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| | Information: | | Time: | 1-2 Weeks | | Level: | 65 | | Maximum Level: | 100 | | Monster Mission: | No | | Repeatable: | Yes | | Can Be Shrouded?: | No | | Quest Type: | Quest | | Quest Goal: | | Quest Items: | | Related Zones: | | Related Creatures: | | Related Quests: | | Era: |  | | Recommended: | | Group Size: | Solo | | Min. # of Players: | 1 | | Max. # of Players: | 1 | | Appropriate Classes: | | Appropriate Races: |
Entered: Fri Sep 10 19:35:23 2004 Modified: Sun Feb 3 14:55:33 2013 | |
This is the outline for tasks offered by Kevren and Tublik in Kod'Taz.
Completion of this quest will allow you to request the Ikkinz 4 raid: Ikkinz, Chambers of Destruction, which involves the slaying of Keeper of the Altar and a piece in Qvic access.
Also included here are optional loot-only events and Breakdown in Communication bits which occur in the series. These optional tasks and events are in RED.
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* * * Stage One - Ikkinz 1-group trials * * *
This starts with Kevren Nalavat in Kod'Taz. You may do the actual trials in any order, but you MUST complete the flags in order (i.e. if you get the key part from trial #3, do NOT try to turn it in until you have done trials #1 and #2).
Trial #1 - Singular Might
Say "Singular Might" to Kevren and then head to the middle temple to the south. Gazak Kleikek is the NPC required to start the expedition, he is a monk feigned death just west of the temple entrance.
The trial is very straight forward trial up until you get to the Diabolic Destroyer. She is in the first room on the right along the main hall. You need a strong tank, cleric and bard/enchanter for this.
NOTE: The Diabolic Destroyer will MEM BLUR if the warrior uses defensive. Upon engaging the destroyer, three adds will spawn. Throughout the fight, more adds will spawn in groups of 1-2. These need to be trained or mezzed.
Once the Diabolic Destroyer dies, Cruel Illusion will spawn (a rather trivial encounter in comparison). Kill the illusion and loot the Ruined Pendant of Might. Hand that back to Gazak to obtain the first line of progress text.
Finished!- You have completed the trial at the Temple of Singular Might!
Trial #2 - Twin Struggles
Say "Twin Struggles" to Kevren then head to the far south temple and find Maroley Nazuey who is hidden behind some rocks just to the west of the temple complex. This will start the expedition.
This trial requires two strong warriors, a cleric, a slower (enchanter preferred), a second healer (druid preferred), and DPS.
The final named are in a pair in the first room on the left following the main hall. The named themselves start out unkillable, but they will cast their fairly nasty AoE's on you once they see you. Around the named are nine servants who are rooted and won't attack you, these mobs add power to the main named and must be killed to spawn them. Each servant has a different "job", be sure to kill off the ones with damage shields first, leave a blue-con mob till last so you can kill it easy to activate the nameds. Once the named are active, burn down one as fast as possible, then finish the 2nd off. They have huge DPS, so be ready.
Once both named are dead a box will spawn in the south cubby, /open the box to loot the Stained Stone Chalice and hand that to Maroley to obtain the next line of progress text.
Finished!- You have completed the trial at the Temple of Twin Struggles!
Trial #3 - Tri-fates
Say "Tri-fates" then head to the Northern most temple, Kenra Kalekkio is the npc you're looking for, she's to the East of the main temple complex. Talk to her to start the expedition.
Group make up for this is fairly standard: Cleric, warrior, slower, second healer useful, then DPS.
The final named are located by following the main Ikkinz hall way all the way down the first ramp, and into the door with three alcoves. There is one named located in each alcove within that room. Once a named is agro'd it will spawn about five non-targettable archers, each, who will ping away at anything they can. You must kill the three named one at a time, working from North to South. The thing to remember is that the named will pick up on the agro list of the previous named, so on the second and third named your healers will start with a lot of agro right off the bat.
It's suggested that you save all disciplines on the first named, since failing him has no consequences, where as if you fail the second or third named and there is nobody left in their room, any previously killed named will instantly respawn. Once he's dead I suggest you camp out your cleric so that she looses agro on the archers. Also suggested is your tank taunt/etc to get main agro BEFORE doing any damage, otherwise the named will start summoning immediately. Have the MT blow riposte disc on #2, and melee burn their DPS discs. Then you can rest up as needed for #3 who I feel is a lot easier.
Once the 3rd named is dead several boxes will spawn on the East wall, /open them to find the Thrice-Notched Arrow Remains. Hand it in to Kenra to obtain the next progress text.
Finished!- You have completed the trial at the Temple of the Tri-Fates!
- - - - - - - - - -
(Breakdown in Communication note: The 3rd one-group trial contains the only drop specifically for the BiC quest that you will need from Kod'taz. This item is Kitren's Tattered Cloak, which will spawn randomly in addition to the loot/key parts in the end chests described above. This is NOT a guaranteed drop, so don't be surprised if you have to do this trial several times to get yourself one.)
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* * * Stage Two: Tasks to Complete * * *
Completing the three Ikkinz trials allows you to start a series of tasks with both Kevren Nalavat and Tublik Narwethar (the dwarf to the far south).
First you must talk to Kevren and say "other tasks", then follow through the quest text he gives you. This will initiate the task progression for both Kevren and Tublik.
Kevren Nalavat's Tasks
The following tasks must be completed in order. You'll need to talk to Kevren and get a portion of text in your Progress Updates (the "finished!" messages) before you attempt the turn-ins that he wants or he is likely to eat your parts.
Task #1 - Martyr's Passage
Say "Martyrs Passage" to Kevren, then follow his quest text to receive the first line of progress text.
Finished! - You've been commissioned to investigate the Martyrs Passage!
The Martyrs passage is just north of the two Yxtta Zone lines, in the canyon with several small temples to either side. Inside those temples spawn either Forgotten Martyrs or other lower-con ghosts. Any of these can drop the relics you're looking for. There is also a casket in the southwestern small building that has a ground-spawn relic in it. (Unsure if this spawned relic is a particular one relic needed, or random?)
Finished! - You've returned four relics from the Martyrs Passage!
At this point Kevren asks you to retrieve another valuable piece of information (dialogues?). He's referring to Inscribed Flesh Dispatch that drops commonly from just about everything in the Martyrs passage, you should have gotten a ton of them farming the previous stage. Hand him the flesh for the next line of progress text.
Finished! - You've returned valuable information as to why the Muramites are in the Martyrs Passage!
Task #2 - Temple of the Damned
Say "Temple of the Damned" to Kevren, then follow his quest text to get the first line of progress text for this part.
Finished! - You've been commissioned to investigate the Temple of the Damned!
The Temple of the Damned is the temple just South of Kevren. Clear into the far east room, in the northeast corner of this room is "a pile of bones". Use /open on the pile of bones and a Pixtt Priest Summoner will spawn along with four Pixtt Priest Guardians. The Pixtt Priest Summoner drops normal loot. Each of the four Pixtt Priest Guardians drop six Glyphs of the Damned. You will need one glyph from each of the Guardians. Once you have the four glyphs you will need to hand them in to Kevren.
Kevren examines the strange glyphs. 'These glyphs are faded. I won't be able to decipher them until they've been cleaned up. You'll need to go back to the Martyrs Passage and recover some dust from the grounds nearby. Once you've gotten a pile of dust, you'll need to speak with Tublik Narwethar who is south of the Martyrs Passage. He has a stone tablet that can add some clarity to the glyphs with the help of that dust. Hurry along, ______, this information is important!'
He will hand them back to you and update your progress text.
Finished! - You've recovered important glyphs from the Temple of the Damned!
Kevren asked you to translate the four glyphs. For this part you will need four Piles of Dust from the Martyrs Passage. These are ground spawns between the little buildings where the Martyrs spawned earlier.
Tublik Narwethar may be found at -2020, 1284, -346 in Kod'Taz, in the far south of the zone near the zoneline to Yxtta.
You say, 'Hail, Tublik Narwethar'
Tublik Narwethar says 'Welcome back, ______. Have you found any clues from the [Crumbled Sanctuary] yet? Please find anything you can and return to me as soon as possible!'
Tublik Narwethar says 'If you want to see what you've completed at any time, just ask me for a [progress update]!'
There is no prompt about the "stone tablet;" you must remember from your earlier conversation with Kevren.
You say, 'I need a stone tablet.'
Tublik Narwethar says 'You need a stone tablet? What for? What have you got that's so special it requires the use of a stone tablet?'
Give him one of the glyphs. You get the glyph back along with an 8-slot container called "Stone Tablet" (identifies as "A stone tablet with faded etchings").
Tublik Narwethar says 'So, you really are helping Kevren with this. My apologies for being so blunt with the requirements, but you never can be too careful with things like this. Here's a stone tablet for your troubles. You're going to need to use as many piles of dust as you have glyphs, then combine the dust and the four glyphs together with the stone tablet to translate them. These glyphs can be tricky, so good luck.'
Combine the four glyphs with the four dusts in the Stone Tablet.
You have fashioned the items together to create something new: Translated Glyph of the Damned.
You have crafted a Translated Glyph of the Damned (identifies as "You've translated the four glyphs"), which should be handed in to Keveren to complete this line of progress text.
Kevren copies down the intricate patterns from the glyph. 'Very interesting, but very dangerous. I've gone over the glyphs and they suggest there is great danger in the summoning of some kind of ferocious beast. I need to study the markings further, but since I've transcribed them already, you can keep the glyph for your own use. Nicely done, ______.'
You say, 'Progress update.'
You've successfully translated the glyphs you found in the Temple of the Damned!
Task #3 - Summoner Ring (Optional)
Say "think I can do it" to Kevren to receive the next line of progress text.
Finished! - You've been charged with stopping the ceremony at the Summoning Circle!
The Summoner Ring event is found just before entering the main Kod'Taz courtyard area where the Ikkinz raid entrences are found. Once the Grand Summoner is dead you need to loot a Grand Summoner's Glyph and hand it in to Kevren to receive the next line of progress text.
Finished! - You were able to recover a rare artifact from the Grand Summoner's goons in the Summoning Circle!
Tublik Narwethar's Tasks
Located at the south end of the Martyrs Passage you'll find Tublik. Talking to him isn't the safest proposition, so be careful of what mobs are in the area.
The following tasks can be completed in different orders.
Task #1 - Crumbled Sanctuary
Start this by saying "Crumbled Sanctuary" to Tublik and he will give you the following line of progress text.
Finished! - You've been sent to gather any clues you can find from the Crumbled Sanctuary of Divine Destruction!
The Temple he is talking about is the destroyed one just south of the Summoner Circle. You can easily invis inside and run around picking up all the ground-spawns until you have a set of four lore Frayed Flesh Scraps. The locations are..
+142, +549, -373 - on top of broken vase
+92, +511, -375 - behind other broken vase
+74, +542, -376 - right side of the doorway
+3, +507, -347 - against the wall by the cave-in
-185, +495, -404 - front left corner of end room
-240, +520, -404 - back middle of end room
-183, +532, -404 - front middle of end room
Turn these in to Tublik for the next line of progress text.
Finished! - You have collected the four Frayed Flesh Scraps from the Crumbled Sanctuary of Divine Destruction!
For the next part you will need a decent tailor. The parts you will need are four Hynid Hair Strand dropped from Kod'Taz Hynids, four regular bone chips, and Muramite Residue dropped from just about any Muramite in KT and beyond.
You will need to create the following items: A Muramite Needle, a Hynid-Hair Thread, and a Sewn Flesh Parchment.
Turn the resulting Parchment in to Tublik for next line of progression text.
Finished! - You've sewn the flesh scraps together to make the Sewn Flesh Parchment!
Once you have completed this section Tublik will ask you to gather three Glyphed Flesh from the various temples in Kod'Taz. The parts he is referring to are ground spawns in each of the three temples guarding the entrences to the Ikkinz 1-group trials. In each of these temples there are several spawns, unique to the temple where they're found.
They are located at:
Ikkinz Group 1: -1428, -308, -336 at the very top level of the south rampart, out in the open
Ikkinz Group 2: -1642, -902, -404 inside sitting in a bowl on a table
Ikkinz Group 3: -1045, -704, -407 next to a bench in the corner, inside
Once you have a set of three, hand them back to Tublik for the next line of progress text.
Finished! - You've found the three clues from the three trial temples!
Task #2 - Pit of the Lost (Optional)
Say "Pit of the Lost" to Tublik and follow his quest text to receive Tublik's Bag (identifies as "Place four relics from the Pit of the Lost in this") and the following progress text. (note: you can gather the relics before doing this, or destroy the bag and get a new one when ready to proceed.)
Now head to the Pit of the Lost in the far northwestern corner of Kod'Taz. It's a seperate area off the main courtyard. Once there you will need a strong 1-2 groups to farm for Forlorn Relic Devotee's. These drop four unique relics called Minor Relic of Energy: Suv, Minor Relic of Energy: Nep, Minor Relic of Energy: Tek, and Minor Relic of Energy: Oxa. Once you have a full set, combine them in Tublik's Bag to craft Tublik's Sealed Bag (identifies as "It holds the four relics from the Pit of the Lost") and hand this back to Tublik for the next line of progress text.
Finished! - You've collected the Minor Relics of Power from the Pit of the Lost!
Once this portion is done, you may return to Tublik at any time to spawn the Ageless Relic Protector in the Pit of the Lost. You will need a decent raid force in place for this, at least three groups with good off-tanks/kiters. Once your force is in place say, "Stop it", to Tublik to spawn the Protector.
The Protector will split several times, the first split is from a red-con into a white and yellow con. The yellow con will split into four white cons, and the white con will spawn into another three white cons. One of these final mobs will drop loot, while the other six will carry a Relic which you need to hand to Tublik for the next line of progress text.
Finished! - You've rescued the artifact from the Ageless Relic Protector in the Pit of the Lost!
This completes the tasks for both Kevren and Tublik and allows you to start the Ikkinz raids if you're so inclined.
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* * * Stage Three: Ikkinz Raids * * *
You say, 'Hail, Tublik Narwethar'
Tublik Narwethar says 'I wasn't expecting you back so soon, _____, but I'm glad you're here. I've been analyzing the glyphs on the last three artifacts you recovered and, the way I read them, it seems the trusik priests used the [four temples] around the Altar of Destruction to gain access to a temple to face some kind of final rite of passage.'
You say, 'What four temples?'
Tublik Narwethar says 'As you've already uncovered, the Sanctuary of Divine Destruction was used to uncover the purpose for the other three. I believe the Muramites destroyed that temple because it holds the key to the remaining three temples and the artifacts that they hold. Now that we know what's ahead, we can continue forth and unravel this [mystery].'
You say, 'What mystery?'
Tublik Narwethar says 'It's clear to me that you must proceed into each of the three remaining temples and recovers the three artifacts that are in them. It's up to you how you want to proceed, but you will have to enter the [Sanctuary of the Righteous], the [Sanctuary of the Glorified], or the [Sanctuary of the Transcendent]. Each one of these holds an artifact that I believe will be used to gain entrance to whatever lies beyond the Altar of Destruction. Which will you choose?'
Choose which Ikkinz raid you want, complete it, and loot the appropriate artifact. Once you've completed previous stages, you may cycle the artifacts through Tublik IN ORDER to get the following lines of progress text.
Raid #1: Righteousness
Finished! - You've recovered the Artifact of Righteousness!
Raid #2: Glorification
Finished! - You've recovered the Artifact of Glorification!
Raid #3: Transcendence
Finished! - You've recovered the Artifact of Transcendence!
Once these tasks have been completed you will be given the task to create an Icon of the Altar. This will be noted by the following line of progress text.
Finished! - You've been instructed what needs to be done to make the Icon of the Altar!
This is a Tradeskill recipe using the 3 Artifacts above, and several vendor purchased items. First you will have to make three Inferno Scepters, and combine them to make three Vials of Smelted Molten Ore. Combine these three vials with the three artifacts to make your Icon of the Altar. Then hand the Icon in to Tublik for the following line of progress text.
Finished! - You've constructed your Icon of the Altar!
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You may now request the Ikkinz 4 raid.
Need all dialogues, faction hits if any. |