Adventurer's Stone  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(Average from 3 ratings)
Information:
Time:1 Hour
Level:15
Maximum Level:105
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
  • Faction
  • Loot
Factions Raised:
Factions Lowered:
    Related Zones:
    Related Creatures:
    Related Quests:
    Era:Lost Dungeons of Norrath
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    • All
    Appropriate Races:
    • All
    Entered: Tue Sep 9 12:55:32 2003
    Modified: Mon Nov 28 23:35:02 2016
    Short version

    Once you reach level 15, you will receive a "mysterious message:"


    A mysterious voice whispers to you, 'If you can feel me in your thoughts, know this -- something is changing in the world and I reckon you should be a part of it. I do not know much, but I do know that in every home city and the wilds there are agents of an organization called the Wayfarers Brotherhood. They are looking for recruits . . . If you can hear this message, you are one of the chosen. Rush to your home city, or search the West Karanas and Rathe Mountains for a contact if you have been exiled from your home for your deeds, and find out more. Adventure awaits you, my friend.'

    If you are not sure what town you started in, you can also go to the Rathe Mountains gypsy camp or the SE corner of Western Karana. Once you arrive there, you will receive another "mysterious message" telling you to find a specific NPC. You need to find the person mentioned and hail him. He will tell you about the wayfarer camps and mention 5 more NPC's - one per camp. Head to a camp and talk to the NPC there and he will ask you some questions. Answer them and you will get flagged to use the adventure system and the Magus teleports that take you from camp to camp.

    Answers:

    Question 1: adventures
    2: favor journal
    3: Morden Rasp
    4: farstone

    Known "hometown" NPCs:

    Ak'Anon - Flapti Bizztrin (+1245, -930)
    Crescent Reach - Vladnelg Galvern (-1360, -1585, sitting in a chair on the second level near the banker) Detailed steps to get to him: Take elevator to 1 floor up. Then look for stairwell near SE corner area. Go towards the Potion and Alchemy Sellers area. Look around the tables. He should be sitting near at one of the tables. Almost across from the Alchemy potion sellers.
    East Cabilis - Zauz Malgorne (+260, -265)
    East Freeport - Miocaei Herlsas (-1480, +625, at the back of the Pit)
    Erudin - Orwin Flintmaker (bottom of the stairs in the Vasty Deep Inn, at -1160, -150)
    Erudin Palace - Ienala Eceiaiu (+790, +860, in the last room in the back of the bank)
    Grobb - Blorgok Gkapbron (+220, +100, inside the Berserker guild)
    Kelethin (Greater Faydark) - Enyaanuia Windancer (-525, -565, in a tavern off the fletching platform)
    Halas - Jowra McGynnall (+340, -310)
    Mountains of Rathe (Frogloks) - Fipnoc Birribit (-1215, +390)
    Mountains of Rathe (non-Frogloks) - Nemeen Pekasr (+3990, +1385)
    Neriak Commons - Kwilrz Vn`Ycxa (+75, -865, in The Refined Palate)
    Neriak Third Gate - Torxal Smalane (+775, -1370, -80, near the Furrier Royale)
    North Kaladim - Halthar Mowestone (+470, -90)
    North Qeynos - Drun Vorwig (+280, +90)
    Northern Felwithe - Larroniae Huial (+130, -430, Shop of All Holos)
    Oggok - Puwdap (+360, +1080)
    Paineel - Yenlr Undraie (+810, +625, wearing a white robe, just inside as you get off the elevator)
    Qeynos Aqueducts - Dollin Nusmag (+405, -595)
    Rivervale - Jimbledorp Heptybak (+430, -380)
    Shar Vahl - Vlarha Myticla (-440, -255)
    South Kaladim - Kennelia Gwieal (+90, +245)
    South Qeynos - Warehnn Awlne (-10, -35)
    Southern Felwithe - Thwinose Vilgarn (+355, -805)
    Surefall Glades - Narwkend Falgon (+180, -60, inside the ranger guild)
    West Cabilis - Yzilimn Pxikn (+275, +520)
    West Freeport - Genniau Noghce (-155, -420, inside Tassel's Tavern)
    West Karana - Melaara Tenwinds (-3330, -14815, southeast corner of the zone)




    Detailed Version

    This is the introduction you'll see in Greater Faydark. Others will be very similar.

    A mysterious voice whispers to you, 'If you can feel me in your thoughts, know this -- something is changing in the world and I reckon you should be a part of it. I do not know much, but I do know that in every home city and the wilds there are agents of an organization called the Wayfarers Brotherhood. They are looking for recruits and . . . If you can hear this message, you are one of the chosen. Rush to your home city, or search the West Karanas and Rathe Mountains for a contact if you have been exiled from your home for your deeds, and find out more. Adventure awaits you, my friend.'

    You have entered The Greater Faydark.

    A mysterious voice whispers to you, 'Enyaanuia Windancer in the tavern by Trueshots Bows has just joined the Wayfarers Brotherhood and has some information about them, and how you can start doing odd jobs for them. You looked like the heroic sort, so I wanted to contact you . . . discreetly.'

    You say, 'Hail, Enyaanuia Windancer'

    Enyaanuia Windancer says 'Come to find out about the Wayfarers Brotherhood, hm? I think I saw you around here long ago. Because you are familiar to me, I will trust you with some [information].'

    You say, 'I want some information.'

    Enyaanuia Windancer says 'The Wayfarers Brotherhood is pretty particular about who they do business with. You will need to prove yourself to them. You can start gaining their gratitude by helping them. The Wayfarers Brotherhood will ask you to answer some questions when you first meet with them. They tend to call all of their assignments 'adventures.' You'd do well to keep that in mind as they'll be more likely to give you some tasks. There is other information that makes them easier to [deal with] too.'

    You say, 'Deal with?'

    Enyaanuia Windancer says 'There are several camps of Wayfarers Brotherhood explorers around the world. In each camp you'll find a trusted Wayfarers Brotherhood member that has the task of recruiting adventurers that will take on interesting, and potentially lethal, [work]. Some members will tell you stories, if they think you are worthy of learning such prized information. Others will share their treasures with you, but only if you do work for them.'

    You say, 'Work?'

    Enyaanuia Windancer says 'The Wayfarers Brotherhood believes in giving something for something. For each adventure you take from them, they will add you to their Favor Journal. With the points of Favor that their record keepers have counted for you, you can trade your good Favor for wonderful treasures and goods. Also, the more adventures you do for the Wayfarers Brotherhood, the more your Favor increases. The harder jobs get you more Favor, by the way. As you gain more Favor, the Wayfarers Brotherhood treasure keepers will let you peek at some of their more unique and sought after items. So, it pays to get in good with them, you see! And there's [more]!'

    You say, 'There's more?'

    Enyaanuia Windancer says 'You should also know that there are five magi in the Wayfarers Brotherhood that have found very unique magic stones in the world that they are able to use to transport adventurers to one another. They have placed a magus with one of these stones at each large camp. They call it Farstone Magic. And that's not the only [interesting ore] we've seen lately.'

    You say, 'Interesting ore -- you are messing with me, elf woman!'

    Enyaanuia Windancer says 'We've found some strange items off the dead in the dungeons. At first we just thought they were simple things -- rocks, pebbles, gems, and the like -- and then we noticed they had very unusual auras about them. Well, one day, Morden Rasp was toying with one -- a shiny green shard -- and he went to scrape it with his dagger. Suddenly, the shard began to reform and fused with his dagger. While the dagger remained as fine as ever, Morden himself felt a surge of strength! So, you will want to watch out for these strange magic pieces in the world. Now, I suggest you go talk to Selephra Giztral, Barstre Songweaver, Vual Stoutest, Teria Grinntli, or Ruanya Windleaf. They handle all of those who are interested in working for the Wayfarers Brotherhood and getting rewards. Remember well what I've told you!'

    You have completed a step toward becoming a great adventurer. Well done!

    In the Everfrost Peaks:

    You say, 'Hail, Teria Grinntli'

    Teria Grinntli says 'Welcome stranger. I'm afraid you must answer some questions before I can consider opening our wealth of skill and knowledge to you. First, what does the Wayfarers Brotherhood call the tasks they will ask you to do for them?'

    You say, 'Give me adventures!'

    You have completed a step toward becoming a great adventurer. Well done!

    Teria Grinntli says 'We will reward based on your improving position with the Wayfarers Brotherhood. We keep a certain type of log that records how often and well you help us. What is it called?'

    You say, 'It's a favor journal.'

    You have completed a step toward becoming a great adventurer. Well done!

    Teria Grinntli says 'Who discovered that some treasures have strange magical properties by poking one with his dagger?'

    You say, 'Morden Rasp'

    You have completed a step toward becoming a great adventurer. Well done!

    Teria Grinntli says 'Our brilliant magi use a special kind of magic to help teleport us between camps. What is it called?'

    You say, 'A farstone'

    Teria Grinntli says 'Congratulations! I believe now that you are trustworthy enough to take on some of the adventures the Wayfarers Brotherhood have to give. We will be able to continue with our discussions once you complete some adventures. We can also help you with travel between our camps. Be well, fair Guiscard. I'm sure, someday, you will be a great addition to the Wayfarers Brotherhood.'

    You have completed a step toward becoming a great adventurer. Well done!
    Your faction standing with Wayfarers Brotherhood has been adjusted by 100.

    Teria Grinntli says 'Take this Adventurer Stone with you on your journeys into the dungeons. You will find it useful. Should you lose it somehow, come talk to me and I'll replace it.'

    Rewards:
    - Faction with Wayfarers Brotherhood
    - Adventurer's Stone (needed to use the Magus portals)

    These same steps will work on any of the following NPCs: Selephra Giztral, Barstre Songweaver, Vual Stoutest, Teria Grinntli, and Ruanya Windleaf.

    Upon the hail that maxes out the stats of your Adventurer's Stone, you will see in red:

    It's time to acknowledge you as a Wayfarer. Give Chaenz Abella in the Commonlands your Adventurer Stone and he'll replace it with your very own Wayfarers Emblem. Or, if it's being used in a charm, you must remove it to get your new one. And, if you simply destroy the stone, he will replace it with your much-deserved emblem. Just tell him you want your [emblem].

    Head to Chaenz Abella in the Wayfarer's camp in the Commonlands.

    Chaenz Abella says 'I heard you had become knowledgeable about all aspects of the dungeons we've found. I must confess that I never had you pegged for such a great adventurer! I suppose I should welcome you -- as a member of the Wayfarers Brotherhood. The honor is well deserved. Congratulations!'

    Chaenz Abella says 'Here is a token of my appreciation. Should you lose your Wayfarers Brotherhood Emblem or misplace it, I or Barstre, Selephra, Ruanya, Teria, or Vual will replace it.'

    Receive Wayfarers Brotherhood Emblem.
    Rewards:
    Send a Correction
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    Post Comment
    lost adventure stone
    # Dec 08 2016 at 4:48 PM Rating: Decent
    4 posts
    did that, didn't work, thanks for the suggestion
    lost adventure stone
    # Nov 29 2016 at 4:14 PM Rating: Decent
    4 posts
    i seem to have lost my adventure stone. i have went to every camp and talked to every npc there, but none seem to help me with getting my stone back. any suggestions?
    lost adventure stone
    # Jan 05 2017 at 9:58 PM Rating: Good
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    747 posts
    Maybe you left it augged to an item. Use the command "/out inventory" to create a text file in your EverQuest folder that you can then search in Notepad for the item.
    lost adventure stone
    # Nov 29 2016 at 8:24 PM Rating: Excellent
    Afterthot wrote:
    i seem to have lost my adventure stone. i have went to every camp and talked to every npc there, but none seem to help me with getting my stone back. any suggestions?


    Try talking to Teria Grinntli in Everfrost. Say farstone.
    Vladnelg Galvern
    # Nov 28 2016 at 2:48 PM Rating: Good
    Scholar
    21 posts
    about this guy:
    Crescent Reach - Vladnelg Galvern (-1360, -1585, sitting in a chair on the second level near the banker)
    -detailed steps to get to him: Take elevator to 1 floor up. Then look for stairwell near SE corner area. Go towards the Potion and Alchemy Sellers area. Look around the tables. He should be sitting near at one of the tables. Almost across from the Alchemy potion sellers. Hope that helps. (good as of 11/28/16)
    Vladnelg Galvern
    # Nov 28 2016 at 11:36 PM Rating: Excellent
    zetagod wrote:
    about this guy:
    Crescent Reach - Vladnelg Galvern (-1360, -1585, sitting in a chair on the second level near the banker)
    -detailed steps to get to him: Take elevator to 1 floor up. Then look for stairwell near SE corner area. Go towards the Potion and Alchemy Sellers area. Look around the tables. He should be sitting near at one of the tables. Almost across from the Alchemy potion sellers. Hope that helps. (good as of 11/28/16)


    Thanks, added directions to that NPC entry on the quest.
    faction
    # Nov 01 2016 at 11:05 AM Rating: Excellent
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    92 posts
    after receiving the Adventurer's Stone:
    Your faction standing with Wayfarers Brotherhood has been adjusted by 100
    faction
    # Nov 02 2016 at 1:21 PM Rating: Good
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    SCindyee wrote:
    after receiving the Adventurer's Stone:
    Your faction standing with Wayfarers Brotherhood has been adjusted by 100

    Updated, thanks!
    No Home?
    # Jun 07 2015 at 9:38 PM Rating: Decent
    I have discovered a bug I am guessing of sorts. I started a new character one a new account. Starting city is Erudin. I went there talked to the dude and he says I should basiclly go somewhere closer to home. So I go try Crescent Reach, same thing. I decide okay make my way to gypsie camp in Rathe Mountains and same thing. I have no home it appears. I am stuck and cannot get the adventurer's stone. Nor can I move between camps through the magus. Any ideas? I am going to petition I think.
    ____________________________
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    EQ-Erad A`katusurkindus of Debeo Amicitia
    98th Monkey on Bertoxxulous
    EQ-Zlor 82nd SK
    Peace & Strength through Honor
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    No Home?
    # Dec 12 2015 at 5:26 PM Rating: Decent
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    you can also type /CharInfo
    it will list your Origin location and bind point(s) (primary, secondary, and 3rd if your a porting class with the aa)
    No Home?
    # Dec 03 2015 at 3:11 PM Rating: Good
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    For the case you are unsure about your home city use "Origin" AA and you will land in your home city. I had no problem with all my 22 charas. And make sure that you are level 15 or higher.
    http://everquest.allakhazam.com/db/quest.html?quest=2641 is a very good guide.
    No Home?
    # Aug 25 2015 at 12:53 PM Rating: Decent
    18 posts
    SK -- good chance your home is Paineel. Might want to try there.
    ____________________________
    Cylmae Misytlore
    No Home?
    # Jul 01 2015 at 5:08 PM Rating: Decent
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    18 posts
    Same thing. If you're heroic go to CR even though it wont show up you have the quest. head to everfrost.
    No Home?
    # Jun 08 2015 at 3:00 PM Rating: Good
    Rush to your home city, or search the West Karanas and Rathe Mountains for a contact if you have been exiled from your home for your deeds. Once you arrive there, you will receive another "mysterious message" telling you to find a specific NPC.

    Ask some one in game to see what home city your a flaged for - most new ones was


    When you make a character now days they give you the option of selecting your hometown, or selecting Crescent Reach as your hometown. Crescent Reach is the hometown through default.
    These are the alternate npc's you can talk to in this case:


    so you might not be able to talk to a npc till you get a new mysterious message flag,so hang out in the different zones looking for a new message - I think.


    West Karana: Melaara Tenwinds -3350 -14835 (south east corner near the wizard port) - This npc is alone so all races should be ok here -

    Rathe Mountains: Nemeen Pekasr +3985 +1360 (gypsy camp near Lake Rathetear zoneline) - This npc is near other npc's which may be agro to some races ie: my Iksar was threatening to the npc Cynthia who was also there -

    No Home?
    # Aug 13 2015 at 1:55 PM Rating: Decent
    26 posts
    Larth wrote:
    Rush to your home city, or search the West Karanas and Rathe Mountains for a contact if you have been exiled from your home for your deeds. Once you arrive there, you will receive another "mysterious message" telling you to find a specific NPC.

    Ask some one in game to see what home city your a flaged for - most new ones was


    When you make a character now days they give you the option of selecting your hometown, or selecting Crescent Reach as your hometown. Crescent Reach is the hometown through default.
    These are the alternate npc's you can talk to in this case:


    so you might not be able to talk to a npc till you get a new mysterious message flag,so hang out in the different zones looking for a new message - I think.


    West Karana: Melaara Tenwinds -3350 -14835 (south east corner near the wizard port) - This npc is alone so all races should be ok here -

    Rathe Mountains: Nemeen Pekasr +3985 +1360 (gypsy camp near Lake Rathetear zoneline) - This npc is near other npc's which may be agro to some races ie: my Iksar was threatening to the npc Cynthia who was also there -




    My home is Cresent Reach as I am drakken I never got the message at 15 or any other level as I have left CR several times
    FV
    # Jan 24 2015 at 12:29 PM Rating: Decent
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    157 posts
    for anyone doing hero's journey on FV, the wayfarers brotherhood emblem is tradable on FV and having one in your inventory will grant you the related achievement even if you have not done any LDON missions
    adventurer's stone as a heroic character
    # Oct 05 2014 at 6:04 PM Rating: Good
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    ...now this is something they might adjust, but here's how it worked for me today on my level 85 heroic monk:


    -got "mysterious message" in home city as usual. Talked to that NPC and went through dialogues as usual.
    -I was in Butcherblock anyways so I decided to see Vual... he did not respond to my hail.

    -so I said "farstone" and he gave me my adventure stone.

    New message (to me, I've been away though) was in yellow text:

    "You have taken a step toward becoming a great adventurer. Well done! Your faction standing with the Wayfarer's Brotherhood has been adjusted by 100.

    It also gave me the achievement "Wayfarer's Brotherhood Adventure Stone Various 20+"



    Note also that the stone's stats were maxed out (10 to all stats, 100 ac/hp/mana). This character has done zero adventures.
    adventurer's stone as a heroic character
    # Oct 22 2014 at 3:04 AM Rating: Good
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    32 posts
    Your stone's stats would display their maximum value until you click the "Unmodified" option to display the modified stats (which will be blank until you equip it with some credit towards your progress).
    not working
    # Sep 08 2014 at 1:43 AM Rating: Decent
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    17 posts
    I'm lvl 18 so far and got the farstone in Everfrost Peak. Now i am in the commonlands at Chaenz Abella but all he does is offering me a quest, no reaction when i hail him and say "Adventures". And i did not get a red text also, what could be the problem ?
    not working
    # Sep 08 2014 at 2:30 AM Rating: Excellent
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    I assume you recieved your Adventurer's Stone as that is how your other soe post sounded. Note the requirement prior to the red text you are not receiving: Upon the hail that maxes out the stats of your Adventurer's Stone, you will see in red:" and see the notes on the Adventurer's Stone section of http://everquest.allakhazam.com/fcluster/gotopost.pl?mid=127563779851314685

    Yther Ore.
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    Friar Bijou wrote:
    Help me Obi-Wan Yther!!!
    faction
    # Sep 04 2014 at 11:46 PM Rating: Decent
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    42 posts
    After completion of first part (4 key words)...
    Your faction standing with Wayfarers Brotherhood has been adjusted by 100.

    Where is the Crescent Reach one? Missed Message
    # Feb 27 2013 at 12:20 PM Rating: Decent
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    Seems I leveled fast and missed the mysterious message. I tried to find the NPC listed for Crescent Reach in case it would work, but there is no NPC by the name of Vladnelg Galvern (-1360, -1585, sitting in a chair on the second level near the banker), as well as the bank is on the First floor.

    So ... I will see if the messages comes back.

    ADDITION: Okay, I died in the Moors, and when I revived in Crescent's Reach I got the message. Now, Vladnelg is sitting in a chair outside the ALCHEMISTS where Artisian Irisi is. Not the bank.

    Edited, Feb 28th 2013 12:22am by Ridolain
    Re: Where is the Crescent Reach one? Missed Message
    # Feb 27 2013 at 12:30 PM Rating: Good
    Guru
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    There is a banker and the Tribute NPC on the second floor, despite there being 3 bankers on the first floor, these other NPCs do exist. Take the lift East of the first floor bank room, up to the 2nd floor, then go West then South to the stairs, and up them. The 2nd floor banker is in the hut, and the tribute guy a little to your left as you face the banker from the top of the stairs.

    Yther Ore.
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    Friar Bijou wrote:
    Help me Obi-Wan Yther!!!
    Re: Where is the Crescent Reach one? Missed Message
    # Feb 27 2013 at 11:23 PM Rating: Decent
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    Okay, though a better place to describe where he is is next to Artisian Irisi, a person who can be searched as that is the first I saw as well as the Alchemists nearby. Never saw any bankers.
    Re: Where is the Crescent Reach one? Missed Message
    # Feb 28 2013 at 4:45 AM Rating: Good
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    The second floor banker is inside the tent directly to the North of the entry way to the Alchemists (I believe that is pretty much East of the Adventure Stone NPC, and definitely mostly East of Beowb (sp?).

    Yther Ore.
    ____________________________
    Friar Bijou wrote:
    Help me Obi-Wan Yther!!!
    Adventurer's Stone
    # Jul 02 2012 at 12:55 PM Rating: Decent
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    When you do the hail in your hometown, you ABSOLUTELY MUST /say (Key word) ALL of them in order and same with Barstre in commonlands...your next stop. His keywords are: Adventures, favor journal, morden rasp, then farstone. Hope this post helps. I had to figure it out by myself. So, hometown to commonlands then talk to Barstre Songweaver in the center, then done. BTW I wasn't crazy enough to make the run hydra/boxing 3 toons. I used guild portal. :)
    Adventures stone : The getting of it .
    # Feb 26 2012 at 10:01 AM Rating: Decent
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    143 posts
    Here is what i think is going on. The cure or solving of it, is this. Origin is now a free aa. Go make a hot button for it. When you land That is your home town. Go to the person listed here as being your hometown contact. I Did not get the yellow text of old so you may or may not get it yourself. Hail the contact in your home town as listed here above. Go through the text if u don't get the try closer to home message follow the text and talk to one of the people that he/she tells you too. I used the Barstre Songweaver in east commons tunnel he should talk to you if you did't get the previous mentioned try closer to home message. then answer the 4 important questions all listed and answered above.



    Question 1: adventures
    2: favor journal
    3: Morden Rasp
    4: farstone

    This should work for you good luck hope it saves you some time reading this .
    Not working to well.
    # Jul 03 2011 at 12:06 AM Rating: Decent
    19 posts
    I have a Erudite chanter that gets the "sorry I can't help you... seek someone closer to your home." msg. This is the best page I've found on the subject and perhaps the 12 page I checked so I've run out of resources.

    The Erudite has checked both NPC's listed above and the Gypsy camp in Rathe. I may check the one in Karana's but am hoping for an answer here.

    This toon goes way back to the first few months of EQ and /charinfo says Guild Lobby, Toxxulia Forest so maybe it's bugged idk. Or maybe there's an NPC in Tox that I haven't hailed?

    Any help is much appreciated.
    Not working to well.
    # Jan 19 2012 at 10:57 AM Rating: Decent
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    I know this is a bit late, but there has been a bug that sets characters to Crescent Reach as their hometown. Happened to one of my alt clerics that was made years before CR was even thought of. It's worth checking out.
    Not working to well.
    # Jul 17 2011 at 11:37 AM Rating: Good
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    47 posts
    Try zoning into Erudin. If that's your home city, then you should get a yellow announcement that tells you to go speak to someone. Is that the same person listed on this page? It could be someone different.

    If you're evil-aligned, try Paineel.
    Felwithe npc
    # Dec 26 2010 at 7:51 PM Rating: Decent
    10 posts
    It's not in first zone of Felwithe it's in second part of city. Once zoned in " Thwinose Vilgarn " is right there. Hail him for Felwithe High elves. Not listed so I figure I'd try the 2nd part of city and sure enough got voice telling me to see Thwinose and there he was didnt need to look for him 358.18, -811.64, -10.25.
    Starting City
    # Nov 07 2010 at 1:37 PM Rating: Decent
    As of today... West Karana and Mountains of Rathe (non-froglok) DO NOT work for anyone. Both of them told my DELF Magician to try somewhere closer to home.

    Freeport Half Elves
    # Sep 05 2009 at 3:26 PM Rating: Good
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    Genniau Noghce West Freeport n155, n420 (inside Tassel's Tavern) - Freeport Half Elves
    Rivervale Npc LOC
    # Jun 23 2009 at 6:28 AM Rating: Decent
    I found Jimbledorp Heptybak at loc: 433.26, -379.96, -5.81
    I did the loc when I was standing right in front of him. If you go to the fiering kiln and face it, you turn around and you will see 3 doors. This NPC is in the middle door. I hope this helps.
    East Cabilis Npc
    # Jun 10 2009 at 5:03 PM Rating: Decent
    My Iskar is a Shaman I took her to Cabilis and got this task at level 26. Zauz M. is pretty much were it say his is concerning his Loc. I stood right in front of him and my loc was 260.15, -263.16, 2.06. And that was standing in front of him. I hope this post might help some of u Going to East Cabilis to look 4 the NPC.
    loc ?
    # May 15 2009 at 6:23 AM Rating: Decent
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    Use the lift, go to SW for 10-20 meters.
    At your left you may see stairs, go on top of the stairs.
    Once on top of stairs in front of you (east) you may see him in a chair.
    Update For Those Unable to Obtain the Stone
    # Jan 21 2009 at 12:06 PM Rating: Good
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    96 posts
    It seems that even my little level 18 wizzy cannot get the stone in the usual fashion, and I am not sure, but I THINK that is still the right level range for the Voice to be whispering.

    For my 27 necro I petitioned, and the GM reset my starting town, so upon login, I was able to choose my starting city. I chose Neriak Third Gate, and sure enough, upon zoning into Neriak Commons, the Voice whispered to me. Upon zoning into Third Gate, the voice told me who to go see. I hailed Torxal Smalane and was given the quest. I now have my stone.

    I guess TSS messed up everyone's starting city, even those of us who made our toons before the expansion came out. I've three more characters with no stone, so I guess I will have to petition each one.

    I would try what Kalysta suggested first, and try hailing the NPCs listed for West Karanas and Crescent Reach. If that doesn't work, /petition and explain the problem.

    Good luck!
    ____________________________
    Shiqra Fyrestorme, Dark Elf Mage of the 53rd Summoning on Torv

    Jeliel Wolfestorme, Wood Elf Druid of the 75th Ring on Torv

    Lorelleii Dementare, 68 High Elf Enchanter on Torv

    Llorre, 61 Half Elf Ranger on Firiona Vie

    HELP!!
    # Jan 11 2009 at 10:46 AM Rating: Decent
    1 post
    Is there a lvl at which you can no longer get your adventure stone? I'm lvl 34 bst and completely forgot about stone. Do I need it?
    HELP!!
    # Jan 14 2009 at 11:15 PM Rating: Decent
    Sage
    *
    96 posts
    My DE Necro is 25. I also forgot to get my Adventurer's Stone, and the Mysterious Voice has gone quiet. When I hail the NPCs in Neriak they tell me to look closer to home. I was in Neriak Third Gate at the time, so I fail to see how much closer to home I can get. I tried the NPC in Rathe, for non-froggies. Same message. I gated back to the Guild Lobby and hailed the magus. She would only take me to Nedaria's Landing, saying maybe someone there might find some use for me. So off I went and hailed the NPCS in the camp. One, Ieandra Pael, has a different quest message than what is listed at Illia's. She wants 3 griffawn beaks and in return for my help, she might have some information for me. Last time I did the quest on my LDoNed ranger, she just gave pp and xp like the other quests. So maybe just the text has changed. I will update if I find out differently.

    Incidentally, upon hailing the magus in Nedaria's Landing, he will take me wherever I want to go. So I went to BB. I hailed Vual Stoutest, but he only gave some story about staring a vampire in the face, which is more like what you get when hailing these guys after getting your stone and doing LDoNs.

    So far I can only use the Nedaria's Landing magus to go to the other camps. The rest of the magii only take me to Nedaria's Landing. I am thinking the key to the problem may lie there.
    ____________________________
    Shiqra Fyrestorme, Dark Elf Mage of the 53rd Summoning on Torv

    Jeliel Wolfestorme, Wood Elf Druid of the 75th Ring on Torv

    Lorelleii Dementare, 68 High Elf Enchanter on Torv

    Llorre, 61 Half Elf Ranger on Firiona Vie

    HELP!!
    # Jan 17 2009 at 1:02 AM Rating: Decent
    Scholar
    ***
    1,087 posts
    Most people's "home city" were defaulted to Crescent now.
    Check there.
    Supposedly, the one in the karanas will work for any home city, incase someone lost that faction.
    ____________________________
    Pain Mistress Okami L`Assundre of Tarew Marr
    Dark Elf Shadow Knight
    Drinal (Tarew)
    Retired after 500 days /played
    Deleted
    http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
    Remade
    http://www.magelo.com/eq_view_profile.html?num=96950
    Retired again
    HELP!!
    # Jan 18 2009 at 11:51 PM Rating: Good
    Sage
    *
    96 posts
    I made all my toons pre-TSS, so their hometowns should be set to the old ones. I tried all the suggested NPCs - Rathe, Karanas, BOTH Neriak ones, and Crescent Reach and still get the same message - "I'm afraid I can't help you, try closer to home".

    While I was in PoK doing spell research, I got the Mysterious Voice whispering at me, but before I could run around Norrath hailing NPCs, RL called me away. When I logged back in and ran around, no one would talk to me. I'll try again if I get the Voice - otherwise I guess it is /petition.
    ____________________________
    Shiqra Fyrestorme, Dark Elf Mage of the 53rd Summoning on Torv

    Jeliel Wolfestorme, Wood Elf Druid of the 75th Ring on Torv

    Lorelleii Dementare, 68 High Elf Enchanter on Torv

    Llorre, 61 Half Elf Ranger on Firiona Vie

    Fipnoc Birribit
    # Nov 12 2008 at 6:23 PM Rating: Decent
    Scholar
    *
    80 posts

    Fipnoc Birribit (-1215, +390)

    He is right by the Book, to the right I think as you zone in via the book. he is beside one of the corners of the same tent as the book....


    later
    Cass
    ____________________________
    Cassandra
    Paladin/Enchanter/Ranger
    (and more)
    The Rathe Guk
    Cazic-Thule The Bazaar
    Locations
    # Aug 04 2008 at 2:34 AM Rating: Default
    Scholar
    17 posts
    Maybe more people would do LDoNs if some idiot at Sony didn't decide that the contacts in the home cities shouldn't be on Find. Way to go, d-bags.
    ____________________________
    ____________
    http://www.LP.org

    WOW CHARACTERS:
    Astenu (Blood Elf Paladin)
    Blackheim (Night Elf Hunter)
    Woodchuck (Dwarf Rogue)
    Can't remember the server name.


    RETIRED EQ CHARACTERS (also, levels are different now):
    Sir Renske (71 ERU PAL).
    Sacrilegium Eliogabalus (71 DEF MAG).
    Lich Blackheim Rowsdower (67 DEF NEC).
    Venerable Peachess Rowsdower (67 HIE CLR).
    Swashbuckler Ihsahn Rowsdower (60 GNM ROG).
    Isternos Rowsdower (60 HEF BRD).
    Locations
    # Oct 13 2008 at 2:27 PM Rating: Default
    I honestly believe it is the reduced rewards compared to what is elsewhere. A simple revamp of the items on the purchase tables and loot tables to modernize them is resoundingly called for.. also put back in ez ones.

    not making my gnome who started in crescent Reach go to Aakanon and spend an hour looking at the notes on Muse's old maps to find the duudess and a similar frustration with my bard who started in CR and had to go to Shar Vahl would also heeeelp Me please, of course.
    Locations
    # Sep 24 2008 at 2:01 PM Rating: Decent
    **
    435 posts
    I agree. They did take a step in the right direction by adding what zone you started in or at least the general area. Type in /char. The first is where your bound. The second is the general starting area. Im not entirely sure they have it right though. For my human ranger it sais qeynos hills even though the npc i needed to talk to was in surefall glade and starting up a new human ranger i was given the option of either crescent reach or surefall glade. Picking surefall glade sent me to that zone.

    This was a good idea but it came a few years too late. In the very least they should have put this in back when crescent reach was first put in since you could also start characters there and people that came back to eq after a few months absence were given a choice to switch to crescent reach if they wanted too or perhaps everyone after serpents spine was released.

    Edited, Sep 24th 2008 6:06pm by Rickymaru
    Locations
    # Apr 19 2009 at 2:46 AM Rating: Decent
    *
    65 posts
    Quote:
    The first is where your bound. The second is the general starting area

    If you are a druid/wizard with Secondary recall, the third will be ur city, first is ur normal bp, second is the one set with the aa
    ____________________________
    Chars
    ---------
    Portingya-80 Druid(main)
    Ukke-76 Mage
    Razasha-20 Beastlord (sisters toon)
    Tazmahli - 59 Shaman
    Bamalae-27 Warrior
    Iinadyen-18 Ranger
    Kaladim Dwarf Start NPC
    # Jul 29 2008 at 3:52 AM Rating: Decent
    Halthar Mowestone located by Everhot Forge (loc 480, - 85) in North Kaladim (Kaladim B)
    High Elf Casters
    # Jul 13 2008 at 12:03 PM Rating: Decent
    Scholar
    48 posts
    For High Elf casters, your "Home City" is South Felwithe not North Felwithe where you first enter the city.
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