|Quest Started By:||Description:|
|Talk to Vaifan Cogswin
Vaifan Cogswin may be found near Fezbin Fizzles at -35, +60, with whom you must have already completed the preflagging to accomplish this step of the quest.
You say, 'Hail, Vaifan Cogswin'
Vaifan Cogswin says 'Well, hello traveler. You here to help with the scout problem we've been having?'
You say, 'Yes.'
Vaifan Cogswin says 'Good to hear. I have been going out of my skull trying to tinker another one to find the first. Now that you are here, I can stop that and focus on compiling the information I already have. Let me tell you, being in charge of something like this is very taxing on the nerves. I remember being a young gnome and whenever I tinkered something it worked the first time. Ah, how good it felt to put the Cogswin family emblem on my wonderful creations. Nowadays it seems like everything I make has some intermittent flaw or defect. I might have to accept that I am getting old and a little slow, but I still have the wits to invent. I should stop rambling and get to the point. I am in charge of scouting the mountain areas known as [Tipt], [Vxed], and the [sewers] under the city. Which would you like to know about?'
You say, 'What is Tipt?'
Vaifan Cogswin says 'The mountainous areas of this continent hold many dangers within them. Tipt in particular is thick with members of the invading army, dangerous creatures, and the angry spirits of nihil refugees. Looking at the information I have, the clockwork scout tried to take a direct path to the other side of Tipt and had some serious problems. Apparently, it had a run in with some cragbeasts, a pack of ghosts, numerous Muramites, and a native riddlemaster. While he made it pretty far, he took significant damage each step of the way. My last report received for this area stated that it was returning to the Vxed area to recover, but had lost multiple power cells in the process. I need you to retrieve these power cells. They are vital to rebuilding the scout and getting that report. There are five different types of cells, each one is called Vaifan's Power Cell -- named after the most ingenious gnome there is, of course. The cells are named from A to E. When you have collected all of them, place them in this power pack, activate it, and return it to me.'
You receive a Depleted Clockwork Power Pack, a 6-slot SMALL container.
Retrieve the Power Cells
The five cells, named Vaifan's Temporary Power Cell A-E, are rare drops from the mobs mentioned in Tipt: A drops from an enraged maternal cragbeast, B drops from undead nihils, C drops from key-dropping mobs, D is handed to you by Rikabi the Riddler if you solve his riddle, E drops from Kyv Heartstriker Jhiru.
NOTE: See this quest entry for all details about the expedition into Tipt, Treacherous Crags.
Once you have all five cells, combine them in the power pack:
Each battery slides neatly into place as the power pack emits a low whine indicating it is powered up and fully operational.
This produces a "Fully Charged Power Pack". Give this to Vaifan.
Vaifan Cogswin says 'Wonderful. While the power cells were slightly damaged I was still able to increase the strength of the power pack for a short amount of time. This should give the scout just enough power to produce a legible copy the report. Thank you for the assistance, take this I scraped it off the side of the power cells. Looks like it might be able to add some power to the stone you recieived from Fezbin. There are still some areas left to explore, so when you are ready ask me about the next area you want to look into.'
You were successful in helping Vaifan complete her report of the Tipt Mountain pass.
You receive A Dirt Covered Gem Shard, which you may combine with A Dusty Green Gemstone and Vaifan's Clockwork Gemcutter Tools in Vaifan's Experimental Sealer to craft one of four versions of A Dirty Green Gemstone (melee, hybrid, caster, priest). You also receive an Extended Life Power Pack, a Power Pack Adapter, and Clockwork Scout Assembly Instructions.
The above is what you see if you have completed some but not all of steps 5-7. If you have completed all three steps, you see the following:
Vaifan Cogswin says 'Now that we have all the functioning pieces, we can reassemble the scout. Take these instructions and this power pack adapter and return to either mountain area to assemble the scout. I would have you do it here, but I fear he may be unstable and . . . well, let's just say I don't want to put the ship in danger. Please return to me with the report once you have it. I am going to prepare my final report so when you return I can take it straight to Fezbin. Good luck to you.'
Now you must reassemble the Extended Life Power Pack, the Power Pack Adapter, and the Repaired Clockwork Output Gearbox in the Inactive Clockwork Scout Module. This combine only works in Vxed or Tipt, as indicated in the Clockwork Scout Assembly Instructions.
With the final piece in place, the clockwork scout's eyes light up as it comes to life.
Clockwork Scout Model XIII /cons indifferent. As instructed:
You say, 'Access code 040703'
Clockwork Scout Model XIII says 'Verifying password and user identity . . .'
Clockwork Scout Model XIII says 'Identity verified as ______. Processing scout report. Please return report to Vaifan.'
You receive an Outer Regions Scouting Report. Only the person who spawned the scout can get the report. The scout despawns after one minute.
Clockwork Scout Model XIII says 'Power cells low. Shutting down to reserve power.'
Give the report to Vaifan.
Vaifan Cogswin says 'Excellent. It is always wonderful when something you invent works out. This was all I needed to finish up my report to Fezbin. Thank you once again. You have been very helpful. Once again I must reward you with this. When you brought the clockwork frame to me this fell out of it. I think it will go with your mask quite well. Try combining the two together and see what happens. I must say goodbye now.'
Yellow text: Your assistance has helped Vaifan and Taminoa greatly, but L'diava is still in need of assistance.
You get as a reward whatever reward you were supposed to get at the final step of parts 5-7 that you completed.
|Submitted by: Fleven, KyrosKrane, numerous folks at The Safehouse|
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