursion for the time being. There are, however, whispers of a [dark faction] within our own, Norrathians who see our fight as futile, and are looking to swear fealty to the forces of the Legion.'

You say, 'What dark faction?'

Tavon Vastsea says 'We don't know much more about them. As I said, they are just whispers, but whispers in unison are loud enough for deaf ears. We cannot afford to present anything short of a unified front, should the Legion push toward Norrath with its full force. We need your assistance to find and exterminate these traitors. I can give you what little [information] I have, hopefully you will be able to track these betrayers to their leader.'

You say, 'What is the information?'

Tavon Vastsea says 'Travel to Taelosia. There you will find a young native, named Jomaj who had some suspicious dealings with someone claiming they were with the wayfarer's brotherhood. This is the closest I have to direction, gather information from this Taelosian, and bring it to my friend Shav on the Thorn. Find proof as to whether or not these traitors actually exist and return it to me.'

Travel to Barindu and find Jomaj Kaiijin near Apprentice Udranda in the patch of corn with green stalks at +130, -665. He respawns approximately 2 hours after being killed.

You say, 'Hail, Jomaj Kaiijin'

Jomaj Kaiijin says 'Please don't hurt me! Oh, you aren't one of them. Are you here to ask about the [Wayfarers] that I spoke with?'

You say, 'What Wayfarers?'

Jomaj Kaiijin says 'They came to me, asking about the Legion. They wanted to know information on the ranks, how to contact the leaders. They claimed they were looking for information to infiltrate the Legion, but they seemed a little off, even for the Brotherhood. They gave me this note to pass on to the Legion. The whole situation did not seem right to me, you may have the [note]. If they were honestly with the Brotherhood return it to me, and I'll do what they asked. Anything to be rid of these creatures.'

You say, 'What note?'

Jomaj Kaiijin reaches into his tattered robes. As he begins to pull out the note he is impaled in the chest with an arrow. A dark figure melts from the shadows and pulls the note from the hand of the body.

A Kyv Runner says 'Commander Votal will want to see this!'

It attacks, hitting for up to 850 hps, and flurrying. You will probably need a group to kill it. Once it's dead:

As the runner falls to the ground it manages to wrap the note around an arrow and shoot it into the ground nearby where it is quickly picked up by a Muramite.

Kill the nearby Muramites (these are Discordian creatures: Kyvs, nocs, ikaavs, aneuks, ra`tuks, etc.) until you receive an Encrypted Note, which identifies as "You cannot identify the code or language."

Head to the Abysmal Sea and find Shav the Cryptologist at -165, -295, +100.


You say, 'Hail, Shav the Cryptologist'

Shav the Cryptologist says 'Greetings. I'm a little busy, you have something you need translated?'

Give Shav the note.

Shav the Cryptologist says 'Interesting, you say someone who claims to be part of the Brotherhood wrote this? This is one of the dialects used by the Legion. I am the only one able to read or write any of their languages, and this is the first I have seen of this note. From what I can tell, the author is trying to arrange a meeting with the Muramites. It sounds like the contact spot is pre-arranged, as it is only vaguely referred to here. I doubt this is the first note of this nature, perhaps if you could find earlier correspondence we can find the location of the camp.'

In Ferubi, kill various Muramites until you loot Ripped Quarter of a Map, Shredded Quarter of a Map, Tattered Quarter of a Map and Torn Quarter of a Map. Bring the quarter-maps back to Shav.

Shav the Cryptologist says 'Ahh yes, this is exactly what we needed.' She scratches a few notes down on a piece of paper. 'Bring this to Tweister in Nedaria's Landing. She will tell you the location of the camp.'

You receive an Assembled Map, which identifies as "Map Fully Assembled." Find Cartographer Tweister on the right dock in Nedaria's Landing, at +1010, +2725.

You say, 'Hail, Cartographer Tweister'

Cartographer Tweister says 'Hello there, need something navigated, or mapped, or something of that sort? Hand it over already!'

Give Assembled Map to Tweister.

Cartographer Tweister pulls out a map and a compass and begins triangulating the coordinates, 'This location is in the South Western corner of Lesser Faydark.'

Bring some friends (1-3 groups) and head to Lesser Faydark. Find Taskmaster Mirot in the southwest corner of the zone at -60, +3430.

You say, 'Hail, Taskmaster Mirot'

Taskmaster Mirot looks at you for a moment before his eyes shine with recognition. 'Its you, I've heard about you. We will not allow you to interfere with our plans again!'

You will be attacked by many of "a Wayfarer," all of which say "You traitor, we've been waiting for you". There are around six of them, each level 65 and hitting for around 600. They all have low hps, are mezzable, rootable, and stunnable. You must kill them in order. You generally have a minute or so to rest before the second wave. Once they're all dead, the camp respawns full of undead and a new version of Taskmaster Mirot, level 70, who casts an AE Feign Death ("Wave of Death" which also DDs for 1500), and rampages. Kill the six Reanimated Minions, each of which are clerics, hit for 800+, and are linked to one another. The white skeletons are mezzable and the brown ones are rootable/snareable. Mirot will summon the skeletons back to him if they go too far away.

Taskmaster Mirot has been slain by _____!
As Mirot falls to the ground you see a letter in the pocket of his shirt.

Once everything is dead, loot a Magically Sealed Letter, which identifies as "A magical seal prevents opening." A chest may spawn with additional loot. Take this letter back to Tavon Vastsea.

The seal on the letter vanishes as Tavon whispers into it. He opens the envelope and pulls out a short letter, his brow furrows as his eyes dance across the pages. 'This is truly grim news. Until now I held hopes that the rumors held no truth, but this is irrefutable evidence of their existence. They call themselves the Disciples of Discord. As we speak they are gaining information for the Legion, gathering information about races that would prove to be powerful allies or enemies for the Legion. Bring this note to Plavo, I do not know where he is, but he must be found. His scouts may already have found what they are looking for, so make haste.'

You receive a Dark Disciples Note of Service, which identifies as "This marks your service to the disciples."

Head to the Wakening Land and find Scout Leader Plavo near the holgresh lair, at -3085, +780. Give him the note.


Scout Leader Plavo says 'You are from the Faydwer camp are you? I'm not terribly familiar with the faces from there. Anyway, the scouts have been sent out, and are gathering the "parts" that we believe the Legion will need to prepare for the incursion into our realm. If we are to find their good graces, we must prove that we will stop at nothing to [aid] them.'

You say, 'Aid them?'

Scout Leader Plavo says 'They will research and learn about the greatest mortal beings in this realm. Learning about the creatures that may prove to be friend or foe, so they prepare for either. Our scouts have gathered most of the information that they need, but there are a few creatures that we still need to harvest brains from. Currently scouts are attempting to find the brain of the Shissar, a dragon, and an Akhevan. I am sure any of the scouts would welcome your assistance. I will send runners ahead to notify them you may be arriving.'

The brain of the Shissar is a Shissar Cerebral Cortex, which may be looted from A Shissar Arcanist or an elite temple guard in Ssraeshza Temple (and possibly other mobs), and which identifies as "A flawless sample of Shissar Brain." The brain of a dragon is a Dragon Cerebrum, which may be looted from Scout Pirri in the Western Wastes, and which identifies as "A flawless sample of Dragon Brain." The brain of an Akhevan is an Akhevan Brain Stem, which may be looted from Atulinae`Vius in Akheva Ruins, and which identifies as "A flawless sample of Akhevan Brain."

Bring the three brains and a raid force back to Scout Leader Plavo. Note: You will lose the brains if you lose this fight.

Scout Leader Plavo says 'Excellent work! The leader will be pleased. He should be here any moment to collect them.'

Scout Leader Plavo despawns and Dark Disciple Master spawns in his place. He hits for 1-2k per swing, procs Deathly Chants every 18 seconds, is very difficult to slow, is unmezzable, rampages, and is highly magic resistant. At 60-70% health, it will spawn Plavo`s Remains, which flurries for 1k and is slowable but unmezzable. Kill this and go back to killing the Dark Disciple Master. At 30% health, it will spawn several Minions of the Master, which hit for 700, are slowable/snareable but unmezzable. At 10% health the Dark Disciple Master casts Protection of Discord III and Spiritual Echo.

Dark Disciple Master glances at you, and you see a moment of recognition flash across his face. 'Fool! Do you know who that is? You have jeopardized everything and you shall pay with your life.' He turns to Plavo and slashes his throat quickly with the tips of his fingers. 'Now, on to you. You will not foil my plans again! Your life ends here!'

Dark Disciple Master says 'You surprise me! This is almost a challenge.'

Dark Disciple Master says 'You actually expect to win? Flee now and I will spare your lives.'

Dark Disciple Master chants for a moment animating fallen soldiers from the ground around him.

Dark Disciple Master says 'You have underestimated me! I will not fall this day!'

Dark Disciple Master screams in pain! No! This cannot be! I will not fall! Do not think that this is the end!

Once it's dead, "a gilded chest" spawns and you must DPS it to loot the Aegis of Chaotic Worship. Another chest can spawn with additional loot. The aegis identifies as "Try as you might, the shield does not fit on your arm."

Head back to Tavon Vastsea and give him the aegis.

Tavon Vastsea says, 'Interesting, I heard about your fight with the leader of the Disciples. I've never seen anything like this. Take it to Borik Darkanvil in the Plane of Knowledge. Return to me when you are done with him, in the meantime I will try to find information on where he went after your fight.'

You get the aegis back. Borik Darkanvil may be found at -390, +500 in the Plane of Knowledge. Give him the aegis.

Borik Darkanvil says, 'This is truly amazing. I've never seen a metal like this: it is almost alive. It appears similar to some of the alloys that we have seen from the Legion, but this is like nothing I have ever seen. It suggest that the leader has been through the portal. I am afraid it will not be of any use to you in its current state, the metal is attuned to a single person. I believe the resonance can be changed, so you may use it. Speak to Navtil. He will tell you what you need to do. I believe he has traveled through the portal for some metallurgical research in Discord.'

In the Ruined City of Dranik, you can find Natvil at +990, -305.

You say, 'Hail, Natvil'

Natvil says, 'Greetings, well met, salutations, and good day! I hear you are trying to change the resonance on a shield from Discord. Well I believe that is something with which I can assist you. You will need to have a temper made from some of the native creatures of Discord, you'll need the plasma from one of the giants of Discord, one of those flying squids, and the plasma from one of those fiery women. Brewing the temper should prove no trouble for you. Once you have the temper combine it with the shield in the forge with a flask of water, and it should become attuned to you. Once you are finished return to me, so I may evaluate your work.'

You need to collect three plasmas: Bazu Plasma, from bazus in the Wall of Slaughter; Murkglider Plasma, from murkgliders in Nobles' Causeway, the Wall of Slaughter, and possibly elsewhere; and Pyrilen Plasma, from A Dragorn Assassin, in the Wall of Slaughter (bring a good group). Combine the three plasmas in a brew barrel to craft a Soul Temper, trivial 100, minimum skill required 100, identifies as "This can be used to re-attune an item to your spirit."

Combine the Soul Temper, a Water Flask, and the Aegis of Chaotic Worship in a forge to craft the Harmony of the Soul, a.k.a. cleric epic 1.5 (no-fail combine), which identifies as "Although the shield fits, you sense hidden power." You also receive 5 AAs and access to your new 1.5-specific title, Priest.
Submitted by: Dernia MystWalker
Rewards:
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Dialogue when starting 1.5 from prequest
# May 02 2013 at 11:44 PM Rating: Decent
*
54 posts
Tavon Vastsea gives a different, but equivalent, opening line when starting the cleric 1.5 from the prequest:

Tavon Vastsea says 'Yes, I heard you spoke with my brother. You have earned his trust, so you have earned mine. Now are you ready to answer my [Call] to [Duty]?'

The trigger words here are capitalized, unlike the 1.0 lead in, but as with all triggers they're not case sensitive. All subsequent text is the same.
Scout Leader Plavo
# Apr 13 2013 at 5:36 PM Rating: Decent
35 posts
As a word of caution; this might be broke. Turned in the brain, won fight (not as hard as it reads to an 82 level cleric anyways); and the chest did not spawn. Had to petition.
Scout Leader Plavo
# Apr 20 2013 at 8:45 AM Rating: Decent
Scholar
19 posts
Its not broke, you have to let the script finish. I've failed it twice now, once because I accidently headshot him and the second time because finishing blow activated. After he say's his last line the chest popped with the aegis.
____________________________
Sibeck
Killing muramites for encrypted note
# Mar 04 2013 at 5:21 PM Rating: Decent
2 posts
So here I am in Barindu. I can't find any mobs that says muramite then I see kill random mobs. My question is do I look for specific mobs or just kill everything that I can. Do I kill the little harvesters?? What am I looking to kill if I can't find a "muramite"??
Killing muramites for encrypted note
# Mar 06 2013 at 7:58 PM Rating: Decent
Sage
***
1,301 posts
Quote:
Kill the nearby Muramites (these are Discordian creatures: Kyvs, nocs, ikaavs, aneuks, ra`tuks, etc.)


Straight from the above writeup. IIRC I had my warrior waste practically the entire zone before I got what my cleric needed.

Good luck!
____________________________
Sippin 100 DRU *** Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 100 WAR ENC CLE MAG WIZ SHD BER RNG SHM Master Alchemist 96 PAL *** 70 ROG Master Tinkerer & Poison-Maker
DDM
# Feb 21 2013 at 6:04 AM Rating: Good
Scholar
27 posts
Ok just so people don't get freaked out as I got concerned for a bit when I was fighting DDM I did as peeps talked about, 60-70 hold for add, 30, hold for adds then take him to 10%. At 10% I was waiting to see if I would get a message or see him cast or something. So the only damage being done was the wizards lame 45 hp per hit DS. I guess at the point he would have cast something on himself he just poofed and a chest spawned. It WAS the guilded chest with the shield inside. So appparently instead of buffing himself to steel for a last hurrah he just commits suicide now. :)
Finished 1/6/13
# Jan 06 2013 at 11:25 PM Rating: Decent
4 posts
Finished this afternoon, lvl 72. The most challenging part for me was the Dragorn Assassin in WoS. I hated that place by the end of it.

I soloed a lot of it but definitely got some solid help. Thankful to have my awesome looking shield, & a new clicky.


Rtjaa
Tunare
Pre-Lootable?
# Aug 21 2012 at 1:12 PM Rating: Default
I have a question as it pertains to the Brains. Are they pre-lootable, or is there a flag associated with looting them? The reason I ask, is my Cleric looted an Akhevan brain sometime ago, but had not started the 1.5 yet.. I would really hate to get so far as to have the others and that one not count
____________________________
All that is lost, is not Forsaken
Dark Disciple Master -- No Aegis of Chaotic Worship
# May 15 2012 at 7:24 AM Rating: Decent
4 posts
Is the cleric epic 1.5 bugged? On May 15, 2012 I did the part which involves turning in the 3 brains to Scout Leader Plavo and killing the Dark Disciple, et al. Note that when my group arrived at Scout Leader Plavo's location, there was already a chest there. The group consisted of a 95 magician, a merc tank, a merc damage dealer and me, an 80 cleric. We killed the Dark Disciple Master (after many rounds) and the rest of his cohorts, then broke the chest open. There was no Aegis of Chaotic Worship in the chest or the disciple's corpse; instead there was a Shadowed Visor of the Recluse in the chest. The disciple's corpse was empty. Also, after killing the Dark Disciple Master and its cohorts, there was no tone or sound signaling the quest was completed.

____________________________
Aryianna LifeGiver
Fellowship of the Valiant
Tunare Server
Dark Disciple Master -- No Aegis of Chaotic Worship
# May 23 2012 at 10:29 AM Rating: Decent
Scholar
*
60 posts
Aryianna wrote:
Is the cleric epic 1.5 bugged? On May 15, 2012 I did the part which involves turning in the 3 brains to Scout Leader Plavo and killing the Dark Disciple, et al. Note that when my group arrived at Scout Leader Plavo's location, there was already a chest there. The group consisted of a 95 magician, a merc tank, a merc damage dealer and me, an 80 cleric. We killed the Dark Disciple Master (after many rounds) and the rest of his cohorts, then broke the chest open. There was no Aegis of Chaotic Worship in the chest or the disciple's corpse; instead there was a Shadowed Visor of the Recluse in the chest. The disciple's corpse was empty. Also, after killing the Dark Disciple Master and its cohorts, there was no tone or sound signaling the quest was completed.




It is possible to DPS the Dark Disciple Master too fast. If you do, the script will not properly function and the "gilded chest" will not spawn. There are two chests in this event. The first one to spawn is the "gilded chest". That is the one that has your epic drop. The other chest will spawn after you loot the aegis and it will contain a Shadowed Visor of the Recluse or some other reward loot from the epic 1.5 chest loot tables. The gilded chest looks like it is made from a silver metal. The reward chest looks like it is made from wood.

Here is what sounds like happened.
You arrive just after another cleric completed this event. This other cleric broke open the guilded chest and looted the Aegis of Chaotic Worship. Then they left without opening the second chest.
You then arrive to do your epic. You start the script but DPS'd too fast and your gilded chest did not spawn. You then DPS'd the chest left from the previous cleric's event and found the reward that they had left to rot.

There are three things you have to watch for during the fight. These are triggers for the next phase of the fight. If you DPS fast enough (and your set up would have made DPSing too fast easy) the triggers in the script will not function and the fight will not move to the next phase.

First thing to look for is Plavo's Remains spawning (this is a spectre). This will occur When the Dark Disciple Master is between 60% and 70% health. If Plavo's Remains do not spawn, you will not get a gilded chest. DPS very slowly when you get the DDM to 70% health. Wait for Plavo's Remains to spawn and kill it quicky, then return to DPSing the Dark Disciple Master.

The next trigger happens when DDM gets to around 30%. Two brown skellies (called Minions of the Master) will spawn. Periodically, you will get additional spawns of the skellies. They come two at a time. If you don't get at least one pair of skellies, you will not get a guilded chest.

Finally, at around 10% health the Dark Disciple Master will cast two spells on himself in a last ditched effort to save himself. These spells are called Spiritual Echo and Protection of Discord. If the DDM does not cast these spells, you will not get a gilded chest.

The way this fight MUST be done is: Take DDM to 70% and wait for trigger. Take DDM to 30% and wait for trigger. Take DDM to 10% and wait for trigger. Kill DDM.


Edited, May 23rd 2012 12:30pm by Bariag
____________________________
Come on guy it's only a game!
Dark Disciple Master -- No Aegis of Chaotic Worship
# Jun 29 2012 at 9:55 AM Rating: Decent
This actually happened to me as well. Had to re-hand in all the brains. This time around I molo'd the fight at 94 with a caster merc. It takes more time but all the mobs spawn and i got the guilded chest at the end.


Bariag wrote:
Aryianna wrote:
Is the cleric epic 1.5 bugged? On May 15, 2012 I did the part which involves turning in the 3 brains to Scout Leader Plavo and killing the Dark Disciple, et al. Note that when my group arrived at Scout Leader Plavo's location, there was already a chest there. The group consisted of a 95 magician, a merc tank, a merc damage dealer and me, an 80 cleric. We killed the Dark Disciple Master (after many rounds) and the rest of his cohorts, then broke the chest open. There was no Aegis of Chaotic Worship in the chest or the disciple's corpse; instead there was a Shadowed Visor of the Recluse in the chest. The disciple's corpse was empty. Also, after killing the Dark Disciple Master and its cohorts, there was no tone or sound signaling the quest was completed.




It is possible to DPS the Dark Disciple Master too fast. If you do, the script will not properly function and the "gilded chest" will not spawn. There are two chests in this event. The first one to spawn is the "gilded chest". That is the one that has your epic drop. The other chest will spawn after you loot the aegis and it will contain a Shadowed Visor of the Recluse or some other reward loot from the epic 1.5 chest loot tables. The gilded chest looks like it is made from a silver metal. The reward chest looks like it is made from wood.

Here is what sounds like happened.
You arrive just after another cleric completed this event. This other cleric broke open the guilded chest and looted the Aegis of Chaotic Worship. Then they left without opening the second chest.
You then arrive to do your epic. You start the script but DPS'd too fast and your gilded chest did not spawn. You then DPS'd the chest left from the previous cleric's event and found the reward that they had left to rot.

There are three things you have to watch for during the fight. These are triggers for the next phase of the fight. If you DPS fast enough (and your set up would have made DPSing too fast easy) the triggers in the script will not function and the fight will not move to the next phase.

First thing to look for is Plavo's Remains spawning (this is a spectre). This will occur When the Dark Disciple Master is between 60% and 70% health. If Plavo's Remains do not spawn, you will not get a gilded chest. DPS very slowly when you get the DDM to 70% health. Wait for Plavo's Remains to spawn and kill it quicky, then return to DPSing the Dark Disciple Master.

The next trigger happens when DDM gets to around 30%. Two brown skellies (called Minions of the Master) will spawn. Periodically, you will get additional spawns of the skellies. They come two at a time. If you don't get at least one pair of skellies, you will not get a guilded chest.

Finally, at around 10% health the Dark Disciple Master will cast two spells on himself in a last ditched effort to save himself. These spells are called Spiritual Echo and Protection of Discord. If the DDM does not cast these spells, you will not get a gilded chest.

The way this fight MUST be done is: Take DDM to 70% and wait for trigger. Take DDM to 30% and wait for trigger. Take DDM to 10% and wait for trigger. Kill DDM.


Edited, May 23rd 2012 12:30pm by Bariag
Encrypted Note turn-in bugged
# Apr 12 2012 at 11:45 AM Rating: Decent
29 posts
As of March 25, 2012 it appears this quest can not be completed if you are looking to start. The turn in of the Encrypted Note to Shav the Cryptologist near the start of the quest yields the hand in sound but no quest text appears. I tested if this was a bug by farming the 4 map quarters and trying to hand them in. Shav responds with "I don't know what you want me to do with these. Did someone tell you to come see me?" and hands the 4 map quarters back. I tried turning the note in 5 (yes five) times and same result each time. There is a forum post and sony appears to be aware of this but as of April 11th this was not fixed (tested in game with a 6th note and same result). There is downtime today (april 12) so maybe they will ninja fix it!!

http://forums.station.sony.com/eq/posts/list.m?topic_id=184810&post_id=2790010

That is the post on the SOE forums. If anyone is having this problem on their server please submit a bug report so we can get our epic quest fixed!

So far from the SOE thread 2-3 servers are affected. Emarr and the last post is from Tunare. If you are from these servers don't bother turning in your note if you have it until this problem is fixed or you will need to do some more time in Barindu.
Encrypted Note turn-in bugged
# May 10 2012 at 12:07 PM Rating: Decent
2 posts
As of tonight, 5/11/12, Shav the Cryptologist is now fixed. After turning in the encrypted note to her, she responds with appropriate text.
Encrypted Note turn-in bugged
# May 09 2012 at 10:04 AM Rating: Decent
9 posts
Tried the turn in today following the patch based on someone saying it was fixed on Test, and she took the note and gave me the proper dialog in return. Turned in the four map pieces, and received the map.
Encrypted Note turn-in bugged
# May 09 2012 at 7:07 PM Rating: Decent
29 posts
Confirmed. Just did the note turn in and got the text, handed in map pieces got assembled map back. May 9th patch did indeed fix it even though it wasn't in the notes
Encrypted Note turn-in bugged
# May 08 2012 at 10:35 PM Rating: Decent
Still bugged as of May 8, 2012 on Drinal. Got the quest text when I did the Encrypted Note turn-in, but I can't turn in the map pieces. Petition filed, I'll update when I get a response.
Encrypted Note turn-in bugged
# Apr 14 2012 at 11:32 PM Rating: Decent
2 posts
Nalyan is correct. Last night I turned in the encrypted note to Shav, but although there was a sound after I gave her the note, she didn't reply. I'm guessing that the quest is broken. I'm now collecting the 4 map pieces, but am hesitant to turn them in until Sha'v's fixed. I may have to resubmit the encrypted note to her, since it seems she didn't acknowledge receipt.

I just posted a note to SOE forum about this bug.
Encrypted Note turn-in bugged
# Apr 17 2012 at 1:04 PM Rating: Decent
29 posts
She will give the 4 map pieces back to you and give you some text about not knowing what they are for. As for going back to Barindu i did it 6 times. I petitioned to at least have my note back if they couldn't help me get past it and they returned it to me with no hesitation. (them being a GM)
Dont kill too fast
# Feb 18 2011 at 9:47 AM Rating: Decent
Scholar
*
93 posts
We Killed Scout Leader Plavo and he spawned to Dark Disciple Master who died in about 5 seconds today and he did not spawn the other mobs. Cleric will have to get new pieces and we will try again, just a lot slower. 2 rangers getting 200k bow shots is a bit much.

Edited, Feb 18th 2011 11:13am by twoma
Dont kill too fast
# Nov 04 2011 at 10:07 AM Rating: Decent
The same can be said for using a Rogue. Accidentally did an assassinate of 219K. Cleric had to go back for more brains. Be careful. Second time, rogue stopped hitting when mob was at 20%, and it was still close.
____________________________
MasterFalconer on Povar
85 Rogue, 85 Wizzy, 85 Cleric, 82 Chanter
dialogue updates
# Nov 07 2010 at 9:58 PM Rating: Decent
When you hand the 3 brains to Scout Leader Plavo:

Scout Leader Plavo says 'Excellent work! The leader will be pleased. He should be here any moment to collect them.'

Dark Disciple Master glances at you, and you see a moment of recognition flash across his face. 'Fool! Do you know who that is? You have jeopardized everything and you shall pay with your life.' He turns to Plavo and slashes his throat quickly with the tips of his fingers. 'Now, on to you. You will not foil my plans again! Your life ends here!'

(during combat)

Dark Disciple Master says 'You surprise me! This is almost a challenge.'

Dark Disciple Master says 'You actually expect to win? Flee now and I will spare your lives.'

(when summoning minions)

Dark Disciple Master chants for a moment animating fallen soldiers from the ground around him.

(more combat)

Dark Disciple Master says 'You have underestimated me! I will not fall this day!'

(on player death)

Dark Disciple Master says 'Another falls before the Slayer of Kin.'

(on DDM's death)

Dark Disciple Master screams in pain! No! This cannot be! I will not fall! Do not think that this is the end!

The rest of the dialogue seems fine, but I did not return to Natvil after combining in the forge. Note that you may not need to visit Natvil at all, but you will need to visit Borik in PoK before the shield is able to be combined in a forge.
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Pirri Solution
# Jan 10 2010 at 8:17 PM Rating: Good
The most frequent reason she won't respond is if you didn't go back to talk to Tavon in Nedaria.



Lee of Quellious
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damn
# Nov 18 2009 at 5:41 PM Rating: Decent
7 posts
I have everything done up to Scout Pirri and she won't attack. I do something wrong? This is frustrating.

Michelee/ Crystalshadow
damn
# Nov 27 2009 at 1:49 PM Rating: Decent
1 post
derwendigo wrote:
I have everything done up to Scout Pirri and she won't attack. I do something wrong? This is frustrating.

Michelee/ Crystalshadow


Just go up and hail her.....she'll take care of the rest
Help
# Nov 18 2009 at 5:26 PM Rating: Decent
7 posts
I can't get Scout pirri to attack. Any help/advice please.

Edited, Nov 18th 2009 6:55pm by derwendigo
Level requirement
# Aug 21 2009 at 6:11 AM Rating: Decent
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95 posts
Just sort of curious. According to Alla, the 2.0 has a lvl req. of 65, but the 1.5 has is level 70.

Is that really true?
Level requirement
# Oct 05 2009 at 8:46 PM Rating: Decent
*
73 posts
I'm not sure if the details have changed in the month and a half since you made your post, but:

The 1.5 has a required level listed on this site, of 65.
The 2.0 has a required level listed on this site, of 70.
Newer Checklist
# Jul 12 2009 at 11:53 PM Rating: Decent
5 posts

=============================
[ ]Pre-Stage(for those without epic 1.0)
=============================
( ) Nedaria's Landing: Contact Tavon Vastsea
( ) Timorous Deep: Contact Omat Vastsea, recieve Plasmatic Priests Signet
( ) find 3 PLasmantic Priest Alcoves, destroy all, acuire veils, return viels to Omat

==================================
[ ]Have Epic 1.0 or have completed Pre-Stage
==================================

========
[ ] Magically Sealed Note
========
( ) Nedaria's Landing: Contact Tavon Vastsea
( ) Barindu, the Hanging Gardens: (group) Find Jomaj Kaiijin and kill the Kyv Runner. (After killing Runner kill random mobs to loot the Encrypted Note)
( ) Absymal Sea: Give Encrypted Note to Shav the Cryptologist.
( ) Ferubi: (group) Find the Ripped, Tattered, Torn, and Shredded Quaters of a Map.
( ) Abysmal Sea: give the 4 map quaters to Shav. Receive Assembled Map.
( ) Nedaria's Landing: Give the Assembled Map to Cartographer Tweister
( ) Lesser Faydark: (raid event) Hail and Kill Taskmaster Mirot (Wayfarer camp first
( ) Obtain Magically Sealed Note

=====================
[ ] Aegis of Chaotic Worship
=====================
( ) Nedaria's Landing: Turnin Magically Sealed Note to Tavon, and recieve Dark Disciple Letter of Service.
( ) Wakening Lands: Contact Scout Leader Plavo and turnin Dark Disciples Letter of Service
( ) Akheva Ruins: Attain an Akhevian Brain Stem (4 arm mobs by remains))
( ) Ssra Temple: Attain a Shissar Cerebral Cortex (elite guard)
( ) Western Wastes: Attain a Dragon Cerebrum from Scout Pirri ( +888.88, +2305.29, -20.40 )
( ) Wakening Lands: (raid event) Hand in the 3 brains to Plavo which spawns Dark Disciple Master.
( ) Kill Dark Disciple Master, then attack and kill a gilded chest and loot Aegis of Chaotic Worship

========
[ ] Soul Temper
========
( ) Hand in the Aegis of Chaotic Worship to Tavon Vastsea
( ) Hand in the Aegis of Chaotic Worship to Borik Darkanvil
( ) Ruined City of Dranik: Talk to Natvil
( ) Walls of Slaughter: Collect 1 Bazu PLazma from dragorn Assasin.
( ) Walls of Slaughter: Collect 1 Murkglider Plasma from Murkglider cave.
( ) Walls of Slaughter: Collect 1 Pyrillen Plasma from Dragon Assassin.
( ) Combine the 3 plasmas in a brew barrel to make Soul Temper ( Need Brewing of 100)

==============
[ ]Harmony of Soul
==============
( ) Combine Soul Temper + Water Flask + Aegis of Chaotic Worship in a forge to make Harmony of Soul.
Completed
# Jul 04 2009 at 11:19 AM Rating: Decent
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435 posts
Completed the entire thing in under 8hrs xD

Mostly boxed with shm/pally and some help from a couple of good friends :)

Edited, Jul 4th 2009 3:32pm by wuvarien
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Ferubi
# Jun 11 2009 at 5:35 PM Rating: Decent
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64 posts
I spent over 20 hours in Ferubi getting the map pieces. first three took about 4 hours and the Torn Quarter took the other 16 hours, lol.
Ferubi
# Jun 12 2009 at 7:48 PM Rating: Decent
3 posts
For the sake of others that come looking for these: I have been told by a very reliable friend that Tattered and Ripped drop in the north half of the zone. Shredded and Torn drop in the southern half. My own experience supports this, I saw many tattered and ripped until you start seeing Kyvs, about midway thru the zone, as the mobs become slightly harder. South of that central chamber with the large statue and water flowing, I saw only shredded until got the first and only torn that I saw, on the path between the packmaster and pxet vzanki kzan's room. Good luck!
Ferubi
# Mar 02 2010 at 4:35 AM Rating: Good
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78 posts
Quote:
Tattered and Ripped drop in the north half of the zone

I've got mine there
Our input
# Jan 01 2009 at 6:43 PM Rating: Decent
Scholar
48 posts
FYI: Our Aegis spawned in a locked chest on DDM's death. We had to port our rogue with lockpicking in to open it. It may be that you have to kill DDM last as we were still working on the Minions once DDM was dead.

We prelooted/brewed the Soul Temper (had plasmas already). Other than this we went completely in order (see below).

After the DDM event, we did not have to return to Natvil (RCOD), Borik (POK), or Tavin (NL) as their dialog suggests. We went straight from WL to NL to POK to RCOD to forge to finish.

We recommend doing it in order despite some info here as most didn't follow up if it worked. Jomaj wasn't up in Barindu so we hit Ferubi for map parts. We spent a LONG time with no drops. Once we got Jomaj and the letter off the muramites in Barindu, we starting getting map parts almost immediately. I'll confirm that the Smith area is good for the inner two maps and the north tunnels between Barindu and Qinimi (and Riwwi) were good for the other two.

Taskmaster didn't seem to cast FD very often but it's still a pain. We tanked in healing/nuking range from our group just to make sure it was a tank that got agro.

DDM - Plavo's Remains and the Minions have quite the many hit points. Radiant Cure got rid of the mana dot but it really didn't have a huge affect on our group for the duration of the fight. But take it off.. it lasts two hours or so.

Brains and plasma info here is accurate.

We didn't try to slow or mez anything.

Our tank was a L80 25k/3472ac pally with max [for level] defensive AAs.
The rest:
78 wiz
80 clr,dru,enc,shm,mag,sk - all with about 14k mana/hpt & 900AA.

EDIT: some, probably not all, type-Os

Edited, Jan 2nd 2009 8:52am by Dasein
checklist
# Nov 29 2008 at 9:05 PM Rating: Decent
*
64 posts
I have compiled a checklist to hopefully help some of the confusion. Please let
me know if there are any mistakes so I can correct them.


Cleric Epic 1.5:Harmony of the Soul

__ Hail Tavon Vastsea in Nedaria's Landing.

__ Hail Jomaj Haiijin in Barindu.

__ Kill A Kyv Runner.

__ Kill nearby Muramites and Loot an Encrypted Note.

__ Hail Shav The Cryptologist in the Abysmal Sea.

__ Give Encrypted Note to Shav The Cryptologist.

__ Goto Ferubi and kill various Muramites and loot:
__ 1: Ripped Quarter of a Map
__ 2: Shredded Quarter of a Map
__ 3: Tattered Quarter of a Map
__ 4: Torn Quarter of a Map

__ Return to Abysmal Sea and give all four map pieces to Shav The Cryptologist.

__ Receive an Assembled Map.

__ Return to Nedaria's Landing and Hail Cartographer Tweister.

__ Give the Assembled Map to Cartographer Tweister.

__ Hail Taskmaster Mirot in Lesser Faydark.

__ Kill all waves of regular and named mobs including new version of Taskmaster Mirot.

__ Loot Magically Sealed Letter.

__ Take Magically Sealed Letter to Tavon Vastsea in Nedaria's Landing.

__ Receive Dark Disciples Note of Service.

__ Give the Dark Disciples Note of Service to Scout Leader Plavo in The Wakening Lands.

__ Loot Shissar Cerebral Cortex from A Shissar Arcanist or an Elite Temple Guard in Ssraeshza Temple.

__ Loot a Dragon Cerebrum from Scout Pirri in Western Wastes.

__ Loot a Akhevan Brain Stem from Atulinae 'Vius.

__ Bring the three Brains to Scout Leader Plavo in The Wakening Lands with raid force.

__ Kill Dark Disciple Master and all spawns.

__ Loot the Aegis of Chaotic Worship.

__ Turn in the Aegis of Chaotic Worship to Tavon Vastsea in Nedaria's Landing.

__ Receive the Aegis of Chaotic Worship back.

__ Turn in the Aegis of Chaotic Worship to Borik Darkanvil in PoK.

__ Hail Natvil in the Ruined City of Dranik.

__ Loot three Plasmas:
__ Bazu Plasma from Bazus in Wall of Slaughter.
__ Murkglider Plasma from Murkglider's in Wall of Slaughter and Nobles' Causeway.
__ Pyrilen Plasma from A Guardian Assissan in Wall of Slaughter.

__ Combine the three plasmas in Brew Barrel to craft a Soul Temper. (skill level minimum 100 for combine.)

__ Combine Soul Temper, Water Flask, and the Aegis of Chaotic Worship in a forge to receive Harmony of the Soul. (no-fail)

__ Return to Ruined City of Dranik and hail Natvil.



first kill
# Nov 18 2008 at 6:40 PM Rating: Decent
11 posts
the first kill on the 1.5 in Barindu i went there 3 times and killed first time for about an hour the second time for about an hour and a half and 3rd time for the whole 2 hours till the named respond and never got the *Encrypted note* am i doing something wrong? hail said everything killed archer that spawned and then started killing for loot
first kill
# Dec 06 2008 at 11:56 AM Rating: Good
Hi i just did that part and after u kill archer u keep killing mobs right around there and u will eventually get encrypted note it is not on the archer it is on one of the others after u kill him. good luck :)ps. took bout 10min after i kill archer
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Soulstone
# Sep 27 2008 at 6:48 PM Rating: Decent
Does anyone know where i am suppose to get soulstone for final 1.5 combine.
Soulstone
# Sep 28 2008 at 10:31 AM Rating: Decent
Scholar
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What soulstone?

Quote:
You need to collect three plasmas: Bazu Plasma, from bazus in the Wall of Slaughter; Murkglider Plasma, from murkgliders in Nobles' Causeway, the Wall of Slaughter, and possibly elsewhere; and Pyrilen Plasma, from A Dragorn Assassin, in the Wall of Slaughter (bring a good group). Combine the three plasmas in a brew barrel to craft a Soul Temper, trivial 100, minimum skill required 100, identifies as "This can be used to re-attune an item to your spirit."

Combine the Soul Temper, a Water Flask, and the Aegis of Chaotic Worship in a forge to craft the Harmony of the Soul, a.k.a. cleric epic 1.5 (no-fail combine), which identifies as "Although the shield fits, you sense hidden power." You also receive 5 AAs and access to your new 1.5-specific title, Priest.
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Epic 1.0????
# Aug 30 2008 at 4:54 AM Rating: Decent
do you NEED epic 1.0 to even do this, because with the new AA i dont really think i should bother with Epic, considering the problems this has caused for me.....

I need some answers, because i dont want to spend more time trying to do 1.0 when i wont need it.......


thanks
Epic 1.0????
# Sep 02 2008 at 11:54 AM Rating: Good
Scholar
17 posts
Not everyone can make the claim hat they accomplished it.
You can do the prequest, but the epic 1 is still a bragging right.
Having the clicky res is handy too.

____________________________
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Epic 1.0????
# Aug 30 2008 at 11:22 AM Rating: Decent
11 posts
If you don't do the 1.0, you need to do the 1.5 prequest.

So you don't *need* to do the 1.0.
Names of effects at 10%
# Jul 18 2008 at 4:36 PM Rating: Good
Scholar
20 posts
Protection of Discord III (here) - http://lucy.allakhazam.com/spell.html?id=4746

Spiritual Echo (here) - http://lucy.allakhazam.com/spell.html?id=1248

Apparently thinks he's a Mastruq whose mother was a cragbeast.
Names of effects at 10%
# Jul 18 2008 at 4:43 PM Rating: Excellent
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Kraesktael wrote:
Protection of Discord III (here) - http://lucy.allakhazam.com/spell.html?id=4746

Spiritual Echo (here) - http://lucy.allakhazam.com/spell.html?id=1248

Apparently thinks he's a Mastruq whose mother was a cragbeast.


Nights get awfully lonely over in Discord, so he might be. Updated, thanks.
Names of effects at 10%
# Sep 19 2011 at 5:37 PM Rating: Decent
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262 posts
Fleven wrote:
Kraesktael wrote:
Protection of Discord III (here) - http://lucy.allakhazam.com/spell.html?id=4746

Spiritual Echo (here) - http://lucy.allakhazam.com/spell.html?id=1248

Apparently thinks he's a Mastruq whose mother was a cragbeast.


Nights get awfully lonely over in Discord, so he might be. Updated, thanks.


o.O


Welcome to Discord, where the Mastruqs are Mastruqs and the cragbeasts are nervous.
AAs
# Jul 18 2008 at 12:16 AM Rating: Decent
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1,094 posts
They very meanly only awarded my cleric box 1 AA for completing his 1.5! I can only guess its to do with the raised level cap or changes in the AA system, but he was very saddened by it! I'd recommend others to do 100% exp before the combine in case the regular exp is still the same.
AAs
# Sep 28 2008 at 6:40 AM Rating: Decent
6 posts
just completed this quest last night and i got 5 aa's and a new title whooppiee
AAs
# Sep 16 2008 at 1:35 PM Rating: Decent
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356 posts
I just got a message today saying that i gain an ability point when i completed the 1.5. I had 4 aa points and i was bumped up to 9 aa points so even though it will say you gain an ability point instead of you gain 5 ability points you will still get the 5.
Dark Disciple Master - no need for a raid now
# Mar 26 2008 at 10:41 AM Rating: Decent
Scholar
35 posts
Just killed him with just a Ranger, Enchanter and cleric - all boxed

Ranger CoA+ Geared (Nothing from demi or ToB+) but some fabled items. approx 19k hp's buffed and 1360 aa's

Set up cleric and enchanter near scout leader and set up camp fire for expected deaths .....

DA Turned in on cleric .. grabbed aggro on ranger on Dark Disciple

Meleed him down and Plavo's Remains (Used Weapon shield when Plavo's remains popped) got Dark Disciple to approx 50% health by this time cleric was almost OOM - had been using CH and promised Restoration for heals only and occasional grp heal for the AE

Cleric got low health aggro and died :(

Ranger kited dark Disciple off .. took several casts but got prismatic snare to land after afew casts. As he doesn't summon just bow kited him around while rezzing cleric in lobby - medding in guild hall poll then camp firing him back to fight.

Used mana aura on enchanter to help cleric get more mana back

at 30% Dark Disciple spawned 2 minions of the master .. they ran like trains .. never tried to slow or mez them incase of getting aggro on enchanter .. just ran around landing promised restoration on ranger then kiting mobs away to melee them till ranger at about 20% health till adds killed .. this took about 15 goes!

Continued to Bow kite Dark Disciple to 20% - again another 2 Minions spawned and repeated same tactic till they were dead

Was finally offered some help by guild clleric and boxed druid .. but by the time they finally arrived Dark Disciple was at 11% health .. and just as they started to be ready to join in .. final arrow landed.

Chest spawned (in a tree) took a while to find it .. found a rogue to come out and pick the lock .. cleric looted Aegis.

Fight took approx 1 and a half hours but main point of this post ... 6 groups or a raid is no longer needed.

If i was changing this .. would have used enc pet and cleric pet on the minions as they were kited around

Disclaimer .. if there had been more than 2 adds each time not sure I could have done this

Borik Darkanvil
# Feb 09 2008 at 12:41 PM Rating: Decent
Borik Darkanvil says, "This is truly amazing. I've never seen a metal like this, it is almost alive. It appears similar to to some of the alloys that we have seen from the Legion, but this is like nothing I have ever seen. It suggests that the leader has been through the portal. I am afraid that it will not be of any use to you in this current state, the metal is attuned to a single person. I believe the resonance can be changed, so you may use it. Speak to Natvil, he will tell you what you need to do, I believe he has travelled through the portal for some metallurgical research in Discord."

this is the script from the Cleric epic 1.5 for Borik
heres a picture in case I got anything wrong:
Borik speech

Edited, Feb 9th 2008 3:45pm by ghengisjon
Final hail
# Feb 01 2008 at 10:03 PM Rating: Decent
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113 posts
I was given this text when I returned to him:


"Impressive, but i'm afraid that the temper was not sufficient to unlock the full potential of the shield. For now, you may use it in its current state. I suspect to fully realize the latent potential of the shield you will require a soulestone from the person who it was bound to originally as well as a Globe of Driscordant Energy. Return to me when you have that, I will assist you in completing its enhancement"
Be Ready
# Jan 21 2008 at 8:00 AM Rating: Decent
2 posts
When you go up to hail Jomaj Kaiijin make sure your group is ready. I went to hail him last night and as my group was getting rdy for it a MOB came by and killed him. I was so mad. Well had a 2 hour repop on him so went to Ferubi and started getting the map pieces.
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Kill the nearby Muramites?
# Jan 05 2008 at 6:44 PM Rating: Decent
4 posts
I don't see any Muramites in this zone.
Dropped off of a random ra'tuk.
Drops off any mob I'm guessing like the guy quite a few posts below me said.
Kill the nearby Muramites?
# Jul 21 2008 at 10:40 PM Rating: Decent
**
264 posts
... a ra'tuk is a muramite.
disciple
# Jan 03 2008 at 11:53 AM Rating: Decent
4 posts
just as an fyi the Aegis can be found in "a gilded chest" rogue openable with a 200 plus skill. Then the "a chest" spawns once the a gilded chest is opened and cleric loots aegis.
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Soul Temper : Tradeable FYI
# Dec 04 2007 at 5:37 AM Rating: Decent
7 posts
Just wanted to let peeps know that the plasmas you collect to make the soul temper, are tradeable, and so is the combined version Soul Temper. so it can be googled out in the bazaar. Also I had no brewing skill and had a friend brew the temper for me, just thought i'd day something, maybe save some a few headaches from farming the plasmasm and worring about getting brewing up and all that.
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question
# Nov 07 2007 at 9:03 PM Rating: Decent
i might be overlooking this, but does it say in the actual write out that u hafta do a turn-in, loot, etc in CoA? if it says, im totally missing it...and if it is listed could someone tell me where? any and all info is most appreciated
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question
# Nov 16 2007 at 12:18 PM Rating: Decent
33 posts
For this :::
No CoA Needed


For 2.0 :::
Globe of Discordant Energy needed from CoA
question
# Nov 20 2007 at 10:23 AM Rating: Decent
thanks! although i did see that after i posted that message, lol...


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Taskmaster Mirot
# Oct 29 2007 at 10:11 AM Rating: Decent
33 posts
Bring some friends and head to Lesser Faydark. Find Taskmaster Mirot in the southwest corner of the zone at -60, +3430.

You say, 'Hail, Taskmaster Mirot'

You will be attacked by many of "a Wayfarer," all of which say "You traitor, we've been waiting for you". There are around six of them, each level 65 and hitting for around 600. They all have low hps, are mezzable, rootable, and stunnable. You must kill them in order. Once they're all dead, the camp respawns full of undead and a new version of Taskmaster Mirot, level 70, who casts an AE Feign Death ("Wave of Death" which also DDs for 1500), and rampages. Kill the six Reanimated Minions, each of which are clerics, hit for 800+, and are linked to one another. The white skeletons are mezzable and the brown ones are rootable/snareable. Mirot will summon the skeletons back to him if they go too far away.

Should only take 1 - 3 groups. You also have about a minute or 2 to rest before pulling the second wave, if you fight far enough away, then just have a warrior or SK walk up and AE aggro them to pull them back. Warrior can tank all the adds with defensive (with 1 or 2 clerics on him) and another tank can tank Taskmaster Miort by himself... The FD is a pain though =]
Taskmaster Mirot
# Oct 29 2007 at 10:52 AM Rating: Excellent
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Zabek wrote:
Bring some friends and head to Lesser Faydark. Find Taskmaster Mirot in the southwest corner of the zone at -60, +3430.

You say, 'Hail, Taskmaster Mirot'

You will be attacked by many of "a Wayfarer," all of which say "You traitor, we've been waiting for you". There are around six of them, each level 65 and hitting for around 600. They all have low hps, are mezzable, rootable, and stunnable. You must kill them in order. Once they're all dead, the camp respawns full of undead and a new version of Taskmaster Mirot, level 70, who casts an AE Feign Death ("Wave of Death" which also DDs for 1500), and rampages. Kill the six Reanimated Minions, each of which are clerics, hit for 800+, and are linked to one another. The white skeletons are mezzable and the brown ones are rootable/snareable. Mirot will summon the skeletons back to him if they go too far away.

Should only take 1 - 3 groups. You also have about a minute or 2 to rest before pulling the second wave, if you fight far enough away, then just have a warrior or SK walk up and AE aggro them to pull them back. Warrior can tank all the adds with defensive (with 1 or 2 clerics on him) and another tank can tank Taskmaster Miort by himself... The FD is a pain though =]


Updated, thanks.
Taskmaster Mirot
# Jun 03 2008 at 1:41 PM Rating: Decent
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1,094 posts
I don't know the history of having to kill the wayfarers in order, but it is most certainly no longer true. I did the encounter for the 5th time this week and we just killed the wayfarers randomly. Never did we have any problem occur from this. In addition, the second wave spawns immediately after the last mob from the first wave dies.

I suspect Zabek perception was due to him doing the encounter as a raid. They probably had a main assist who chose the order to kill the wayfarers, so that DPS would be concentrated to one mob at a time and they'd die faster. Likewise they may have rooted the final wayfarer of the first wave to allow people to rez, med etc. This would account to the reported 1 min breathing time between waves, which doesn't exist.
Correction
# Oct 29 2007 at 10:06 AM Rating: Decent
33 posts
In Ferubi, kill Muramites (reported from "mastruq, ukun, noc and ra'tuk," but again, we need exact names)
Zonewide drop. 2 drop on outer sanctum near Barindu, 2 drop on inner sanctum near Smith.



a chest (called what?) can spawn with additional loot.

I think this was a mistake... All 1.5 / 2.0 chests are called, "a chest"

A Kyv Runner says 'Commander Votal will want to see this!'

It attacks, hitting for up to 850 hps (need additional fight info). Once it's dead:
Use DA to summon him, he automatically spawns and attacks the cleric. Only takes a group to kill him, hits about 850 max, and flurries quite often

Kill the nearby Muramites (need specific names and fight info) until you receive an Encrypted Note, which identifies as "You cannot identify the code or language."
Zonewide drop. Can drop off of mobs that are up, or off of respawns.
Correction
# Oct 29 2007 at 10:52 AM Rating: Excellent
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Zabek wrote:
In Ferubi, kill Muramites (reported from "mastruq, ukun, noc and ra'tuk," but again, we need exact names)
Zonewide drop. 2 drop on outer sanctum near Barindu, 2 drop on inner sanctum near Smith.



a chest (called what?) can spawn with additional loot.

I think this was a mistake... All 1.5 / 2.0 chests are called, "a chest"

A Kyv Runner says 'Commander Votal will want to see this!'

It attacks, hitting for up to 850 hps (need additional fight info). Once it's dead:
Use DA to summon him, he automatically spawns and attacks the cleric. Only takes a group to kill him, hits about 850 max, and flurries quite often

Kill the nearby Muramites (need specific names and fight info) until you receive an Encrypted Note, which identifies as "You cannot identify the code or language."
Zonewide drop. Can drop off of mobs that are up, or off of respawns.


Updated, thanks.
Stop slacking
# Oct 01 2007 at 11:57 AM Rating: Decent
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People! For gawd sake, go through the motions and follow all the steps in order and stop slacking! All these questions like, "Can I skip this?" or "Can I skip that?" are ridiculous. If you skip a step and hail a quest NPC and they say "Buzz off!", don't come on here and ask what you did wrong.

You were slacking and not following the game plan, so either do it right or take forever getting your epic and look like a noob.
missing zone
# Jul 28 2007 at 4:43 PM Rating: Decent
1 post
Ferubi needs to be added as a related zone.
missing zone
# Jul 30 2007 at 7:29 AM Rating: Excellent
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MdmNym wrote:
Ferubi needs to be added as a related zone.


Done.
Bad Faction
# Jul 24 2007 at 7:37 PM Rating: Decent
3 posts
I have a question. The deity I follow is Tunare, and after a PoG raid in which I COMPLETELY screwed my Tunare faction hence my home city/guildmaster tries to beat my **** the moment I step into Felwithe. I was wondering, can you still do the cleric epic 1.5 and 2.0 with KOS faction and is there ANY way at all to raise that faction? Please help =/
Bad Faction
# Oct 15 2007 at 2:02 PM Rating: Decent
9 posts


I had this same problem and i've manage to gain dubious status on my cleric who is tunare and from felwithe.

What i did and it took me over a month or so cuz i got bored.

I started in the mage guild of S. Felwithe and Did the Bat wings quest (mob is Niola Impholder) to increase those factions first. After I max allied that faction I headed off to L.Fay and killed the dark elf priestess Llandra there about 20-30 times for faction (gains you clerics of tunare faction). Finally at some point during this I got up my faction high enough to start handing in muffins to the guy in east freeport Quest is Muffins for Pandos and also raises Clerics of Tunare faction. Getting it to aimable faction to him finally made me dubious to my cleric guildmaster in Felwithe. Which now i can go in there but i can't talk to him, he does not attack me any longer though and that was my point to get for my own goals. Haven't bothered to go any further with the work since.

Hope this helps. Not sure about the servents of tunare thing but Clerics of Tunare will get you back in his graces somewhat.
Bad Faction
# Jul 24 2007 at 10:28 PM Rating: Excellent
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skarshar wrote:
I have a question. The deity I follow is Tunare, and after a PoG raid in which I COMPLETELY screwed my Tunare faction hence my home city/guildmaster tries to beat my **** the moment I step into Felwithe. I was wondering, can you still do the cleric epic 1.5 and 2.0 with KOS faction and is there ANY way at all to raise that faction? Please help =/


There is no known way to raise Servants of Tunare faction.
SHAV
# Jul 04 2007 at 12:38 AM Rating: Decent
3 posts
PLZZZZZZ help me i cant find shav the cryptoligst and im gettin very mad plzzzz help.
SHAV
# Jul 08 2007 at 12:03 AM Rating: Decent
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nvm
skip parts?
# Mar 17 2007 at 12:43 PM Rating: Decent
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In the write-out at top it says "Give Shav the note." and then he sends you off to Ferubi to collect the four quarters of the map. You receive nothing but talk - is this correct?

I see no mention of adjusted faction, flags or special texts, it's almost as if you could skip the beginning and just start in Ferubi and begin collecting.

I am sure there are measures in place to make you take every step of the quest... are there?
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skip parts?
# Mar 31 2007 at 9:06 PM Rating: Good
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All turn ins and mob kills are part of a hidden flagging system. It's not suggested you skip any part of an epic 1.5/2.0 quest for that reason, or later triggers may not trigger.

I'd suggest you turn the note in.

Considering how long ago this was posted, maybe you already tried skipping it and have a definite answer for people?
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One groupable
# Dec 30 2006 at 12:04 AM Rating: Decent
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Did both waves of this mob with one group. Warrior, paladin, cleric, druid, rogue and berserker boxed an enchanter. First wave was super easy. Second wave, paladin off tanked most of the trash skellies while warrior took the named and one skelly. Enchanter mezzed a couple. The feign death proc and aggro wipes that came with it were the only issue. Warrior and berserker were anguish geared, everyone else had Tacvi or less. All were level 75 though.
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Shav the Cryptologist
# Dec 02 2006 at 1:34 PM Rating: Decent
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Shav the Cryptologist is in the opposite room of the Necromancer Spells vendor, "Yiem". Also she is also one door down from the wizard and enchie spell vendors, facing east, if you need another point of reference. I made the mistake of looking for -165 +295. I couldn't see the negative mark on the line above in the directions above.
Not really near
# Aug 04 2006 at 9:29 PM Rating: Decent
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Considerably a ways away from Holgresh Lair...saying it's near is a bit deceptive
Not really near
# Aug 05 2006 at 1:30 PM Rating: Good
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He spawns right between the rock people lair and the holgresh lair. I'm not sure how much closer you want him.

Considering the size of the zone, near the holgresh lair is completely appropriate.

Edited, Aug 5th 2006 at 2:31pm EDT by xaanru
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1.5 shield
# Aug 03 2006 at 11:14 PM Rating: Decent
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Be sure to do all the hails and talk to everyone you have to or you cannot do combine at end for shield, including the dwarf in RCoD. Just got mine 8/03/06

Edited, Aug 4th 2006 at 12:19am EDT by Kenrocks
You can fail the final combine =X
# Jul 26 2006 at 1:02 AM Rating: Decent
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Quote:
Combine the Soul Temper, a Water Flask, and the Aegis of Chaotic Worship in a forge to craft the Harmony of the Soul, a.k.a. cleric epic 1.5 (no-fail combine), which identifies as "Although the shield fits, you sense hidden power." You also receive 5 AAs and access to your new 1.5-specific title, Priest


I combined the Aegis, the temper and a water in the forge with a skill of 5. I fialed the combine and the aegis and the temper was returned to me. I lost my water flask :(. Anyway, I continued to make the combine until I skilled up to 15 in smithing at which point the combine became trivial. I got this yellow text on each combine.

Quote:
The shield glows for a moment, but it remians unchanged. There seems to be more you need to do before it can be attuned to you.


Now, I have done everything up to this point. My only guess is that Natvil is a hidden flag as I have not hailed him. <--- Correct assumption

Edited, Jul 26th 2006 at 2:10am EDT by Vumad
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Dialog
# May 16 2006 at 11:53 AM Rating: Decent
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Do I have to go thru the dialog in Barindu (because I already have the Note but haven't done the dialog) before I move to the next step?
not too bad..
# May 06 2006 at 1:57 PM Rating: Decent
12 Anguish / Tacvi geared 2 warr, 1 sk, 3 cler, 1 druid, 2 sham, 1 beast, 1 monk, 1 wiz did LFay and WL fights today, we had no deaths on Mirot in LFay, but did have one when adds popped at 30% in WL because SK was tanking them all and lost agro on 2. Poor clerics! It's pretty easy though, a qvic-ish raid of similar structure with some dps easily could do it.
thats wierd
# Feb 12 2006 at 9:15 AM Rating: Default
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in anguish the orb that drops for the 2.0 drops off the named.i didnt check the loot list in the zone for certain mobs but thats not hard to do hehe
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Ferubi map pieces
# Nov 23 2005 at 8:57 PM Rating: Decent
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just an fyi, when you go hunting in ferubi for the map pieces, the top half of ferubi is easy enough with a group, but the bottom half is ALOT harder, you will have alot more adds, so make sure you bring an ENCHANTER for that part. the AA xp is pretty nice there too, feel free to bribe ur buddies with xp :P
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CoA acess
# Nov 22 2005 at 12:51 AM Rating: Default
44 posts
odd, anguish access is required to finish 2.0, but CoA isnt listed in related zones
RE: CoA acess
# May 28 2006 at 1:16 PM Rating: Default


Edited, Sun May 28 14:17:26 2006
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RE: CoA acess
# Apr 21 2006 at 12:10 PM Rating: Good
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Fixed, thanks.
RE: CoA acess
# May 28 2006 at 1:18 PM Rating: Decent
Maybe that's because this thread is for the 1.5 and NOT the 2.0. CoA access should be removed from the required zones listing as it is NOT required to finish 1.5.
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RE: CoA acess
# Aug 18 2006 at 2:48 PM Rating: Decent
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hehe, hey fixen :P but btw back when he posted this was all under the 2.0 quest it wasn't separated yet :P
maps
# Oct 27 2005 at 8:12 PM Rating: Decent
3 posts
ok the map i have of maps dropping was correct except for the torn, it showed the torn only dropping in the SE room. Well when i got mine sunday 10 23 05 they were dropping all over the south part of zone. So i suggest going to Smiths room 1st was more common than the shredded.
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