Wizard Epic 1.5: Staff of Prismatic Power  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:70
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Epic
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Omens of War
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Thu Sep 16 02:36:09 2004
Modified: Tue Dec 5 05:21:04 2023
If you have the Staff of the Four or have completed the pre-quest, find Talwyn Flamecaller, a High Elf, at location +2182, -1042, +332 in the Lavastorm Mountains.

Talwyn Flamecaller says "The fire of destruction burns within you, does it not? I can see that your affinity for destructive magic has served you well in your travels. It has served you so well that it has caught the eye of Solusek Ro. He has created and sent me here to discuss the matter of joining his legions. If you do, you will be granted power unheard of on mortal lands. Will you [agree]?"

You say, "agree"

Talwyn Flamecaller says 'You have completed the tests of your abilities, but your journey to joining Solusek's legion is far from complete. You must now assemble a wand to help further focus your energies. In the lands of Discord power surges and fades in an awesome display, the fluxing power flows thru all things in teh landscape. Go, investigate the lands of Discord; return to me with a fluxing rod, gem, rune, ore. With them you will be ready to take your first steps as a new soldier.'

You say, 'What fluxing rod?'

Talwyn Flamecaller says 'The rod that will be used to create the foundation for the staff can only be found in the place where magic tears and screams across the landscape. Only in the plane where discord reigns does the power exist to charge the rod properly. A race that has been recently discovered there has been seen carrying around rods of super charged discordant magic. We are unsure of their origin, but we believe the rods hold a great, yet unknown power worthy of use in this staff.'

A Fluxing Staff is dropped by the Girplan Guardian in Wall of Slaughter. It is a nasty raid encounter, so bring some friends. It can spawn a chest with additional loot.

You say, 'What fluxing gem?'

Talwyn Flamecaller says 'Fluxing gems have been found growing in the desert of Luclin. They form from the sand that has been blasted by magic. Sun Revenants have been known to collect them. Go to the plateau, and speak the word proclaim your desire to take their gems, this will draw out the elite revenants, one of them should be carrying the fluxing gem.'

Head to the Scarlet Desert and find the Elite Sun Revenant.

You say, 'I have come for your gem.'

A voice booms from the center of the cauldron. 'These gems are sacred, important to our survival, you shall not have them.'

Elite Sun Revenant spawns as a level 75 Wizard. He is KoS and is another raid encounter. Loot the Fluxing Gem from his corpse. He can also spawn a chest with additional loot.

You say, 'What fluxing rune?'

Talwyn Flamecaller says 'Fluxing runes are carried by the army of Terris Thule. These runes help her minions slip into their victim's dreams more easily. I believe you would be able to find one being carried by the lord of the hobgoblins.'

The Fluxing Rune is dropped by the Hobgoblin Horrorfiend in the back of the Plane of Nightmare caves (/loc?). He is a bit easier than the previous two encounters, but you will still need a few groups. Loot the rune from his corpse. A chest can spawn with additional loot.

You say, 'What fluxing ore?'

Talwyn Flamecaller says 'It shouldn't be too hard to find some fluxing ore in an area we have termed the Ruined City of Dranik. Look in areas where one might expect to find ore-veins. Look on the mountain sides, beneath cliffs, even among the loose pieces of rock in the area.'

A Fluxing Chunk of Ore can be found in the rat caves of the Ruined City of Dranik. Location is +1360, -337.

Return to Talwyn and hand him the Fluxing Gem, Staff, Ore, and Rune.

Talwyn Flamecaller says, 'You are indeed ready to join the ranks as a soldier of Solusek Ro. Every soldier in Solusek's league must wield a staff of power, which will focus your abilities in a way that you have never felt before! Fear will consume you as you feel your essence being ripped from your body. Do not give up, use the staff with faith and hope that you will be rewarded with the most powerful item you could ever imagine.'

Receive a Staff of Fluxing Power.

You say, 'Tell me about this powerful item.'

Talwyn Flamecaller says 'To lay hands on this staff you will have to construct it of items of this world. Power is not given out freely, you must earn it. You will be pressed to the limits of your knowledge and abilities. To begin you will need to gather the fires of Solusek himself. These fires burn in the deepest part of the dungeons named after him. The pure flame burns near the runes. Bring it to me to examine when you get it.'

Go to the Cavern of Exile (aka Solusek C). You will have to complete a ring event ending in the death of the Pure Flame Elemental. Approximate location is 0, -200. You'll see a circular room with eight lava elementals, four lava vindicators, and four lava champions. Kill these. (We could use their exact in-game names and approximate levels.)

The room grows warmer as the lava pool begins to steam heavily.

The next wave consists of four Furious Magma Guardians. Kill them.

The lava starts to bubble and churn. Dark shapes move beneath the molten rock.

Two Inflamed Champions spawn. Kill these.

The pool of lava begins to boil furiously. Something large is growing within.

The Pure Flame Elemental spawns on the middle rock.

Pure Flame Elemental says, 'Why have you awakened me mortals?'

Kill the elemental and loot the Wisp of Pure Flame. Head back to Lavastorm and give it to Talwyn.

Talwyn Flamecaller says, 'You have obtained the pure flame? That was impressive how quickly you did it, the other wizards I am recruiting have not returned yet. Back to the recruitment, you will need pure ice. The ice is coldest in the wastes of Velious. Retrieve this pure ice and bring it back to me.'

The "pure ice" he speaks of is the Shard of Pure Ice. It is dropped in Siren's Grotto by Mistress of the Darkwater. Beware that sirens in this area chain aggro, so you will want to pacify them. The Mistress herself hits for about 500, and has an AE DoT which drops 100hp/tick and acts as a 15% slow. Loot the ice and return it to Talwyn.

Talwyn Flamecaller says, 'I can see the pure ice is in your possession. Take care while handling it because it is fragile. To infuse the staff with the powers you have attained you will need to retrieve a tapestry bag from the weavers in the Plane of Tranquility. Go talk to Kalym; he should be able to help you.'

Kalym Rasalan is in the Plane of Tranquility at location -304, -1162 (a house next to the Plane of Nightmare).

You say, 'Hail Kalym Rasalan'

Kalym Rasalan says, 'Hello _____, Talwyn told me of the coming of new recruits. I suppose he told you that you would need to use the magic in our woven tapestries to create a satchel to hold something very delicate? Well, you are lucky enough that I have this finished swatch of tapestry here that you can use. I am busy and can't tailor it for you though. You will need to tailor it yourself. If you take the tapestry, a backpack pattern, and a silk cord you should be able to tailor it with moderate effort.'

Receive a Silken Tapestry. You'll need to do a tailoring combine with a Silk Cord and Backpack Pattern. You must have a tailoring skill of 125 in order to attempt it. It is no-fail.

This combine results in a Silken Tapestry Satchel, an eight-slot container. Bring it back to Talwyn.

Talwyn Flamecaller says, 'So you got the tapestry satchel, did you? Good, you can begin to retrieve the final portions of the staff. I cannot tell you where exactly, but you will have to find four differently colored fragments. These fragments will circle your staff and feed it power. Think of them as the staff's own familiars. These crystal fragments only grow on the ground that has not seen footsteps for some time. The vibration in the ground is enough to destroy these delicate shards. When combined though, they will form a material harder than diamond. Once you have the four pieces, place them in your tapestry satchel along with the fluxing staff, a cohesion gem, and the two elements that you gathered previously, and then return with it to me'

You'll need to gather four Prismatic Crystals from various places:

1. Dulak - Ground spawn at -75, -877 (also drops from Treasure Sorter Neiben)
2. Timorous Deep - Ground spawn at +5613, -4228
3. Twilight Sea - Ground spawn at +4269, +1223
4. Veksar - Ground spawn can be found at the following locations.
+300, +350
-245.20, 537.26, -29.62
-14, 536 inside a little pool of water
-94, +402, -10 on the NW steps just outside of the pool

Then, head to the Plane of Innovation and kill trash mobs until you find a Cohesion Gem.


Now, combine the Cohesion Gem, four Prismatic Crystals, the Staff of Fluxing Power, the Shard of Pure Ice, and the Wisp of Pure Flame inside the satchel. This produces a Full Tapestry Satchel. Return this item to to receive your Epic 1.5.

As Talwyn removes the components from the tapestry satchel they begin to vibrate with power. They pulse quickly as they move towards each other, static flies in each direction as the pieces fuse into each other. In a final burst of magic the staff is complete. Talwyn looks it over with wise eyes before giving it to you. 'The staff of power is yours to wield. If you are up to the task I can set you on the final portions of what is needed to become a true avatar of Solusek.'

Receive Staff of Prismatic Power, the Wizard Epic 1.5.

Need logs of all dialogues (many of these are transcriptions).
Rewards:
Send a Correction
Post Comment
The white sash for prequest
# Sep 06 2005 at 3:56 PM Rating: Decent
23 posts
After a whole day of searching for this item yesterday we finally found it today.You must go up to the platform,the white sash is on the fully built pillar.The location we found it at was +458,+159+208
HELP
# Aug 18 2005 at 5:05 PM Rating: Decent
Test of Reasurch : Rune of Greater Conflagration

Acording to wite up this rune can drop in Hard EF and Tak LDoNs, can anyone clarify PLZ, Im not gona be able to kill the Akeva mob to get this one, so must camp LDoNs till i get it, can anyone help PLZ PLZ

What mob?
What mission type?
How offten it drop?

Need more Information !

Thankyou for your time and consideration
Old pipe FOUND
# May 20 2005 at 10:37 PM Rating: Decent
35 posts
Found old pipe today, May 20, 2005 11:30 p.m. EST.
Povar server.

It does not look like a bag, it looks like a pipe... go figure.

Anyway, I found it in Dagnor's Cauldron near the entrance of KK at location: -866, -1160, -400 on the lake floor.

Seems that this piece spawns at different places. I would recommend checking all locs listed in other posts and you should find it. Good Luck!

Verahshee Watermoon, 63 Wizard
Povar
Epic 2 buff
# May 03 2005 at 12:32 AM Rating: Default
**
387 posts
IMHO, I think it would've been even cooler if the weapons were more class geared. EX:
Bard - Instument (actual one, that looks like one)

Beastlord - Something to make pet cooler and stronger, like vah shir get cooler looking tiger, barbarians get falcons, something like that

Berzerker - big *** axe was right idea

Cleric - Shield was awesome idea

Druid - I expected a scimitar, but staff was cool

Enchanter - I swear they stole my idea

Mage - Cooler looking pets, staff was cool

Monk - like idea

Necro - AWESOME

Palidin - was waiting for the light sword, however i thought it would have hugh undead bane

Ranger - I wanted to see the uber bow, i am pissed JK
Rogue - what else would they have

Shadowknight - ok

Shaman - Cool, i guess

Warrior - Cool

Wizard - Not sure

This is what I would like to see out of the Iksar Epic 2.0s

Beastlord -

Skarshka, The Skaled Idol
Slot: Neck
40 ac, 40 str, 50 dex, 40 sta, 50 agi, 40 wis, 20 int, 30 Cha, 60+ to all resist except fire, 600hp, 500 mana, mana regen 2, Strikethru 25%, DS +5 Slot 1 type 8, Slot 2 type 7, slot 3 type 8
Effect: Might of the wild spirits, same as normal bst epic(+ scaled wolf turns into a drake)
Effect (focus): Eternal Fear - 100% haste, 100% spell hate,
Effect (Triggered): Summon Cazic Spirit

Cazic Spirit: H2H, primary/secondary, dmg 45, dly 29
effect: Improved heal by 20%
H2H mod 5%


Monk - Staff of Terrifying Skill
1hb Primary/secondary, dmg 100, dly 10
Effect (combat): Angry Tranquility - reduce hate by 100%, stun 5 secs
Resist +60 to all
Slot 1 type 8
Slot 2 type 4

Necro - Sathir, The Wand of the Arch Lich
1hb, primary
Dmg 30 Dly 20, 30 ac, 10 str, 10 sta, 20 dex, 20 cha, 30 int, 30+ to a resist but cold, 200hp, 450mana, 5% spell shield, 2 mana regen,
Effect: dark whisper (same as normal epic)
Effect: Fanatic of Blood (summon blood iksar skellie)
Effect: Bloodlust(40% dmg for dots and leech)
Slot 1 type 8
Slot 2 type 4

Shaman - Spellbook of Blood Filled Secrets
Primary, Secondary, Range
30 wis, all resist +60, mana regen 2, regen 2
Effect (focus): Blood Filled Secrets - Decrease Spell/Bash hate by 10%, Spell haste by 40%, Dot haste by 40%, heal haste by 40%, heal increase by 40%, dot dmg by 40%, spell dmg by 40%, dot extend by 40%, buff ext by 40%, run speed + 75%
Alteration - 5%
Abjuration - 5%
Conjuration - 5%
Divination - 5%
Evocation - 5%
Channeling - 5%
Slot 1 type 8
Slot 2 type 4

Shadowknight - Cazic's Touch
2hp
31 dly, 106 dmg
15str, 15 agi, 15 dex, 15 sta, 15 int, 10 cha, 30 to all res but cold, 300hp, 300mana, 5ds, 5% shielding, 1 mana regen, 1 hp regen, 10 atk
Effect: Lich sting, see real epic
Effect (Combat): Harm Touch
Effect (combat): Cazic Touch (very rare)
Effect (Triggered): The touch of Cazic thule - 30k dmg unresistable instant.
25 charges
Slot 1 type 8
Slot 2 type 4

Warrior - a dagger/spear, a flail/warhammer, a sword/flamberge - Shikark, Dagger of the Iksar Lord
1hpiercing
Primary, Secondary, Range
Dmg 33 Dly 25
40 ac, 30 str, 30 sta, 30 agi, 30 dex, 10 int, 10 wis, 30 to all res except for cold, 10 hp regen, 600hp 600 end.
Effect Combat: Scorge of the Kunzar - 1k dmg
40% haste
Effect Triggered: Transmute to Shikazl, Spear of the Iksar Lord
Slot 1 type 8
Slot 2 type 4

Shikazl, Spear of the Iksar Lord
2hp
Primary
Dmg 72 Dly 35
Str 50, Sta 50, Agi 30, Dex 30, Int 10, Wis 10, Cha 50, Hp700 end700, 30 to all res except for cold, Hp regen 10
40% haste
Effect Combat: Wrath of the Kunzar - 3k dmg
Effect Triggered: Transmute: Skikark, Dagger of the Lord

Dargenth, Flail of the Iksar Lord
1hb
Primary, Secondary, Range
45 dmg 24 dly
Str 10, Sta 10, Agi 50, Dex 50, Int 10, Wis 10, Cha 10, Hp 600 end600, 30 to al res except for cold, 10+DS
40% Haste
Effect Combat: Stun of the Kylong - 5 second stun
Effect Triggered: Transmute: Dizani, Warhammer of the Iksar Lord

Dizani, Warhammer of the Iksar Lord
2hb
Primary
Dmg 80 Dly 36
Str 20, Sta 20, Agi 60, Dex 60, int 10, wis 10, cha 20, Hp 700 end 700, 30 to all res except for cold, 10 ds, 40% haste
effect Combat: Wrath of the Kylong - 15 second stun
Effect Triggered: Transmute: Dargenth, Flail of the Iksar Lord

Aramnt, Sword of the Iksar Lord
1hs
Primary Secondary Range
50dmg 25dly,
60 str, 60 sta, 10 cha, 600hp end600, 30 to all res except cold, 10% chance to reposte, 40% haste
Effect Combat: Guard of the Obulus - Mirrors all physical damage for 2k dmg
Effect Triggered: Transmute: Azkarnithz, Flamberge of the Iksar Lord

Azkarnithz, Flamberge of the Iksar Lord
2hs
Primary
160dmg 60dly
70 str, 70 sta, 10 cha, 700hp 700end, 30 to all res except cold, 10% hance to reposte, 40% haste
Effect Combat: Wrath of the Obulus - Mirrors all physical damage for 6k damage
Effect Triggered: Transmute: Aramt, Sword of the Iksar Lord.

Also, if you complete all of the epics (possible), then combine them to this

Sacred Mask of Cabilis
Face
10 AC
25 slots of any type

or hand that in for

Scale Gem of Cabilis
Augment
Any slot, Any type
300Ac, 10000hp, 10000mana, 20 mana regen, 20 hp regen, 20 to all stats, 30 to all resists except cold, 50% haste, 50% spell haste.

Note, this is just opinion, and I am perfectly pleased with the current epics.
RE: Epic 2 buff
# Aug 09 2005 at 12:20 AM Rating: Decent
thanks spam
RE: Epic 2 buff
# Feb 26 2006 at 2:19 PM Rating: Decent
I completely dissagree zack. I think that a continuation of the ikky epics would be great. Also, I think that the weaps should be more class oriented.
The old pipe
# Feb 16 2005 at 10:53 PM Rating: Decent
What's the loc again?
Veksa ground spawn
# Feb 07 2005 at 8:12 PM Rating: Decent
has anyone an idea if 300 300 ist still the right loc for the ground spawn in veksa? I was lookig for it all the day but did not see it.
RE: Veksa ground spawn
# Feb 08 2005 at 12:39 PM Rating: Decent
Scholar
*
110 posts
There is more than 1 spawn point. So far, I've seen 50+ . . . Check the Prismatic Crystal link and you'll see a few locations that I've listed where I personally have found it.
Talwyn new location
# Feb 03 2005 at 5:30 PM Rating: Good
*
83 posts
Talwyn's new location since Lavastorm has been revamped is: Pos2182, neg1042, pos232. Confirmed today, and finished my epic1.5. :)
AND?
# Jan 19 2005 at 6:26 PM Rating: Decent
If anyones completed this part of the quest please tell me Do you get the Staff of Four or do you get a rune or some junk.here let me make this more clear.

IF anyoned done the first part of this quest from the begining an has had all the runes an tuned them in.If so DId you get the Staff Of Four or did you get nothing but a message stateing you are now able to do 1.5

Edited, Wed Jan 19 18:38:07 2005
Loc
# Jan 01 2005 at 8:05 PM Rating: Decent
New Loc for Ore
1034, neg 404
on a Rockspike
Updated locations for ToI drops
# Nov 08 2004 at 2:53 AM Rating: Decent
*
105 posts
Several of the locations have changed. Since thse posts. In most cases it only moved by a few hundred yards.

1) Old Pipe: Dagnors Cauldron - confirmed: neg 864, neg 914 on top of pilon by KK ent.

2) Worn Turban: POT - Confirmed fishing anywhere (need fishing 146 to get it)

3) Red Cloth: Maiden's Eye - Confirmed ned 31, neg 713 in giant fire pit. Watch out for Undead skeletons buried in ground that will attack you onsite, otherwise mobs don't see through invis.

4) Platinum Tocken: - Changed from pos 267, neh 174 (Genmi Gollikan room) to pos 105 neg 311 Vulvur Stonehold room. Still same level.

5) Ivory Bone - Changed from neg 34 pos 513 (in gulf on ship by shore) to neg 2167 neg 207 (in fort area behind a hut very near big fortification.

6) White Sash: pos 24 pos 624 +207. Changed didn't get lock it's the completely brocken pilar. You *wil* have to run up the stairs to the platform. Some of the guardians do see invis, but not all.

7) Empty Jug: Confirmed Down at base of path, in bar called Nectar of Unity, by the Bank.

8) Emerald Tipped Spear: pos 221, pos 1165 Changed : Evil eye area on side of throne pos 575 neg 575 (about).

9) Golden Dagger: Confirmed pos 3026 neg 3027 at dragon statue with fire orb between Veeshan and OT zone in (zoning in through OT invised and levi-ed is safest approach).

10: Meditation Basket: We'll see on that now

RE: Updated locations for ToI drops
# Aug 01 2005 at 10:24 PM Rating: Decent
Emerald-tipped spear spawns at pos 425, neg 575, as described above (exact loc)
RE: Updated locations for ToI drops
# Oct 12 2005 at 1:18 AM Rating: Decent
Emerald Tipped spear found at pos194.22 neg1171.62...this was next cavern up from evil eyes behind the big pillar at end of cavern
Ivory Bone
# Oct 21 2004 at 1:43 AM Rating: Decent
I've been looking for this bone for near six hours on Povar and after reading these posts, found it up on the ramp inside the fort off the tunnel towards Dulak. A fat ol' troll was standing right on top of it...hope this helps.
RE: Ivory Bone
# Jan 30 2005 at 1:23 PM Rating: Decent
26 posts
On 29th January 2005 I found the Ivory Bone on the floor just inside the main (middle) entrance of the stone castle in Gunthak; location neg2825 pos2570. It looks just like a light brown femur; not hard to see.
Solution?
# Oct 14 2004 at 8:47 AM Rating: Default
Ok Back again I THINK I GOT AN ANSWER TO TEST OF SUBTELTY!

When failing Yama he walks around mumbling some things....

Something like "XXXX...is connected to the hip joint....

Well, after looking over many things in Allakhazam I noticed that "Oily Cog" Identifies as "The oiled cog is connected to the...."

Gonna try to get "oily Cog" drops off insect there if anyone gets one please post a message on results

CHRONOWIZZ BUELLRIDER 63 WIZARD FENNIN RO
all the info you need for 1.5
# Oct 08 2004 at 12:50 PM Rating: Excellent
17 posts
http://www.andponcho.com/wizard/

and while youre at it, if you're a serious wizard:

http://www.graffe.com

Ivory bones
# Oct 08 2004 at 8:11 AM Rating: Default
ok this is a bad thing been looking for along time now for this i have turned the beach upside down and all the ships on many times still no bone if someone has a loc of the beach spawn this would help this is last item i need for this test
RE: Ivory bones
# Oct 13 2004 at 10:20 PM Rating: Default
I found the Ivory Bone today on Xegony, I found it in the fort in the caves. Was no where near the beach or boats.
It was under the stairs going to the observitory deck. Not sure of the loc but hope this helps.

Edited, Wed Oct 13 23:23:49 2004
RE: Ivory bones
# Nov 06 2004 at 9:59 AM Rating: Default
I can verify that I picked this up in the Fort, not at the beach. THis time it was lying in the courtyard near the central hut.
RE: Ivory bones
# Oct 10 2004 at 3:22 PM Rating: Default
Same problem here....cant find it on Stromm server
RE: Ivory bones
# Oct 12 2004 at 5:56 PM Rating: Default
I found the ivory bone, it looks exactly like a bone. However it was over near dulak and the water over there. I can't remember exact location off the top of my head, but head that way and look between the houses and the water. Hope that helps.
Sublety
# Oct 06 2004 at 1:34 AM Rating: Default
Anyone have any luck with the test of sublety?
Bones!
# Oct 02 2004 at 8:42 AM Rating: Default
Where else do the Ivory Bones spawn, if not at the loc. given for the sunken ship? Can someone please post alternative locs where they have been found (on the beach?). This one is a pain in the ***** It must either be on a long timer, or it is spawning on the beach a lot and people are picking it up! Grrr.

Also there is no entry for it on alla yet...

Edited, Sat Oct 2 09:43:58 2004
Golden Dagger
# Oct 01 2004 at 3:44 AM Rating: Default
Golden Dagger not in a bag (as posted). Found directly under the large dragon statue with spinning orb and NPC Warder Cecilia close by. Dagger was at loc. 3026, -3073 at 10PM game time.
Golden Dagger
# Sep 30 2004 at 11:07 PM Rating: Default
The Golden dagger is not in a bag and was found during Mid Day EST directly below the Dragon Statue that has the spinning fire globe. Several trips to that location as well as the Dragon Skulls at Wizzy port in did not yield the drop. Not sure on its respawn time. Would suggest anyone looking for this drop try any and all Dragon "Statues" throughout the zone or possibly even those above the Veeshans Peak entrance. This may yield the drop.
Golden Dagger
# Sep 28 2004 at 9:21 PM Rating: Default
Anyone know where to find the golden dagger i have looked for a week now and i cant find it.




Darcaura
67 wizard
Prexus
RE: Golden Dagger
# Oct 13 2004 at 4:44 AM Rating: Default
It can be under any one of the statues in Skyfire.
RE: Golden Dagger
# Oct 01 2004 at 3:05 PM Rating: Default
Look directly under the dragon statue over the entrance to VP. Thats where I found mine by accident
Ivory bones
# Sep 25 2004 at 11:15 PM Rating: Default
On 7th hammer 2 of us searched the beach and all the boats looking for these have not found them. If anybody has found them on the beach or in a place other then the sunken boat could they please post the locations.
Realistic?
# Sep 24 2004 at 8:47 AM Rating: Default
I recall reading somewhere that the Epic 2.0 quests were supposed to be comprised of Solo, Group and Raid aspects. I think that the Fluxing Ore is definately the Solo component, as it is ground spawn in The Ruined City of Dranik. But the Elite Sun Revenant in Scarlet Desert, Hobgoblin Horrorfiend in Plane of Nightmare, and the Girplan Guardian in Walls of Slaughter all seem to need a good sized raid force to sucessfully engage. What happened to the Group component?
RE: Realistic?
# Oct 15 2004 at 7:02 PM Rating: Default
PoN, Wos and SD are Events for max 2 Groups...if they know waht they are doin :p
RE: Realistic?
# Nov 22 2004 at 9:29 AM Rating: Decent
ummmmm can i watch you take two groups to take on the elete sun revenant? the hobgoblin is one groupable mabey but two would be very realistic and setting up two groups shouldt be that rough. Now the WoS fight would be closer with two groups but doable. to be safe i would take 3.

Falinuszen
67 Wizard on E-Marr
Drop Info
# Sep 24 2004 at 7:29 AM Rating: Default
I had the same problem with some drops. In DC I kept swimming around the island. I eventually found the pipe near KK where the bottom of the lake meets the downslope of the island. The Ivory bones I actually found on the shore it looks like a bone femur. Hopes this helps most drops will not be at exact locs as they tend to spawn at different locations so just keep searching the general area of locs....
I DID COMPLETE Test of Intelligence SO ANY QUESTIONS PLEASE POST I WILL ASSIST AS MUCH AS I CAN

CHRONOWIZZ BUELLRIDER 62 WIZARD
FORGE OF LOST SOULS FENNIN RO

Edited, Fri Sep 24 08:32:23 2004
2 TEST LOC
# Sep 23 2004 at 10:22 AM Rating: Default
I HAVE BEEN LOOKING FOR THH IVORY BONES IN GUNTHAK AT LOC NEG 34 NEG 513 AND I HAVE CHECKED THEIR 4 TIMES NOW 4 DAYS IN A ROW AND CANT FIND AND I HAVE BEEN LOOKING FOR THE PIPE IN DC AT LOC NEG 864 NEG 914 ANY ONE HAVE ANY OF THE OTHER LOC FOR THESE ITEMS
RE: 2 TEST LOC
# Sep 23 2004 at 11:58 AM Rating: Default
The rusty pipe might move but I found mine near that loc on top of one of the pillars (near Kedge entrance). The bones were at that loc, but you have to go down a small ramp into the bottom of the boat,
RE: 2 TEST LOC
# Oct 14 2004 at 7:54 AM Rating: Default
Found the Old Pipe on the roof of kedge keep, before ya enter the tunnel

Edited, Thu Oct 14 08:58:43 2004
Solved
# Sep 23 2004 at 6:49 AM Rating: Default
22 posts
1.5 Has been solved.

I'm still missing a couple of the steps in the walkthrough because I need to talk to some people to get accurate information. www.andponcho.com/wizard/ is the walkthrough
Epic 1.5 vs 2.0
# Sep 22 2004 at 3:50 PM Rating: Default
All I've seen is posts on epic 2.0; but I hear alot about 1.5 Can someone confirm the difference in the two and post some info on 1.5?
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