The Binden Concerrentia (Talisman #3)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:65
Maximum Level:105
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Planes of Power
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Dec 18 15:40:41 2002
Modified: Mon Jul 16 13:11:57 2012
You must complete the previous two quests before you can do this quest.

Elder Clinka is found in the Plane of Tranquility at loc -385, -1275, -900, not far from the Plane of Nightmare entrance.

You say, 'Hail, Elder Clinka'

Elder Clinka does not seem to notice you.

Hand her The Talisman Schematic (the note you got at the end of the previous quest).

Elder Clinka says 'It is a pleasure to meet you. I've heard a great deal about you from the other elders. Please give me a moment to scan over this for you.'

Elder Clinka scans the schematic for a few seconds, mumbling as she reads, 'This parchment states that you are to place a small shard of concentrated elemental matter into each of the holes in your talisman.' She points a finger to the diagram as she begins to recount what she has learned from it, 'They would then need to be locked into place, as the diagram indicates here.'

Elder Clinka says 'If you bring me a fragment or shard of some living creature from each of the elemental planes, I will see if we can make this device work. Place them in this box with your talisman and combine them together before returning the box to me. In the meantime, I will continue to translate this document from its original language.'

You receive a Small Lined Case. Place the following five items into the case:
* Powered Clockwork Talisman (the reward from the previous quest in the series)
* A Living Fragment of Air (dropped by any Temple Guardian in the Eryslai, the Kingdom of Air [Plane of Air])
* A Living Fragment of Fire (dropped by any Jopal in Doomfire, the Burning Lands [Plane of Fire])
* A Living Fragment of Water (dropped by any Trilouns in the Reef of Coirnav [Plane of Water])
* A Living Fragment of Earth (dropped by any Vekerchikis in Vegarlson, the Earthen Badlands or Ragrax, Stronghold of the Twelve [Plane of Earth A and B, respectively])

Combine them to produce a Sealed Lined Case.

You have fashioned the items together to create something new!

Hand the Case to Elder Clinka.

Elder Clinka carefully opens the small box and takes several small tools from the pocket in her robe. Her nimble fingers place the glowing elemental pieces into the appropriate sockets and covers them with several small caps that she must have made while you were away.

Elder Clinka then looks up at you and says, 'This device is called the Binden Concerrentia. Its true power will be revealed to you soon. This document describes it as a device that is meant to convert the energy that can be found in true prime elemental matter, into an entirely new form of energy. The schematic states that this energy will 'bind you in the now'. I am not sure what that means, but I believe that you will soon find out.

Elder Clinka says 'Take care of it and keep it with you at all times. I feel that your journey from this point will only become more dangerous. Perhaps this device will play a role in all of that. Move forward along the path of enlightenment. May the Balance guide your fate.'

You receive The Binden Concerrentia in your inventory.
Rewards:
Send a Correction
Post Comment
bug ?
# Mar 14 2014 at 3:51 PM Rating: Decent
4 posts
I just did the Talisman #1 and 2 just fine. got all 5 items for #3
and it will not let me combine them. It's telling me "you cannot combine these items in this container type" any ideas?
bug ?
# Mar 19 2014 at 2:01 PM Rating: Good
so you find the lady and turn in the schematic reward from quest #2, she gives you another combining case. In that case you place the powered reward from #2, and either four Fabled fragments or regular fragments. Combine and turn that case in to her, and you should have reward of the fabled or regular Bin, depending on your final combine.
____________________________
For the Good of the Realms!
bug ?
# Mar 19 2014 at 2:13 PM Rating: Good
UPDATE: If your doing the Fabled version, make sure you get the Shining case by following the chat with "container." The small regular case is for non-fabled quest pieces. At any rate, I just completed the fabled version and will attempt a regular version as well, to make sure its all good;0
____________________________
For the Good of the Realms!
Required level
# Jun 13 2013 at 7:08 AM Rating: Decent
Scholar
**
549 posts
I was unable to do this with my elemental planes flagged level 48 SK ( I did have #2 completed). I put the parts in the bank and forgot about them. I went back at level 59 and was able to complete this. I wanted to try at 51, sorry, but at 59 it is doable.
Once you get the Strange Jewelers Schimatic
# Jul 16 2012 at 6:20 AM Rating: Good
It might be already known, but once you complete the 1st quest, obtaining the bottle, you don't have to do that part again. I give my Bindens to my other characters, and always end up with the "Strange Jewelers Schimatic" to start again:)
____________________________
For the Good of the Realms!
Done
# Jan 30 2012 at 1:44 AM Rating: Decent
15 posts
It took me two days to complete all 3 quests to get this using an 85 warrior with a rogue merc. There really are no hard parts to get this, just boring camps waiting for the right drops... Easy quest and a good one for when your bored
Just finished it!
# Nov 04 2011 at 4:08 PM Rating: Decent
*
60 posts
After years of putting it off, I decided it was time. I two boxed, 82 bst-2300 AAs, 80 sk-1750 AAs, joined by 81 cleric-900 AAs. No mercs. I just followed the comments and directions posted in all 3 quests. Thanks for all those who posted previous years. It saved lot of time.

Most of 1st drops occured within 30 minutes for me. So I can see people finishing up within 3-6 hours. 2nd drops were longer 1-2hours. 3rd drop: 1-2 hours. So if you are unlucky like I was, you can spend lot of times.. But still not bad.

Worst was PoD, PoA, and PoE drops.It was because I ran out of mobs and had to wait for repops..

Brick Knowledge will be primary but it is nice to have second way to PoK.
Might of been luck of the irish
# Sep 09 2011 at 3:16 AM Rating: Decent
24 posts
Ok here is my story.. I'm a collector of old things clicky in nature and when i seen this I was like kewl another way for me to get to PoK without having to use my Throne of heroes, clicky staff to Cresent or that ridiculous brells mark .. I also use gate potions . with this now i do not have to use gate potions if i dont want to cause potions are expensive they also only stack up to 20 where as the Quintessence can stack up to 100. but now ive bound my self in HoT so i can still use the gate potions to throw me that way if i like my throne to get me to GL or the binden to head to PoK .. oh i also have origin aa.. so to make a long story longer the whole time it took me from quest #1 to final turn in Quest #3 was alittle over 3 hours .. the longest camp being the drop in PoD off those slime bile goos which took me alil over an hour.. rest of the pieces dropped within 5 to 10 min after zone in..btw I am a 90 Bst .. didnt even need merc and i pulled swarms of mobs at a time in some of the zones like PoF and torment and valor.. get your swimming skill up for PoWater .. and unless you can FD or fade PoAir will be fun.. i ran thru entrance mobs and FD once inside the tunnel once agro cleared got up and started killing the temple guards right around there.. only 6 or so had to kill and got loot.. ran back to entrance with train on my heels and zoned.. although it prolly would not have been a problem killing them just waste of time. loot drops were good lots of gems so made pp while i was at it.. I am going to eventually do this quest for most of my toons even ones with gate spell cause this gives them like a secondary gate option .. :P ok thanks for hearing my story.. enjoy oh and the Quintessence of knowledge are easy for a shaman to make skill lvl 15 in alchemy so you can make a baby shaman get him to 25 then start alchemy cost is around 100pp per which is less than a gate potion and like i said they stack up to 100..

Zamunda
90 Bst
Mith marr oh Bertox now
finally
# Jun 16 2010 at 10:34 PM Rating: Decent
47 posts
after working on this quest on and off for about 5 years, i finally farmed the last piece (fragment of water) to get it. it will be nice to have another place to gate to as a monk.
got it
# Aug 18 2009 at 5:19 PM Rating: Good
*
122 posts
Got my necklace today. Did it all solo with 71 Monk + cleric merc. Pretty good quest to do at 70ish cause everything still lightblue for the most part and so you get decent exp while killing all this crap. POEarth drop actually took me the longest to get at about 20-25 kills. All the other drops were around 10 or less kills. The people saying they did it in 6 hours are probably right. This wasn't too hard at all solo, and with one or two other people it would have been real easy.

Also, if you don't have a Shaman to make the Quintessence of Knowledge you need for necklace, I'd suggest just leveling up one to 25 so you can start alchemy and make them yourself. The skill is real low, you can level it with the free tradeskill quests in Crescent Reach, and the stuff to make them is vendor bought and costs 100pp each. Baz prices are about 150pp on my server, so if you do it yourself you can save quite a bit pp if you use it a lot. Gate potions cost about 200pp so forget those!
4 hours for turn ins? *points and laughs*
# Dec 09 2008 at 11:40 AM Rating: Decent
1 post
Actually I just did it in 6.5 hours. But really if it takes you 4 hours to do the turn ins to 3 different NPCs in 2 different zones, you have to be on dial up AND retarded. Granted at lower levels this is really a time consuming quest, but 6 hours or so is reasonable.
4 hours or less, impossible
# Aug 03 2008 at 6:39 AM Rating: Decent
11 posts
Anyone looking to do this quest, I have just completed it for the 4th time. And unless you happened upon some of the drops before doing this quest, you will never do this quest in 2 hours or 4 hours like the liars below have said.

Not even with good luck will you do it in 4 hours. Those people are just liars talking out their asses.

Even if you had ALLL the pieces you need for the quest, turn ins would take 4 hours. Dont listen to the noobs who say they did this in less than 8 hours.

They probably paid for their accounts and buy all their plat.

Edited, Aug 3rd 2008 10:50am by PinkkMaggot
4 hours or less, impossible
# Jun 04 2009 at 9:09 PM Rating: Decent
18 posts
I just did this entire quest .. (all 3 tasks start to finish to recieve final •The Binden Concerrentia) in just over 6 hours total.. took me all of 20 mins to do all the turn ins .. and i am neither a liar nor have i ever purchased plat or gotten anything from 3rd party person and i have played my own account for over 6 years. you are offencive and obviously a far sub standard player to think it is so impossible to do it in under 8 hours.. spend some time on your toon and maybe you can do it as well

Zeffier the Mighty lvl.85
Male Human Monk - Maelin Starpyre
4 hours or less, impossible
# Jul 23 2011 at 7:48 PM Rating: Good
Sage
Avatar
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220 posts
I just finished this quest in just under 4 hours, for 2 characters. I got very, very lucky on drops heh.
____________________________
quarken.x | realm of insanity
easy !!!!!!!!!!!
# Jun 24 2007 at 9:22 PM Rating: Default
47 posts
11 hours and 21 minutes to complete... start to end !
easy !!!!!!!!!!!
# May 03 2008 at 10:45 PM Rating: Decent
***
1,132 posts
4 hours including lunch!
easy !!!!!!!!!!!
# Sep 24 2007 at 6:24 PM Rating: Decent
Scholar
**
319 posts
I first saw a link to the Binden Concertina about two years ago, and I immediately wanted it. At the time I thought it had uber stats, and a GREAT cliky (partly because I had no cliky's at the time, and wanted a cliky, any cliky real bad). I also wanted it because I had no gate/cliky zoning devices. Now the stats are kind of useless at level 75, and with no AC, I wouldn't think of actually wearing it. And I now have the Origin AA, the Crescent Reach cliky, gate pots, and with the Guild Lobby, ranger gating is a whole lot easier than it used to be. So why bother? Because I have wanted it for so long. Now that I have it, it will take it's place in the trophy boxes in the bank along side my Ring of the Shissar, Sceptor of Shadows, Swiftwind, Earthcaller, etc. I might use it if I have bound some place weird, but I have hardly any room in my back pack for it, so I need to leave it in the bank unless I really think I am going to use it.

As for how long it took me, It probably took me sixten hours total, certainly less than 24 hours. Some of it was done over a year ago on the first stage, when plane of disease and other tier one PoP zones were hard zones for me, but the last two stages I solo'd and went pretty quick except for the Plane of Air drop. You are going to need to think about that one pretty hard because it is not an easy solo zone and groupage in Plane of Air is going to be hard to find. So GL!
Minor error
# Aug 03 2006 at 2:18 AM Rating: Decent
20 posts
Just noticed in the description it says

* A Living Fragment of Air (dropped by any Temple Guardian in the Eryslai, the Kingdom of Air [Plane of Air])
* A Living Fragment of Earth (dropped by any Jopal in Doomfire, the Burning Lands [Plane of Fire])
* A Living Fragment of Water (dropped by any Trilouns in the Reef of Coirnav [Plane of Water])
* A Living Fragment of Earth (dropped by any Vekerchikis in Vegarlson, the Earthen Badlands or Ragrax, Stronghold of the Twelve [Plane of Earth A and B, respectively])

The one from PoF should be fire
Full & updated text
# Jul 30 2006 at 12:30 AM Rating: Good
**
385 posts
Here is the full, updated text for the quest.

You must complete the previous two quests before you can do this quest.

Elder Clinka is found in the Plane of Tranquility at loc -385, -1275, -900, not far from the Plane of Nightmare entrance.


You say, 'Hail, Elder Clinka'

Elder Clinka does not seem to notice you.

Hand her The Talisman Schematic (the note you got at the end of the previous quest).

Elder Clinka says 'It is a pleasure to meet you. I've heard a great deal about you from the other elders. Please give me a moment to scan over this for you.'

Elder Clinka scans the schematic for a few seconds, mumbling as she reads, 'This parchment states that you are to place a small shard of concentrated elemental matter into each of the holes in your talisman.' She points a finger to the diagram as she begins to recount what she has learned from it, 'They would then need to be locked into place, as the diagram indicates here.'

Elder Clinka says 'If you bring me a fragment or shard of some living creature from each of the elemental planes, I will see if we can make this device work. Place them in this box with your talisman and combine them together before returning the box to me. In the meantime, I will continue to translate this document from its original language.'

You receive a Small Lined Case. Place the following five items into the case:
* Powered Clockwork Talisman (the reward from the previous quest in the series)
* A Living Fragment of Air (dropped by any Temple Guardian in the Eryslai, the Kingdom of Air [Plane of Air])
* A Living Fragment of Earth (dropped by any Jopal in Doomfire, the Burning Lands [Plane of Fire])
* A Living Fragment of Water (dropped by any Trilouns in the Reef of Coirnav [Plane of Water])
* A Living Fragment of Earth (dropped by any Vekerchikis in Vegarlson, the Earthen Badlands or Ragrax, Stronghold of the Twelve [Plane of Earth A and B, respectively])


Combine them to produce a Sealed Lined Case.

You have fashioned the items together to create something new!

Hand the Case to Elder Clinka.

Elder Clinka carefully opens the small box and takes several small tools from the pocket in her robe. Her nimble fingers place the glowing elemental pieces into the appropriate sockets and covers them with several small caps that she must have made while you were away.

Elder Clinka then looks up at you and says, 'This device is called the Binden Concerrentia. Its true power will be revealed to you soon. This document describes it as a device that is meant to convert the energy that can be found in true prime elemental matter, into an entirely new form of energy. The schematic states that this energy will 'bind you in the now'. I am not sure what that means, but I believe that you will soon find out.

Elder Clinka says 'Take care of it and keep it with you at all times. I feel that your journey from this point will only become more dangerous. Perhaps this device will play a role in all of that. Move forward along the path of enlightenment. May the Balance guide your fate.'

You receive The Binden Concerrentia in your inventory.
____________________________
--
Sir KyrosKrane Sylvanblade
Luclin (Veeshan) Server
Lord, Lightbringer, and Redeemer in the service of Erollisi Marr
Master Artisan (300 + GM Trophy in All)
Master Fisherman (200 + 5%) and maybe Master Drunk (2xx + 20%, too drunk to tell!)
#Pyratis, Posted: Jun 06 2006 at 10:44 AM, Rating: Sub-Default, (Expand Post) the sleeper is a he first off and not a god,if sleeper returns he can be killed with enough people.The only God whos a true threat to the world of EQ is Veeshan being as shes a neutral yet evil dragon god,who other than agnostic is the most power ful god,and than there's Mayong Mistmore who will be a god so eh
#giftofdesire, Posted: May 09 2005 at 12:12 AM, Rating: Sub-Default, (Expand Post) Funny, this arguing about the size of the gods.
How to....
# Aug 15 2004 at 2:18 AM Rating: Good
40 posts
Put all 4 Fragments (Air, Fire, Earth, Water) inside the container...

... AND

The #2 Talisman (Powered Clockwork Talisman)

THEN combine it.

Please read entire message the NPC gives you and you would have known =)

I combined it just today, Aug 15th -04, and it worked just fine. No bug or cant combine item messages.

Enadil Elvensinger
65th Maestro
~Ha ha, made you look~
____________________________
Karzumk, Proud Warrior of the Horde ~Aszune Server~
Enadil Elvensinger, Retired EverQuest Bard, ~Tunare Server~

~Ha ha, made you look~
How to....
# Aug 15 2004 at 2:18 AM Rating: Excellent
40 posts
Put all 4 Fragments (Air, Fire, Earth, Water) inside the container...

... AND

The #2 Talisman (Powered Clockwork Talisman)

THEN combine it.

Please read entire message the NPC gives you and you would have known =)

I combined it just today, Aug 15th -04, and it worked just fine. No bug or cant combine item messages.

Enadil Elvensinger
65th Maestro
~Ha ha, made you look~
____________________________
Karzumk, Proud Warrior of the Horde ~Aszune Server~
Enadil Elvensinger, Retired EverQuest Bard, ~Tunare Server~

~Ha ha, made you look~
#Venlail, Eater of Souls, Posted: Aug 14 2004 at 9:04 PM, Rating: Sub-Default, (Expand Post) Well apparently it's back. All four in container, and the can't combine message again
Fixed
# Mar 10 2004 at 12:13 PM Rating: Decent
All better now :-)
the problem
# Mar 06 2004 at 12:32 AM Rating: Default
4 posts
The rumor is...that currently all quests that involes a container and a combine button are broke. It's supposed to be fixed March 10th..until then we just gotta wait.
broken
# Feb 19 2004 at 9:02 PM Rating: Default
7 posts
I am having the same issue, so its not a 1 time issue. Sent in a bug report and petition, but havnt heard anything.
Broken Quest???
# Feb 19 2004 at 6:06 AM Rating: Default
19 posts
After months of working on this quest, i finally got my last fragment from PoAir tonight. Much to my dismay, when i put the 4 Fragments into the Small Lined Box along with the Powered Clockwork Talisman and hit combine, NOTHING happened. Didn't get a messaget that "These items cannont be combined in this container" or anything. Just plain nothing happened. I still have all my pieces, filed a /petition and a /bugreport.

Anyone else have this problem lately? Or am i just having some bad luck?

PS

This quest has NOTHING to do with PoTime access for anyone who is wondering. It's just a cool quest that results in a neck item with NICE stats and gives Melee a chance to Gate to PoK for a small price ( Quintesence of Knowledge are Shaman made for around 105pp or can be bought in Bazaar for around 150pp on Fennin Ro). Sure beats buying Gate potions though *shrug*

Edited, Thu Feb 19 06:08:44 2004
____________________________
Lord Cayz, 80 Beastlord of Fennin Ro
Caelum Infinitum

Soulsavur, 70 Prelate of Fennin Ro (Retired)
RE: Broken Quest???
# Feb 22 2004 at 5:59 AM Rating: Default
19 posts
I have spoken to a few GM's / Administrators (i even see one posted a reply here *cheer*) about the situation. Hopefully this problem will be resolved in the next patch.
____________________________
Lord Cayz, 80 Beastlord of Fennin Ro
Caelum Infinitum

Soulsavur, 70 Prelate of Fennin Ro (Retired)
RE: Broken Quest???
# Feb 20 2004 at 12:49 AM Rating: Default
Scholar
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200 posts
Same issue, with step 1 of the quest. See "Jimlok's Friend (Clockwork Talisman #1)" link on the left, and my post there.
____________________________
(formerly EQ1 : Majax, magician - SolusekRo->BristleBane )
WoW EU Bloodhoof: Bix, druid -- Minibix, warlock -- Majax, mage -- McSaturne, warrio
RE: Broken Quest???
# Feb 19 2004 at 9:02 PM Rating: Default
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6,972 posts
This is a known bug as of today; people have been reporting similar problems with other special/quest containers. Expect this to be fixed in the near future, but hang onto those items for now.
RE: Broken Quest???
# Feb 19 2004 at 8:57 PM Rating: Default
7 posts
I am having the same issue, so its not a 1 time issue. Sent in a bug report and petition, but havnt heard anything.
Using Charges
# Dec 05 2003 at 1:41 PM Rating: Default
I have been a real slacker on the first 2 talisman and have almost completed them but have 3 of the 4 pieces for the final talisman. My question is. Can I use up all the charges before I trade up to next on? I should have last pieces for 1 and 2 today - after I get #1 can I use up the charges before I turn in for #2? or does the talisman need to be fully charged for turnin?

Thanks
RE: Using Charges
# Dec 05 2003 at 2:15 PM Rating: Excellent
Ungainly Ninja
ZAM Administrator
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6,972 posts
The number of charges remaining on the previous talismans does not matter.

Edited, Fri Dec 5 14:16:38 2003
Next...
# Oct 27 2003 at 12:14 AM Rating: Default
6 posts
I got this just for the stats and resists. Don't need the gate since I am a wiz. Nice item and if you raid to elementals the drops will come with no trouble. Soloed some and got the rest on raids. Now.... there needs to be another level of this. +20 stats and resist, +100 mana HP. Drops from Time. Maybe Phase 3 or after :)

Socor the wiz
Drinal
Final Combine
# Oct 19 2003 at 2:01 AM Rating: Excellent
A Living Fragment of Air
PoAir - Drops off Temple Guardian's

A Living Fragment of Earth
PoEarth - Drops off Vekerchiki's

A Living Fragment of Fire
PoFire - Drops off Jopal's

A Living Fragment of Water
PoWater - Drops off Triloun's


Fragment droppers differ by name in each zone, but they all look alike... resembling a Mephit. If you don't know what a Mephit looks like, then use the names I provided above to help assist your hunt.

PoFire Jopal's are solo'able... they don't summon or cast. PoAir, PoEarth, and PoWater... you will need a group, they summon.

After completing your 2nd necklace, instead of receiving another box back... you'll receive a Talisman Schematic. Once you've collected all 4 fragments from each elemental zone... go see Elder Clinka in PoT (-375, -1275). Hand her the Talisman Schematic and she'll give you a Lined Box. Place all 4 fragments and your 2nd (Powered) Talisman inside and combine. Hand her the combined box and viola! This Talisman still requires the Quintessence of Knowledge reagent in order for it to work.

Got mine today! Good luck to all of you working on this, it's well worth it. Smiley: boozing

Edited, Sun Oct 19 04:13:03 2003
#Vinister, Posted: Aug 05 2003 at 5:19 AM, Rating: Sub-Default, (Expand Post) KK dunno bout you guyz, but from what i read you have to kill the elemental bosses to get flagged. plural. KK, so get all buffed, and uber and go do it, but this neck piece is koo fer peeps like me that hafta run everywhere. If ya don't belive me check allakhazam (you already have a subscription if ya readin dis), or Magelo it'll setcha straight 8P.
#DarkSidhe the Braindead, Posted: Jul 19 2003 at 1:01 PM, Rating: Sub-Default, (Expand Post) Maybe the "important role" this serves is to make Fennin unable to banish the raid back in time when they release Zebrox. The Vision strikes again, with its time sinks. :)
Combined
# May 21 2003 at 9:49 PM Rating: Excellent
45 posts
Drops Required:
POAir: A Living Fragment of Air
POEarth: A Living Fragment of Earth
POFire: A Living Fragment of Fire
POWater: A Living Fragment of Water

Mephits drop the fragments in all 4 planes.

Combine all 4 Fragments plus 2nd Talisman in the 6-slot container provided and hand in.

Note to the concerned: Yes, you can use your charges on your second POK necklace. I had used up about 9 of mine, and the combine for the 3rd still worked okay :)

Edited, Fri May 23 12:40:27 2003
____________________________
Daylar Farshot
65th Ranger of Luclin
PoTime Key
# Apr 24 2003 at 4:55 AM Rating: Default
10 posts
NO This Will NOT be the Plane of Time Key!
As for your little books you read on you need 4 different parts to from each plane to get into Time Yes you do but it is NOT the Talisman parts.
If you gathered more Info befor you make your self look like a noob you would know that When you kill a Elemental Boss you Get a item upon hailing the Projection Witch when equiped looks like a shield with symbols of that plane.
And For the love of GOD stop saying the Finnal Boss will be Veeshan!!!!!!!!!!!!
Veeshan Will NEVER be in the game!!! Veeshan if you know is Much much Bigger then the world of Norrath itself. As for the Nameless NO that is another Mob we Shall NEVER see! The nameless is everything its the soul of everything in the World of Norrath.. Its like the Force is Star wars if you need a better explanation.
Lets Summerize for you lesser noobs
1) Talisman Not PoTime key
2) Veeshan + BIG and all powerfull = NOT Gona be in Game Ever
3) Nameless is Everything There for not gona be a Mob!
-Infos Thx-
RE: PoTime Key
# Dec 17 2003 at 7:54 AM Rating: Decent
*
54 posts
Wow, never seen a "flaming" idiot before, thank you for the experience. You might want to edit your posts before posting them. It makes it easier to understand what you're saying. Took me a few attempts with your grammatical and spelling errors in your run on sentences. No I'm not a teacher, nor a writer. As to what SOE decides to do, you can never predict, they can find a way to justify anything they decide to do. Unless you are on the staff (which I seriously doubt), you can't speak about what they will do. And if you were on the staff they wouldn't let you say anything anyway.
RE: PoTime Key
# Apr 25 2005 at 3:55 AM Rating: Default
1 post
Don't want to sound stupid...but shouldn't this say "with all your grammar errors..."
RE: PoTime Key
# Nov 19 2003 at 4:57 PM Rating: Good
1 post
Quote:
Lets Summerize for you lesser noobs


All hail King noob!
RE: PoTime Key
# Apr 30 2003 at 7:11 AM Rating: Default
Scholar
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285 posts
Whereas you're probably right that Veeshan and the Nameless will not be the final bosses, you are doing exactly what you're calling others a 'noob' for doing: wild speculations. Except for bullet 1, which is confirmed, your other 2 points remain to be seen.

Yes, Veeshan is gigantic, but so are all the other gods... at least, since Planes of Power came out. What you kill is merely a projection of a tiny fraction of the god's power, for the real god is too great for mortals to imagine (or so states SoE).

And the Nameless may well be everything, and it may well be nothing, that's why it's nameless, because nobody really knows what it is. It is stated to be the creator of gods, interpret that as you will (and as you, obviously, have).
RE: PoTime Key
# Apr 30 2003 at 6:44 PM Rating: Default
Nameless reminds me of the god Eternity in Marvel Comics. he's the living embodyment of Life, the Universe and Everything. He makes a good looking "mob" IMO.

Veeshan, dragons are so passe.
____________________________
--
Len
RE: PoTime Key
# Jul 30 2003 at 12:29 PM Rating: Default
22 posts
Calling Veshan "gigantic" and the other gods "gigantic" also is QUITE a misnomer. If you look at the map of velious, you'll see scars in the surface. If you read up on it, Veshan traveled here and marked it with her claw to claim Norath as her domain....her "hand" is the size of velious...RZ is miniscule compared to her.

Even the PoTime elemental god combo dragon is not even close to the size of Ms. Veshan. Doubt even w/ clip plane at full you'd see but a leg of hers.
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Korlace the lowly, Assasin of the 70th circle.
Trialityguild.com, Vazaelle
RE: PoTime Key
# Jul 31 2003 at 3:59 PM Rating: Default
10 posts
You would maybe.. *maybe* be able to see the very tip of claw. :)
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Marlis Sublime
Drinal
Meow
RE: PoTime Key
# Sep 08 2003 at 12:27 AM Rating: Decent
39 posts
Inside VP there are several paintings on the walls depicting Veeshan touching down and giving life to a hump of rock in space.

Looks like in the Star Trek movie (nr 2? the one with the genesis thingy)

Wingspan of Veeshan is about the same as the width of Norrath.
RE: PoTime Key
# Dec 22 2003 at 5:24 PM Rating: Default
*
167 posts
can we stop with the 'veeshan is too big' stuff PLEASE? Since when is a plane not large enough to fit anything? A plane is a space that goes on infinitely, therefore Veeshan could certainly be put into a plane. In addition, Veeshan is a god, and since when can gods not change their size? Or as the gods of the plane of water, create an avatar for the players to fight? However, since Veeshan is the god of the plane of sky (and does not appear in that plane already) and has no real allies, it doesn't seem too likely she'll be put in anytime soon. As for nameless, it has no image or personality and most of Norrath does not know about it, it is unlikely to be put into the game. Basically I'm just really sick of hearing people say a god is too large for the game when gods are 'all powerful'
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Impresario Minerian Lutestrummer
<Sanctus Arcanum>
lev 65 bard

Jathir
lev 61 kitty beastlord
Tarew Marr
RE: PoTime Key
# May 21 2004 at 11:00 PM Rating: Decent
10 posts
Quote:
In addition, Veeshan is a god, and since when can gods not change their size?


That's just it... Veeshan is way too big to fit into the bazaar to buy a gnome shrinker. Case closed.
RE: PoTime Key
# Dec 27 2003 at 7:47 PM Rating: Default
***
1,132 posts
Ususally i try to avoid debates on the mythology of fictional things (ie who or what Veeshan is). But i loved Minerians post and how it quietened people up. Quite right a 'plane' is infinite, and quite right a god may be able to change shape/size. Just to keep everything rolling, i'll add that this game relies on there being many gods rather than a single, all-powerful one. So it's wrong to tie any down with having supreme power over the rest. For one, I know Tunare has been slayed many many many times by us mere mortals.

Anyways, keep it coming this is interesting :)
Pieces?
# Apr 01 2003 at 5:54 PM Rating: Default
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67 posts
What are the exact pieces called needed to finish this quest?

Thanks
Teaa
#zapit, Posted: Mar 12 2003 at 11:08 PM, Rating: Sub-Default, (Expand Post) U Have to turn in a dragon scale and 2350GP also....so this is MQ'able....if u r melee class or necro....i hear it doesnt say anything back when u turn items in. But be careful and turn in things right
#Kappsin, Posted: Mar 07 2003 at 8:30 PM, Rating: Sub-Default, (Expand Post) This can't be the portal to Plane of Time, no one has ever gotten all four pieces of the elemental shards so no one would have a pic of item, yet how do people know what that person says after you turn in all four shards, all still remains a mystery
effects
# Feb 22 2003 at 3:46 PM Rating: Default
8 posts
Sounds almost like there is some sort of negetive effect in PoT, mabey this is the only way to get out without killing the main boss?? Who knows, be cool to find out.
#WarriorOne, Posted: Feb 24 2003 at 12:55 AM, Rating: Sub-Default, (Expand Post) From the text, it certainly sounds like it plays an important role in Time. I would expect it is either used in the process of getting there or is used to get back out.
time?
# Feb 16 2003 at 12:37 AM Rating: Good
Where does it even hint that this is the key you need to get into time?

more than likely I'd think you'd need a drop off of xegony, fennin, coirnav, and the rathe council for that. I hate when people spread rumors, if this was the key to time they why the **** would there be bosses in the elemental planes...why wouldnt guilds farm these and go right to time (which has 2 zones so I imagine we still won't know the boss until someone gets a key/flag to the "b" section)
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CrackercrumbsSmiley: grin
WillyjSmiley: jester
RE: time?
# Apr 01 2003 at 10:42 AM Rating: Default
35 posts
You've also gotta think, if you read the books in PoK they state that the four elemental planes hold the 4 different parts of the lock to the Plane of Time, where they locked Zeb up tight so he can't get out. At least if I remember correctly that's how it is.

Menolas Urbanwolf
56 Preserver
Epic - Bertoxx
Plane of Time
# Feb 10 2003 at 6:48 PM Rating: Default
**
345 posts
Considering the amount of time and just where ya have to go to collect all these drops, it's most likely that this is a key to the Plane of Time. Of course, you would still need to get flagged to enter, but it sounds like Time will be one **** of a pain in the ***, although epic-grade weapons/armor will prolly drop like fine steel weapons there... Wonder if Veeshan will be making an appearance?
Smiley: sly

Renmazuo Skoaldiak {Tallon Zek} Smiley: king

Edited, Mon Feb 10 18:22:08 2003
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Gen
Kahr
Penpen
Ashramd
RE: Plane of Time
# Mar 28 2003 at 3:28 PM Rating: Default
10 posts
this is probably PART of the key to the plane of time along with the Essenses that drop of the gods in the elemental planes
RE: Plane of Time
# Feb 14 2003 at 1:20 PM Rating: Default
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149 posts
Epic grade wepaons eh? Sounds like a ripoff to me =P
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#WarriorOne, Posted: Feb 24 2003 at 12:53 AM, Rating: Sub-Default, (Expand Post) ROFL Epic grade weapons already drop pretty common in the higher zones of Vellious and Luclin. Epic weapons are a misnomer, although they can serve a purpose for some classes. At least, briefly.
RE: Plane of Time
# May 08 2003 at 6:00 AM Rating: Default
38 posts
Yes, I guess that with the new stuff dropping in the PoP zones epic weapons are that hot for most classes, but I will say that for druids at lest the epic is still pretty good overall since having a decent manaless DoT is nothing to sneer at no mater how high you get (****, there are level 65 druids that still use ES arms, LoL).

Moonsiver Sunhawk (63rd level druid, Veeshan)

RE: Plane of Time
# Dec 17 2003 at 8:04 AM Rating: Default
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54 posts
The reason why that the druid epic is still ok, is that druids never get much in the way of armor and weapons. The epic is about the best we can get.
Proper names
# Feb 06 2003 at 2:21 PM Rating: Default
12 posts
nice resists on this one :O)

Edited, Thu Feb 6 14:02:01 2003
#Garmannis the Hand, Posted: Dec 27 2002 at 4:21 PM, Rating: Sub-Default, (Expand Post) I hope this is freehand, or VI needs to go back to school and get a spellchecker.
RE: Spelling Errors
# Feb 03 2003 at 1:55 AM Rating: Default
5 posts
Quote:

"Please give me a moment to scan OFER this for you."
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Menelaeus
King of Sparta
<Altruistic Valorians>
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# Dec 20 2002 at 11:12 AM Rating: Default
Scholar
25 posts
Sounds more like a way back out of Time than a way into it.
#Kaerdow, Posted: Dec 18 2002 at 11:13 PM, Rating: Sub-Default, (Expand Post) Humm, why would i want to bind in the now? unless i was going on a journy through time.
#Meirril, Posted: Dec 19 2002 at 1:53 AM, Rating: Sub-Default, (Expand Post) There is a plane of time. Probably a required item to get there.
RE: wow
# Dec 20 2002 at 7:47 PM Rating: Default
29 posts
I'm sure since it's a gate to the plane of knowledge it's a typo and it ports you to a place in the "know" not now.

Edited, Fri Dec 20 19:22:59 2002
RE: wow
# Feb 15 2003 at 3:55 PM Rating: Default
actually, considering the Plane of Time probably is a place outside of time (ie, present, future, past are all one) "bind in the NOW" is probably corredct.

Edited, Sat Feb 15 15:24:57 2003
#rtmfb, Posted: Dec 18 2002 at 9:44 PM, Rating: Sub-Default, (Expand Post) 1st post, woot
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